http://gamingtrend.com
October 22, 2014, 06:34:05 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1] 2 3   Go Down
  Print  
Author Topic: [PC] The Incredible Adventures of Van Helsing  (Read 6622 times)
0 Members and 1 Guest are viewing this topic.
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« on: July 04, 2012, 05:51:35 PM »

from Neocore, the folks behind the King Arthur games.  this one is an action RPG that doesn't star Hugh Jackman.

here's some pre-alpha gameplay.  I'm not sure if they're just testing to see how many monsters can be on the screen or if that is going to be the normal amount of enemies to expect.  definitely reminiscent of Diablo 3 and Torchlight with the firearms, of course that might not be a bad thing as Titan Quest proved post Diablo 2.
« Last Edit: July 06, 2012, 08:05:30 PM by CeeKay » Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #1 on: April 09, 2013, 04:31:09 AM »

arise for some RAGE gameplay.
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #2 on: May 22, 2013, 06:46:19 PM »

well this is out on Steam, and fairly cheap too.  seem to be getting decent impressions on the Steam boards as a fun game, and the secret hunter's lair video shows a tower defense mini game mixed into the action RPG as well:

Quote
The Hunterís Lair will function as a central hub for players to stash collected loot, trade with non-playable characters, accept new quests from allies who join the resistance against the scientific scourge, teleport between locations, utilize the alchemy lab, and opens up the opportunity for a tower-defense mini-game when enemies attempt to raid the lair. Built by the father of the protagonist, the lair comes equipped with a power-generator that permits access to deployable traps and many other upgradable functions to defend hordes of despicable enemies that want to rid the world of Van Helsing.

kind of tempted to jump in myself for $13.50.  still, there's a GT review coming, and Hepcat has graciously volunteered to be our guinea pig for this one.  so everyone, let's have a nice round of applause for our brave and immaculately coiffed HepC as we gather around to hear his tale biggrin
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
hepcat
Gaming Trend Senior Member

Offline Offline

Posts: 9254


I'M the one that knocks! Now...burp me!


View Profile
« Reply #3 on: May 22, 2013, 07:16:48 PM »

nineteen...gigs...19...gigs....sweet jesus....19 gigs.

Anyway, I'll give it a go when I get home tonight.  For around 14 bucks, it's in the sweet spot for safe gaming purchase. 
Logged

Warning:  You will see my penis. -Brian

Just remember: once a user figures out gluten noting them they're allowed to make fun of you. - Ceekay speaking in tongues.
ydejin
Gaming Trend Senior Member

Offline Offline

Posts: 983



View Profile
« Reply #4 on: May 22, 2013, 07:31:34 PM »

Thanks for biting the bullet hepcat.  Looks forward to your review!
Logged
hepcat
Gaming Trend Senior Member

Offline Offline

Posts: 9254


I'M the one that knocks! Now...burp me!


View Profile
« Reply #5 on: May 22, 2013, 07:32:57 PM »

I can't help it.  When I see a witch hunter/solomon kane style character in a gothic setting that looks like a Hammer Film, I can't resist.  hands down my favorite game setting.

I would like to note I just found out that this is the first chapter in what is supposed to be a three chapter game.  they're promising 8 to 10 hours for this first chapter, if that's any help in setting your expectations appropriately.

...and look to ron for a definitive review.  he's the one to trust at the end of the day on these matters.   icon_wink
« Last Edit: May 22, 2013, 07:34:39 PM by hepcat » Logged

Warning:  You will see my penis. -Brian

Just remember: once a user figures out gluten noting them they're allowed to make fun of you. - Ceekay speaking in tongues.
Purge
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 18580



View Profile WWW
« Reply #6 on: May 22, 2013, 07:56:02 PM »

Sorry bud. I'm the one reviewing it.

I did enjoy the opening intro though - the art design for such a small dev was nice - loved the monster references that they touched on.
Logged

"If it weren't for Philo T. Farnsworth, inventor of television, we'd still be eating frozen radio dinners." - Johnny Carson
hepcat
Gaming Trend Senior Member

Offline Offline

Posts: 9254


I'M the one that knocks! Now...burp me!


View Profile
« Reply #7 on: May 22, 2013, 08:08:41 PM »

oh...then...uh...yeah...sheesh...umm...hey....give Purge a try. 
Logged

Warning:  You will see my penis. -Brian

Just remember: once a user figures out gluten noting them they're allowed to make fun of you. - Ceekay speaking in tongues.
Purge
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 18580



View Profile WWW
« Reply #8 on: May 22, 2013, 08:16:05 PM »

In your mothers defense, I can see why you were dropped on your head.
Logged

"If it weren't for Philo T. Farnsworth, inventor of television, we'd still be eating frozen radio dinners." - Johnny Carson
hepcat
Gaming Trend Senior Member

Offline Offline

Posts: 9254


I'M the one that knocks! Now...burp me!


View Profile
« Reply #9 on: May 22, 2013, 08:48:49 PM »

If you consider a triple windmill windup and a victory dance immediately afterwards to be "dropped", then yes.
Logged

Warning:  You will see my penis. -Brian

Just remember: once a user figures out gluten noting them they're allowed to make fun of you. - Ceekay speaking in tongues.
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #10 on: May 22, 2013, 09:31:52 PM »

Quote from: hepcat on May 22, 2013, 08:08:41 PM

oh...then...uh...yeah...sheesh...umm...hey....give Purge a try. 

well damn, I'd be better off looking at a review on 4chan then biggrin
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
hepcat
Gaming Trend Senior Member

Offline Offline

Posts: 9254


I'M the one that knocks! Now...burp me!


View Profile
« Reply #11 on: May 22, 2013, 10:52:26 PM »

Played about 30 minutes so far.  This game is right up my alley.  It feels like Titan Quest but with a Gothic setting.  It doesn't do anything revolutionary, but what it does do it does pretty dang well.  Two thumbs up!

Created a character named, of course, Solomon Kane.  I'll try MP later if anyone's around.   Might be tomorrow though by the time I get back to it.
Logged

Warning:  You will see my penis. -Brian

Just remember: once a user figures out gluten noting them they're allowed to make fun of you. - Ceekay speaking in tongues.
rittchard
Gaming Trend Senior Member

Offline Offline

Posts: 4011


View Profile
« Reply #12 on: May 23, 2013, 04:33:05 AM »

Couple of folks asked me what I thought about this - short answer, it's a steal!!!

I was leery when I saw it was a bargain priced ARPG, as I've tried plenty that cost more that have been a quick bust.  This one, so far, has been great.  As Hepcat said, it has a very strong Titan Quest feel to it.  I hate to say that the look/feel of the game is surprisingly more appealing than Grim Dawn (yes I realize GD is only in Alpha, but given that it's from the makers of TQ it's a bit shocking to see this game already released and in better form than GD).  And unlike Diablo 3, it captures a lot of the "essence" of the character building/experimentation that D3 lacked.  While there aren't separate classes, as a single player experience, there are enough trees and skills and specializations to mess with, plus attribute points and interesting loot (right from the getgo), that the character pretty much feels immediately personalized.  I found myself pausing quite a bit to think about how I wanted to spend my points and mold my character to a particular playstyle.  The loot system is fairly standard fare, but drops seem to get into the good/useful quality quite quickly instead of making you wait the way many of these games like to do.

The best feature in the game, though, is the "pet."  In this case it's in the form of Katarina, a ghost who essentially takes the Torchlight pet approach one step further.  You can designate a number of AI choices such as defend/attack, ranged or melee, plus customize her gear and attributes and skills.  You can set her to pick up items at your discretion in a very simple checklist fashion (I have her picking up gold, normal loot and potions).  And yes, she will sell your crap just like in TL.  This is the best "pet" implementation I've seen in an ARPG to date in terms of usefulness and the amount of customization.  She also has OK voice acting and is apparently part of the storyline as well.

The graphics look fantastic, and the voice acting ranges from funny/bad to decent.  The main character is pretty good all in all, and it's surprising just how much voice there is given it's priced as a budget game.

Of course it could all fall apart later but first impressions are really solid, and this is coming from someone who's pretty picky about their ARPGs.

« Last Edit: May 23, 2013, 04:34:43 AM by rittchard » Logged
EngineNo9
Gaming Trend Senior Member

Offline Offline

Posts: 11169


I said good day, sir!


View Profile WWW
« Reply #13 on: May 23, 2013, 04:40:51 AM »

Hmm, thanks for the impressions, guys.  I had really expected this one to stink it up, but apparently it's a diamond in the rough. 
Logged

Sandwiches do fix everything.
Reemul
Gaming Trend Senior Member

Offline Offline

Posts: 1035


Knock Knock


View Profile WWW
« Reply #14 on: May 23, 2013, 07:52:08 AM »

Yeah picked this up on impulse as at £10 its a bargain. Only played a bit as Gunslinger also came out same time.

Great game, heard its only good for 1 play through and has a good storyline which is fine by me really.

Logged

Bullwinkle
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 15618


Watch me pull a rabbit outta my hat.


View Profile
« Reply #15 on: May 23, 2013, 12:38:09 PM »

They still list this game as coming for the 360 on GameRankings.

I'm very interested, but those 19 gigs are holding me back.  Just don't have the room.
Logged

That's like blaming owls because I suck at making analogies.
Reemul
Gaming Trend Senior Member

Offline Offline

Posts: 1035


Knock Knock


View Profile WWW
« Reply #16 on: May 23, 2013, 01:24:58 PM »

Quote from: Bullwinkle on May 23, 2013, 12:38:09 PM

They still list this game as coming for the 360 on GameRankings.

I'm very interested, but those 19 gigs are holding me back.  Just don't have the room.

It says that but it was actually on 8 gig in size, looks like an issue to me unless that is it uncompressed.

I started the download and it corrected itself to the 8 gigs straight away.
Logged

MonkeyFinger
Gaming Trend Senior Member

Offline Offline

Posts: 3281



View Profile
« Reply #17 on: May 23, 2013, 01:27:04 PM »

OK... so what does the little dial on the menu screen control? You can move it down or up into the red... icon_neutral
Logged

-craig

PSx: MonkeyFinger
XBx: MonkeyPhinger
MonkeyFinger
Gaming Trend Senior Member

Offline Offline

Posts: 3281



View Profile
« Reply #18 on: May 23, 2013, 01:28:08 PM »

Quote from: Reemul on May 23, 2013, 01:24:58 PM

Quote from: Bullwinkle on May 23, 2013, 12:38:09 PM

They still list this game as coming for the 360 on GameRankings.

I'm very interested, but those 19 gigs are holding me back.  Just don't have the room.

It says that but it was actually on 8 gig in size, looks like an issue to me unless that is it uncompressed.

I started the download and it corrected itself to the 8 gigs straight away.

18.6GB installed of which 15.5GB is in the 'Terrains' folder...
Logged

-craig

PSx: MonkeyFinger
XBx: MonkeyPhinger
hepcat
Gaming Trend Senior Member

Offline Offline

Posts: 9254


I'M the one that knocks! Now...burp me!


View Profile
« Reply #19 on: May 23, 2013, 03:09:24 PM »

Hopefully, I'll get some game time in later today or this weekend.  However, the Shadows expansion for Distant Worlds was just released a little bit ago so I expect to be roaming the spaceways as a dirty pirate for most of memorial day weekend.   ninja

Doesn't mean I like Van Helsing any less...just means...well...pirate, people...pirate!
Logged

Warning:  You will see my penis. -Brian

Just remember: once a user figures out gluten noting them they're allowed to make fun of you. - Ceekay speaking in tongues.
ANZAC
Gaming Trend Reader

Offline Offline

Posts: 299



View Profile
« Reply #20 on: May 23, 2013, 04:02:36 PM »

Well, three hours in and I agree pretty much with what Rittchard said.
Its is a really good game for the price.
Does feel a lot like Titan Quest, which is a good thing, some Torchlight, but more serious, and maybe a nod to Arcanum of Steam Works and Magic Obscura.

It has a zoom in feature which I really like, there is no rotate feature but I can live with that. The graphics are the reason for the big gigabyte footprint,but result in a really nice world to play in.
I Like the story and the quirkiness of the characters, the Gothic setting, the old firearms, all handled really well. Lots of loot and the ability to craft your character anyway you want.
Katarina is endearing in the way the floating skull was in Planescape Torment.

For me in a nutshell, it looks good, plays well, feels different and is a lot of fun.


Logged

Byte me
Qantaga
Gaming Trend Senior Member

Offline Offline

Posts: 1473


View Profile
« Reply #21 on: May 24, 2013, 01:31:54 PM »

Once I saw rittch's endorsement, I grabbed the game. smile
   
Very impressive!
   
The game is great so far.
 
My big problem is that I am level 5 and I haven't spent a single skill point yet. smile
   
I can't decide if I want to go melee, ranged, or magic. I'll sit down tonight and go slowly through the skill trees. I may end up setting Katarina for ranged and play Van Helsing as melee for the first run, but the other skills are very tempting, too.
Logged

Xbox Live: Sukaro
PSN: Suroka
  
Until I die I'll sing these songs on the shores of Babylon
Still looking for a home in a world where I belong

~Switchfoot
Purge
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 18580



View Profile WWW
« Reply #22 on: May 24, 2013, 02:53:24 PM »

You can pay to reset your skill points or even your stats points.

Now that I've figured out the rage portion, I hate it.

Having four weapon moves per type (R to toggle Ranged/Melee, Tab to cycle between two different attack sets), then to set up hotkeys to engage rage abilities is less-that-optimal.

And you get swarmed. A lot. Tongue
Logged

"If it weren't for Philo T. Farnsworth, inventor of television, we'd still be eating frozen radio dinners." - Johnny Carson
kronovan
Gaming Trend Senior Member

Offline Offline

Posts: 7929



View Profile
« Reply #23 on: May 24, 2013, 04:06:25 PM »

Has anyone played this co-op yet? I'm interested in getting copies for my son and I, but we're only interested in playing it co-op. One question I have, is whether you have to do a co-op connect through the publishers servers or whether you can do a direct/LAN connect?
Logged
Roguetad
Gaming Trend Senior Member

Offline Offline

Posts: 2062


View Profile
« Reply #24 on: May 24, 2013, 04:25:14 PM »

Quote from: Qantaga on May 24, 2013, 01:31:54 PM

Once I saw rittch's endorsement, I grabbed the game. smile
Me too.  I'm looking forward to playing tonight.  I really like the gothic setting mixed with steampunk. 

I'm reading the 2nd Patrick Rothfuss book, so I'm sure I'll end up channeling Kvothe into my Van Helsing's skill selections.   
Logged
Lordnine
Gaming Trend Senior Member

Offline Offline

Posts: 1530


Lord of the Rutabagas


View Profile WWW
« Reply #25 on: May 24, 2013, 04:45:51 PM »

Quote from: kronovan on May 24, 2013, 04:06:25 PM

Has anyone played this co-op yet? I'm interested in getting copies for my son and I, but we're only interested in playing it co-op. One question I have, is whether you have to do a co-op connect through the publishers servers or whether you can do a direct/LAN connect?
The Steam forums say that co-op is broke right now.  Either you have lag, get disconnected after a couple minutes or can have your character deleted outright.  The devs say they are working on it.
Logged
kronovan
Gaming Trend Senior Member

Offline Offline

Posts: 7929



View Profile
« Reply #26 on: May 24, 2013, 05:32:55 PM »

Quote from: Lordnine on May 24, 2013, 04:45:51 PM

Quote from: kronovan on May 24, 2013, 04:06:25 PM

Has anyone played this co-op yet? I'm interested in getting copies for my son and I, but we're only interested in playing it co-op. One question I have, is whether you have to do a co-op connect through the publishers servers or whether you can do a direct/LAN connect?
The Steam forums say that co-op is broke right now.  Either you have lag, get disconnected after a couple minutes or can have your character deleted outright.  The devs say they are working on it.

Oh bummer, I was looking forward to playing it this weekend. Oh well, guess we'll go with a co-op play through of System Shock 2, which is a game my son has never played.  slywink
Logged
Atragon
Gaming Trend Reader

Offline Offline

Posts: 427


View Profile
« Reply #27 on: May 24, 2013, 10:43:34 PM »

I just bought in to this after sitting on the fence for a few days. According to the devs, a new patch is out which supposedly fixes many of the multiplayer issues.
Logged

"We do what we must because we can."
X-Box Live: TragicNut
kronovan
Gaming Trend Senior Member

Offline Offline

Posts: 7929



View Profile
« Reply #28 on: May 25, 2013, 03:21:27 PM »

Quote from: Atragon on May 24, 2013, 10:43:34 PM

According to the devs, a new patch is out which supposedly fixes many of the multiplayer issues.

Nope - I checked the forums and as of today there's still people having problems with mutliplay. According to the comments by the forum moderator in this thread, the dev team is still working on a new patch to fix it.
Logged
MonkeyFinger
Gaming Trend Senior Member

Offline Offline

Posts: 3281



View Profile
« Reply #29 on: May 25, 2013, 07:47:48 PM »

Quote from: kronovan on May 25, 2013, 03:21:27 PM

Quote from: Atragon on May 24, 2013, 10:43:34 PM

According to the devs, a new patch is out which supposedly fixes many of the multiplayer issues.

Nope - I checked the forums and as of today there's still people having problems with mutliplay. According to the comments by the forum moderator in this thread, the dev team is still working on a new patch to fix it.

They did, however, release a patch with fixes but they have also acknowledged that "the multiplayer game still has some issues".

Spoiler for Release notes:
Major changes include:

The Incredible Adventures of Van Helsing v1.0.01

Known issues:
- The multiplayer game still has some issues. Please use it with a character created for the multiplayer only because data loss may occur sometimes.

Balance changes:
- The Blood Rabbit is a lot stronger now.
- The monsters in the Sewers around the Secret Lair are weaker now.
- The final wave of attackers in the Siege of the Secret Lair has been reduced in numbers.
- The price of some epic items has been modified.
- The shooting range of the Dreadknechts has been decreased

Fixed bugs:
- Multiplayer
   Fixed an issue at "Online character" saving.
   A lot of crash/disconnect issues have been fixed.
   The ping column has been removed from the game list.

- Fixed an issue with the audio volumes.
- Fixed an issue with Veteran Domovoys AI.
- Fixed an issue with the scrollbar in the Ink Gate window.
- The final boss will talk your head off - like he should do.
- The outro movie is played when the final boss has collapsed - not when he gets the killing blow.
- You could only select from the first 10 skills you've learned even though there are 11 active skills. This has been fixed.
- Fixed crash on the Artifact Forge window.
- Fixed an issue with conversations in different resolutions.
- Localisation issues have been fixed in the German, Spanish, Hungarian and Portuguese language versions.
- Cloak appears properly on Van Helsing when the equipped item is changed.
- The area of the bridge detonation cutscene has been adjusted (it could be avoided)
- Fixed a bug with the customize button. (It didn't save your settings if you used online character.)

New features:
- 2560x1080 and 6052x1200 resolutions are supported.
Logged

-craig

PSx: MonkeyFinger
XBx: MonkeyPhinger
MonkeyFinger
Gaming Trend Senior Member

Offline Offline

Posts: 3281



View Profile
« Reply #30 on: May 25, 2013, 07:50:19 PM »

Quote from: MonkeyFinger on May 23, 2013, 01:27:04 PM

OK... so what does the little dial on the menu screen control? You can move it down or up into the red...

So... nothing? I haven't seen it mentioned anywhere that I've found yet.  icon_frown
Logged

-craig

PSx: MonkeyFinger
XBx: MonkeyPhinger
Blackjack
Gaming Trend Senior Member

Offline Offline

Posts: 10883



View Profile
« Reply #31 on: May 26, 2013, 03:00:20 AM »

After logging onto Steam for the first time in months, I ran into this pleasant surprise. icon_cool

Well, pleasant until I got to the Wormrider.  icon_eek Um. Uh. I don't know how to beat it. The electrical stuff only provided a stun on my first visit, for some reason. I'm on normal. On the first visit I could get it down to maybe 50% health, but even with 100 health potions i just couldn't survive all the ... um... enemies....

I don't think my meat and potatoes skill choices (just basic melee strike and cleave, and the gun stuff with the explosives skill later, and some passives) is working too well on that particular level.
Uh never mind, just figured it out.  icon_smile

As far as multiplayer goes, it's an indy game, and I've played a lot of indy games on Steam that have MP issues. Then again, I've played a game called Diablo 3 by a monolithic entity called Blizzard and their MP game was ****ed up for a year. Maybe it still is, I couldn't get my mobile authenticator to work anymore, which is how I ended up playing this all this afternoon. Irony!  icon_smile

At least with this game, when my cable modem crapped out for a while, it still let me play -- and when I got the connection working again, aside from a brief pause when Steam reconnected, all was OK. I'm using an "online character" but playing single player, and it's been very stable, fwiw.

I do have to say the "powerups" system, while refreshing, took me a long time to find any comfort with. Still to this point I just set up a combo and frantically smash my spacebar during combat. Probably there's a more eloquent way to play but it's worked for me.  icon_smile
« Last Edit: May 26, 2013, 03:35:13 AM by Blackjack » Logged

Playing
PC
-Wasteland 2 (post-apoc, turn-based squad strategy/RPG )
-Grim Dawn
-Gauntlet (4 player co-op dungeon arcade brawling)
EngineNo9
Gaming Trend Senior Member

Offline Offline

Posts: 11169


I said good day, sir!


View Profile WWW
« Reply #32 on: May 26, 2013, 03:05:31 AM »

I was surprised to see 3 people on my Steam Friends list playing this at the same time today.  Clearly this little gem is proving popular.  smile
Logged

Sandwiches do fix everything.
Gratch
Gaming Trend Senior Member

Offline Offline

Posts: 12521


GO UTES!!


View Profile
« Reply #33 on: May 26, 2013, 03:59:49 PM »

I'd never even heard of this one until this morning.  Between the strong recommendations here and feeling a little burned out in Neverwinter, I think I'll give it a shot.  Will report back later.
Logged

ďMy next great decision is just lying in wait.
The action might turn out to be the world's most grievous mistake."
- Bad Religion, Past is Dead
Gratch
Gaming Trend Senior Member

Offline Offline

Posts: 12521


GO UTES!!


View Profile
« Reply #34 on: May 26, 2013, 09:31:25 PM »

Put in a couple hours this morning, and I'm alternately very impressed and very annoyed.  Let's start with the good.  The production values are really slick (especially for a budget titles), most of the VO work is well done and often genuinely funny, and they've done some very unique things with the companion.  The music is suitably epic, and the setting is very unique and interesting.  

They would do well to tone down the loot drops somewhat.  It honestly feels like I'm swapping out my equipment after 3 steps because every.  single.  monster drops a rare item.  I know these games are all about the loot, but this one seems to have gone a bit overboard in that regard.

I'm hoping someone can explain the "rage meter" concept to me?  I haven't been able to wrap my brain around that one at all.   I'm playing a melee build, and each of my main attacks (right and left mouse buttons) has 3 additional smaller slots above them.  I know these are secondary attacks which are supposed to be triggered by hitting the space bat when there is rage available in the yellow meter, but I can't for the life of me figure out how they're supposed to work.  Sometimes they'll have a red number in them, other times they'll immediately disappear...and none of them really seem to make much of a difference.  I also can't make any sense of how rage actually accumulates.  I'll be swinging away in the middle of a massive mob taking down baddies left and right, yet the yellow meter barely moves.  Other times I'll take one or two random hits, and the meter briefly spike all the way to the top, then just as quickly disappear.

I'm sure I'll enjoy the game much more once I figure this out.

« Last Edit: May 26, 2013, 09:49:40 PM by Gratch » Logged

ďMy next great decision is just lying in wait.
The action might turn out to be the world's most grievous mistake."
- Bad Religion, Past is Dead
Lordnine
Gaming Trend Senior Member

Offline Offline

Posts: 1530


Lord of the Rutabagas


View Profile WWW
« Reply #35 on: May 26, 2013, 10:37:39 PM »

Quote from: Gratch on May 26, 2013, 09:31:25 PM


They would do well to tone down the loot drops somewhat.  It honestly feels like I'm swapping out my equipment after 3 steps because every.  single.  monster drops a rare item.  I know these games are all about the loot, but this one seems to have gone a bit overboard in that regard.



Thatís a major problem I had with Torchlight 2.  If you played both how would you say they compare?
Logged
Gratch
Gaming Trend Senior Member

Offline Offline

Posts: 12521


GO UTES!!


View Profile
« Reply #36 on: May 26, 2013, 11:27:00 PM »

Quote from: Lordnine on May 26, 2013, 10:37:39 PM

Quote from: Gratch on May 26, 2013, 09:31:25 PM


They would do well to tone down the loot drops somewhat.  It honestly feels like I'm swapping out my equipment after 3 steps because every.  single.  monster drops a rare item.  I know these games are all about the loot, but this one seems to have gone a bit overboard in that regard.



Thatís a major problem I had with Torchlight 2.  If you played both how would you say they compare?

About the same.  Van Helsing might be a touch worse, but it's pretty close.  It's one of the reasons I didn't really care for Torchlight 2 either...a near-constant stream of loot overload.
Logged

ďMy next great decision is just lying in wait.
The action might turn out to be the world's most grievous mistake."
- Bad Religion, Past is Dead
EngineNo9
Gaming Trend Senior Member

Offline Offline

Posts: 11169


I said good day, sir!


View Profile WWW
« Reply #37 on: May 27, 2013, 03:16:27 AM »

I picked this up today after losing a battle of willpower and so far after maybe 4 hours I'm enjoying it.  As others have mentioned the production quality in graphics, voice overs and music is quite good for a budget game.

As for the loot, I personally don't find it all that overwhelming.  Most of the time the things I'm picking aren't any better than what I already have.  I did happen to immediately pick the perk that gave me a second inventory page, but for the first couple hours I never even used it. 

I really like the concept of doing both ranged and melee combat, and the quick switching between a gun and sword.

However, my biggest complaint is that the melee combat is just not very satisfying.  The swings are slow and don't seem to have much impact, and the lengthy enemy death animations don't help much. 
Logged

Sandwiches do fix everything.
Blackjack
Gaming Trend Senior Member

Offline Offline

Posts: 10883



View Profile
« Reply #38 on: May 27, 2013, 02:54:13 PM »

If you're swamped by loot (there's no law says you have to pick everything up), just set Katarina's behavior to pick up most of the stuff, and send her off to sell now and then. I really haven't found it a bother. If one has to horde everything, the Collector's perk is helpful though I prefer things that keep me alive.  icon_smile

I'm at L19-20 and the game's more of a blast at that point. The enemy AI routines become more varied (that is, a few things don't just make a beeline straight for you). I like it, but it might bring back bad memories of Zunis running away and being tough to target.

Combat's a bit more satisfying once you're further up the skill trees and have added some of those little modifier things in the skill tree. Environs become extremely expansive too, and some opportunities for bottlenecking come up here and there.

I think if they do a follow up game (supposedly they plan two), they might consider adding a bit more variety to combat animations. In a couple cases, I'd get a different skill, and it didn't really appear to animate differently than the skill before.

But yeah if one is just tired of action RPGs in general (judging by most action RPGs' official forums, one would think the only purpose of such game is to make people complain 24/7), I wouldn't recommend this, not even at $15. So far I've found it a real gem.
« Last Edit: May 27, 2013, 02:56:24 PM by Blackjack » Logged

Playing
PC
-Wasteland 2 (post-apoc, turn-based squad strategy/RPG )
-Grim Dawn
-Gauntlet (4 player co-op dungeon arcade brawling)
Blackjack
Gaming Trend Senior Member

Offline Offline

Posts: 10883



View Profile
« Reply #39 on: May 27, 2013, 09:52:09 PM »

I gotta say the Defend the Lair stuff, around early L20s, is unbelievably fun and insane. And bloody.  icon_cool


If they can tidy up the co-op MP issues, an entire game built around it (maybe a series of lairs of different layouts that you defend) would appeal to me.  icon_smile


The trap variety is fun there. It's just I haven't quite mastered what traps work quickly and what ones (like the springboard one, or the one that slurps one monster into a gaping whole) work slowly but effectively. I got through the 3 waves OK although several monsters got past me and my traps.
Logged

Playing
PC
-Wasteland 2 (post-apoc, turn-based squad strategy/RPG )
-Grim Dawn
-Gauntlet (4 player co-op dungeon arcade brawling)
Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.124 seconds with 103 queries. (Pretty URLs adds 0.028s, 2q)