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Author Topic: The evolution of video games  (Read 150 times)
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Moliere
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« on: July 26, 2013, 08:57:36 PM »

Since 1968, video games have just kept getting better and better.

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There’s no deep mystery to the popularity of the medium. Video games offer something that reason has championed throughout its existence: individual choice and personalized experience. Gamers aren’t stuck with the pre-scripted narratives of Hollywood, nor are they mere onlookers watching the elites-only competition of big-time sports. Modern games put you, the player, and your individual decisions at the center of the story or the action.

I'm not a fan of passive entertainment (concerts, watching sports, etc) and usually choose an interactive form of entertainment if available. That has been part of my lifelong attraction to video games.
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Knightshade Dragon
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« Reply #1 on: July 26, 2013, 09:21:20 PM »

I think this is why I've always gravitated towards RPGs.  I feel like (in the good ones), I'm making decisions and they matter.  With shooters, the helicopter is going to crash every.damned.time. 
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Ron Burke
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Moliere
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« Reply #2 on: July 26, 2013, 09:26:27 PM »

Quote from: Knightshade Dragon on July 26, 2013, 09:21:20 PM

I think this is why I've always gravitated towards RPGs.  I feel like (in the good ones), I'm making decisions and they matter.  With shooters, the helicopter is going to crash every.damned.time. 

This and I still get a little motion sickness with shooters.
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Knightshade Dragon
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« Reply #3 on: July 26, 2013, 09:54:25 PM »

Quote from: Moliere on July 26, 2013, 09:26:27 PM

Quote from: Knightshade Dragon on July 26, 2013, 09:21:20 PM

I think this is why I've always gravitated towards RPGs.  I feel like (in the good ones), I'm making decisions and they matter.  With shooters, the helicopter is going to crash every.damned.time. 

This and I still get a little motion sickness with shooters.

First person vomit projection doesn't sound awesome.   I'm assuming you've tried all the lighting / distance / rain dance stuff?
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Ron Burke
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Moliere
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« Reply #4 on: July 26, 2013, 09:59:07 PM »

Quote from: Knightshade Dragon on July 26, 2013, 09:54:25 PM

Quote from: Moliere on July 26, 2013, 09:26:27 PM

Quote from: Knightshade Dragon on July 26, 2013, 09:21:20 PM

I think this is why I've always gravitated towards RPGs.  I feel like (in the good ones), I'm making decisions and they matter.  With shooters, the helicopter is going to crash every.damned.time. 

This and I still get a little motion sickness with shooters.

First person vomit projection doesn't sound awesome.   I'm assuming you've tried all the lighting / distance / rain dance stuff?

I've tried various things, but the only one that works is staying away from the genre. They rarely held my interest anyway.
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Knightshade Dragon
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« Reply #5 on: July 26, 2013, 11:13:37 PM »

Quote from: Moliere on July 26, 2013, 09:59:07 PM

Quote from: Knightshade Dragon on July 26, 2013, 09:54:25 PM

Quote from: Moliere on July 26, 2013, 09:26:27 PM

Quote from: Knightshade Dragon on July 26, 2013, 09:21:20 PM

I think this is why I've always gravitated towards RPGs.  I feel like (in the good ones), I'm making decisions and they matter.  With shooters, the helicopter is going to crash every.damned.time. 

This and I still get a little motion sickness with shooters.

First person vomit projection doesn't sound awesome.   I'm assuming you've tried all the lighting / distance / rain dance stuff?

I've tried various things, but the only one that works is staying away from the genre. They rarely held my interest anyway.

Having reviewed a great many of them over the years, sadly you aren't missing much.  biggrin
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Ron Burke
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WarPig
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Re:
« Reply #6 on: July 27, 2013, 02:27:26 AM »

Quote from: Knightshade Dragon on July 26, 2013, 11:13:37 PM

Quote from: Moliere on July 26, 2013, 09:59:07 PM

Quote from: Knightshade Dragon on July 26, 2013, 09:54:25 PM

Quote from: Moliere on July 26, 2013, 09:26:27 PM

Quote from: Knightshade Dragon on July 26, 2013, 09:21:20 PM

I think this is why I've always gravitated towards RPGs.  I feel like (in the good ones), I'm making decisions and they matter.  With shooters, the helicopter is going to crash every.damned.time. 

This and I still get a little motion sickness with shooters.

First person vomit projection doesn't sound awesome.   I'm assuming you've tried all the lighting / distance / rain dance stuff?

I've tried various things, but the only one that works is staying away from the genre. They rarely held my interest anyway.

Having reviewed a great many of them over the years, sadly you aren't missing much.  biggrin
I'm assuming that you are meaning over a long period of time, there have been some shooters lately that are pretty awesome. I'm thinking Bioshock, Tomb Raider, etc.
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