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Author Topic: Tactical inTervention: from the creator of Counterstrike  (Read 960 times)
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CeeKay
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« on: September 28, 2009, 11:33:54 PM »

apparently Counterstrike 2 got shelved, so he's working on a new title.  active civilians, shorted rounds to avoid lengthy waits to play and dogs.  if he doesn't fumble this I'll be IN.
« Last Edit: March 01, 2013, 07:06:36 PM by CeeKay » Logged

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« Reply #1 on: January 05, 2010, 04:20:50 PM »

looks like this is due this first half of this year
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« Reply #2 on: March 18, 2010, 03:03:58 PM »

here's info on winning a spot in the beta.  post random stuff on Facebook, sounds easy enough as long as you can figure out how to log in slywink
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« Reply #3 on: March 18, 2010, 04:50:30 PM »

I hope its fun, because people are going to be brutal on those screenshots.
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« Reply #4 on: March 19, 2010, 03:48:27 AM »

Anti Aliasing?  What's that?
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« Reply #5 on: May 13, 2010, 03:04:48 PM »

according to the main site their close beta registration starts tomorrow.
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« Reply #6 on: March 01, 2013, 06:12:56 PM »

Joystiq is giving away beta keys.
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« Reply #7 on: March 01, 2013, 06:55:06 PM »

That was fast.
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« Reply #8 on: March 01, 2013, 06:55:17 PM »

Does that mean we can have proper capitalization now?  Tongue
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« Reply #9 on: March 01, 2013, 07:06:45 PM »

Quote from: EngineNo9 on March 01, 2013, 06:55:17 PM

Does that mean we can have proper capitalization now?  Tongue

 ninja
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« Reply #10 on: October 08, 2013, 11:11:26 PM »

this went live today.  played a bit, it is still a bit rough around the edges.  Kept on getting my teams switched due to autobalancing, as far as I can tell there are no iron sights, respawning needs work-  at one point I spawned in a room full of players, I thought they were friendly but apparently I had been autobalanced to the other team after I died...
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« Reply #11 on: October 18, 2013, 05:58:06 PM »

anyone else try this left?  had a lot of fun with the car level.  here is a watch us play from Kotaku.  actualy gameplay starts around the 45 second mark.

[edit] car level starts at the 3 minute mark.
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« Reply #12 on: October 18, 2013, 07:56:22 PM »

How are the in-car (driving and combat) controls? I would imagine them being nightmarish...  icon_eek
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« Reply #13 on: October 18, 2013, 08:18:25 PM »

Quote from: Ridah on October 18, 2013, 07:56:22 PM

How are the in-car (driving and combat) controls? I would imagine them being nightmarish...  icon_eek

they're not too bad.  you aim/look/shoot with the mouse and drive using the keyboard, just like the GTA 4 controls.  I seem to always end up being a driver, and the vehicle physics are somewhat simplified.
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« Reply #14 on: October 18, 2013, 10:45:23 PM »

From what I hear the only level worth playing is the car level, though.  One level is not enough to sustain my interest in an otherwise mediocre shooter.
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« Reply #15 on: October 19, 2013, 04:36:58 AM »

Quote from: EngineNo9 on October 18, 2013, 10:45:23 PM

From what I hear the only level worth playing is the car level, though.  One level is not enough to sustain my interest in an otherwise mediocre shooter.

How did the Kotaku post put it? "They should've named the game CarFun or something."

Sure looks entertaining, that's for sure. biggrin
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« Reply #16 on: October 19, 2013, 05:53:04 AM »

They're doing some interesting stuff. But the thing is, that stuff probably requires more coordination from a team than what CS players are used to. Most just want to run forward and get the most kills, and teammates are just a burden to getting more kills.
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