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Author Topic: Table Tennis on the Wii  (Read 730 times)
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Scott
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« on: May 30, 2006, 04:25:09 PM »

How well could a game like Rockstar's Table Tennis be played on the Wii?  I like the concept, but I just can't see the motion controller being quite sensitive enough to play.

Lets say that the controller is physically up to the task.  I get tired just thinking of playing table tennis with a motion device.  A 120 hit rally, moving your hand constantly?  What about the pure speed of the game on the Wii controller?  So much of Table Tennis is almost rythym timing.  I just can't see it on the Wii.  Slower games, maybe.  

Still, if there is a game out there that could sell me on the Wii, it would be a playable (without major fatigue) version of Table Tennis, not necessarily just tennis, as its very slow in comparison.
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denoginizer
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« Reply #1 on: May 30, 2006, 05:07:11 PM »

I think it could be cool for 2 people on the same console.  But playing online would be difficult.  Even a little lag would make the game unplayable.
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Devil
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« Reply #2 on: May 30, 2006, 05:21:40 PM »

Wouldn't the two people on the same console be whacking each other with the controller trying to hit the ball?
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Scott
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« Reply #3 on: May 30, 2006, 05:24:16 PM »

Quote
Wouldn't the two people on the same console be whacking each other with the controller trying to hit the ball?

Fight Night with the Wii smile.  At that point, just remove the console from the equation and go at it!

I think some of the spin shots would be to tough at the speed Table Tennis moves.
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rrmorton
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« Reply #4 on: May 30, 2006, 05:37:13 PM »

Quote from: "Scott"
Quote
Wouldn't the two people on the same console be whacking each other with the controller trying to hit the ball?

Fight Night with the Wii smile.  At that point, just remove the console from the equation and go at it!


:lol:
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Devil
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« Reply #5 on: May 30, 2006, 05:40:22 PM »

Brass Knuckle controllers by Mad Catz!
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Scott
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« Reply #6 on: May 30, 2006, 06:06:21 PM »

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Brass Knuckle controllers by Mad Catz!

Because Touching is Good... Oops, wrong Nintendo product
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Dafones
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« Reply #7 on: May 30, 2006, 06:39:51 PM »

Quote from: "denoginizer"
Even a little lag would make the game unplayable.


Wouldn't that be the same for a standard controller? If it's lag that's ruining the response time, what does the controller have to do with it?
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denoginizer
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« Reply #8 on: May 30, 2006, 07:35:04 PM »

Quote from: "Dafones"
Quote from: "denoginizer"
Even a little lag would make the game unplayable.


Wouldn't that be the same for a standard controller? If it's lag that's ruining the response time, what does the controller have to do with it?


To me it seems much easier to adjust to lag when you only have to press a button or move the right stick to swing, instead of actually trying to mimic the swing with the Wii controller.  Maybe I'm wrong but it seems like that sort of control would get messed up badly by lag.
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Azhag
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« Reply #9 on: May 30, 2006, 08:56:10 PM »

I just know I have bad memories of the table tennis arcade games that are like that with motion sensing and actually swinging a paddle...
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