There is the Gamecube version which is a better looking directors cut. As it stands I would think they would need to do a real texture overhaul to make the game look decent compared to other HD collections. I'm thinking an upgrade like Ocarina of Time got on the 3DS.
The Gamecube version Skies of Arcadia:Legends is actually the only version i played with me not having a Dreamcast
I c+p this from the wiki page,when i was playing SOA:Legends i was unaware of the other versionThere are some Spoilers in the 'New Content' section
Skies of Arcadia Legends
On December 26, 2002, an enhanced port, Skies of Arcadia Legends was released in Japan for the GameCube. It was subsequently released in North America on January 27, 2003, and in Europe on May 23, 2003. Legends features slightly enhanced graphics, shorter loading times and some additional content. The game also includes the Dreamcast's downloadable add-ons, and some new scenes, some of which tell stories of events that happened prior to the game.Differences
Legends is unable to make use of the Dreamcast's external hardware, such as the VMU, to let players know when many treasures or events were near. For example, in the Dreamcast version the official Sega VMU would start to beep whenever there was a Cham in the area. Cupil would also appear on the VMU screen to guide players to the Cham's exact location. Since the GameCube version has no VMU, Cupil would instead start making a "Pyu!" sound and appear in the corner of the screen as an icon when the player was on top of a Cham. Finally, the rate of random encounters is slightly lower in the GameCube version but experience points earned are higher per battle to make up for this.
There are not many significant graphical differences between the two versions; even the texture level of detail bias remains the same despite the GameCube's more powerful texturing abilities, however, the majority of character models have gained some additional polygon counts, which are especially apparent on most characters hands, heads, and torsos. In addition, framerate drops that occurred on the Dreamcast while sailing in certain areas or performing certain super moves or magic have also been largely reduced or eliminated. The GameCube does makes use of its improved hardware to reduce game saving and loading times as well as battle sequence loading times. Also, the GameCube version does not require the use of a second disc, whereas the Dreamcast version does. However, in order to fit on the single GameCube disc, the music in Legends is of a lower quality than the Dreamcast version.
Legends, as well as the original English-language Dreamcast version, have stronger censorship of mature content. All traces of cigarettes are removed, shops serve Loqua juice instead of alcohol, and one female character's attire is altered to be less revealing.New content
24 new discoveries are in Legends. These are scattered throughout the game and reduce the difficulty somewhat as they act as a very large source of income for the player. In addition a potential lookout, Domingo, can be recruited earlier. Another alteration between the two versions is the inclusion of Moonfish and a ship flying near Sailor's Island flown by a doctor, Doc, and a young girl named Maria. Maria has a pet bird, which turns out to be a Hamachou. Moonfish, fish which are invisible to the naked eye, are placed throughout the game for the player to collect. When prompted by the distinctive sound Moonfish make, Vyse is able to see Moonfish with a special adjustment to his headgear. When returning these Moonfish to the Doc, Maria's bird begins to grow, and eventually it turns into a fully grown Moon Hamachou and is added to the journal as a Discovery.
Another addition to Legends is Piastol, a woman who hunts air pirates under the nom de guerre "Angel of Death". Piastol is after Vyse because she mistakenly believes that he killed her father, Admiral Mendoza of Valua, seven years before the story began. One night, her father's ship, the Aquila, caught fire. Dyne's Blue Rogues saw the ship aflame and staged a rescue mission to find survivors. However, Piastol thought it was they who set the ship alight and attacked the first person she saw, which was Aika. Aika came unarmed thinking it was a rescue mission, so Vyse defended her from Piastol's throwing knife and received a scar on his cheek which remains to this day. When Mendoza's corpse was found and examined, it turns out it was a sword wound that killed him instead of the fire. From then on Piastol planned to avenge her father's death by hunting down any and all air pirates. A third major addition to the Legends version is the inclusion of a wanted list, with large bounties to be rewarded when the player defeats any of these foes. While some of the NPCs on the wanted list are present in the original, most of them are entirely new to the GameCube version. As with the new discoveries, the "Wanted List" provides another source of income for the player. The "wanted list boss battles" are markedly more difficult than the rest of the game (including the other boss battles), partly because they level up when the player characters do, meaning that they will be consistently difficult regardless of the player's current level.
Also added were the three secrets which could be unlocked by getting most of the requirements for Vyse the Legend. A new discovery, a new music track for Nasultan and post-attack Nasr, the best set of swords for Vyse, and a murderously hard battle against an old "friend."
back to the first paragraph 'Differences
',hopefully they can bring back those Dreamcast features and have the best of both versions..i guess the lower random encounter rate is good