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Author Topic: Sid Meier's Pirates! Question. Help Please  (Read 3643 times)
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ATB
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« on: November 28, 2005, 12:26:00 PM »

How exactly do you sail against the wind?  IF the wind is blowing right to left and I need to go right, how do I do it?

I take my sails down put em up, change my angle etc, but can't generate any speed.  Is there a sailing/navigation trick to help?

Pretty much all cities to the east are virtually inaccessible because it takes me so long to sail to them.

Are there any indicators about tide/wind patterns somewhere in the game?  Other help appreciated too.

Thanks.
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whiteboyskim
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« Reply #1 on: November 28, 2005, 04:18:43 PM »

There is a directional compass on screen that points which way the wind blows. And yes, when it blows against you and you're on the opposite side of the map, the wind isn't the only thing that blows.
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ATB
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« Reply #2 on: November 28, 2005, 05:02:33 PM »

Quote from: "whiteboyskim"
There is a directional compass on screen that points which way the wind blows. And yes, when it blows against you and you're on the opposite side of the map, the wind isn't the only thing that blows.


So no techniques or helpful hints then, eh? frown

Does the wind ever switch directions?
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Doomboy
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« Reply #3 on: November 28, 2005, 05:11:21 PM »

Tacking (did I spell that right?) is how you sail when the wind is blowing from the direction you want to go...  Some ships even sail faster when tacking.

Sail at an angle to the wind.  Then when you have made some progress, change direction.

Say the wind is from the east, and you want to go east.  Then sail northeast for a while, and then change to southeast for a while.  It is a little slower, but it is a hell of a lot faster than sailing directly against the wind.

I apologize if you already knew this, but you wanted some hints, and that is how I learned to play the game way back in the 80's...
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Roguetad
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« Reply #4 on: November 28, 2005, 06:10:08 PM »

There are a bunch of different nautical terms for the relation of your ship to the wind, but in non-nautical geek terms:  the best approach is to try and cut diagonally into the wind, and as Doomboy mentioned, cut back diagonally as you sort of crisscross your way towards your desired point (tacking).  It's painful and slow for many of the ships in the game, but it's a lot better than just sailing straight into the wind. I didn't have the patience to tack in Pirates, so I normally just found something to do wherever the wind took me.

As illogical as this sounds, some ships actually travel faster with the wind at an angle behind their masts, rather than directly behind the ships angle of travel.  That's as nerdy as I'm going to get Tongue
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ATB
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« Reply #5 on: November 28, 2005, 08:15:05 PM »

Quote from: "Doomboy"
Tacking (did I spell that right?) is how you sail when the wind is blowing from the direction you want to go...  Some ships even sail faster when tacking.

Sail at an angle to the wind.  Then when you have made some progress, change direction.

Say the wind is from the east, and you want to go east.  Then sail northeast for a while, and then change to southeast for a while.  It is a little slower, but it is a hell of a lot faster than sailing directly against the wind.

I apologize if you already knew this, but you wanted some hints, and that is how I learned to play the game way back in the 80's...


Exactly what I needed. Thanks!
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