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Author Topic: SFIV and Fighting Game Bosses  (Read 630 times)
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Eduardo X
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« on: May 26, 2009, 05:36:38 AM »

Why do they love to make these end bosses impossible to beat? What's the point of playing if the boss has unblockable moves that happen instantly? I know the counters, but they just don't work against Seth. And I don't see why this is a trend in games. WTF?
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Turtle
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« Reply #1 on: May 26, 2009, 07:27:26 AM »

You're playing a genre that really hasn't progressed at all.  It's a very "hardcore" mentality type of game.  These games also use pretty outdated control schemes that rely on dpad style presses instead of thumbsticks and such.  So it's no surprise they put in bosses that are only meant for the hardest of the hardcore.  These bosses are meant to be bragging rights, basically rights of passage as opposed to the culmination of a story.

Fighting games are still fun to me, but I skip most of them due to this.  Someday, someone needs to make a fighting game that meld's Fight Night Round 3/4's tactics and brawling gameplay with the outlandish moves and characters from the various fighting games from capcom/snk/etc.
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Eduardo X
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« Reply #2 on: May 26, 2009, 12:50:13 PM »

I think I might trade in SF4 for the new UFC game. That is a fighting game that seems a lot more realistic, and I appreciate that.
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wonderpug
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hmm...


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« Reply #3 on: May 26, 2009, 01:04:03 PM »

Just to check, are you just trying to beat Seth to get character unlocks?  If so, don't forget there are several difficulties easier than 'easy.'  Normal > Easy > Easier > Easiest.

If you're not just going for unlocks, any reason you're not playing online?  The single player AI in general is pretty horrible and it cheats a lot.
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Scraper
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« Reply #4 on: May 26, 2009, 01:23:35 PM »

I don't find Seth to be all that hard. You just have to keep on him and don't let up. Generally he will throw a low punch to begin with so as soon as the fight starts jump towards him and pull of a combo. Then from there don't let up, works for me 90% of the time.
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" And they are a strong and frightening force, impervious to, and immunized against, the feeble lance of mere reason." Isaac Asimov
Eduardo X
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« Reply #5 on: May 26, 2009, 03:29:10 PM »

Scraper, I guess I forgot to mention I suck at fighting games, even though I love them. I can't get a combo going at all!
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wonderpug
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hmm...


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« Reply #6 on: May 26, 2009, 03:30:22 PM »

What difficulty are you playing on, Eduardo?
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Eduardo X
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« Reply #7 on: May 26, 2009, 04:51:15 PM »

Quote from: wonderpug on May 26, 2009, 03:30:22 PM

What difficulty are you playing on, Eduardo?
Easiest.  paranoid
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Scraper
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« Reply #8 on: May 26, 2009, 05:34:14 PM »

Quote from: Eduardo X on May 26, 2009, 03:29:10 PM

Scraper, I guess I forgot to mention I suck at fighting games, even though I love them. I can't get a combo going at all!

Try using Sagat, his combos and powers are the easiest to use IMO. If you can't pull of his knee or uppercut try using the D-pad instead of the analog stick or vice versa.
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" And they are a strong and frightening force, impervious to, and immunized against, the feeble lance of mere reason." Isaac Asimov
Eduardo X
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« Reply #9 on: May 26, 2009, 08:46:22 PM »

Quote from: Scraper on May 26, 2009, 05:34:14 PM

Quote from: Eduardo X on May 26, 2009, 03:29:10 PM

Scraper, I guess I forgot to mention I suck at fighting games, even though I love them. I can't get a combo going at all!

Try using Sagat, his combos and powers are the easiest to use IMO. If you can't pull of his knee or uppercut try using the D-pad instead of the analog stick or vice versa.
Oh, I beat it with him. I have trouble with El Fuerte and Balrog, particularly.
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Bullwinkle
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« Reply #10 on: May 26, 2009, 09:54:33 PM »

Quote from: Scraper on May 26, 2009, 05:34:14 PM

Quote from: Eduardo X on May 26, 2009, 03:29:10 PM

Scraper, I guess I forgot to mention I suck at fighting games, even though I love them. I can't get a combo going at all!

Try using Sagat, his combos and powers are the easiest to use IMO. If you can't pull of his knee or uppercut try using the D-pad instead of the analog stick or vice versa.

His Olsen Twins Power Punch can't be stopped.
« Last Edit: May 26, 2009, 09:58:53 PM by Bullwinkle » Logged

That's like blaming owls because I suck at making analogies.
JuniorDan
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« Reply #11 on: May 26, 2009, 10:25:50 PM »

Thats why mine went back by the following week.
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