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Author Topic: September NPD Results (US) - 360, Wii, DS ~500K. Sony dead in the water  (Read 5869 times)
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Andrew Mallon
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« on: October 18, 2007, 11:03:00 PM »

STOLEN FROM GAF!

HW Sales
PlayStation 2 215K
PlayStation 3 119.4K
PlayStation Portable 284.5K
Xbox 360 527.8K
Wii 501K
Nintendo DS 495.8K
Game Boy Advance 75K

SW Sales
360 HALO 3* MICROSOFT (CORP) 1 3.3 million
WII PLAY W/ REMOTE NINTENDO OF AMERICA 2 282K
NDS LEGEND OF ZELDA: PHANTOM HOURGLASS NINTENDO OF AMERICA 3 224K
PS2 MADDEN NFL 08 ELECTRONIC ARTS 4 205K
360 SKATE ELECTRONIC ARTS 5 175K
360 MADDEN NFL 08 ELECTRONIC ARTS 6 173K
WII METROID PRIME 3: CORRUPTION NINTENDO OF AMERICA 7 167K
360 BIOSHOCK TAKE 2 INTERACTIVE (CORP) 8 150K
NDS BRAIN AGE 2: MORE TRAINING IN MINUTES A NINTENDO OF AMERICA 9 141K
PS3 HEAVENLY SWORD SONY (CORP) 10 139K


Other #'s

Dollar Sales
Sep-06 Sep-07 YTD Sept 06 YTD Sept 07

Total Video Games $778.7 million $1.36 billion 74% $6.38 billion $9.37 billion 47%

Video Games Hardware
Console Hardware $145.5 million $418.6 million 188% $1.24 billion $2.69 billion 118%
Portable Game Hardware $98.4 million $126.25 million 28% $789 million $958.4 million 22%

Video Games Software
Console Software $335.8 million $550.5 million 64% $2.65 billion $3.35 billion 26%
Portable Game Software $109.6 million $103.1 million -6% $897.6 million $1.1 billion 23%

Video Game Accessories $89.5 million $157 million 76% $805.8 million $1.26 billion 57%
« Last Edit: October 18, 2007, 11:27:50 PM by Andrew Mallon » Logged
Tebunker
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« Reply #1 on: October 18, 2007, 11:06:59 PM »

I think I am more surprised by Metroids second month.
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« Reply #2 on: October 18, 2007, 11:10:11 PM »

I cannot comprehend the Wii.  I try... but my brain just cannot make heads or tails of it all.  It's like I'm living in opposite world or something.

gellar
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« Reply #3 on: October 18, 2007, 11:11:06 PM »

Xbox360=good but not good enough.
Wii=jesus christ I hate that thing who the hell is still buying it?
Halo 3= good god man that is a lot of units. Wow.
Heavenly Sword= my god those numbers are awful. Let me expound-this was a potential system seller, 5 years in the making, Sony second party exclusive (going to be more and more rare), and it sold this few? That is catastrophic news for Uncharted and R&C.
« Last Edit: October 18, 2007, 11:12:43 PM by Calvin » Logged
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« Reply #4 on: October 18, 2007, 11:11:18 PM »

Quote from: gellar on October 18, 2007, 11:10:11 PM

I cannot comprehend the Wii.  I try... but my brain just cannot make heads or tails of it all.  It's like I'm living in opposite world or something.

gellar

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Jumangi
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« Reply #5 on: October 18, 2007, 11:42:39 PM »

Man PS3 owners are just not buying anything...I mean this time last year there had already been several titles for the 360 that had sold pretty well. Sort of that "one hit game a month" people talked about that would sell 300-400K or something, but the PS3 just just a dead system for the most part when it comes to game sales.

This could be a really ugly holiday season for Sony if a hyped game like Heavenly Sword that also did pretty well in reviews just comes out flat. I mean I'd think Ps3 owners would be chomping at the bit to buy something good to play on their system...
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TheMissingLink
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« Reply #6 on: October 19, 2007, 12:02:02 AM »

And how does Sony respond?  By lowering the price and introducing a cheaper option.

They're trying, folks.  I think it'll even out in the next 6 months...
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kronovan
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« Reply #7 on: October 19, 2007, 12:05:52 AM »

I'm shocked and awed by these numbers. The predictions I made the other day just suck;  man were my guesstimates pathetically conservative. I'm going to need some time to digest these numbers.

And WTF with sports game sales? Silly hockey hating Americans, you couldn't even buy 140k of NHL 08 on any specific console but saw fit to buy about 400K copies of NFL 08 a month after it's release. Sheesh....where's the love for burnt biscuits and sticks?

[Edit] BTW does anyone have the Japan sales numbers?
« Last Edit: October 19, 2007, 12:08:16 AM by kronovan » Logged
Lee
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« Reply #8 on: October 19, 2007, 12:11:50 AM »

Quote from: Calvin on October 18, 2007, 11:11:06 PM

Wii=jesus christ I hate that thing who the hell is still buying it?

As you know, non-gamers. When I got mine on release day people laughed at me about it. As more and more people play it, they end up buying one. One co-worker is having Wii parties every weekend now with his other non gaming friends.

I still think it's a great console, it just needs some original games.

Anyway, why the hate for it?
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« Reply #9 on: October 19, 2007, 12:25:36 AM »

Quote from: TheMissingLink on October 19, 2007, 12:02:02 AM

And how does Sony respond?  By lowering the price and introducing a cheaper option.

They're trying, folks.  I think it'll even out in the next 6 months...

And introduced yet another SKU, which consumer research has shown only confuses the consumer, who, amazingly enough, is not likely as intelligent as the average forum-goer. They also lowered the price to still above the mainstream 360 SKU, and still have provide no compelling reason to play cross-platform games on their console and have had their first holiday blockbuster simply collapse at the box office. 120k copies of Heavenly Sword is awful, and makes me hope that more gamers gear up for R&C, or this thing will not even out in the next 6 months-it will simply entrench Sony as the Dreamcast of this generation.
« Last Edit: October 19, 2007, 12:32:30 AM by Calvin » Logged
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« Reply #10 on: October 19, 2007, 12:34:18 AM »

Quote from: Tebunker on October 18, 2007, 11:06:59 PM

I think I am more surprised by Metroids second month.

In a good or bad way?

IE is 167K good?  paranoid

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« Reply #11 on: October 19, 2007, 12:41:21 AM »

Quote from: TheMissingLink on October 19, 2007, 12:02:02 AM

And how does Sony respond?  By lowering the price and introducing a cheaper option.

They're trying, folks.  I think it'll even out in the next 6 months...

It's not like it's a big surprise they made the announcement.  I'm interested to see if MS responds to their response.
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kronovan
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« Reply #12 on: October 19, 2007, 12:44:49 AM »

Quote from: denoginizer on October 19, 2007, 12:34:18 AM

Quote from: Tebunker on October 18, 2007, 11:06:59 PM

I think I am more surprised by Metroids second month.

In a good or bad way?

IE is 167K good?  paranoid



Considering Metroid has never been a popular series in N.A., yes those are good 2nd month numbers. If you combine those with last months numbers, it's US sales are now close to about 400K. The 2 MP's for the GC did prove to have good staying power on a month -to- month basis, so combined with a good start and the continued good sales of the Wii, it's possible that MP3 could do 1 million before it's done.
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denoginizer
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« Reply #13 on: October 19, 2007, 12:46:46 AM »

Quote from: kronovan on October 19, 2007, 12:44:49 AM

Quote from: denoginizer on October 19, 2007, 12:34:18 AM

Quote from: Tebunker on October 18, 2007, 11:06:59 PM

I think I am more surprised by Metroids second month.

In a good or bad way?

IE is 167K good?  paranoid


Considering Metroid has never been a popular series in N.A., yes those are good 2nd month numbers. If you combine those with last months numbers, it's US sales are now close to about 400K. The 2 MP's for the GC did prove to have good staying power on a month -to- month basis, so combined with a good start and the continued good sales of the Wii, it's possible that MP3 could do 1 million before it's done.

Shouldn't a million be a given though for this series considering the Wii's install base?

I mean Lost Planet on the 360 sold a million units.  Didn't it?
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kronovan
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« Reply #14 on: October 19, 2007, 01:02:37 AM »

Quote from: denoginizer on October 19, 2007, 12:46:46 AM

Quote from: kronovan on October 19, 2007, 12:44:49 AM

Quote from: denoginizer on October 19, 2007, 12:34:18 AM

Quote from: Tebunker on October 18, 2007, 11:06:59 PM

I think I am more surprised by Metroids second month.

In a good or bad way?

IE is 167K good?  paranoid


Considering Metroid has never been a popular series in N.A., yes those are good 2nd month numbers. If you combine those with last months numbers, it's US sales are now close to about 400K. The 2 MP's for the GC did prove to have good staying power on a month -to- month basis, so combined with a good start and the continued good sales of the Wii, it's possible that MP3 could do 1 million before it's done.

Shouldn't a million be a given though for this series considering the Wii's install base?

I mean Lost Planet on the 360 sold a million units.  Didn't it?

You also have to take into consideration that it was more or less given no marketing budget. Capcom on the other hand, put a significant marketing campaign behind Lost Planet.
It may not be a big seller, but with almost zero marketing $ spent on it and at 400K in sales already, it's definitely a big money maker for Big N.
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« Reply #15 on: October 19, 2007, 01:10:06 AM »

Quote from: denoginizer on October 19, 2007, 12:46:46 AM

Quote from: kronovan on October 19, 2007, 12:44:49 AM

Quote from: denoginizer on October 19, 2007, 12:34:18 AM

Quote from: Tebunker on October 18, 2007, 11:06:59 PM

I think I am more surprised by Metroids second month.

In a good or bad way?

IE is 167K good?  paranoid


Considering Metroid has never been a popular series in N.A., yes those are good 2nd month numbers. If you combine those with last months numbers, it's US sales are now close to about 400K. The 2 MP's for the GC did prove to have good staying power on a month -to- month basis, so combined with a good start and the continued good sales of the Wii, it's possible that MP3 could do 1 million before it's done.

Shouldn't a million be a given though for this series considering the Wii's install base?

I mean Lost Planet on the 360 sold a million units.  Didn't it?

LP had enormous hype and died once word of mouth spread. Unless there is a dramatic makeover, LP2 (if it is even made) will do significantly worse.  It's just not a well liked game at all.  Also, one million for LP is worldwide shipping numbers, not sold to consumers in the US. 

As Tebunker noted, Metroid is just not as big a seller as most think.  AFAIK, Metroid Prime 1 is the only game in the entire series to have sold a million units in the US.  And even then most gamers found that it wasn't exactly what they wanted (reflected in MP2's huge sales dropoff).  I agree with him- 167k is a fantastic second month that showed very little dropoff. 
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« Reply #16 on: October 19, 2007, 01:31:51 AM »

Quote from: Kevin Grey on October 19, 2007, 01:10:06 AM

It's just not a well liked game at all.  Also, one million for LP is worldwide shipping numbers, not sold to consumers in the US. 

As Tebunker noted, Metroid is just not as big a seller as most think.  AFAIK, Metroid Prime 1 is the only game in the entire series to have sold a million units in the US.  And even then most gamers found that it wasn't exactly what they wanted (reflected in MP2's huge sales dropoff).  I agree with him- 167k is a fantastic second month that showed very little dropoff. 
I just find it hard to believe that a Triple A title on a system with such an absence of "hard core" games selling 167K in it's second month is fantastic.  While Heavenly Sword selling 139K on a much smaller install base is terrible.

Just my 2 cents.
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« Reply #17 on: October 19, 2007, 01:47:27 AM »

Quote from: Lee on October 19, 2007, 12:11:50 AM

Quote from: Calvin on October 18, 2007, 11:11:06 PM

Wii=jesus christ I hate that thing who the hell is still buying it?

As you know, non-gamers.

I bought one for our family at the end of September.  It was the first time two things happened: 1) we had money set aside to buy one when we found one and 2) we found one to buy.

The 55+ year-old woman standing in the aisle next to me at Wal-Mart was giving me all kinds of pointers about what games are great and what games are crap for the Wii, what accessories to get, etc.  She knew more about it than most of the people posting here, including me.
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« Reply #18 on: October 19, 2007, 01:55:08 AM »

Quote from: denoginizer on October 19, 2007, 01:31:51 AM

Quote from: Kevin Grey on October 19, 2007, 01:10:06 AM

It's just not a well liked game at all.  Also, one million for LP is worldwide shipping numbers, not sold to consumers in the US. 

As Tebunker noted, Metroid is just not as big a seller as most think.  AFAIK, Metroid Prime 1 is the only game in the entire series to have sold a million units in the US.  And even then most gamers found that it wasn't exactly what they wanted (reflected in MP2's huge sales dropoff).  I agree with him- 167k is a fantastic second month that showed very little dropoff. 
I just find it hard to believe that a Triple A title on a system with such an absence of "hard core" games selling 167K in it's second month is fantastic.  While Heavenly Sword selling 139K on a much smaller install base is terrible.

Just my 2 cents.

Neither are any good IMO regardless of the spin. The PS3 isn't selling systems or software. The Wii is selling gobs of hardware but not much software. The best selling title is still the Wii Play which is because of the remote. In terms of actual seperate games the Wii isn't selling software either...strange days in console land.
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« Reply #19 on: October 19, 2007, 01:57:02 AM »

Quote from: Jumangi on October 19, 2007, 01:55:08 AM

Neither are any good IMO regardless of the spin.

I agree.
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« Reply #20 on: October 19, 2007, 01:58:17 AM »

Quote from: denoginizer on October 19, 2007, 01:31:51 AM

Quote from: Kevin Grey on October 19, 2007, 01:10:06 AM

It's just not a well liked game at all.  Also, one million for LP is worldwide shipping numbers, not sold to consumers in the US. 

As Tebunker noted, Metroid is just not as big a seller as most think.  AFAIK, Metroid Prime 1 is the only game in the entire series to have sold a million units in the US.  And even then most gamers found that it wasn't exactly what they wanted (reflected in MP2's huge sales dropoff).  I agree with him- 167k is a fantastic second month that showed very little dropoff. 
I just find it hard to believe that a Triple A title on a system with such an absence of "hard core" games selling 167K in it's second month is fantastic.  While Heavenly Sword selling 139K on a much smaller install base is terrible.

Just my 2 cents.

Let's talk and compare when Heavenly Sword 2nd month numbers come in.  Numbers usually drop the second month.  Since the drop in MP3 was negligible, it may be showing signs of a sustained chart presence, which is doubtful for Heavenly Sword.


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« Reply #21 on: October 19, 2007, 02:07:45 AM »

Quote from: th'FOOL on October 19, 2007, 01:58:17 AM

Quote from: denoginizer on October 19, 2007, 01:31:51 AM

Quote from: Kevin Grey on October 19, 2007, 01:10:06 AM

It's just not a well liked game at all.  Also, one million for LP is worldwide shipping numbers, not sold to consumers in the US. 

As Tebunker noted, Metroid is just not as big a seller as most think.  AFAIK, Metroid Prime 1 is the only game in the entire series to have sold a million units in the US.  And even then most gamers found that it wasn't exactly what they wanted (reflected in MP2's huge sales dropoff).  I agree with him- 167k is a fantastic second month that showed very little dropoff. 
I just find it hard to believe that a Triple A title on a system with such an absence of "hard core" games selling 167K in it's second month is fantastic.  While Heavenly Sword selling 139K on a much smaller install base is terrible.

Just my 2 cents.

Let's talk and compare when Heavenly Sword 2nd month numbers come in.  Numbers usually drop the second month.  Since the drop in MP3 was negligible, it may be showing signs of a sustained chart presence, which is doubtful for Heavenly Sword.




Exactly.  Bioshock's second numbers were 150k for reference.  MP3 will almost certainly make it to a million.  HS probably won't even make it to 500k. 
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« Reply #22 on: October 19, 2007, 02:13:42 AM »

Quote from: Calvin on October 19, 2007, 12:25:36 AM

They also lowered the price to still above the mainstream 360 SKU, and still have provide no compelling reason to play cross-platform games on their console

Here's one compelling reason.  You can actually play the game on your PS3 and it won't kill your system?  icon_biggrin

Disclaimer:  I don't have a PS3 and have no desire to get one.  I love my 360, but I'm on my third so far...

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« Reply #23 on: October 19, 2007, 02:24:43 AM »

Halo is an unstoppable force. I really think MS should get Bungie or whoever to build a sequel on the exact same engine with no real upgrades so they can put it out in a year. That's the absolute best thing they can do to boost sales of the 360 next year, aside from a titanic price drop or a blood vow from Bill Gates swearing that if your 360 dies he'll personally hand deliver a new one to you that day.

Given that Metroid was only out for about 5 days on the Aug. NPDs, I don't think its September numbers were great at all. Not awful, but not great. It is puzzling that seemingly the vast majority of Wii owners don't seem interested in buying games for it. On the other hand, I bought a ton for it in its first year but find myself scrambling to figure out what titles I am going to buy for it in 2008 that aren't mandated by my wife. Speaking of that, I think it's a titanic disaster for the Wii and for EA that MySims didn't make the list.

As for the PS3 and its new price. Lower it more. $400 is still too high.
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« Reply #24 on: October 19, 2007, 02:26:06 AM »

Quote from: Kevin Grey on October 19, 2007, 02:07:45 AM

Exactly.  Bioshock's second numbers were 150k for reference.  MP3 will almost certainly make it to a million.  HS probably won't even make it to 500k. 

I guess I just overestimated Metroid's popularity.  To me it is one of the 2 big Wii games of the year. Along with Mario Bros.

I thought 1 million was a given.
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« Reply #25 on: October 19, 2007, 02:54:12 AM »

Quote from: Calvin on October 18, 2007, 11:11:06 PM

Xbox360=good but not good enough.
What's good enough?  Doubling sales without a price drop seems damn good to me. 
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« Reply #26 on: October 19, 2007, 02:57:22 AM »

Quote from: denoginizer on October 19, 2007, 02:26:06 AM

Quote from: Kevin Grey on October 19, 2007, 02:07:45 AM

Exactly.  Bioshock's second numbers were 150k for reference.  MP3 will almost certainly make it to a million.  HS probably won't even make it to 500k. 

I guess I just overestimated Metroid's popularity.  To me it is one of the 2 big Wii games of the year. Along with Mario Bros.

I thought 1 million was a given.

Yeah, not surprising.  As I said, most people think Metroid is far, far more popular historically than it really is.  It's not truly one of Nintendo's Big Three.  They have many other franchises far stronger than it. A lot of people have heard of Metroid.  Far fewer have actually played it. 
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« Reply #27 on: October 19, 2007, 03:00:31 AM »

Quote from: denoginizer on October 19, 2007, 02:26:06 AM

Quote from: Kevin Grey on October 19, 2007, 02:07:45 AM

Exactly.  Bioshock's second numbers were 150k for reference.  MP3 will almost certainly make it to a million.  HS probably won't even make it to 500k. 

I guess I just overestimated Metroid's popularity.  To me it is one of the 2 big Wii games of the year. Along with Mario Bros.

I thought 1 million was a given.

Yeah, not surprising.  As I said, most people think Metroid is far, far more popular historically than it really is.  It's not truly one of Nintendo's Big Three.  They have many other franchises far stronger than it. 

Quote from: kathode on October 19, 2007, 02:54:12 AM

Quote from: Calvin on October 18, 2007, 11:11:06 PM

Xbox360=good but not good enough.
What's good enough?  Doubling sales without a price drop seems damn good to me. 

Yeah, the 360 September numbers are pretty great.  Of much more interest will be October's and seeing if they can be sustained. 
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« Reply #28 on: October 19, 2007, 03:32:30 AM »

At the end of the day I think the 360 wins.  They will have a pretty nice install base and they have the software sales that will keep all the developers flocking to them.  The Wii is a hardware selling giant, but can't sell software because it's really non gamers buying the system who couldn't give a damn about Metroid.  Nintendo just needs to make party games and call it a day.  It's looking more and more like I will only own one system this generation.  No way Final Fantasy and maybe even Metal Gear stay PS3 exclusives with this horrible install base and tons of buying gamers with 360's anxiously waiting.
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« Reply #29 on: October 19, 2007, 04:30:20 AM »

Sorry, but FF13 and MGS4 are exclusive.  You'll just have to come to grips with that.  Sony probably paid through the nose for it, probably bankrolled a whole lot of the game's development, but it's exclusive because of that, and it'll sell systems.

I'll wait until 2008 before I call Sony dead, or declare anyone a winner.

The Heavenly Sword numbers are disappointing, but it doesn't surprise me.  I wonder how much money the game will make from rentals though, probably not that much more.

Sony's definitely in a bad way right now, but they're willing and have been doing what's necessary to fix it.  MS had to pay a billion to fix their broken hardware, Sony has to pay a billion to lower the price and secure exclusives.  The PS3, probably just needs one big FPS game in the US market to really take off, especially if the $400 price point stays around.  I really think Killzone 2 could fill that need.

For now the 360 dominates, but 2008 is where the real competition begins.
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« Reply #30 on: October 19, 2007, 04:31:37 AM »

To be honest I didn't think that Metroid Prime 3 would sell over 120k, Nintendo has done zero to advertise the game, versus how much a lot of 360 games are shoved down our throats. I think it's a stupid plan on their behalf, but they're happy with the money their making.

I think Guitar Hero 3 may be a big indicator on the Wii and software. It's the ultimate casual game on the largest casual gamer system...
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« Reply #31 on: October 19, 2007, 04:47:35 AM »

2008 might just be too late.  Over the next 6-8 months and definitely through the holiday season, a couple things will not change.

1.  The PS3 will be the most expensive console on the market.

2.  The PS3's software lineup is abysmal compared to the 360.  I mean they are getting crushed on the software end.

So for the next 6 months AT LEAST the 360 will continue to kick their buts in hardware and software sales and developers are not going to take note?

Sony's best chance right now is to have Final Fantasy ready in the US market when GTAIV releases.  GTA is the next big system selling game (Mass Effect will sell some systems but not on a Halo level).  If when GTA releases on both the 360 and PS3 and Sony does not have another great title to go with it, then the 360 is going to at least triple them in that month.  What would you buy, a PS3 with Heavenly Sword, Ratchet and Clank, and Lair or a 360 with Halo3, Mass Effect, and Bioshock, not to mention a ton of other top rated games not on the PS3?

All in all I think it's over.  They are simply more expensive without the top flight exclusives to back them up.  I don't think even Final Fantasy and Metal Gear can help in the end.  Too big a hole and too much momentum to come back from.
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« Reply #32 on: October 19, 2007, 04:54:55 AM »

Quote from: Turtle on October 19, 2007, 04:30:20 AM

Sorry, but FF13 and MGS4 are exclusive.  You'll just have to come to grips with that.  Sony probably paid through the nose for it, probably bankrolled a whole lot of the game's development, but it's exclusive because of that, and it'll sell systems.

I'll wait until 2008 before I call Sony dead, or declare anyone a winner.

The Heavenly Sword numbers are disappointing, but it doesn't surprise me.  I wonder how much money the game will make from rentals though, probably not that much more.

Sony's definitely in a bad way right now, but they're willing and have been doing what's necessary to fix it.  MS had to pay a billion to fix their broken hardware, Sony has to pay a billion to lower the price and secure exclusives.  The PS3, probably just needs one big FPS game in the US market to really take off, especially if the $400 price point stays around.  I really think Killzone 2 could fill that need.

For now the 360 dominates, but 2008 is where the real competition begins.
Game publishers and developers make almost no money from rentals-this is simply irrelevant for calculating how well Heavenly Sword does (and its pretty obvious it's not going to be great).
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« Reply #33 on: October 19, 2007, 05:20:57 AM »

Stitch, I partially agree with you.  For any other company it would be over.  But not Sony, they'll pour a lot of money into the system and finding games.  Just like the hardware issues weren't the end of the 360, MS simply threw tons of money to deal with the problem.  Neither company is going away, and neither is backing down, they're both two big corporations backed up with businesses in many other markets.  Who really wins is us gamers.

The main reason why I say 2008 is that Sony already knows it'll need to fund its own exclusive games to get gamers, and other developers to take notice.  They had more games than what we're seeing now in the works last year (in particular I want to see what's become of Heavy Rain), and signed a lot of exclusives this year, but a we'll only see them bear fruit in 2008.  Now, it's not a stretch to say that Sony will seriously be lagging at that point.  Yes, MS will have its own new games to show then, but the point I'm making is that so will Sony.  That fierce competition is going to drive sales on both sides.  Now, all that remains to be seen is if they don't screw up 2008's exclusive titles like with the 2007 titles so far.  Lair for example.  Heavenly Sword isn't a screw up, but it's definitely not a major success.  Sony can redeem itself if the Eye does well (definitely won't be a hit because of the CCG aspect), and Uncharted's videos make the gameplay look really good, the length is the only issue now.

One other interesting thing to note, is that Sony sold the most systems as a company from its 3 systems on market, so they have other areas from which to pull cash as those other two systems are still popular and gaining money.  The playstation brand, while not all poweful, is still pretty strong and Sony is heavily invested on making sure the PS3 lives up to it.

I don't think the $400 SKU will be enough to salvage this year though, they'll need a big game, preferably a shooter with a strong online component, to really get US console gamers into the PS3.  Uncharted, even if it's great, won't be enough since it has no multiplayer component.  But, as I said above, Killzone 2 in 2008 could be what the PS3 needs.  There is Haze, but that doesn't have the same marketing, it'll be viewed as just a hold-over by a lot of gamers no matter how good the game ends up.  Only then, coupled with perhaps another form of price drop in 2008 will the PS3 take off in the US market.

Finally, these are just the US numbers, and the 360 dominates the HD console market in the US right now.  I'd be interested to hear about the worldwide numbers.  It's actually really surprising how different games and systems sell in other countries.  For example, Lair is really popular in Japan for some reason.  I think in Europe some countries are primarily PS3 and Wii.
« Last Edit: October 19, 2007, 05:25:21 AM by Turtle » Logged
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« Reply #34 on: October 19, 2007, 05:51:07 AM »

Quote from: JCC on October 19, 2007, 02:24:43 AM

Halo is an unstoppable force. I really think MS should get Bungie or whoever to build a sequel on the exact same engine with no real upgrades so they can put it out in a year. That's the absolute best thing they can do to boost sales of the 360 next year, aside from a titanic price drop or a blood vow from Bill Gates swearing that if your 360 dies he'll personally hand deliver a new one to you that day.

I think all of the die hard Halo fans will have already bought a 360 for Halo 3.
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« Reply #35 on: October 19, 2007, 07:39:36 AM »

Well...I've been pondering these numbers for a while and for my own 2 cents and for whatever it's worth, here's how I see things:

Nintendo
Great news for Big N, although Microsoft released their biggest title of this console gen and increased their hardware astronomically, the Wii still managed to almost match their numbers with only a 5% difference. This is one of the most perplexing and ironic things to me this month. The big unknown being: has Big N increased production and shipment of the Wii or, is  the Wii60 factor in full effect; i.e are 10 – 20% of those people buying a 360 tucking a 360 under 1 arm with a Wii under the other? If the latter is true, MS and Sony have something to worry about.

OK so now we have the Wii selling at even better numbers than any month to date, outside of launch, and the 3rd parties are just about no where to be seen. It's still all about Big N and their own 1st and 2nd party games and I for one are getting tired of this scenario. Big N needs to get off their ass and do something about this; dig into their overflowing coffers and pull out 3rd party marketing dollars and come up with some generous development funds. They also need to wake up and realize their let's get mature game efforts’ for the Cube wasn't a bad idea and that despite the limited success at the time, a similar campaign would have a better chance of success with the Wii; install base numbers are the dictate. If you don't provide the leadership the 3rd parties just won’t follow. Big N has always been the worst casualties of their own success, and they’ve got to find a way to shift their corporate culture away from coasting on their own software pedigree.

The 1 positive aspect to this is that some Japan 3rd parties do seem to be slowly responding to the Wii’s success. I swear I can almost hear Squenix, Capcom, Namco and Atlus licking their chops about right now since a lot  of the Japan 3rd parties seem to be still unwisely stuck in a ‘wait and see’ mode. I know that there's a number of decent 3rd party games due out for the Wii this holiday season, but if none of these do as well as Nintendo's lesser titles such as Battalion Wars 2 and Fire Emblem, Ninty has got something to worry about.

Microsoft
Once again we have a month owned by Microsoft. They got out their big block buster title and the results are nothing short of amazing if not outright phenomenal. It’s becoming evident that Halo, combined with the MS marketing machinery, is one helluva bigselling machine. I personally didn't think Halo 3 would do anywhere as near as well as it did. It still remains to be seen whether MS can sustain these numbers throughout the holiday season. I'm personally quite sure about this and I fully expect MS to at least remain somewhere in the 200 - 300K range, if not better,  until the new year. What's most perplexing to me, is how MS can meet this success with a quality issue still at hand. I know this isn't much of a factor in the US as better quality units are available, but in other markets it's still an issue. What's even more perplexing is why Sony isn't all over MS on this.

Sony
I’m not personally surprised at the PS3 numbers, it was becoming obvious that Heavenly Sword wasn’t the game that could compel peoples purchase decisions. Without a compelling reason for purchase, it was starting to become obvious that the PS3 numbers would fall below their 1st price cut month. And now we know why the 80 GB price cut is happeining and why the 40 GB intoduction is now official. I’d say that the PS3's sales are going to be static through the holiday season, but look what a turn around the 360 has made with price cuts. That being said it still seems that the magic number for the US is < $400 so the PS3 may still be shutout from sales success. I wouldn’t however be surprise if the PS3 numbers jump in other markets, i.e. Canada, Australia and Europe

And for those who think that Sony is completely sucking wind, think again. Just look at the PSP numbers as they consistently increase month –to- month. The inroads this handheld is making on the DS is impressive to say the least. More importantly the PSP is now more or less matching the DS for titles that appeal to Japanese gamers; i.e JRPG's. Sony is doing an excellent job through the PSP to hold onto some of it's Japan support. It’s also important to note that the PSP costs almost as much as a Wii in many markets, yet it continues to chock up impressive sales and consequently funnel big $’s into Sony.

The handhelds
It's becoming evident that handheld gaming is more important than ever before. With few exceptions, we look at the the game sales each month and see a number of handheld titles in the top 10. The strategic marketing that a well selling handheld can provide to a video game company are pretty damn significant
With the risk of sounding esoteric...handheld gaming devices can be to a game company what being backed on to Madegasgar with decent armies can be in a desperate Risk game. You luck out on a series of amazing rolls, get Africa and suddenly Europe and the Americas are hungrily in site!
The way I see it this is one area where Microsoft could have some struggles next console gen. Much of Nintendo's success with the Wii is what they've  learned from the DS. Likewise Sony gains to learn a helluva lot about their gaming demographic, buying trends, etc. from PSP owners.  In other words handhelds aren't just devices to sell games, but a means to test markets and know consumers .Microsoft could always develop and manufacture their own handheld, but I challenge anyone here to prove to me it wouldn’t be a complete POS wrought with design flaws and quality issues. Unless MS pulls off a miracle and partners with a company that has a good handheld device track record -Apple comes to mind- I don't see them getting into this in any meaningful or successful way even by next console gen.


« Last Edit: October 19, 2007, 08:07:51 AM by kronovan » Logged
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« Reply #36 on: October 19, 2007, 11:51:21 AM »

Quote from: Andrew Mallon on October 18, 2007, 11:03:00 PM

STOLEN FROM GAF!

Wii 501K

SW Sales
WII PLAY W/ REMOTE NINTENDO OF AMERICA 2 282K
WII METROID PRIME 3: CORRUPTION NINTENDO OF AMERICA 7 167K

Apparently Wii Sports is just too good. What's the current install base for the Wii and they sell no games? I understand Nintendo is making money, but that's just plain odd.
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« Reply #37 on: October 19, 2007, 12:43:55 PM »

I think that the PS3 will continue to flounder until Sony decides to shift focus away from blu-ray and being a total entertainment solution, and starts focusing on gaming.  I mean, honestly, isn't that what it's mainly about with the PS3?  Or at least, shouldn't that be what it's about?  The biggest complaint aside from price that I hear about the PS3 is basically a lack of titles to play, essentially a lack of gaming. 
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« Reply #38 on: October 19, 2007, 01:09:56 PM »

Quote from: Andrew Mallon on October 18, 2007, 11:03:00 PM

HW Sales
PlayStation 2 215K
PlayStation 3 119.4K
PlayStation Portable 284.5K
Xbox 360 527.8K
Wii 501K
Nintendo DS 495.8K

It pleases me that the 360 had such a huge jump- I had a hunch it would ousell Wii this month.  The console deserves success.

The Wii- I don't know why so many lament its existence. I think it's great for the hobby and that fears of the whole gaming hobby becoming casual are completely overblown paranoia.

DS sales were not significantly higher than previous months which is confusing given that a Zelda game came out. How did Zelda sell 225k copies in September when it wasn't released until October? Does NPD run from the 10th to the 10th of each month?

That said, those are pretty good numbers for 8-10 days, but lower than I expected. Given that the game barely rated a blip on the radar even here, I wonder if Zelda is another franchise like Metroid that's far more popular in our heads than at the sales counter.  Though I guess if you extrapolate that to a full month that's 700,00+ and that's really good.


Quote
360 HALO 3* MICROSOFT (CORP) 1 3.3 million
WII PLAY W/ REMOTE NINTENDO OF AMERICA 2 282K
NDS LEGEND OF ZELDA: PHANTOM HOURGLASS NINTENDO OF AMERICA 3 224K
PS2 MADDEN NFL 08 ELECTRONIC ARTS 4 205K
360 SKATE ELECTRONIC ARTS 5 175K
360 MADDEN NFL 08 ELECTRONIC ARTS 6 173K
WII METROID PRIME 3: CORRUPTION NINTENDO OF AMERICA 7 167K
360 BIOSHOCK TAKE 2 INTERACTIVE (CORP) 8 150K
NDS BRAIN AGE 2: MORE TRAINING IN MINUTES A NINTENDO OF AMERICA 9 141K
PS3 HEAVENLY SWORD SONY (CORP) 10 139K

Bravo Halo 3.3 million is absurd.

Whoever created Wii Play had better have been given their choice of 5 mansions and 100 luxury cars. Wow that thing sells.

Bioshock's drop in light of the release of Halo was expected. I hope that it continues to sell 100k a month at least through the holidays.  I'd like to see it make 1 mil, but don't know that that's possible.

Heavenly Sword numbers blow me away. I saw the commercial for this game, and you'd think based just on that it'd sell 400k as it's beautiful.  But cest la vi.

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« Reply #39 on: October 19, 2007, 01:20:07 PM »

Quote from: ATB on October 19, 2007, 01:09:56 PM

DS sales were not significantly higher than previous months which is confusing given that a Zelda game came out. How did Zelda sell 225k copies in September when it wasn't released until October? Does NPD run from the 10th to the 10th of each month?

That said, those are pretty good numbers for 8-10 days, but lower than I expected. Given that the game barely rated a blip on the radar even here, I wonder if Zelda is another franchise like Metroid that's far more popular in our heads than at the sales counter.  Though I guess if you extrapolate that to a full month that's 700,00+ and that's really good.


NPD timeframes vary month to month but, in this case, the NPDs closed on October 5th, five days after Zelda's relase.

In terms of Zelda's sales power:  Zelda on console= huge (ie multi-millions).  Zelda on handheld= much smaller.  Phantom Hourglass's numbers  in five days beat what Minish Cap did in almost a full month so it's a great start.   

At the levels the DS is selling at, you aren't going to see specific bumps related to software releases.  Consistently selling 400k+ month to month are phenomenal hardware numbers. 
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