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Author Topic: Red Alert 3 Impressions  (Read 8163 times)
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raydude
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« Reply #40 on: November 13, 2008, 11:40:16 AM »

Quote from: Ridah on November 13, 2008, 03:17:14 AM

I finished the Soviet campaign and am 1/3 of the way through the Allies campaign. Not many impressions on most message boards, the game couldn't have sold well...

So what are your impressions of the campaign? Better than, worse than, or about the same as RA2? Is the pace faster or slower? Do you yell at your little units going "Come on! He's attacking you! At least shoot back!" ?

Also, have you ever figured out a way to get your AI co-commander to start expanding?
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« Reply #41 on: November 13, 2008, 05:17:33 PM »

The game play feels waaay faster than in Red Alert 2.  Too fast in my opinion.  I feel like every unit and building in the game should have four times as much hit points just so that they can last a few second once they come under fire.  Also, I’ve never been a fan of kill a whole base in one shot weapons and RA3 has them in abundance.  Additionally you get additional “abilities” that while not as powerful can still destroy large chunks of a base or army without ever having to actually fight. 

I suppose my biggest criticisms come from the fact that the Dawn of War games switched the focus to tactics over unit production, a style I prefer far more.  To be fair you can’t spam one unit type anymore and expect to win.  Now you have to spam at least two!

All this said the campaign is still enjoyable for what it is.   The cut scenes are great but shorter than I expected, and the whole cast seems to be having a blast.  If you enjoy the quirkiness of RA2 and want a single player diversion give it a shot but I can’t even imagine trying to play online competitively.
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« Reply #42 on: November 13, 2008, 06:34:47 PM »

I agree with Lordnine except for his opinion on super weapons, usually those type of attacks require a building built specifically for it, you take out that building and you take away their super weapon. A few of the campaign missions have you do that.
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« Reply #43 on: November 13, 2008, 07:24:10 PM »

A little love'n.....



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« Reply #44 on: November 24, 2008, 12:53:01 AM »

Like the game.
Lots of fun.
In game videos really top notch and move the action along.
Interesting units and scenarios.

Graphics although sharp and detailed seem cartoony.
Camera zoom, not so good, needs to zoom out farther as well as in closer. More like
the Warhammer games.
Camera also would have been better if it had a unit lock on as in Supreme Commander and Age of Legends.
Camera at ground level is a plus in these type of games as well. Its all about immersion.

That said all else is done very well, its mainly the camera that keeps it from being a great game.IMO.
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« Reply #45 on: November 25, 2008, 05:15:46 PM »

I've been playing this the past week or so and I really like it.

I finished the Soviet campaign and now playing the Allies. 

Skirmish is fun and the campaign missions are great.

Great game for $40.
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« Reply #46 on: December 17, 2008, 04:17:54 PM »

I love this game! I love it for the same reasons I liked Tiberium Wars so much. It's simple. It's easy (on medium at least). It's fast. It's funny sometimes. No hassle at all, the perfect excuse for a half hour of gaming fun.

That said, I could use some effective strategies any of you may have come up with. I've finished the Soviet and Ally-campaign, and almost the Rising Sun one.
For the Soviets, I've found their infantry lacking. Never used tesla troopers, bears or conscripts. Flak troopers didn't seem impressive either. I like their devastator tank and v4-launchers. The sickle, terror drone, bullfrog (is that it's name?) or regular tank feel like too much work to be effective. Surprisingly, their airforce is really good (cheap migs, great swarming 'copters, durable bombers), as are their naval units. The dreadnought and submarines especially so, the tesla boat not really.

So, favourite units: devastator tank, v4-launcher, twinblade copters and kirov airships, dreadnought and submarines. And some MIG's for taking out air threats.


Allies seem to be more difficult to play, with units having to work together to beat the opponent. Their airforce is great (but expensive), and I think the cryocopter may play a vital role in any attack force, but mine keep getting shot out of the sky. Mainly I build a good defense, and bomb the opponent to smithereens. Their ground forces seem quite fragile (spectrum tanks and athena cannons don't feel as sturdy as they should), and their naval force is also quite difficult. The aircraft carrier is great, but I don't really appreciate the destroyer or dolphins.

Favourite units: the airforce, or a big bunch of spectrum tanks (coupled with cryocopters if I'm feeling risky).


Rising sun: Don't really like their vehicles much. The 2 mechs and tanks feel ptretty soft, and it seems to have the worst artillery of the 3 races. They have no specialised airforce (boooh), but theoretically should make up for it in their naval force. I don't know about that... Their ships seems strong enough (except for those mini-subs and seawings), but I don't know if they can fire as far as the dreadnought or aircraft carrier. Their infantry seems strong, but infantry always requires a lot of care to keep alive.

So far, my favourite tactics: lots of flying angels, lots of tank busters, lots of tanks. (Like I said, I like my tactics simple smile )
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« Reply #47 on: December 17, 2008, 05:25:01 PM »

Favorite unit: Tanya!! Woo hoo that girl can take out a base in no time!
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« Reply #48 on: December 18, 2008, 01:52:42 AM »

Don't have too much time right now to give you some strats, maybe later.  But I can recommend watching
some VODs right here:

http://www.gamereplays.org/community/index.php?showforum=2752

The VOD casters are doing a great job.  You really learn a lot.  Now if I only had time to play this game.

Anyone for teaming up for some 2v2 action online?  I might actually have some time, I'm
off for 2 weeks starting Saturday.
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« Reply #49 on: January 02, 2009, 10:48:11 PM »

I obviously belatedly have read about the cooperative campaign play in this. Had I known, I might well have checked it out when it released.

http://blog.wired.com/games/2008/10/hands-on-red-al.html
Quote
Every map in Red Alert 3's campaign mode is designed with cooperative play in mind: there are always two armies on the field, and two bases to look after. As a result, battles are also designed to be a bit tougher -- there are technically two brains tackling each one, after all.

For any sort of  plan to work, communication is key, and Red Alert 3 features all of the standard text and voice chat options you'd expect from a multiplayer game. A pleasant surprise were the tag-able beacons. Drop a beacon and a signal will shine on your partner's map, directing their attention to the spot. You'll then be able to attach a short message, like “hit them here” or “lots of tanks, ouch.” While players do share the same line of sight, pasting little notes on the battlefield are still handy, in case you miss a massive enemy troop movement while expanding your base.
I liked Company of Heroes in co-op but since it wasn't really designed for co-op per se, it was often too much of a struggle to work together with folks and you could only really skirmish on single maps.
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ROTC1983
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« Reply #50 on: January 02, 2009, 11:34:29 PM »

Quote from: Blackjack on January 02, 2009, 10:48:11 PM

I obviously belatedly have read about the cooperative campaign play in this. Had I known, I might well have checked it out when it released.

http://blog.wired.com/games/2008/10/hands-on-red-al.html
Quote
Every map in Red Alert 3's campaign mode is designed with cooperative play in mind: there are always two armies on the field, and two bases to look after. As a result, battles are also designed to be a bit tougher -- there are technically two brains tackling each one, after all.

For any sort of  plan to work, communication is key, and Red Alert 3 features all of the standard text and voice chat options you'd expect from a multiplayer game. A pleasant surprise were the tag-able beacons. Drop a beacon and a signal will shine on your partner's map, directing their attention to the spot. You'll then be able to attach a short message, like “hit them here” or “lots of tanks, ouch.” While players do share the same line of sight, pasting little notes on the battlefield are still handy, in case you miss a massive enemy troop movement while expanding your base.
I liked Company of Heroes in co-op but since it wasn't really designed for co-op per se, it was often too much of a struggle to work together with folks and you could only really skirmish on single maps.

If you still buy the game Blackjack, I would be up for a game somewhere along the way smile
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« Reply #51 on: January 03, 2009, 10:12:16 PM »

Great! icon_smile I might wait for it to hit Steam. Valve is gradually offering a lot of EA's catalog there, and they mentioned this would hit there soon.
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ROTC1983
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« Reply #52 on: January 05, 2009, 02:57:21 AM »

Quote from: Blackjack on January 03, 2009, 10:12:16 PM

Great! icon_smile I might wait for it to hit Steam. Valve is gradually offering a lot of EA's catalog there, and they mentioned this would hit there soon.

My new parts for my rig come in tomorrow, so I will have my rig up and running tomorrow night after work hopefully.  Then I get to reinstall the OS...AGAIN!  Silly drivers Tongue  Then I have to install the drivers, too, and the games again. 


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« Reply #53 on: January 06, 2009, 03:35:36 AM »

Picked this up on sale at BB for 29.99.  I wanted it from day one but I'm trying to save some cash on games.

Played the tutorial and a bit of the campaign and then went online for an automatch.  Fully expected to get some kid who would pick on my newbness.  Imagine my surprise when I got a player who asked if I was new and then proceeded to give me tips, helping me out with suggestions and tactics for that map.  What a world of difference it makes when you meet a good bloke in a game.  I'll definitely have to keep practicing though...I really sucked.   icon_frown
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« Reply #54 on: January 10, 2009, 03:53:23 AM »

This is now on Steam, but they haven't discounted it at all. I'll keep an eye out on BB.

Also, Circuit City is apparently on the cusp of liquidation (Chapter 11) if they don't find a buyer soon. If that happens (a big If), it'll be tragic, but you should see some serious liquidation prices on everything at CC.
« Last Edit: January 10, 2009, 03:55:04 AM by Blackjack » Logged

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« Reply #55 on: January 11, 2009, 04:58:37 AM »

Quote from: Blackjack on January 10, 2009, 03:53:23 AM

This is now on Steam, but they haven't discounted it at all. I'll keep an eye out on BB.

Also, Circuit City is apparently on the cusp of liquidation (Chapter 11) if they don't find a buyer soon. If that happens (a big If), it'll be tragic, but you should see some serious liquidation prices on everything at CC.

The vultures are circling  icon_twisted
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« Reply #56 on: January 31, 2009, 04:29:20 AM »

Wife got RA3 for me today. Id be up for some skirmish or co-op if anyone still plays.
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« Reply #57 on: February 01, 2009, 02:20:13 AM »

I haven't tried skirmish... but I could be up for trying some time...
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« Reply #58 on: February 01, 2009, 11:15:04 AM »

Same here smile  I would definitely be up for a game smile
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« Reply #59 on: February 13, 2009, 03:51:27 AM »

GRRRR

I'm on the last mission of the Allied side, I took out all the iron curtains, and blew up the shuttle with 10 seconds to spare, and got the Victorious graphic.  I see the AAR, and then select Continue, only for the game to make me repeat the same level.  I've tried different save points and still have the same problem.  I go to the chapter section of the game, and it shows the last lvl I completed was from about 3 or 4 levels ago!  Pisses me off
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« Reply #60 on: February 13, 2009, 04:07:53 AM »

Im just at or nearing the end of the Soviet one. I think the doctor is up to something smile And I have to say I think Dasha is the hottest in the game.
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« Reply #61 on: February 13, 2009, 04:13:39 AM »

Quote from: Daehawk on February 13, 2009, 04:07:53 AM

Im just at or nearing the end of the Soviet one. I think the doctor is up to something smile And I have to say I think Dasha is the hottest in the game.

We should play some comp stomps somewhere down the road Daehawk smile
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« Reply #62 on: February 13, 2009, 05:15:16 AM »

Sounds good. I wanted to get the first campaign out of the way. that way Id know what I was doing and would not spoil any surprises by playing it solo first. I can play though now. Ill tell ya up front Im a turtle type...I like to build up defenses and tech then go out and stomp hehe.
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« Reply #63 on: February 13, 2009, 06:48:02 AM »

Quote from: Daehawk on February 13, 2009, 04:07:53 AM

And I have to say I think Dasha is the hottest in the game.

That's the understatement of the month. That girl is smokin'!
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« Reply #64 on: February 13, 2009, 10:52:47 AM »

See! I told you Ivana Milicevic was the hottest! Forget that top-heavy british bird (she's fine, but not dark and sultry like Dasha). Actually Ivana Milicevic was on one of the last Pushing Daisies recently, and she had a great girl-girl attraction thing with Kristen Chenoweth's character (lots of flirting, nothing too exciting other than fun dialogue).

Aahhh.... Wait, what was I saying? Oh yeah - I finished both the Soviet and US campaigns, but for some reason can't bring myself to go back and finish the last mission for EoRS. Not sure why - I guess I should buckle down and do it.

Anyone know when the update is coming out? They talked like it would be this month for a while.

Bael
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« Reply #65 on: February 14, 2009, 02:27:10 AM »

In Soviet Russia girl give you Valentine

I gotta admit thought that Ric Flair's are the best.

Heres a link to all of the videos
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« Reply #66 on: April 27, 2009, 02:46:40 PM »

I received this (the Collector's Edition, no less) from my brother as a birthday gift. I'd asked for this or Dawn of War II, but this was $20 cheaper. I'm knee deep in PC games at the moment, but the co-op campaign sounds like fun if I can find any teammates.  icon_smile
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