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Author Topic: Puzzle Kingdoms, from Puzzle Quest creators  (Read 1217 times)
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EddieA
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« on: July 29, 2008, 09:36:27 PM »

Worthplaying has the announcement of Puzzle Kingdoms for Wii, DS, and PC, a new game from Infinite Interactive, makers of Puzzle Quest.  It looks like this one will combine Warlords-style strategy gaming with casual gaming -

Quote
Players will build and manage armies led by heroic commanders to save the world of Etheria from the brink of destruction.

“By blending the nuanced gameplay of the strategic turn based genre with the accessibility of casual games, we have created an entirely new experience,” said Steve Fawkner, CEO of Infinite Interactive, Pty Ltd. “We believe Puzzle Kingdoms will give players an addictive, deep, and most importantly accessible fresh take on a classic genre.”
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Canuck
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« Reply #1 on: July 30, 2008, 02:32:58 AM »

PSP is getting fucked again? That's sad.
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Misguided
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« Reply #2 on: July 30, 2008, 12:57:40 PM »

Given that they (infinite Interactive) have three titles coming out this fall
and none of those are headed to PSP at this point, I can't help but wonder
if Puzzle Quest didn't sell as well on PSP as it did on DS. Why else wouldn't
they do PSP versions?
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hepcat
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« Reply #3 on: July 30, 2008, 02:04:43 PM »

i bought it for both the 360 and the psp, dangit!  how dare they ignore me!   icon_wink
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EddieA
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« Reply #4 on: August 07, 2008, 05:14:58 AM »

Worthplaying has some screenshots.



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jersoc
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« Reply #5 on: August 07, 2008, 07:07:53 AM »

woah boys, slow down. don't stale the genre up now. PQ sold well because it was something new and addictive. keep giving us the same thing and it'll turn into madden and the other crappy sport games.
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Mithridates
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« Reply #6 on: August 07, 2008, 12:17:33 PM »

Quote from: jersoc on August 07, 2008, 07:07:53 AM

woah boys, slow down. don't stale the genre up now. PQ sold well because it was something new and addictive. keep giving us the same thing and it'll turn into madden and the other crappy sport games.

I think they're safe doing a few similar type games if they feel they can improve upon PQ.  Calling out Madden comparisons already doesn't really make sense.  When we're on Puzzle Quest 10, then that might hold some water.
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Misguided
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« Reply #7 on: August 07, 2008, 01:14:57 PM »

There are some striking differences between this and PQ.
For instance, those dudes on the tabs (I-IV) appear to be units
of some sort (they have their own health indicator as well as what
looks to be an elemental affinity/mana indicator). Then there are
those symbols around the outside of the board (huh, the inside is 6*6).
I'm not so sure this is a match-3 variant.

Sounds like we should be hearing more about this soon.
« Last Edit: August 07, 2008, 01:22:15 PM by Misguided » Logged

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Bullwinkle
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« Reply #8 on: August 07, 2008, 02:52:04 PM »

Quote from: Misguided on August 07, 2008, 01:14:57 PM

There are some striking differences between this and PQ.
For instance, those dudes on the tabs (I-IV) appear to be units
of some sort (they have their own health indicator as well as what
looks to be an elemental affinity/mana indicator). Then there are
those symbols around the outside of the board (huh, the inside is 6*6).
I'm not so sure this is a match-3 variant.

Sounds like we should be hearing more about this soon.

And yet, what struck me was how damned similar it looked to Puzzle Quest.

That said, I have a feeling the real differences will come from the board you move around on.  Since Warlords was mentioned, I picture enemies you can see moving around as you move.
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EddieA
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« Reply #9 on: August 08, 2008, 12:45:27 AM »

I think it's going to play much like Warlords.  You have armies, take over cities, produce new units, etc, only with puzzle-based battles.
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« Reply #10 on: August 08, 2008, 02:08:17 AM »

Quote from: Bullwinkle on August 07, 2008, 02:52:04 PM

And yet, what struck me was how damned similar it looked to Puzzle Quest.

all i needed to do was see that picture to know i've had enough puzzle quest - i really enjoyed as much of it as i played (which was a lot), but it eventually started to just feel kinda lifeless & tiresome...
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« Reply #11 on: August 11, 2008, 07:47:48 PM »

Quote from: EddieA on August 08, 2008, 12:45:27 AM

I think it's going to play much like Warlords.  You have armies, take over cities, produce new units, etc, only with puzzle-based battles.

I think it is even more warlords-esque, as Warlords never really had a battle mechanic, and it simply substitutes the PQ battles for the warlords behind-the-scenes number crunching.  It probably would be like another iteration of Warlords if it is possible to sim the battles.
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