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Author Topic: Prototype  (Read 13587 times)
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« Reply #160 on: June 15, 2009, 03:02:59 PM »

Quote from: Roguetad on June 15, 2009, 02:49:16 PM

Things that were not cool:
- X+B.  I do not have the thumb dexterity to pull this off.  This is a 2 finger move for me, and that makes it mostly useless.  I want to cannonball into helicopters!  Ah well...I don't need that move anymore, but it would have been fun.

I don't remember a move with that combo- to shoot into copters I used to hit a then x.  for me the worst combo is x + y.  I have to take my right hand off the controller to mash those buttons.
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« Reply #161 on: June 15, 2009, 03:30:30 PM »

I love the gliding... and running with the shield.

A big part of me wants that shield for christmas shopping.

Or the tendrils. You know, whichever works for me.

Have you noticed that there is no way to gently put a civilian back down and apologize for the inconvenience?  I'm just going to say, with the club-hands enabled, "Y" is not that button.
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« Reply #162 on: June 15, 2009, 03:35:44 PM »

Quote from: Purge on June 15, 2009, 03:30:30 PM

Have you noticed that there is no way to gently put a civilian back down and apologize for the inconvenience?  I'm just going to say, with the club-hands enabled, "Y" is not that button.

I've noticed. It's a great and harsh way of telling you that this isn't a game for nice people. If you happen to pick up the wrong person by accident... well, too bad. Guess that person dies.
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« Reply #163 on: June 15, 2009, 03:55:25 PM »

I constantly forget to use the armor and shield but rarely die- if my health gets low I run away and go on an eating binge.  I've also have yet to see a situation where I need to use the thermal vision.
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« Reply #164 on: June 15, 2009, 04:05:18 PM »

I enjoy grabbing people on the run, taking them up to a high building, and throwing them off, watching them tumble through the air.  This guy could be one heck of a major league pitcher.

I spy... A screaming woman hurling through the air to her eventual death when she meets the pavement far, far below.   icon_biggrin
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« Reply #165 on: June 15, 2009, 04:13:47 PM »

Thermal vision is useful if you want to quickly pick out infected from the normal population of morons still running openly in the streets, but my Alex doesn't care, they're all just speed bumps on the way to his next mission.  I did find thermal vision somewhat helpful taking out hives when there were smoking hulks of tanks, apcs, and downed helo's litering the streets, obscuring my vision.  

There's a combo called Cannonball that, as you can imagine, hurls Alex through the air in a tight cannonball towards the nearest helo.  Unfortunately, even with my skinny fingers and thumbs, I have a hard time doing the X+Y combo.  There are many other ways to turn helicopters into burning wreckage, so it's not a big deal...it just reminds me that I can't hold my thumb perfectly sideways without moshing the Y or A buttons.    


 
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« Reply #166 on: June 16, 2009, 02:32:17 AM »

Quote from: Lord Percy on June 15, 2009, 02:16:28 PM

I thought this was pretty funny: Alex Mercer, Prototypical Dick.

Their one-sentence review sums it up quite nicely:

Quote
If you're slowing down long enough to find something to bitch about, you're not playing the right game. 9/10
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« Reply #167 on: June 16, 2009, 04:39:01 AM »

I'm still loving it.  I'm about 70% through it now.

I still don't know how to do all the combo's and honestly don't even know exactly how to use the shield??

Great game though!
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« Reply #168 on: June 16, 2009, 06:16:20 AM »

Quote from: Eco-Logic on June 16, 2009, 04:39:01 AM

I still don't know how to do all the combo's and honestly don't even know exactly how to use the shield??

The Shield power, once turned on, is visible whenever you're running around (R trigger) and most of the time attacking. It basically blocks a large amount of damage in whatever direction you're facing. If it takes too much too fast (tank shells), it 'breaks' (you'll hear some sound effect and/or get knocked around as a reminder), and then it'll regenerate back up in a few seconds.

And I know I'm past the half-way point and then some - all I know is I'm enjoying the heck out of every minute I put into it.
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« Reply #169 on: June 16, 2009, 06:17:12 AM »

well fuck.  I've been holding the right trigger down so much while playing it's started to stick in the down position.  I guess this one goes in for trade tomorrow towards a new controller so I can finish RFG.
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« Reply #170 on: June 16, 2009, 12:04:52 PM »

Quote from: Destructor on June 16, 2009, 06:16:20 AM

Quote from: Eco-Logic on June 16, 2009, 04:39:01 AM

I still don't know how to do all the combo's and honestly don't even know exactly how to use the shield??

The Shield power, once turned on, is visible whenever you're running around (R trigger) and most of the time attacking. It basically blocks a large amount of damage in whatever direction you're facing. If it takes too much too fast (tank shells), it 'breaks' (you'll hear some sound effect and/or get knocked around as a reminder), and then it'll regenerate back up in a few seconds.

And I know I'm past the half-way point and then some - all I know is I'm enjoying the heck out of every minute I put into it.

Why do you have to turn on the shield, or do you?  Is there a reason to not have it on?
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« Reply #171 on: June 16, 2009, 12:20:29 PM »

Quote from: Bullwinkle on June 16, 2009, 12:04:52 PM

Why do you have to turn on the shield, or do you?  Is there a reason to not have it on?

I haven't seen anything conclusive, but I've been getting the impression that Blackwatch soldiers will open fire on you if they see you wearing any kind of obvious mutation.
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« Reply #172 on: June 16, 2009, 01:22:55 PM »

Quote from: Bullwinkle on June 16, 2009, 12:04:52 PM

Quote from: Destructor on June 16, 2009, 06:16:20 AM

Quote from: Eco-Logic on June 16, 2009, 04:39:01 AM

I still don't know how to do all the combo's and honestly don't even know exactly how to use the shield??

The Shield power, once turned on, is visible whenever you're running around (R trigger) and most of the time attacking. It basically blocks a large amount of damage in whatever direction you're facing. If it takes too much too fast (tank shells), it 'breaks' (you'll hear some sound effect and/or get knocked around as a reminder), and then it'll regenerate back up in a few seconds.

And I know I'm past the half-way point and then some - all I know is I'm enjoying the heck out of every minute I put into it.

Why do you have to turn on the shield, or do you?  Is there a reason to not have it on?

Yes you have to make it active but after that you are good until you turn it off. 

You can't glide or parkour while using the armor or shield skills.  But you do turn into a wrecking ball and run through everything.
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« Reply #173 on: June 16, 2009, 01:46:38 PM »

Quote from: Owain on June 16, 2009, 01:22:55 PM

You can't glide or parkour while using the armor or shield skills.  But you do turn into a wrecking ball and run through everything.

You can glide with the Shield skill - definitely not with the Armor one.

And the previous poster is correct - the soldiers will generally fire on sight if you have some obvious mutation active (weapon, armor, etc). If you fall from a 10 story building, or jump just as high? Not so much. Go figure.
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« Reply #174 on: June 16, 2009, 02:08:58 PM »

Quote from: Bullwinkle on June 16, 2009, 12:04:52 PM

Why do you have to turn on the shield, or do you?  Is there a reason to not have it on?

In addition to the points mentioned above, I think bullets may ricochet off the shield.  You may want to turn it off when you're wading into gunfire and trying to grab a specific person.   I had a Web target accidentally blow his own brains out as he was shooting at me last night. 

Now that I think about it, that's a lot less gruesome than what I had in store for him.  Perhaps it was intentional?  icon_eek
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« Reply #175 on: June 16, 2009, 02:33:12 PM »

Quote from: Destructor on June 16, 2009, 01:46:38 PM

Quote from: Owain on June 16, 2009, 01:22:55 PM

You can't glide or parkour while using the armor or shield skills.  But you do turn into a wrecking ball and run through everything.

You can glide with the Shield skill - definitely not with the Armor one.

And the previous poster is correct - the soldiers will generally fire on sight if you have some obvious mutation active (weapon, armor, etc). If you fall from a 10 story building, or jump just as high? Not so much. Go figure.

don't forget running down the street faster than most of the vehicles and jumping on top of them.  I also think armor damages stuff if you run into it- I had it up during the Thermobaric tank fight and it seemed cars would explode when I bumped into them while running around and trying to grab them to throw.  of course there was so much going on it could have eben something else making them blow up.
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« Reply #176 on: June 16, 2009, 03:51:24 PM »

I think that is correct. The description for the shield says you cannot parkour with it active, which means you basically smash through stuff Hulk style instead of doing fancy flips  thumbsup

Same goes for the armor ability, except you run slower.
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« Reply #177 on: June 16, 2009, 04:41:24 PM »

All good points and good to know.  Thanks!
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« Reply #178 on: June 18, 2009, 05:59:12 PM »

Okay,I just got this game, and tried it out...and...DAMN...the opening is crazy!! And extremely violent as well. Actually, almost too violent. This is one game I wont be playing with anyone else in the house, thats for sure, not my kids, nor my GF. No-one is a little disturbed at the degree of violence in the game?

That said, its an incredibly beautiful game, and its so far very, very fun - only about to go to my own apartment now, and, I'm notsure whether to just go crazy and sprint there, or walk, or go there as a soldier.

The story seems interesting as well so far, so...I'm really looking forward to see what life has got in store for Alex Mercer....
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« Reply #179 on: June 18, 2009, 06:39:14 PM »

Quote from: Razgon on June 18, 2009, 05:59:12 PM

No-one is a little disturbed at the degree of violence in the game?

I'm not sure "degree of violence" is a strong enough expression for what players will encounter in this game.  You will be walking, jumping, gliding and running in gore (you'll notice the first time that you accidently pick up a citizen that you have no other option but to liberate their life from their body in the most gruesome of ways).  The game also conveys the message that almost everything you do results in people dying, usually by the 100s and 1000s. 

My son is banned from even listening to me play prototype.  "But Daddy, I'll just close my eyes during the scary parts.  I won't be scared."

Off to the Wii with you!           
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« Reply #180 on: June 18, 2009, 07:03:25 PM »

Quote from: Roguetad on June 18, 2009, 06:39:14 PM

(you'll notice the first time that you accidently pick up a citizen that you have no other option but to liberate their life from their body in the most gruesome of ways). 

Ha! I feel bad every time I pick up a guy by accident.  If there's a "put guy down nicely" button, I haven't figured it out.

"What do you want with me, Alex Mercer?!?  I was just trying to get to work!"

"Err, nothing, I meant to grab that soldier over there. Sorry!"

"Then you're going to let me go?"

"..."
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« Reply #181 on: June 18, 2009, 08:36:47 PM »

Yeah, tell me about it. I just killed 412 civilians, 260 military personel, and 240 infected in the first APC mission, trying to escort someome somewhere (spoilersafe, I hope)  eek

Not even sure the GF should see this...she would think I was insane...
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« Reply #182 on: June 18, 2009, 10:31:53 PM »

This game is officially my GOTY (so far at least, for 2009).  I have completed 82% of it and can't wait to finish it.  Fantastic game!
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« Reply #183 on: June 19, 2009, 06:13:56 AM »

Y is the button you want. Enable the club or strong hands first. icon_evil
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« Reply #184 on: June 20, 2009, 07:24:42 AM »

after all the praise i've been reading here, i caved to the forum effect and picked up Prototype (360) this afternoon.  i've put in just under three hours so far and am having an absolute blast with the game.  the combat is insanely over the top and ridiculously fun right from the start...love the variety of melee moves and weapons that you unlock, and i'm just starting to gain access to vehicles now.  the amount of carnage i've brought to the screen at one time has already blown me away, and i have a feeling it's only going to get more intense.  the fact that you have so much action going on in a massive city with hundreds of civilians and cars roaming all the time without a single bit of slowdown is an impressive accomplishment.  while the graphics in Prototype aren't the best i've seen, i do think they're very good given the scale of the game world that's yours to destroy at any time.  the action is fast-paced, the controls are responsive, and the game is just plain fun from the minute you first enter Mercer's world. 

at this point, i'm just past the first mission with the APC and find myself really enjoying the way the story is being told so far.  the few cutscenes i've seen have all been well done, and the memory/flashback mechanic is a neat way of slowly trickling out details.  unlike some others here, i actually really like the idea that you can hunt down the Web characters for extra information if want without it being required.  it's a neat mechanic that i find much more interesting than the 'dead drops' in inFAMOUS...the Web memories in Prototype are much better presented than simple voice recordings and are already adding some interesting depth to the story.  while i think that i will easily enjoy the rest of Prototype based primarily on the action-packed gameplay, the fact that it seems to have a well-presented story to move events along just makes me even more interested to see what happens next.

while i have no idea what my opinion may be by the time i finish Prototype, i can honestly say that my impression from the first few hours place it well above inFAMOUS when i had put in about the same amount of time.  i wound up really enjoying inFAMOUS from beginning to end, but i don't think it grabbed me and left me as immediately impressed as Prototype.  i think it is important to understand that they are extremely different games though...any similarities are pretty superficial and they quickly differentiate themselves if you put in a little time.  i'm really curious at this point to see how Prototype holds up as i make more progress...
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« Reply #185 on: June 20, 2009, 02:46:32 PM »

49 percent of the populatio infected..by now, I dont care anymore...I just want my revenge, and there is no longer anyone who's safe from me...They are all dead anyway...when I need to feed, I feed and I dont care on who.

This game brings out the best in me!

;-)
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« Reply #186 on: June 20, 2009, 10:40:13 PM »

okay, I'm stumped...I have to protect a tank, and even though, when its on the way to the third base I kill off more hunters than I ever have before, the tank STILL dies...sigh

any one have any ideas?
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« Reply #187 on: June 21, 2009, 12:19:40 AM »

Quote from: Razgon on June 20, 2009, 10:40:13 PM

okay, I'm stumped...I have to protect a tank, and even though, when its on the way to the third base I kill off more hunters than I ever have before, the tank STILL dies...sigh

any one have any ideas?

Spoiler for Hiden:
If it's the mission I'm thinking of, make sure you're actually on the ground fighting away. If you're in a chopper (what I tried one time) the hunters will go after the tank. If you're on the ground, they'll generally head to you.

And the Blades power was my choice of weapon there. Now it's even more so now that I have some nasty upgrades to it.
« Last Edit: June 21, 2009, 02:25:32 AM by Destructor » Logged

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« Reply #188 on: June 21, 2009, 12:36:33 AM »

Quote from: Destructor on June 21, 2009, 12:19:40 AM

Quote from: Razgon on June 20, 2009, 10:40:13 PM

okay, I'm stumped...I have to protect a tank, and even though, when its on the way to the third base I kill off more hunters than I ever have before, the tank STILL dies...sigh

any one have any ideas?
Spoiler for Hiden:
If it's the mission I'm thinking of, make sure you're actually on the ground fighting away. If you're in a chopper (what I tried one time) the hunters will go after the tank. If you're on the ground, they'll generally head to you.

And the Blades power was my choice of weapon there. Now it's even more so now that I have some nasty upgrades to it.
Spoiler for Hiden:
I actually finished it by hijacking a helicopter at the start of the mission. It allows you to pick off your targets (marked with red skulls) before they reach the tank. Use rockets when they're far off, use the chopper machine gun when they get closer to the tank. If you have to restart a checkpoint, your chopper magically heals and restocks its ammo supplies. Make sure that the tank doesn't take much damage early on, so that you have a healthy margin when it gets more difficult later on.
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« Reply #189 on: June 21, 2009, 10:29:32 AM »

THanks guys - I elected to take a tank myself this time around, and got through it easily
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« Reply #190 on: June 21, 2009, 06:39:58 PM »

I think most of the damage done to the tank in that mission was from me accidentally targeting targeting it in the chaos and hitting it.  you think the soldiers would notice you trying to protect it and cut you some slack
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« Reply #191 on: June 21, 2009, 07:07:33 PM »

I found that Whipfist was an excellent power to use in any situation where I needed to knock around biological enemies, but leave vehicles unharmed.  The Claws work in a pinch, but they have a much shorter range and you need to be really careful where you aim your Groundspike.

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« Reply #192 on: June 21, 2009, 07:18:24 PM »

Quote from: Autistic Angel on June 21, 2009, 07:07:33 PM

I found that Whipfist was an excellent power to use in any situation where I needed to knock around biological enemies, but leave vehicles unharmed.  The Claws work in a pinch, but they have a much shorter range and you need to be really careful where you aim your Groundspike.

-Autistic Angel

I never thought about that - I mainly use Whipfist for grabbing choppers. biggrin
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« Reply #193 on: June 21, 2009, 07:36:33 PM »

The whipfist is actually really useful for many things, and was one of the two combat powers I used the most (the other being the blade). It does reasonable damage against single targets, but can also be used (when upgraded) to take out any human foes within a respectable radius in one hit. It also lets you keep your distance in boss fights, something that can be tremendously important. You can just jump around while taking shots at the boss, leaving it hard for it to hit you back since you keep moving at a distance. You can also use it to grab a target at a distance and get it close so you can consume it without having to chase it down. It's a simple way of taking down choppers, either by grabbing them and dragging yourself up to them to be hijacked, or just to destroy them at a distance (takes 1-2 hits). Using the whip, you can keep yourself airborne indefinitely as long as there is a chopper nearby to hijack, and even if you are falling from an exploding chopper you were just sitting in.

There's probably more stuff you can do with it as well, but I either don't remember it or I've never attempted it. The powers in this game are really flexible.
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« Reply #194 on: June 21, 2009, 07:58:46 PM »

Uh, I'm having trouble hijacking choppers, the two times Ive done so, was by accident...but man its fun to fly them. I say the devs should make a sandbox game, where you are a blackwatch chopper pilot only, and fly around doing missions...I'd buy that in a heartbeat!
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« Reply #195 on: June 21, 2009, 09:02:14 PM »

Quote from: Razgon on June 21, 2009, 07:58:46 PM

Uh, I'm having trouble hijacking choppers, the two times Ive done so, was by accident...but man its fun to fly them. I say the devs should make a sandbox game, where you are a blackwatch chopper pilot only, and fly around doing missions...I'd buy that in a heartbeat!

Hmmm...well...

Spoiler for Hiden:
Actually, there IS a story mission where you do just that. biggrin

The trick with hijacking any vehicle is to start pounding Y before the game prompts you to do so - for whatever reason, it seems to shorten the amount of time you're hanging onto the vehicle before you get in. Either that, or as time goes on, the amount of time it takes to 'borrow' a vehicle goes down.
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« Reply #196 on: June 21, 2009, 09:16:20 PM »

Quote from: Destructor on June 21, 2009, 09:02:14 PM

Quote from: Razgon on June 21, 2009, 07:58:46 PM

Uh, I'm having trouble hijacking choppers, the two times Ive done so, was by accident...but man its fun to fly them. I say the devs should make a sandbox game, where you are a blackwatch chopper pilot only, and fly around doing missions...I'd buy that in a heartbeat!

Hmmm...well...

Spoiler for Hiden:
Actually, there IS a story mission where you do just that. biggrin

The trick with hijacking any vehicle is to start pounding Y before the game prompts you to do so - for whatever reason, it seems to shorten the amount of time you're hanging onto the vehicle before you get in. Either that, or as time goes on, the amount of time it takes to 'borrow' a vehicle goes down.

thanks Destructor, but

Spoiler for Hiden:
I just did that, which is why I want more!! loved it, absolutely loved it!
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« Reply #197 on: June 22, 2009, 01:31:59 PM »

I'm surprised nobody has talked about the last two boss battles yet....they are no picnic. 
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« Reply #198 on: June 22, 2009, 02:16:43 PM »

Quote from: Knightshade Dragon on June 22, 2009, 01:31:59 PM

I'm surprised nobody has talked about the last two boss battles yet....they are no picnic. 

Spoiler for Hiden:
  I just finished the Elizabeth Green boss battle last night.  Is that one of the two you're talking about?  It was rather difficult until I realized I couldn't hit her until those three bars under her main health were depleted.  After that I just kept grabbing tanks and blasting away from a distance.  I thought it was pretty easy after I made that discovery.
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« Reply #199 on: June 22, 2009, 02:40:14 PM »

Quote from: Knightshade Dragon on June 22, 2009, 01:31:59 PM

I'm surprised nobody has talked about the last two boss battles yet....they are no picnic. 

Re:  The last fight

Spoiler for Hiden:
I was getting my ass kicked until I remembered I had that sorta force-blast looking devastator power.   Then it was run around, eat marine, blast, repeat.     It was more effective than my earlier throw-all-the-helicopters-at-him strategy, but it wasn't as much fun.  icon_wink

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