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Author Topic: [Kickstarter]Bard's Tale IV - InXile at it again  (Read 514 times)
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Soulchilde
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« on: June 02, 2015, 05:44:44 PM »

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inXile Entertainment is proud to announce an unprecedented crowdfunding offer: anyone who backs The Bardís Tale IV on Kickstarter in the first 24 hours of the campaign will receive a FREE copy of inXileís Wasteland 2, or CD Projekt Red's The Witcher, or The Witcher 2: Assassins of Kings. (until 6/3 at 6am, PST)

For all backers of The Bardís Tale IV at the $20 Reward Tier and above. Wasteland 2 will be delivered on Steam or DRM-Free on GOG.com after the Kickstarter campaign. The Witcher and The Witcher 2 will be delivered on GOG.com.

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Azhag
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« Reply #1 on: June 04, 2015, 11:38:48 PM »

Hmm, want to support, but also tired of kickstarting games that come out two years later...
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Crawley
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« Reply #2 on: June 05, 2015, 01:48:17 AM »

Quote from: Azhag on June 04, 2015, 11:38:48 PM

Hmm, want to support, but also tired of kickstarting games that come out two years later...

Looks like it'll make the goal already. Pledges came in really quickly on this one.

Mind blowing in-engine trailer

If it looks/plays anything close to that it'll be pretty great. But do imagine that's just a tech demo.
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Destructor
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« Reply #3 on: June 06, 2015, 09:10:47 PM »

That...there is no way in hell it'll ever look that good.

But if the final game is anything close to that...I'll be a happy RPGer.
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TiLT
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« Reply #4 on: June 06, 2015, 09:35:44 PM »

It's using Unreal Engine 4, which makes it easy to make good looking graphics. On the other hand, it doesn't guarantee that it'll run well, so as the project matures and they start to optimize and test it in real world scenarios, they might have to adjust their goalposts. Since this is a PC game only, inXile has more freedom with the technical aspects than if they had to rely on console limitations.
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Lee
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« Reply #5 on: June 06, 2015, 10:29:47 PM »

I don't know, the Bard's Tale to me was mapping tile based maps and the combat system. Without either of those, it's not Bard's Tale to me. I don't remember a great story or anything behind the games, just that it was very difficult at first and took a lot of resting.
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TiLT
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« Reply #6 on: June 07, 2015, 05:29:51 AM »

Quote from: Lee on June 06, 2015, 10:29:47 PM

I don't know, the Bard's Tale to me was mapping tile based maps and the combat system.

Yes? That's what this game is. Read the Kickstarter page. It's not long.
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Lee
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« Reply #7 on: June 07, 2015, 07:17:31 AM »

Quote from: TiLT on June 07, 2015, 05:29:51 AM

Quote from: Lee on June 06, 2015, 10:29:47 PM

I don't know, the Bard's Tale to me was mapping tile based maps and the combat system.

Yes? That's what this game is. Read the Kickstarter page. It's not long.

I did, and reread it in case I missed something, but I admit going off of the video more than the intro. It mentions mapping and grid based movement which you can turn off. The video definitely doesn't show game play if that the case. I need a little more than a kickstarter blurb and a fancy video to see how close to the original that is, which I don't think is feasible in a modern game.

You don't get what I mean though (because I didn't express it very well). The Bard's Tale was very different and I have very distinct memories of it. Sitting there with graph paper trying to make accurate maps despite the traps that would make it more difficult.  I don't know if I really want that again. No way I would do real paper maps again. And the combat system wasn't that great, but it made the game what it was. I don't think I would want to play that game again, and even if I did, an updated modern game would never live up to my memories. Just like Wasteland 2 didn't bring up any memories of Wasteland 1. A new BT would be in name only for me.

TLDR: show me where it says it's going to be paper, do it yourself mapping, with the word based combat system.
« Last Edit: June 07, 2015, 07:33:50 AM by Lee » Logged
EngineNo9
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« Reply #8 on: July 11, 2015, 03:04:35 AM »

Their Kickstarter ended today, with a total of $1,519,495 out of a $1.25 million goal. 

I didn't really follow it but the last 3/4 of their campaign wasn't setting things on fire so I think it's safe to say that they might have been hoping for more.  At least they set their goal reasonably high. 
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Dante Rising
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« Reply #9 on: July 12, 2015, 02:18:02 AM »

Quote from: EngineNo9 on July 11, 2015, 03:04:35 AM

Their Kickstarter ended today, with a total of $1,519,495 out of a $1.25 million goal. 

I didn't really follow it but the last 3/4 of their campaign wasn't setting things on fire so I think it's safe to say that they might have been hoping for more.  At least they set their goal reasonably high. 

Is Bard's Tale a game that a large number of  gamers have been requesting to see resurrected? I think they set the goal with limited interest in mind. I've never seen in commonly discussed, unlike Shenmue, Wing Commander, Final Fantasy VII, Ultima, etc.

My only exposure to the series was on the Xbox. I found that title to be lackluster, and I recall trading it in after only a few hours of play time.
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Lee
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« Reply #10 on: July 12, 2015, 03:58:53 AM »

Quote from: Dante Rising on July 12, 2015, 02:18:02 AM

My only exposure to the series was on the Xbox. I found that title to be lackluster, and I recall trading it in after only a few hours of play time.

I don't think that game counts. It was the Bard's Tale in name only, with no other ties to the classic game really, other than maybe some lore.

I have fond memories of the first 2-3 of the series in the 80s, but it paled in comparison to the Ultimas of the time for me. I can't say what I saw of the Kickstarter interested me much at all. Or that it's a game I really I want to play again.
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EngineNo9
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« Reply #11 on: July 12, 2015, 06:22:26 AM »

Yeah, I had fond memories of the first one(s) on our Apple IIGS, but it's not something that I've ever thought needed to be resurrected. 

From my perspective (I was pretty young when playing those first ones), something like Legend of Grimrock is more of a successor to those games than the one they put out on Xbox, since it was that first person grid-based type game.
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Lee
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« Reply #12 on: July 12, 2015, 07:09:18 AM »

Quote from: EngineNo9 on July 12, 2015, 06:22:26 AM

Yeah, I had fond memories of the first one(s) on our Apple IIGS, but it's not something that I've ever thought needed to be resurrected. 

From my perspective (I was pretty young when playing those first ones), something like Legend of Grimrock is more of a successor to those games than the one they put out on Xbox, since it was that first person grid-based type game.

Legend of Grimrock is more of a puzzle game for me. There seems to be a very set order of things to be done, and you can't grind to get past them. Each level is a puzzle. Bards Tale, at least in my memory, was very tough and very much about grinding to get through it. The first one had a town with a few shops and a dungeon. You go into the dungeon and fight as far as you could to level up, exit, replace dead party members, and repeat. Mapping was a necessity. The next few squeals just expanded on this, harder dungeons, more areas to explore.

I can't think of a modern game that is similar. Etrian Odyssey on Nintendo DS is probably the closest I can think of.

It was a classic in its day, but saw a much smaller audience if my memory serves correctly. Everyone was about Ultima 3-6 in that era. Wizardry was similar and drew a lot more attention than BT.

Man, I miss those days.

I fully expect Tilt to tell me I am remembering incorrectly now. :-)
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TiLT
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« Reply #13 on: July 12, 2015, 08:35:52 AM »

Quote from: Lee on July 12, 2015, 07:09:18 AM

I fully expect Tilt to tell me I am remembering incorrectly now. :-)

As much as I'd love to, I never played any of the Bard's Tale games. Tongue
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Jarrodhk
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« Reply #14 on: July 12, 2015, 04:32:55 PM »

Very happy to see a new Bard's Tale (that is not an action RPG).

Now I would really like to see a new/remake of Wizard's Crown.  I have a feeling the audience size is even smaller for this however.
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« Reply #15 on: July 12, 2015, 08:13:50 PM »

I'm in somewhat the same boat, have fond memories from back in the day of the original on my IIGS but found the last version a bit crap and never got very far with it. While I never thought we needed another one, I'm willing to give this "long awaited sequel" a shot and backed it... at the lowest level that would get me the game.  nod
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