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Author Topic: PSN and Live down  (Read 911 times)
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Kvothe
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« on: December 26, 2014, 02:30:07 AM »

Lame ass hackers.

Think of all the disappointed kids out there, and adults like me that don't have to work tomorrow.
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Harpua3
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« Reply #1 on: December 26, 2014, 03:05:21 AM »

Def asshats. Some people have no chance if this is how they contribute to society.
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Dante Rising
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« Reply #2 on: December 26, 2014, 03:21:05 AM »

I don't understand the idea behind the hacking of PSN and Live. These services exist solely to allow people to enjoy time with their friends and family. Go hack the Pentagon or the website for the Department of Motor Vehicles.

I guess unhappy, bitter people want everyone else to feel the same way.
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Kvothe
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« Reply #3 on: December 26, 2014, 03:28:35 AM »

Supposably Anonymous and Kim Dot com are working to bring down the lizard squad script kid army
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ATB
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« Reply #4 on: December 26, 2014, 03:53:18 AM »

Live for the 360 seems to have been fine all day. How is that possible when live for XB1 is hosed?
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Isgrimnur
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« Reply #5 on: December 26, 2014, 06:32:55 AM »

Different servers.
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leo8877
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« Reply #6 on: December 26, 2014, 04:10:16 PM »

This is why we can't have nice things
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Caine
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« Reply #7 on: December 26, 2014, 05:57:47 PM »

Damn these script kiddies are annoying.  Nobody likes you or your supposed purpose.  I hope they all die in a fire.
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Harpua3
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« Reply #8 on: December 26, 2014, 09:23:13 PM »

Quote from: Caine on December 26, 2014, 05:57:47 PM

Damn these script kiddies are annoying.  Nobody likes you or your supposed purpose.  I hope they all die in a fire.

I agree. This is rediculous that this can go on for so long from a bunch of asshole children.
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Scraper
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« Reply #9 on: December 27, 2014, 12:51:20 PM »

3 days later and PSN is still spotty at best. What a bunch of assholes. I hope the FBI busts down every single one of their doors and drags them out by their hair while they cry to their moms.
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hepcat
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« Reply #10 on: December 27, 2014, 01:46:30 PM »

Just got a PS4 for Christmas and of course, I can't log in to play anything.  It's new, so unless I want to create a new profile to play, I have to wait for PSN to stabilize.

I don't know what these script kiddies are trying to prove, but we really do need to create stricter laws and harsher punishments for this kind of action. 
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Destructor
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« Reply #11 on: December 27, 2014, 03:07:28 PM »

Quote from: hepcat on December 27, 2014, 01:46:30 PM

I don't know what these script kiddies are trying to prove, but we really do need to create stricter laws and harsher punishments for this kind of action. 

Death. Painful death.
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leo8877
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« Reply #12 on: December 27, 2014, 07:05:22 PM »

I just got home from family xmas and I can't believe PSN is still down.  WTF
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TiLT
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« Reply #13 on: December 27, 2014, 07:13:34 PM »

Don't blame Microsoft or Sony for their networks taking a hit during this debacle. There's little anyone can do to prevent or stop a sufficiently large DDoS attack. Even worse, it requires just about no skill to pull off for the "hackers" (trust me, they aren't hackers even if they like to pretend to be).
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Kvothe
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« Reply #14 on: December 28, 2014, 03:13:33 AM »

I appear to be logged into psn now, but cannot play fifa online.  Anyone else having any luck?
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pingwrx
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« Reply #15 on: December 28, 2014, 03:37:51 AM »

Quote from: Kvothe on December 28, 2014, 03:13:33 AM

I appear to be logged into psn now, but cannot play fifa online.  Anyone else having any luck?

The games don't seem to work but Netflix does.



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leo8877
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« Reply #16 on: December 28, 2014, 04:35:37 AM »

I have been playing destiny on PSN for the last few hours.
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MonkeyFinger
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« Reply #17 on: December 28, 2014, 05:28:05 PM »

So Live seems to be up and working fine this morning. However, while PSN says its official status is "Online" I'm still unable to connect to it from my PS4. Guess that's part of their "Intermittency may be experienced when accessing some network services" statement. Is it working for others out there?
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Caine
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« Reply #18 on: December 28, 2014, 05:43:28 PM »

I played Far Cry 4 in co-op and mp last night and it was mostly ok, but I did have several disconnects from co-op and that after it took a long time to find an open game. 
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Xmann
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« Reply #19 on: December 28, 2014, 07:26:11 PM »

My PSN has been rock steady since yesterday afternoon

Sent from my Nexus 5 using Tapatalk
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Teggy
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« Reply #20 on: December 28, 2014, 07:31:50 PM »

Quote from: leo8877 on December 28, 2014, 04:35:37 AM

I have been playing destiny on PSN for the last few hours.

Bet you wished PSN was still down. <rimshot>
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leo8877
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« Reply #21 on: December 29, 2014, 12:38:07 AM »

Quote from: Teggy on December 28, 2014, 07:31:50 PM

Quote from: leo8877 on December 28, 2014, 04:35:37 AM

I have been playing destiny on PSN for the last few hours.

Bet you wished PSN was still down. <rimshot>

I didn't plag much until xpack so I'm having fun
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Lee
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« Reply #22 on: December 29, 2014, 05:39:36 AM »

Steam is having issues tonight. Only thing I can find is a Lizard Squad FB message saying they were turning their attention there next. No idea if it's a real page or not.
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MonkeyFinger
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« Reply #23 on: December 29, 2014, 03:10:47 PM »

Cranked up the PS4 last night and still was timing out trying to get on PSN, so went to Netflix. When I quit that just after midnight, found myself logged in and everything working.  thumbsup
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Jumangi
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« Reply #24 on: December 29, 2014, 10:42:25 PM »

Quote from: TiLT on December 27, 2014, 07:13:34 PM

Don't blame Microsoft or Sony for their networks taking a hit during this debacle. There's little anyone can do to prevent or stop a sufficiently large DDoS attack. Even worse, it requires just about no skill to pull off for the "hackers" (trust me, they aren't hackers even if they like to pretend to be).

This is not true. Companies that are well prepared can mitigate and recover much faster than what happened hear. This is not something that can't be dealt with.
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TiLT
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« Reply #25 on: December 29, 2014, 10:50:58 PM »

Quote from: Jumangi on December 29, 2014, 10:42:25 PM

Quote from: TiLT on December 27, 2014, 07:13:34 PM

Don't blame Microsoft or Sony for their networks taking a hit during this debacle. There's little anyone can do to prevent or stop a sufficiently large DDoS attack. Even worse, it requires just about no skill to pull off for the "hackers" (trust me, they aren't hackers even if they like to pretend to be).

This is not true. Companies that are well prepared can mitigate and recover much faster than what happened hear. This is not something that can't be dealt with.

It's impossible to fully protect yourself against DDoS attacks, especially ones of the magnitude we've seen this Christmas. What could they possibly have done? It's possible to have a server park that is so huge that a DDoS doesn't really make a dent (Amazon, for example), but you can't expect every company out there, even the big ones, to have something like that. Microsoft has this kind of thing, and even they collapsed under the pressure. You can't just "fix" the problem either. From my understanding of this, you have to identify and block the unwanted traffic without blocking your actual customers, and that's easier said than done if the DDoS is well executed.

The DDoS is the greatest weakness the Internet has, and there's nothing anyone can do to protect against it. All they can do is try to recover, and that's MUCH easier said than done. You're vastly underestimating this attack.
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MonkeyFinger
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« Reply #26 on: December 30, 2014, 12:30:01 AM »

And... I'm back to timing out. Sheesh.
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Kvothe
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« Reply #27 on: December 30, 2014, 12:46:01 AM »

I think Tilt nailed it.  Though, I'd like to think Sony would be a little better at getting back up after such an attack.  It isn't close to their first one.
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wonderpug
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hmm...


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« Reply #28 on: December 30, 2014, 02:06:27 AM »

Quote from: TiLT on December 29, 2014, 10:50:58 PM

Quote from: Jumangi on December 29, 2014, 10:42:25 PM

Quote from: TiLT on December 27, 2014, 07:13:34 PM

Don't blame Microsoft or Sony for their networks taking a hit during this debacle. There's little anyone can do to prevent or stop a sufficiently large DDoS attack. Even worse, it requires just about no skill to pull off for the "hackers" (trust me, they aren't hackers even if they like to pretend to be).

This is not true. Companies that are well prepared can mitigate and recover much faster than what happened hear. This is not something that can't be dealt with.

It's impossible to fully protect yourself against DDoS attacks, especially ones of the magnitude we've seen this Christmas. What could they possibly have done? It's possible to have a server park that is so huge that a DDoS doesn't really make a dent (Amazon, for example), but you can't expect every company out there, even the big ones, to have something like that. Microsoft has this kind of thing, and even they collapsed under the pressure. You can't just "fix" the problem either. From my understanding of this, you have to identify and block the unwanted traffic without blocking your actual customers, and that's easier said than done if the DDoS is well executed.

The DDoS is the greatest weakness the Internet has, and there's nothing anyone can do to protect against it. All they can do is try to recover, and that's MUCH easier said than done. You're vastly underestimating this attack.

What if at some traffic threshold they made it so you had to do a captcha code to log into PSN or XBL?  Would that work/help?  Annoying for legitimate users, but not as annoying as having the systems totally down for this long.
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TiLT
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« Reply #29 on: December 30, 2014, 09:09:14 AM »

Quote from: wonderpug on December 30, 2014, 02:06:27 AM

What if at some traffic threshold they made it so you had to do a captcha code to log into PSN or XBL?  Would that work/help?  Annoying for legitimate users, but not as annoying as having the systems totally down for this long.

For the record, I'm far from an expert on this topic. For that you'd have to talk to someone like gellar.

From what I understand, your suggestion would only make it worse by concentrating all the traffic on one service. It's not people accessing the service and using traffic that is the problem. It's their connection attempts that crush the servers. Your suggestion would merely result in the captcha server getting crushed, resulting in nobody even being able to bring up the code in the first place to verify themselves.
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