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Author Topic: OZombie or Alice: Otherlands- what will Spicy Horse's next game be?  (Read 1379 times)
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CeeKay
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« on: May 20, 2013, 02:43:29 AM »

Lions, tiger and bears... and zombies in OZombie!

or

Alice returns in Alice: Otherlands! 

One of these two coming from Spicy Horse's next game.  if they can work out a deal with EA for the rights to the Alice series it will be the latter, and if not it will be the former, for which they're already talking about a Kickstarter project. 

they've put up a Facebook page showing off OZombie concept art mixed in with fan art and some Alice stuff.  personally I hope they go with Oz; Alice 2 didn't really click with me and I'd like to see what they can do with the property.

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« Reply #1 on: May 20, 2013, 02:55:57 AM »

Alice 2 could have been a fantastic game, if only they hadn't insisted on dragging every level out for so...damn...long.  Cut 1/2 to 1/3 of it out, and it would be a nearly perfect action game.
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« Reply #2 on: May 20, 2013, 03:28:01 AM »

Alice 2 is one of the few games whose art style elicited real emotions from me.  I actually found myself rather depressed while going through the fish area and the not-so-subtle implications of the doll house were rather unsettling.

Unfortunately the gameplay was average at best.
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« Reply #3 on: May 20, 2013, 09:33:10 AM »

I adored Alice:MR,i played Alice 1 to completion before it ...when i started Madness Returns it was fantastic looking,and reminded me of Oz actually,LOL

Yeah the game was long,but that didn't bother me,i enjoyed it from start to finish,played through it twice(Normal and Hard)


Next game,i am fine with either,as long as it comes to consoles
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« Reply #4 on: May 20, 2013, 11:24:05 AM »

Quote from: Gratch on May 20, 2013, 02:55:57 AM

Alice 2 could have been a fantastic game, if only they hadn't insisted on dragging every level out for so...damn...long.  Cut 1/2 to 1/3 of it out, and it would be a nearly perfect action game.

that's pretty much how I felt, just too much game; sounds like an odd complaint.
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« Reply #5 on: June 25, 2013, 06:46:20 AM »

Kickstarter is live for Ozombie.
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« Reply #6 on: June 25, 2013, 06:53:39 AM »

you do this every bastard time *Fist Shaking*
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« Reply #7 on: June 25, 2013, 06:54:59 AM »

the funny thing is that you posted in this thread just over a month ago Tongue
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« Reply #8 on: June 25, 2013, 06:55:50 AM »

I really can't make myself excited about anything related to Oz. It's a very American thing, I suspect. While I know the story in rough terms, it hasn't had a major impact outside of the US as far as I can tell.
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« Reply #9 on: June 25, 2013, 06:57:52 AM »

Quote from: CeeKay on June 25, 2013, 06:54:59 AM

the funny thing is that you posted in this thread just over a month ago Tongue

I did a search for 'American McGee' thinking it should come up if its already been said,but the thread wasn't there,so i guessed that it hadn't

Quote from: TiLT on June 25, 2013, 06:55:50 AM

I really can't make myself excited about anything related to Oz. It's a very American thing, I suspect. While I know the story in rough terms, it hasn't had a major impact outside of the US as far as I can tell.

huh?
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« Reply #10 on: June 25, 2013, 06:59:19 AM »

Quote from: TiLT on June 25, 2013, 06:55:50 AM

It's a very American thing, I suspect.

why yes, it is! slywink

(best unintentional pun of the day)
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« Reply #11 on: June 28, 2013, 11:43:28 AM »

just under $100k in 3 days....which is good,but the start of these kickstarters i would imagine is where the money floods in the most,not sure they will get another $850k in 38 days,never know though,i do hope they can reach the target
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« Reply #12 on: June 28, 2013, 03:34:32 PM »

they sometimes get a boost towards the end too.
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« Reply #13 on: July 02, 2013, 06:58:37 PM »

$118,057 pledged of $950,000 goal  so far.  definitely going slow after 6 days.
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« Reply #14 on: July 02, 2013, 07:02:22 PM »

Quote from: CeeKay on July 02, 2013, 06:58:37 PM

$118,057 pledged of $950,000 goal  so far.  definitely going slow after 6 days.

LOL,i was just about to post pretty much the same thing,then thought better of hitting the post button and thought i would leave it for a few days


you're creepy!! Tongue
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« Reply #15 on: July 02, 2013, 07:04:26 PM »

and some concept art in today's Kickstarter today's update, and this one from Saturday kinda reminds me of Brutal Legend:



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« Reply #16 on: July 04, 2013, 08:13:45 AM »

CVG


The $950k Kickstarter goal will not even be enough to develop the full game but it will be enough to "get started"

Quote
Spicy Horse has chosen to use Kickstarter to fund OZombie, McGee's adaptation of The Wizard of Oz. In an interview with Strategy Informer, McGee admitted that the goal of $950,000 will not be enough to develop the game in its entirety.

"That amount is less than what we'll need to develop the full game, but enough to get us started and deliver some initial chapters." McGee said.

As an independent studio, McGee says Spicy Horse is accustomed to finding ways to fill the financial gaps, and that they will "need to throw some of our own funding at it, work to secure outside funding (perhaps via publishing deals) and find other creative ways to bridge the gap."

He remains confident that "we can use whatever funding we secure to make an excellent product and expand on whatever gets built first."
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« Reply #17 on: July 04, 2013, 10:53:53 AM »

now he wants another 100k to get his Alice film rights(100k secures one year for the film rights)
http://www.kickstarter.com/projects/spicyhorse/ozombie/posts/527967

Eurogamer

Quote
Alice: Madness Returns developer American McGee has defended fellow Kickstartee Double Fine's push for more funds while adding a new $100,000 stretch goal to his own crowd-funding campaign.

Double Fine yesterday announced that it now planned to raise more money for its Kickstarter success Broken Age by selling the game's first half on Steam Early Access before the project was complete.



McGee has countered gamer ire at Double Fine's decision via his blog, in which he praised the developer's "transparency".

"The games you play cost huge amounts of money to develop and market. Productions are insanely complex, which means there are many places where they can breakdown or fail," McGee wrote last night (thanks, GamesIndustry International). "Outcomes aren't predictable, so that money to fund these things is nearly impossible to come by. Simply put, this sh** is hard.

"Things are going to go sideways and sometimes horribly wrong. Instead of wanting to murder someone when they level with you about these facts, embrace them. The choice is yours - support transparency, honesty and constructive involvement... or don't complain when the industry shrugs and shifts back to a model dominated by monolithic, uncaring publishers."

McGee is currently using Kickstarter to raise funds for OZombie, his dark Wizard of Oz-themed action RPG, and this week added a new $100,000 stretch goal.

The ambitious new target will give McGee enough money to secure the film rights for his Alice game series from current holder Collision Entertainment.

But that deal is time-based: McGee will need to pay another $100,000 each year to hold onto the film rights, or $500,000 to buy them outright. Then there's the costs of the actual films themselves.

It's a very tall order, especially considering the current state of the OZombie project's funds. McGee originally set a $950,000 goal and will need to reach $1.05 million to unlock the Alice film rights. The campaign has raised $125,400 with 10 days gone of its 42 days campaign.
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« Reply #18 on: July 04, 2013, 06:06:27 PM »

the 'enough to start the game' worked so well before for kickstarters.
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« Reply #19 on: July 04, 2013, 06:07:19 PM »

so, after the films rights another Kickstarter to fund the film?
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« Reply #20 on: July 04, 2013, 10:41:12 PM »

Quote from: CeeKay on July 04, 2013, 06:07:19 PM

so, after the films rights another Kickstarter to fund the film?

yup,as well as an annual kickstarter to keep the rights Tongue
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« Reply #21 on: July 04, 2013, 10:48:48 PM »

and then a Kickstarter to prepare for the Kickstarter.
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« Reply #22 on: July 10, 2013, 01:18:56 AM »

for those who didn't like the name....he's changing it
Eurogamer


Oh,and the film rights have been taken off the Kickstarter table as well

Quote
An American McGee game set in a twisted alternate version of Oz sounds like an intriguing prospect. One called "OZombie," however, not so much. As a result, the Alice creator is going to rename the game to something less groan-inducing.

"'OZombie' is causing too much confusion," said McGee in a Kickstarter update. "'American McGee's Oz' would be great if that name weren't owned by Atari and others. We need a new name and will come up with one shortly. Suggestions?"

McGee is also removing the recently added Alice film rights stretch goal from The-Game-Formerly-Known-As-OZombie's Kickstarter. Unfortunately, Kickstarter won't let McGee remove tiers once backers have selected them, so the 80 or so people who donated to this are being e-mailed and asked to drop their "Alice" selection. Once that's done McGee will start a separate campaign for the Alice movie.

The Shanghai-based developer noted that it will create a new campaign video focused solely on That-Oz-Game.

Quote
Elsewhere, McGee voiced his frustration with the perceptions of his Oz Kickstarter. "So far every attempt I've made at being transparent, adding value to the campaign and inviting discussion has been turned into something negative," he lamented. "It's incredible to me how deceitful and outright mean the media are being about what we're attempting (and these days, about Kickstarter in general). Same goes for a vocal minority of backers on this campaign. Every misstep is an insult, every wrong move a 'scam.' Can this new plan overcome that tendency towards negativity?"

"I'm looking forward to your feedback on these questions."

Go on, then, Internet. Give the man some constructive criticism. Is this what you want?

The Oz-based American McGee project is currently struggling with only $135,013 of its $950,000 goal raised. It has 27 days to go before its 5th August deadline.
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« Reply #23 on: July 10, 2013, 01:41:42 PM »

Quote from: CeeKay on July 04, 2013, 10:48:48 PM

and then a Kickstarter to prepare for the Kickstarter.

Help Us Make the Best Kickstarter Video Ever
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« Reply #24 on: July 10, 2013, 04:03:03 PM »

Quote from: Bullwinkle on July 10, 2013, 01:41:42 PM

Quote from: CeeKay on July 04, 2013, 10:48:48 PM

and then a Kickstarter to prepare for the Kickstarter.

Help Us Make the Best Kickstarter Video Ever

BRILLIANT!
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« Reply #25 on: July 15, 2013, 10:29:04 AM »

Just looked on the Kickstarter to see how this was doing,and it's been cancelled
Quote
Funding Canceled
Funding for this project was canceled by the project creator about 9 hours ago.


So,maybe he will try again at a later date,maybe revise some things
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« Reply #26 on: July 15, 2013, 10:35:40 AM »

Bye Bye OZombie Kickstarter

Hello Alice:Otherlands Kickstarter

http://www.americanmcgee.com/2013/07/15/alice-otherlands-kickstarter-video-sneak-peak/

Quote
Pssst. Want to see something cool?

Check out the video for the “Alice: Otherlands” Kickstarter before the campaign goes live. Depending on approval time, it should go live this week (week of July 15th, 2013).

This new campaign will help support our efforts to secure the film rights to the Alice property. If the campaign is successful we’ll produce animated short films where Alice is seen traveling into the minds of others (hence “Otherlands”).


video
http://vimeo.com/70311897
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« Reply #27 on: July 15, 2013, 10:48:59 AM »

huh.
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« Reply #28 on: July 15, 2013, 06:11:52 PM »

This guy doesn't seem to know what he wants to be when he grows up.
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« Reply #29 on: August 04, 2013, 08:22:46 AM »

http://www.kickstarter.com/projects/spicyhorse/alice-otherlands?ref=live

$200,140 pledged of $200,000 goal with 14 hrs to go
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« Reply #30 on: August 04, 2013, 08:23:41 AM »

well, they finally made it.  would have rather had it be the game though.
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