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Author Topic: Overlord  (Read 7567 times)
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« Reply #40 on: June 11, 2007, 05:31:59 PM »

I haven't tried the demo yet (plan on this tonight or tomorrow) but the premise sounds great and I loved Dungeon Keeper 2. Which platform are you folks leaning towards so far? Are there feature or content differences between the PC and 360 versions?
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« Reply #41 on: June 11, 2007, 05:34:23 PM »

Quote from: fyedaddy on June 11, 2007, 05:31:59 PM

I haven't tried the demo yet (plan on this tonight or tomorrow) but the premise sounds great and I loved Dungeon Keeper 2. Which platform are you folks leaning towards so far? Are there feature or content differences between the PC and 360 versions?

360 all the way here.
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« Reply #42 on: June 11, 2007, 07:49:27 PM »

360 here.
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« Reply #43 on: June 11, 2007, 08:04:07 PM »

I have to play the PC demo before I decide on which version I'm going to get.
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« Reply #44 on: June 11, 2007, 10:27:19 PM »

I tried the 360 demo (Only did the Heart of the Tower mission and combat training), and it seems as if the gameplay would get old really quick. 
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« Reply #45 on: June 12, 2007, 02:57:29 PM »

OK, after playing the PC demo I'm going to go with the 360 version (so I can play it from the couch) unless the PC version supports DX10 then I may have to choose the PC version for the graphics.
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« Reply #46 on: June 12, 2007, 03:08:46 PM »

I'd lean towards the 360 version for Live and for achievements but would prefer the PC version if the resolution and controls are better (and especially if the game is modable).
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« Reply #47 on: June 14, 2007, 01:54:33 PM »

Just read the new preview on Eurogamer...

Wow this game is sounding better and better...

Quote
I lead my minions on a lap of honour around the town, smirking as I watch the smash up market stalls, guiding them into homes and listening to the smashing from inside, waiting for smoke to belch from their doorways as my bright-eyed servants return with treasure for their beloved dark master. I notice that they take special interest in one of the town's maidens - a pretty young specimen, albeit with a rather uncouth mouth on her - and on a whim, I instruct my minions to carry her off, kicking and screaming, back to my black tower. A tower always needs new servants, after all.

The lesson learned by the villagers of Spree is straightforward, and they won't forget it for a while. Don't screw with the dark Overlord. He'll screw you twice as hard in return - and he'll enjoy every minute.

Because my god, this is fun.

Some choice dialog....

Quote
Villagers will talk to you in a variety of British and American regional accents, to great comic effect - on one notable occasion, a maiden I was about to drag back to my tower suggested that I should leave her alone because she's recently been very itchy. Cripes. Another objected to being described as a maiden at all, reasoning that she "isn't called Haystack Harriet for nothing!".
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« Reply #48 on: June 14, 2007, 02:21:49 PM »

I can't say anything concrete until the embargo lifts, but Eurogamer is right.  This game is hilarous and a hell of a lot of fun.  I'm a few hours into a full review for it and having a blast.  It's like Demonic Pikmin.  smile
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« Reply #49 on: June 14, 2007, 02:30:53 PM »

Quote
I lead my minions on a lap of honour around the town, smirking as I watch the smash up market stalls, guiding them into homes and listening to the smashing from inside, waiting for smoke to belch from their doorways as my bright-eyed servants return with treasure for their beloved dark master. I notice that they take special interest in one of the town's maidens - a pretty young specimen, albeit with a rather uncouth mouth on her - and on a whim, I instruct my minions to carry her off, kicking and screaming, back to my black tower. A tower always needs new servants, after all.

The lesson learned by the villagers of Spree is straightforward, and they won't forget it for a while. Don't screw with the dark Overlord. He'll screw you twice as hard in return - and he'll enjoy every minute.

Because my god, this is fun.

That makes me giggle with evil glee! icon_twisted  whens this supposed to be out in the States?
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« Reply #50 on: June 14, 2007, 02:34:33 PM »

Quote from: Knightshade Dragon on June 14, 2007, 02:21:49 PM

I can't say anything concrete until the embargo lifts, but Eurogamer is right.  This game is hilarous and a hell of a lot of fun.  I'm a few hours into a full review for it and having a blast.  It's like Demonic Pikmin.  smile

While you can't say anything concrete....

No need to say anything, just give us 2 ninjas for a yes  -   ninja ninja

And for a no give us 1 retard   retard

No one will know....

Is rebuilding the tower superficial, or is there strategy involved there?

How much strategy is involved with using the 4 minion types, is minion choice critical to getting through?

Is the game extremely linear?

Keep to the code and no one will know!
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« Reply #51 on: June 14, 2007, 02:41:36 PM »

Quote from: Knightshade Dragon on June 14, 2007, 02:21:49 PM

It's like Demonic Pikmin.  smile

Now that's an interesting choice quote. I think you need to use that for the review. Or maybe the tagline when you post it. biggrin
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« Reply #52 on: June 14, 2007, 03:36:24 PM »

Quote from: CeeKay on June 14, 2007, 02:30:53 PM

That makes me giggle with evil glee! icon_twisted  whens this supposed to be out in the States?

26th, I believe.
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« Reply #53 on: June 14, 2007, 04:29:15 PM »

Quote from: Arkon on June 14, 2007, 02:34:33 PM

Quote from: Knightshade Dragon on June 14, 2007, 02:21:49 PM

I can't say anything concrete until the embargo lifts, but Eurogamer is right.  This game is hilarous and a hell of a lot of fun.  I'm a few hours into a full review for it and having a blast.  It's like Demonic Pikmin.  smile

While you can't say anything concrete....

No need to say anything, just give us 2 ninjas for a yes  -   ninja ninja

And for a no give us 1 retard   retard

No one will know....

Is rebuilding the tower superficial, or is there strategy involved there?

How much strategy is involved with using the 4 minion types, is minion choice critical to getting through?

Is the game extremely linear?

Keep to the code and no one will know!

I've not gotten far enough into rebuilding the tower to know the answer to that yet.  Ninjas may appear after more play time....

As for the Demonic Pikmin quote, that is totally going in. smile
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« Reply #54 on: June 14, 2007, 04:35:23 PM »

I bet rebuilding the tower will come into play on the last level where the heroes inevitably invade it  icon_wink
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« Reply #55 on: June 14, 2007, 05:05:38 PM »

I so can't wait for this game to come out.  Evil Pikmin FTW!

I loved it when the minions started putting the pumpkins on their heads.  I wonder what else they do later in the game.
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« Reply #56 on: June 14, 2007, 05:50:09 PM »

Quote from: Chaz on June 14, 2007, 05:05:38 PM

I so can't wait for this game to come out.  Evil Pikmin FTW!

I loved it when the minions started putting the pumpkins on their heads.  I wonder what else they do later in the game.

I was playing this in a hotel lobby yesterday waiting for an event to start.  There I am in this uber high class hotel with my headphones on cackling and laughing.  The concierge didn't seem amused. 

I was just rolling when the minions came back with goodies "FOoor yoooo master!  I findses the treasure!"
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« Reply #57 on: June 14, 2007, 07:25:06 PM »

Will you be reviewing both the PC and 360 versions, Knightshade?
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« Reply #58 on: June 14, 2007, 07:30:32 PM »

Quote from: Ridah on June 14, 2007, 07:25:06 PM

Will you be reviewing both the PC and 360 versions, Knightshade?

Yep, I have both.  I'm endevouring to do exactly that.
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« Reply #59 on: June 15, 2007, 02:07:33 AM »

After playing the demo I don't see how this is reminding anyone of Dungeon Keeper. Completely different control scheme, completely different style of gameplay, and it takes place mostly outdoors and above the surface of the planet. Besides the obvious "its good to be evil" theme the game is going with, I don't see any similarities.
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« Reply #60 on: June 15, 2007, 05:02:44 AM »

Quote from: Ridah on June 15, 2007, 02:07:33 AM

After playing the demo I don't see how this is reminding anyone of Dungeon Keeper. Completely different control scheme, completely different style of gameplay, and it takes place mostly outdoors and above the surface of the planet. Besides the obvious "its good to be evil" theme the game is going with, I don't see any similarities.
  The theme is a strong, unique selling point, as it was for DK.  Otherwise, yeah, there's not a lot similar.
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« Reply #61 on: June 15, 2007, 05:28:59 PM »

Quote from: Knightshade Dragon on June 14, 2007, 07:30:32 PM

Quote from: Ridah on June 14, 2007, 07:25:06 PM

Will you be reviewing both the PC and 360 versions, Knightshade?

Yep, I have both.  I'm endevouring to do exactly that.

How do you seriously do that?  Do you play like you did the fist time around? although you probable plan on doing things different but cant  because you are drawn to what you already know? like the story, paths to take, do you search any more or less for hidden objects, quest etc.? I guess I am so fascinated by what you do because I personally cant replay a game I have just completed for like 6 month after and even then it just a quick play for short fix. But you have to jump right into it. Do you play both to completion or just enough for a review?

Ok I will stop this is becoming an interview.... icon_biggrin I am just curious...
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« Reply #62 on: June 15, 2007, 07:15:38 PM »

Quote from: juniordan on June 15, 2007, 05:28:59 PM

Quote from: Knightshade Dragon on June 14, 2007, 07:30:32 PM

Quote from: Ridah on June 14, 2007, 07:25:06 PM

Will you be reviewing both the PC and 360 versions, Knightshade?

Yep, I have both.  I'm endevouring to do exactly that.

How do you seriously do that?  Do you play like you did the fist time around? although you probable plan on doing things different but cant  because you are drawn to what you already know? like the story, paths to take, do you search any more or less for hidden objects, quest etc.? I guess I am so fascinated by what you do because I personally cant replay a game I have just completed for like 6 month after and even then it just a quick play for short fix. But you have to jump right into it. Do you play both to completion or just enough for a review?

Ok I will stop this is becoming an interview.... icon_biggrin I am just curious...


He dual-boxes slywink
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« Reply #63 on: June 15, 2007, 07:20:49 PM »

I always liked the Dungeon Keeper concept, but thought it was kind of weak.  This was one situation I can shamefully admit to succumbing to graphics whoredom- the graphics were just too bad for me to play it.

Now that graphics can easily be much better, it's nice to see the idea revisited.
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« Reply #64 on: June 15, 2007, 07:34:59 PM »

Quote from: juniordan on June 15, 2007, 05:28:59 PM

Quote from: Knightshade Dragon on June 14, 2007, 07:30:32 PM

Quote from: Ridah on June 14, 2007, 07:25:06 PM

Will you be reviewing both the PC and 360 versions, Knightshade?

Yep, I have both.  I'm endevouring to do exactly that.

How do you seriously do that?  Do you play like you did the fist time around? although you probable plan on doing things different but cant  because you are drawn to what you already know? like the story, paths to take, do you search any more or less for hidden objects, quest etc.? I guess I am so fascinated by what you do because I personally cant replay a game I have just completed for like 6 month after and even then it just a quick play for short fix. But you have to jump right into it. Do you play both to completion or just enough for a review?

Ok I will stop this is becoming an interview.... icon_biggrin I am just curious...


Let's see - we'll, typically I try to play through once on one platform, then I play through as much as seems warranted on the second platform.  On a shorter title I might just plow through it twice.  I do a pretty complete job of searching the first time around so there isn't anything usually new for me to discover, but in games where I can make moral choices I go the complete polar opposite. smile
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« Reply #65 on: June 15, 2007, 11:58:33 PM »

I put my pre-order down just incase supplies are sparse, which I'm expecting. Not sure whether I'll actually buy the game though. When does the GT review go up?
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« Reply #66 on: June 16, 2007, 12:21:20 AM »

IGN UK gave it an 8.1 and seemed to like it. 
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« Reply #67 on: June 16, 2007, 12:23:26 AM »

Quote from: Ridah on June 15, 2007, 11:58:33 PM

I put my pre-order down just incase supplies are sparse, which I'm expecting. Not sure whether I'll actually buy the game though.

I think I'll be doing the same tomorrow.
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« Reply #68 on: June 16, 2007, 12:51:40 AM »

Quote from: CeeKay on June 16, 2007, 12:23:26 AM

Quote from: Ridah on June 15, 2007, 11:58:33 PM

I put my pre-order down just incase supplies are sparse, which I'm expecting. Not sure whether I'll actually buy the game though.

I think I'll be doing the same tomorrow.

Me too.  I had Tenchu pre-ordered, but will shift it to this instead.
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« Reply #69 on: June 16, 2007, 01:06:17 AM »

From Gamespot review.
Quote
Official Xbox Magazine UK      6 / 10     Jul 1, 2007

A rental for sure.
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« Reply #70 on: June 16, 2007, 01:32:06 PM »

Quote from: Ridah on June 15, 2007, 11:58:33 PM

I put my pre-order down just incase supplies are sparse, which I'm expecting. Not sure whether I'll actually buy the game though. When does the GT review go up?

26th of this month.
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« Reply #71 on: June 18, 2007, 04:42:31 PM »

My Birthday is 25th so I've told my sister this game would make a great gift  nod
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« Reply #72 on: June 22, 2007, 02:37:22 PM »

8/10 from Eurogamer.

This can't get here fast enough!
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« Reply #73 on: June 22, 2007, 02:44:02 PM »

hmm...  I already decided to wait until later on The Darkness, now I just need to decide between Transformers, Harry Potter on the Wii (i'm on a Potter kick right now) or Overlord.
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« Reply #74 on: June 22, 2007, 02:50:19 PM »

Overlord!
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« Reply #75 on: June 22, 2007, 06:26:32 PM »

Playing the demo was underwhelming for me, I'm thinking I'll end up passing on this game since my hands will be full with Dirt, The Darkness, and Harry Potter (360). That will of course change depending on how the impressions look.
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« Reply #76 on: June 22, 2007, 08:58:44 PM »

Quote from: Chaz on June 22, 2007, 02:50:19 PM

Overlord!

Yeah, Chazs is right.
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« Reply #77 on: June 22, 2007, 10:59:37 PM »

i wish they would do a demo for the darkness so i could get a better feel for which one i'll pick up.

one of my xbox-less friends is going with the pc version after the demo.  i may have to have him bring it over sometime. 
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« Reply #78 on: June 26, 2007, 09:01:39 PM »

Nice review Ron!  smile 
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« Reply #79 on: June 27, 2007, 10:26:07 PM »

Quote from: Ridah on June 22, 2007, 06:26:32 PM

...my hands will be full with ... Harry Potter ...

Ookay then.
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