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Author Topic: Orbis. aka PlayStation 4? The rumors are put to rest.  (Read 57432 times)
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CeeKay
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« Reply #680 on: June 11, 2013, 05:54:24 PM »

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« Reply #681 on: June 11, 2013, 05:58:55 PM »

Quote from: CeeKay on June 11, 2013, 05:54:24 PM



that is the greatest gif ever made thumbsup thumbsup thumbsup
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« Reply #682 on: June 11, 2013, 05:59:53 PM »

yes it was.
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« Reply #683 on: June 11, 2013, 06:02:08 PM »

Quote from: Teggy on June 11, 2013, 05:51:03 PM

Quote from: metallicorphan on June 11, 2013, 05:37:01 PM

bellends

That's a new one - had to look it up.


hmm,deja vu....was it not you who had to look it up a few months ago?

sorry my Mancunian comes through sometimes
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« Reply #684 on: June 11, 2013, 06:03:22 PM »

stop making this thread educational!
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« Reply #685 on: June 11, 2013, 06:03:56 PM »

Quote from: metallicorphan on June 11, 2013, 06:02:08 PM

Quote from: Teggy on June 11, 2013, 05:51:03 PM

Quote from: metallicorphan on June 11, 2013, 05:37:01 PM

bellends

That's a new one - had to look it up.


hmm,deja vu....was it not you who had to look it up a few months ago?

sorry my Mancunian comes through sometimes

Search tells me it was Leo and Hark smile
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« Reply #686 on: June 11, 2013, 06:16:49 PM »

Quote from: Teggy on June 11, 2013, 06:03:56 PM

Quote from: metallicorphan on June 11, 2013, 06:02:08 PM

Quote from: Teggy on June 11, 2013, 05:51:03 PM

Quote from: metallicorphan on June 11, 2013, 05:37:01 PM

bellends

That's a new one - had to look it up.


hmm,deja vu....was it not you who had to look it up a few months ago?

sorry my Mancunian comes through sometimes

Search tells me it was Leo and Hark smile

haha,that made me laugh that you did a search on here for the word bellend icon_lol
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« Reply #687 on: June 11, 2013, 06:18:25 PM »

see?  leo = teggy biggrin
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hmm...


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« Reply #688 on: June 11, 2013, 06:28:06 PM »

Bell End

Quote
Bell End is a village in the English county of Worcestershire. It is situated approximately 3 kilometres (1.9 mi) south-east of Hagley on the A491, north of Bromsgrove and close to Kidderminster, Stourbridge and Halesowen. It lies in the local government district of Bromsgrove.

On the western side of the village is Bell House, a Victorian gothic mansion on the site of the original manor house. It was built in 1847 for Charles Noel, later a High Sheriff of Worcestershire, by the architect Edward Smith of Oldswinford.
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« Reply #689 on: June 11, 2013, 06:48:02 PM »

More clarification on DRM.  Looks to be closer to MS policy. 
http://mobile.theverge.com/2013/6/11/4419566/sony-jack-tretton-publishers-can-choose-to-enforce-drm
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« Reply #690 on: June 11, 2013, 06:56:02 PM »

Quote from: Soulchilde on June 11, 2013, 06:48:02 PM

Seemed more of a "if the publisher is going to make their own service to control DRM, we wont stop them" which is still pretty different from what MS is doing.
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hmm...


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« Reply #691 on: June 11, 2013, 06:58:15 PM »

Quote from: Soulchilde on June 11, 2013, 06:48:02 PM


Huh.  This doesn't look at all like MS's policy to me.  This has nothing to do with approved buy-back locations, or 'after 30 days Pete Rock qualifies as a friend', or whatever.  This sounds exactly like what we have today.
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« Reply #692 on: June 11, 2013, 07:12:39 PM »

If there are no hooks in the OS for it, the only thing a publisher can do is provide a one-time use code or actually code each disc separately and have it phone home when played. Definitely very different from MS where the DRM is core to the machine and publishers can choose whether to opt in/out.
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« Reply #693 on: June 11, 2013, 08:04:06 PM »

Quote from: Hetz on June 11, 2013, 04:40:59 PM

The manager said that they were told by corporate how many they are getting at that store and are stopping preorders after they hit that number.

This is Gamestop BS of the highest order if I've ever heard it. NO WAY they know this at this stage.
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« Reply #694 on: June 11, 2013, 08:06:35 PM »

Quote from: Teggy on June 11, 2013, 07:12:39 PM

If there are no hooks in the OS for it, the only thing a publisher can do is provide a one-time use code or actually code each disc separately and have it phone home when played. Definitely very different from MS where the DRM is core to the machine and publishers can choose whether to opt in/out.

Well terrifyingly it could go the far opposite direction where you have publishers coming up with their own check-in system (ala Origin and uPlay on PC) that are vastly worse than the prevailing system (Steam on PC).  In that scenario the Sony experience would actually be worse.
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« Reply #695 on: June 11, 2013, 08:16:17 PM »

Quote from: ATB on June 11, 2013, 08:04:06 PM

Quote from: Hetz on June 11, 2013, 04:40:59 PM

The manager said that they were told by corporate how many they are getting at that store and are stopping preorders after they hit that number.

This is Gamestop BS of the highest order if I've ever heard it. NO WAY they know this at this stage.

Not true. GameStop could have easily been promised X units by Sony. Those units would then be allocated to stores based on overall volume and PS3 sales. This is probably a conservative figure, so more units may become available later. This is what happened with PS3. GameStop got much more conservative in taking hardware reservations after the 360 debacle (there were people with preorders that didn't get units for 6 months after launch).
« Last Edit: June 11, 2013, 08:18:11 PM by Misguided » Logged

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« Reply #696 on: June 11, 2013, 08:32:48 PM »

Quote from: Soulchilde on June 11, 2013, 06:48:02 PM


The clarification seems to confuse you, ironically. Tretton just said, though I don't think he realized that he was making it sound confusing, that the PS4 will have the same approach to DRM as the PS3. In other words, publishers are free to implement any draconian DRM scheme they want if they feel like it. Sony won't help them do it though. There's no inbuilt system in the PS4 for the publishers to activate and use. They'll have to make these systems themselves, just like today.

So yeah, if EA wants to make an always-on, non-tradeable, digital-only game, they're free to do so. Just like today. Sony doesn't mandate what the publishers can or can't do in this regard.

Microsoft on the other hand, has implemented multiple systems in the OS itself that the publishers can choose to use. Some of them are mandatory, such as the 24-hour online check. Where Sony is telling publishers: "do whatever you like, we won't stop you", Microsoft is saying "here are our nifty DRM systems. We encourage you to use them".
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« Reply #697 on: June 11, 2013, 08:41:45 PM »

So now that we all have this preordered, what are the actual launch games?  Is it Killzone forever until E3 2014?
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« Reply #698 on: June 11, 2013, 08:47:19 PM »

Yeah, I (and all the news sites I have checked today) believe that the Sony DRM thing is basically just online passes and what we have already. That is, if the publishers decided to require you to enter a code to play online....then they can do that. There is nothing built into the system though for DRM, like the XBone.
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« Reply #699 on: June 11, 2013, 08:53:23 PM »

Quote from: TiLT on June 11, 2013, 08:32:48 PM

Quote from: Soulchilde on June 11, 2013, 06:48:02 PM


The clarification seems to confuse you, ironically. Tretton just said, though I don't think he realized that he was making it sound confusing, that the PS4 will have the same approach to DRM as the PS3. In other words, publishers are free to implement any draconian DRM scheme they want if they feel like it. Sony won't help them do it though. There's no inbuilt system in the PS4 for the publishers to activate and use. They'll have to make these systems themselves, just like today.

So yeah, if EA wants to make an always-on, non-tradeable, digital-only game, they're free to do so. Just like today. Sony doesn't mandate what the publishers can or can't do in this regard.

Microsoft on the other hand, has implemented multiple systems in the OS itself that the publishers can choose to use. Some of them are mandatory, such as the 24-hour online check. Where Sony is telling publishers: "do whatever you like, we won't stop you", Microsoft is saying "here are our nifty DRM systems. We encourage you to use them".


No I wasn't confused and the article was updated later.
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« Reply #700 on: June 11, 2013, 08:58:53 PM »

Quote from: Soulchilde on June 11, 2013, 08:53:23 PM

Quote from: TiLT on June 11, 2013, 08:32:48 PM

Quote from: Soulchilde on June 11, 2013, 06:48:02 PM


The clarification seems to confuse you, ironically. Tretton just said, though I don't think he realized that he was making it sound confusing, that the PS4 will have the same approach to DRM as the PS3. In other words, publishers are free to implement any draconian DRM scheme they want if they feel like it. Sony won't help them do it though. There's no inbuilt system in the PS4 for the publishers to activate and use. They'll have to make these systems themselves, just like today.

So yeah, if EA wants to make an always-on, non-tradeable, digital-only game, they're free to do so. Just like today. Sony doesn't mandate what the publishers can or can't do in this regard.

Microsoft on the other hand, has implemented multiple systems in the OS itself that the publishers can choose to use. Some of them are mandatory, such as the 24-hour online check. Where Sony is telling publishers: "do whatever you like, we won't stop you", Microsoft is saying "here are our nifty DRM systems. We encourage you to use them".


No I wasn't confused and the article was updated later.

OK, sorry then. My post still stands as an explanation in case anyone else gets confused over the whole thing though. slywink
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« Reply #701 on: June 11, 2013, 09:12:10 PM »

Quote from: TiLT on June 11, 2013, 08:58:53 PM

Quote from: Soulchilde on June 11, 2013, 08:53:23 PM

Quote from: TiLT on June 11, 2013, 08:32:48 PM

Quote from: Soulchilde on June 11, 2013, 06:48:02 PM


The clarification seems to confuse you, ironically. Tretton just said, though I don't think he realized that he was making it sound confusing, that the PS4 will have the same approach to DRM as the PS3. In other words, publishers are free to implement any draconian DRM scheme they want if they feel like it. Sony won't help them do it though. There's no inbuilt system in the PS4 for the publishers to activate and use. They'll have to make these systems themselves, just like today.

So yeah, if EA wants to make an always-on, non-tradeable, digital-only game, they're free to do so. Just like today. Sony doesn't mandate what the publishers can or can't do in this regard.

Microsoft on the other hand, has implemented multiple systems in the OS itself that the publishers can choose to use. Some of them are mandatory, such as the 24-hour online check. Where Sony is telling publishers: "do whatever you like, we won't stop you", Microsoft is saying "here are our nifty DRM systems. We encourage you to use them".


No I wasn't confused and the article was updated later.

OK, sorry then. My post still stands as an explanation in case anyone else gets confused over the whole thing though. slywink

btw, Sony is getting my business for the consumer friendly practice  Tongue
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« Reply #702 on: June 11, 2013, 10:21:05 PM »

Quote from: leo8877 on June 11, 2013, 08:41:45 PM

So now that we all have this preordered, what are the actual launch games?  Is it Killzone forever until E3 2014?

Don't forget Secret Ponchos.  Otherwise, yes.

This GamesRadar article is helpful, too.
« Last Edit: June 11, 2013, 10:23:36 PM by Bullwinkle » Logged

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« Reply #703 on: June 11, 2013, 10:38:30 PM »

http://kotaku.com/how-big-is-the-ps4-let-s-find-out-512677020

video in the link

and then there is this
http://www.gamefront.com/sony-third-party-drm-refers-to-playing-used-games-online-only/

Quote
This morning, there were some apparent cracks in the strong positions Sony staked out at their press conference last night.

During an interview with GameTrailers, Jack Tretton said that, “The DRM decision is going to have to be answered by the third parties, it’s not something we’re going to control, or dictate, or mandate, or implement.” The internet immediately exploded, with many on Twitter accusing Sony of walking back their statements from the presser last night.

Rather than speculate, we went directly to Sony to find out what’s going on. Turns out, it’s a very similar system to what’s in place on the PS3 now. According to Dan Race, Senior Director, Corporate Communications for Sony, Tretton’s statements were referring specifically to playing used games online. He told me,

The Online Pass program for PlayStation first-party games will not continue on PlayStation 4. Similar to PS3, we will not dictate the online used game strategy (the ability to play used games online) of its publishing partners. As announced last night, PS4 will not have any gating restrictions for used disc-based games. When a gamer buys a PS4 disc they have right to use that copy of the game, so they can trade-in the game at retail, sell it to another person, lend it to a friend, or keep it forever.

This is good news for gamers, indeed. In a nutshell, you can buy a used single-player game for the PS4 and play it all you want. If you want to go online with it, you may have to deal with some sort of publisher-determined DRM, be it an Online Pass or whatever.

I think we can put our pitchforks down for now.


so its basically back to how we first thought it was
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« Reply #704 on: June 11, 2013, 10:41:28 PM »

Quote from: Bullwinkle on June 11, 2013, 10:21:05 PM

Don't forget Secret Ponchos.

so that's what that game was.  I saw a glimpse of it but missed the name.
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« Reply #705 on: June 12, 2013, 03:33:34 AM »

Quote from: skystride on June 11, 2013, 04:49:33 PM

Now that Sony won the internet...

Finally, my "Sony won the internet" Google alert brings me back to GamingTrend!

Hey guys, what's going on in this thread?
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« Reply #706 on: June 12, 2013, 03:54:44 AM »

Quote from: TheMissingLink on June 12, 2013, 03:33:34 AM

Quote from: skystride on June 11, 2013, 04:49:33 PM

Now that Sony won the internet...

Finally, my "Sony won the internet" Google alert brings me back to GamingTrend!

Hey guys, what's going on in this thread?

TML is alive!

Depward
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(Does that work?)
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« Reply #707 on: June 12, 2013, 05:09:12 AM »

3D model of the Ps4.
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« Reply #708 on: June 12, 2013, 05:46:06 AM »

Quote from: CeeKay on June 11, 2013, 05:54:24 PM



so.. PS4 _won't_ have 'paid online play'?

(and everything i've read states that Ouya is significantly more 'consumer friendly' than Sony ever has been)
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« Reply #709 on: June 12, 2013, 06:54:40 AM »

Quote from: CeeKay on June 12, 2013, 05:09:12 AM


why do these bastard things never work on my PC???
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« Reply #710 on: June 12, 2013, 06:55:48 AM »

Quote from: TheMissingLink on June 12, 2013, 03:33:34 AM

Quote from: skystride on June 11, 2013, 04:49:33 PM

Now that Sony won the internet...

Finally, my "Sony won the internet" Google alert brings me back to GamingTrend!

Hey guys, what's going on in this thread?

 icon_eek

wow,welcome back TML!!!

so that was the secret phrase to get you back..if only we had known earlier
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« Reply #711 on: June 12, 2013, 10:50:59 AM »

 ninja
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hmm...


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« Reply #712 on: June 12, 2013, 01:48:17 PM »

Quote from: hitbyambulance on June 12, 2013, 05:46:06 AM


so.. PS4 _won't_ have 'paid online play'?


Pretty sure it's $5/month if you want to play online multiplayer on the PS4.
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« Reply #713 on: June 12, 2013, 01:54:07 PM »

Quote from: hitbyambulance on June 12, 2013, 05:46:06 AM

(and everything i've read states that Ouya is significantly more 'consumer friendly' than Sony ever has been)

The problem there is that the Ouya is overly publisher-unfriendly (not in how they approach them, but in the kinds of protection the publisher can put in place to secure their products). This makes it an unattractive option for the publishers. There has to be a balance between customers on one side (for obvious reasons. You can't sell anything without customers) and publishers on the other (it doesn't matter how many customers you have if you haven't got anything to sell). Sony has found a fine balance between these two, appealing to both without alienating either.
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« Reply #714 on: June 12, 2013, 02:00:29 PM »

Quote from: wonderpug on June 12, 2013, 01:48:17 PM

Quote from: hitbyambulance on June 12, 2013, 05:46:06 AM


so.. PS4 _won't_ have 'paid online play'?


Pretty sure it's $5/month if you want to play online multiplayer on the PS4.

It seems like it's going to be a bit more complex than that.  Typically, that's going to be correct.  Based on interviews it seems they might make an exception for certain free to play games, so Plus won't be a requirement.  Also based on their rhetoric in regards to why Netflix etc aren't behind a paywall, I would not be surprised if Elder Scrolls Online or any other subscription based MMO does not require plus to be played online.
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« Reply #715 on: June 12, 2013, 02:27:32 PM »

If you didn't preorder at amazon already, looks like you are out for launch:

Product Alert
The standard version of the PlayStation 4 is identical to the Launch Edition. Due to high demand, we cannot guarantee Release-Date Delivery on the standard version of the PlayStation 4. We will deliver the standard version of PlayStation 4 as close to its release date as possible.
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« Reply #716 on: June 12, 2013, 03:00:33 PM »

Wait, does the launch edition have premium packaging?
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« Reply #717 on: June 12, 2013, 03:14:44 PM »

Quote from: forgeforsaken on June 12, 2013, 02:00:29 PM

It seems like it's going to be a bit more complex than that.  Typically, that's going to be correct.  Based on interviews it seems they might make an exception for certain free to play games, so Plus won't be a requirement.  Also based on their rhetoric in regards to why Netflix etc aren't behind a paywall, I would not be surprised if Elder Scrolls Online or any other subscription based MMO does not require plus to be played online.

That makes a lot of sense. So,presumably for something like Warframe, you wouldn't have to have PS+.
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« Reply #718 on: June 12, 2013, 03:19:15 PM »

Quote from: CeeKay on June 12, 2013, 03:00:33 PM

Wait, does the launch edition have premium packaging?

Well, looking at Amazon both the Day One XB1 and Launch PS4 are sold out, but they are still selling regular editions.   MS discussed their Day One system, but I haven't heard anything from Sony about a Special Launch SKU for the PS4.  Probably Launch is just there initial stock they are allocated
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« Reply #719 on: June 12, 2013, 03:34:14 PM »

PS4 is pretty small relatively.  Not Wii sized, but that would be crazy.

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