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Author Topic: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition  (Read 11138 times)
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EddieA
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« Reply #200 on: May 14, 2014, 09:34:34 PM »

You could easily make back the $170 by putting those lockpicks to use  ninja
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EddieA
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« Reply #201 on: July 22, 2014, 10:24:58 PM »

The game has been delayed until November 18 crybaby
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Turtle
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« Reply #202 on: July 23, 2014, 12:57:15 AM »

Eh, it's one more month, and moves it out of the SUPER GAME MONTH OCTOBER! Big games like RPGs can always use more time for polishing.
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Turtle
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« Reply #203 on: August 14, 2014, 04:47:34 AM »

Newest trailer shows some returning characters:

Spoiler for Hiden:
Hawke from DA2 is in the game, finally, one of the protagonists from a prior game shows up. The person next to her was confirmed not to be The Warden. However, because the game has so many choices that carry over from DA1 and DA2, and all their expansions, your Hawke can be different, and the default canon is that The Warden died in DA1.

https://www.youtube.com/watch?v=yHeWOQvVRd8#t=95
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EddieA
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« Reply #204 on: August 14, 2014, 12:51:06 PM »

Here's a new gameplay video from Gamescom.
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Soulchilde
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« Reply #205 on: August 14, 2014, 01:29:22 PM »

Man I want to believe...   Reviews first before I buy, but the tactical view looks good
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farley2k
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« Reply #206 on: August 14, 2014, 04:26:35 PM »

Just wow.  I really hope this lives up to the hype.

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Turtle
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« Reply #207 on: August 15, 2014, 09:37:43 PM »

I think I'm over the line to buy now. Talk on podcasts I listen to say they've fixed the problems of DA2 and all the media seems to confirm it.

It really looks like they took time with it, heck, they literally took a lot more time with it since DA2 was released in 2011, so it's been over 3 years since the rushed DA2 was out. And I even though DA2 had many redeeming qualities despite the usual grievances.
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EddieA
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« Reply #208 on: August 26, 2014, 10:22:25 PM »

The game's multiplayer mode has been revealed - FAQ here.  It kind of sounds like a mix of ME3's multiplayer and something along the lines of Diablo 3's rift system.  Thankfully, the SP and MP modes are completely separate this time and won't have any effect on each other.
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Turtle
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« Reply #209 on: August 26, 2014, 11:46:33 PM »

Considering how good ME3's multiplayer co-op was, despite the stupid half baked (and money grabbing) tie in to the single player campaign, I'm more than willing to give DA2's MP a shot.

I still like the concept of being the grunts on the ground doing all the behind the scenes fighting. Someone has to slog through 90% of the other darkspawn that the hero doesn't get to. Although, I think DA2's Hawke probably depopulated entire cities of bad guys considering how much respawning there was in that game. I hope that this mode doesn't just feel like that.
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Knightshade Dragon
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« Reply #210 on: August 27, 2014, 06:36:51 PM »

I put together a writeup on my thoughts on the road to release for Dragon Age: Inquisition and why it's the most ambitious, and thus most dangerous, game that Bioware has ever made.  hit the front page and you'll spot the sweet banner Mike put together, but here's an easy link:

http://gamingtrend.com/2014/08/27/dragon-age-inquisition-biowares-ambitious-dangerous-game-yet/

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« Reply #211 on: August 27, 2014, 07:00:59 PM »

I can't wait.  Of course I know the odds of my finishing it are almost none but I expect to love the first 5-10 hours....perhaps over and over again!  smile
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« Reply #212 on: August 28, 2014, 05:04:53 PM »

I'm IN for Dragon Age! Umm...that is, I'm IN for BoxSet 3 of the tabletop RPG. With the outrageously long delays in it's release, I'd already moved my Dragon Age campaign to a fan-made adaptation for another RPG system, which has run very well. The BoxSet 3 PDF's released a few weeks ago though -print copy releases this week- and they're getting very good buzz. That got me to push the button today for the print edition. The way I see it, even if I'm not sold on the system after what's added by the level 11-20 content, I can always use the fluff and adapt the expanded bestiary to my current campaign.

I like most of what I've read & seen about DAI so far, but I'm still holding on a wait-&-see approach to it. I've read that David Gaider has had much greater involvement with it, so that's keeping me optimistic. I have to say I'm not the slightest bit interested in the Inquisitor edition though, despite really enjoying the setting. Other than the journal and cloth map, that bundle just looks like a collection of cheap toys for a hefty price tag.
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farley2k
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« Reply #213 on: August 29, 2014, 04:20:34 PM »

I was overcome with something last night and I pre-ordered this on the PS4 while I was getting Destiny.  I hope it is good.
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« Reply #214 on: August 29, 2014, 05:04:34 PM »

I know I'm slightly unreasonable for it, but I'm still disgruntled that Inquisition requires Windows 7 or 8, whereas the previous Dragon Age games ran on XP and Vista (I run Vista 64 Pro, and other than Inquisition, have no reason yet to pay the Microsoft Tax and upgrade).

I'd be curious to know what they upgraded with Inquisition's engine that requires Windows 7 or higher, because the Frostbite engine runs fine on Vista to my knowledge (and meets the requirements for the most recent Frostbite-driven game, Battlefield 4).
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« Reply #215 on: August 29, 2014, 05:15:59 PM »

Quote from: Farscry on August 29, 2014, 05:04:34 PM

I know I'm slightly unreasonable for it, but I'm still disgruntled that Inquisition requires Windows 7 or 8, whereas the previous Dragon Age games ran on XP and Vista (I run Vista 64 Pro, and other than Inquisition, have no reason yet to pay the Microsoft Tax and upgrade).

I'd be curious to know what they upgraded with Inquisition's engine that requires Windows 7 or higher, because the Frostbite engine runs fine on Vista to my knowledge (and meets the requirements for the most recent Frostbite-driven game, Battlefield 4).

It's because Windows XP is 32-bit (let's just pretend the 64-bit version doesn't exist. It's so useless it might as well not), and games are now being made for the new generation of consoles that no longer operates within the limits of XP. The reason they're not supporting XP is because it would hold them back, and in a very significant way too.

XP is dead, and good riddance.
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Farscry
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« Reply #216 on: August 29, 2014, 07:32:41 PM »

I could understand that if the game was PS4/XBO/PC exclusive and potentially requiring OS architecture that's thus unsupported by pre-7 versions of Windows, but it's coming out for the 360/PS3 as well. Since I doubt they're running a completely difference engine on the 360/PS3, the Windows 7 requirement smacks of pure marketing.

Again, I know I'm being slightly unreasonable. But I suspect EA is too.

Edit: To better express my point, while Windows 7 has a lot of nice updates over Vista, my issue (and the reason I haven't felt it worthwhile to upgrade from 64-bit Vista) is that architecturally, everything I can find points to 7 being mostly identical to Vista, in particular with regards to single-application usage.

Most of the improvements to 7's memory management involve how it handles registry mapping and how it split the system cache, paged pool, and system code into three separate managed caches. These changes have marginal - if any - impact on coding a self-contained process such as a game. Pretty much all the other kernel changes appear to be dealing with processor management, scalability, heap management, etc - basically, internal OS stuff that wouldn't really impact a game process (even a multi-threaded process).
« Last Edit: August 29, 2014, 07:54:05 PM by Farscry » Logged

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EddieA
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« Reply #217 on: August 30, 2014, 09:16:23 AM »

Here's a look at Dragon Age Keep.
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« Reply #218 on: September 30, 2014, 03:36:35 PM »

This is a fun, long video showing a lot of the game.  If you are interested in the game you should watch it.  Well worth the time.

http://www.twitch.tv/bioware/b/573285688

I can't wait.
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Turtle
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« Reply #219 on: October 01, 2014, 12:42:49 AM »

Hey, cheese wheels have returned! Tongue

Liking what I see.

Lot's of improvements from DAO without the rushed development of DA2.

I especially like what I see with the crafting, how everything, even the DLC or pre-order armors comes with a schematic, so you can upgrade/recreate armors that you like the look of.
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EddieA
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« Reply #220 on: October 03, 2014, 08:22:43 AM »

Here's the Crafting and Customization trailer.
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« Reply #221 on: October 03, 2014, 04:20:36 PM »

Still totally waiting until after release to even think about getting this to see if it holds up past all the reviews.
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Turtle
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« Reply #222 on: October 04, 2014, 05:11:27 AM »

Yeah, I know I'll buy this at some point, however, I'm waiting on reviews to determine when.

I absolutely will not pre-order, no matter how much they offer, or hold back, as DLC.

To be frank, they burned us with DA2, and I even liked DA2.

At this point I've decided that if the game is good and survives post-release reviews, I will buy it, and gladly pay extra for any DLC to reward the devs and publisher for taking the time to make a good game. Otherwise, if they try to pull another DA2, I'm not out any money.

It also helps that I have extra bioware points that were meant for DA2/ME3 DLC, but both let me down by the end.

edit: Another good bit of info. Pre-orders aren't holding a follower hostage anymore. I looked around and it seems that they aren't holding back a character only for pre-orders. Although, there's still unannounced content only for deluxe edition buyers, and that might actually be the follower they hold back from the game.
« Last Edit: October 04, 2014, 05:23:23 AM by Turtle » Logged
EddieA
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« Reply #223 on: October 04, 2014, 01:40:31 PM »

Quote from: Turtle on October 04, 2014, 05:11:27 AM

edit: Another good bit of info. Pre-orders aren't holding a follower hostage anymore. I looked around and it seems that they aren't holding back a character only for pre-orders. Although, there's still unannounced content only for deluxe edition buyers, and that might actually be the follower they hold back from the game.

Bioware has said that the companions are all integral to the game, so there won't be any DLC companions.
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« Reply #224 on: October 14, 2014, 09:08:29 PM »

A nice walk through video of the game.  I hope this is what Ron's will be like

http://youtu.be/URUMNR2tKyE

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Turtle
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« Reply #225 on: October 14, 2014, 10:29:13 PM »

I'd love to see them, after Inquisition, do another game similar in scope as DA2, but done right. A smaller narrative focused more on a local or personal conflict, but with all the things they've learned to do, and not to do, from Inquisition.
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« Reply #226 on: October 15, 2014, 12:22:21 AM »

What are you all doing for pre-orders if you are going PC?

I almost pulled the trigger doing it direct from EA/Origin, but I had some memory (can't remember specifically what) that people didn't do well with their ordering system in the past.  But...  I couldn't find digital downloads for the Deluxe Edition elsewhere. 
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« Reply #227 on: October 15, 2014, 01:48:54 AM »

The deluxe edition is just a few more DLC items, not really worth it. Just get the standard edition.
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EddieA
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« Reply #228 on: October 15, 2014, 02:42:17 AM »

Quote from: rittchard on October 15, 2014, 12:22:21 AM

What are you all doing for pre-orders if you are going PC?

I almost pulled the trigger doing it direct from EA/Origin, but I had some memory (can't remember specifically what) that people didn't do well with their ordering system in the past.  But...  I couldn't find digital downloads for the Deluxe Edition elsewhere. 

Greenman Gaming has the regular edition and if their 25% coupon code works for it, that would bring it down to $45.
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EddieA
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« Reply #229 on: October 15, 2014, 03:04:52 AM »

Hero of Thedas trailer  drool
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« Reply #230 on: October 17, 2014, 08:04:53 PM »

Lots of PC customization information.  I really hope Disable Gore (22:55) is in the console version.  I know my kids will enjoy watching me play so I would love to be able to turn this off


http://youtu.be/xtF8z3YSbHg

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« Reply #231 on: October 17, 2014, 11:09:40 PM »

One thing I really like is the duality of this. I like how they're at least trying to develop for two different types of player control.

There are people on these boards to prefer controlling one character, and not touching the other characters. The game deliberately has options for them.

Likewise, some want more party control similar to classic games. The game has options for them too.

Whether they can make it work remains to be seen, but overall I like the fact that they're trying.

DA2 may have failed a bit on that, but
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« Reply #232 on: October 19, 2014, 11:05:23 AM »

Quote from: farley2k on October 17, 2014, 08:04:53 PM

Lots of PC customization information.  I really hope Disable Gore (22:55) is in the console version.  I know my kids will enjoy watching me play so I would love to be able to turn this off


http://youtu.be/xtF8z3YSbHg



That option only disables the display of blood splatters on your characters after battles.
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« Reply #233 on: October 19, 2014, 02:30:36 PM »

Quote from: EddieA on October 19, 2014, 11:05:23 AM

Quote from: farley2k on October 17, 2014, 08:04:53 PM

Lots of PC customization information.  I really hope Disable Gore (22:55) is in the console version.  I know my kids will enjoy watching me play so I would love to be able to turn this off

http://youtu.be/xtF8z3YSbHg

That option only disables the display of blood splatters on your characters after battles.

Right, not all gore but specifically "persistent gore".
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« Reply #234 on: October 21, 2014, 08:12:55 PM »

Better than nothing. I guess.


Oh and I have been binge watching on the Bioware twitch channel.  Anyone interested should check it out.  Lots of videos.  Stuff specific to the PS4 which I am going to play on, stuff with more strategic combat, stuff about the keep.  Lots and lots of good stuff.


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