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Author Topic: [PC/XB1/360/Ps3/Ps4] Middle-earth: Shadow of Mordor  (Read 11491 times)
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Caine
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« Reply #240 on: November 06, 2014, 06:26:15 PM »

Outcast shouldn't take too long if you just want to assault the guards and skip the optional objectives.  Weapon missions take longer as you often have rigid fail conditions which can wreck an attempt. 
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TiLT
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« Reply #241 on: November 06, 2014, 06:28:53 PM »

Quote from: Caine on November 06, 2014, 05:18:50 PM

I've got to try these two methods:  leave the berserker for last, then throw him into a fire, hit the R3+L3 to do the unlimited executions, then hit him.  Try the fire pit in a stronghold after letting the alarm go off for a target rich environment.

No need for that. Build up a combo in a battle where a berserker is involved, but try to avoid hitting him if possible. Once the combo is ready, simply shoot a fire arrow at the berserker, and without stopping focus mode, move up to him and start the execution. The italicized text is the important part, and the one that makes this much, much easier than any other solution I've seen. I struggled with this trophy too, but once I tried this particular method, I did it on my first attempt.
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Glycerine
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« Reply #242 on: November 06, 2014, 07:03:10 PM »

Thanks Caine, the outcast missions sound doable but not so sure about the others.

For the berserker trophy I got a few chasing me, went straight for an exploding barrel and shot it while surrounded.  The trick was killing one with melee attacks before he burned to death.  Had to try it a few times before it worked though.
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Caine
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« Reply #243 on: November 06, 2014, 11:20:46 PM »

Not sure what changed this time, but first group I hit had 2 of them and I managed to get the trophy off the second after stunning the grunt up to level 5 and doing exactly what I did yesterday.  Fire arrow, execution, trophy. 

10 minutes or so later, beat the game and got the plat.  This is one of the few games where going for all of the trophies was fun and aside from the 2 hours I played yesterday, enhanced the game with all of the side objectives.

Spoiler for "About the ending":
We need to forge a new ring.  I guess that means we can look forward to a sequel?
 
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Crawley
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« Reply #244 on: November 08, 2014, 03:41:28 PM »

Finished this one up today finally. Really great game.

I actually hadn't realized till the last six or so hours that when I dominate Orc captains I can go back, grab them, and command them to try and kill other Orc Captains to move in to their positions. Also didn't realize the best way to take on the Warchiefs was to first hunt down their captains SEPERATLY from the missions where you take on the Warchief. Those two things made a world of difference near the end. Lots of fun.

So looking forward to the next game in the series. They started something very good here.

Oh, and finished up at an even 25hrs which was just fine for this game.

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Glycerine
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« Reply #245 on: November 09, 2014, 11:12:57 AM »

Finally grabbed the platinum trophy last night.  First time I've ever got 100% in any game on any system.  Probably will trade it in for credit on Unity, doubt I'll bother with the season pass or a second play through.
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Gratch
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« Reply #246 on: November 09, 2014, 08:02:43 PM »

So I gave this another shot this weekend, and it has finally started to click.  While I still find myself frustrated as hell at times, I'm having far more fun than I was expecting.  A couple stupid questions:

1.  How do I tell my what my Power level is?  The Captains I'm fighting are anywhere from Power level 5 to Power level 20, but I have no idea how that compares with my level. 
2.  There's one Boss that has killed me multiple times, and has gotten promoted through a number of other events.  I've run across him a couple times in the field now, and he's to the point where he can kill me with one shot (and did so twice in the last hour).  Am I just better off running like hell every time I see him until I get stronger?  Or have I created an unstoppable monster because he's killed me so many times?
3.  I may have asked this before (apologies if so), but what are the "must have" skills?  I have 5-6 skill points saved up because wanted to get some of the skills at the next level, but I can't decide which is the best route to go.

Glad I tried this again, I was about *this* close to trading it in on Friday.   thumbsup
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« Reply #247 on: November 09, 2014, 08:30:53 PM »

Just traded mine in this morning, got 30 bucks for it which I thought wasn't bad.

1.  As far as I can tell there does not seem to be a way to tell Talion's level.  I think it's mainly there as a general difficulty rating.  The higher the level, the more immunities and buffs your enemy will have.  I think 20 is the max but not sure.

2.  I had the exact same thing happen to me when I started.  I would just leave him be for now and go do story missions.  Some key abilities are locked until you compete certain ones.

3.  I would go for Execution, Impact, Wraith Stun, Detonate, and Critical Strike to start.  For later Vault Stun, Blademaster, Resilience, and Critical Strike II are all must haves.
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Autistic Angel
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« Reply #248 on: November 09, 2014, 09:19:58 PM »

Quote from: Gratch on November 09, 2014, 08:02:43 PM

So I gave this another shot this weekend, and it has finally started to click.  While I still find myself frustrated as hell at times, I'm having far more fun than I was expecting.  A couple stupid questions:

1.  How do I tell my what my Power level is?  The Captains I'm fighting are anywhere from Power level 5 to Power level 20, but I have no idea how that compares with my level. 


Talion doesn't really have a Power Level of his own.  The closest equivalent would probably be the number of skill points you've put into his trees, except that doesn't take into account the upgrades you've purchased for his weapons or the runes you've equipped.

It's also important to remember that an enemy with a high Power Level isn't necessarily harder to beat.  A captain with a weakness for stealth attacks can be slain in one hit whether he's rated as a 5 or a 15, but the higher his level is, the more carefully you'll need to plan your approach.


Quote from: Gratch on November 09, 2014, 08:02:43 PM

2.  There's one Boss that has killed me multiple times, and has gotten promoted through a number of other events.  I've run across him a couple times in the field now, and he's to the point where he can kill me with one shot (and did so twice in the last hour).  Am I just better off running like hell every time I see him until I get stronger?  Or have I created an unstoppable monster because he's killed me so many times?


An uruk named Brogg the Skinless must have killed Talion seven or eight times in my game, catapulting him from a rank-and-file grunt to an elite body guard for one of the warchiefs.  He had the most unnerving habit of showing up at all the worst times.  I turned tail and elf-sped my way to safety on more than one occasion -- a cowardice Brogg just *loved* to taunt me about -- and believe me: it made it all the more satisfying when I finally took him down.

No one is unkillable.  If you can't take your nemesis now, keep your distance and train for a while until you're ready.  Then pick the fight on your own terms, when you can leverage his fears and weaknesses against him.


Quote from: Gratch on November 09, 2014, 08:02:43 PM

3.  I may have asked this before (apologies if so), but what are the "must have" skills?  I have 5-6 skill points saved up because wanted to get some of the skills at the next level, but I can't decide which is the best route to go.


You'll almost certainly have every skill unlocked by the end of the game, so I highly recommend spending your skill points and Mirian on attribute upgrades as soon as possible.  Don't forget to "sell" lower-level runes for extra Mirian as you unlock higher level versions, too -- there's no value to keeping a Level 7 "Rain of Arrows" rune if you also have a Level 14 version.

I thought all of the skills were useful throughout the game.  A few that stood out to me were:

- the dodge-stun, allowing Talion to automatically daze an enemy when he rolls over them.  This removes them from combat for a few seconds, can easily be chained across multiple enemies in a row, and sets them up for a flurry attack that adds several hits to your combo meter.

- combo multiplier skills, including the ones that double / triple the benefit of critical hits, and the one that lowers the threshold for special attacks from x8 to x5.  All of these allow you to perform executions, group stuns, and fire arrow attacks more frequently.

- the fire arrow, which turns out to be an invaluable ability for incinerating large crowds of enemies with exploding camp fires.  It's also super useful when facing captains with a fear of fire.

- shadow step and shadow kill, which teleport Talion to any enemy he can see.  You'll be amazed at how much faster stealthy infiltrations are when you can blip from one tower to the next before the guard's corpses hit the floor.

- finally, any abilities that increase your store of elf shot, lengthen your focus timer, or give you new ways to regenerate those resources are worth checking out.  I feel like a lot of people underestimate the potency of Mordor's ranged combat in the middle of a brawl, but stopping time and instantly slaying eight guys turns out to be a great way to win a fight. thumbsup

-Autistic Angel
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Gratch
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« Reply #249 on: November 10, 2014, 05:02:34 AM »

Helpful info, thanks.  I still alternate between frustrated as hell and utter amazement with this game.  I really struggle to kill enemy captains, especially when there's a big mob around at the same time.  This leads to lots of deaths and subsequent promotions that just make the game harder.  Stealth kills on Captains also causes me to tear my hair out.  I've had at least 4-5 lined up perfectly, and when I hit the button to land the blow, it decides to kill the guy next to the Captain instead of the actual Captain.  Frustrating.

That said, moments like these more than make up for it.

-  Took down my first Warchief tonight during the story mission (Mogg the Other Twin, I think).  Battling him on a platform in the middle of what must have been at least 30 orcs.  Backflipping, dodging, and parrying like crazy, all while slowly chipping away at his health.  Just as my own HP went into critical, I landed the final blow...which sent the entire mob of Uruks running in terror and restored me to 100% health.  I literally jumped out of my chair with an audible "YES!!!" when he finally went down.

-  Had a Captain who had been terrorizing me for hours, I think his name was Tumuk.   He'd always show up at bad times, and I could never quite managed to take him down.  I saw that he was doing one of those "Duel" events with another low level Captain.   The duel starts, and I take out his opposing Captain with a quick headshot.  Tumuk, thinking he'd won, goes strolling off with his posse in tow.  I stealthily pick off his entourage one by one as they cross the bridge, and I sneak up on him to land the killing strike...forgetting (of course) to check his intel to see if he was immune to stealth or not.  Turns out that he was immune, so a large battle ensues.  I'm frantically fighting off the growing mob along with Tumuk when I decide to check his intel.  Turns out he takes damage from explosions, and...oh look...there's a campfire about 50 yards away.  I break out of combat and sprint to the fire, with now a huge line of baddies behinds me.  I run past the fire just enough to get them all around it, then turn around and shoot a Focus shot straight into the flames.  Boom goes the dynamite, the boss is down to about 1/4 health, and I was able to finish him off pretty easily.

As a crusty old jaded gamer, those "this is why I still love gaming" moments are much harder to come by these days.  I've experienced a bunch with this game just in the first 10 hours, which is pretty impressive.  smile
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Caine
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Re:
« Reply #250 on: November 10, 2014, 06:37:23 AM »

That urge that you get to go and hunt one of them down for revenge instead of focusing on the main quest or improving yourself in a more efficient way is what makes this game so great. 

One aspect of the nemesis system that can work to your favor, even early on.  Death threat one who has killed you and also has an exploitable weakness, then hunt him and you'll get a better rune.  You can let him rank up a few times, but it can backfire if he eliminates those weaknesses when he levels.

Also, wraith stun is your friend. No matter what their strengths are, you can keep them locked up and whittle their health down.
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Glycerine
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« Reply #251 on: November 10, 2014, 11:27:29 AM »

If you start to take damage and your health is low, just keep rolling until you are out of combat and then start running while you check the minimap for any nearby herbs. There's always something close, you just have to find it and get there. One thing that really confuses the AI is climbing over structures, so that's what I would usually do. Climb over and around several different buildings, after that the orcs are usually confused enough that you have a little time to heal up.
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