Very interested in seeing where this goes.
If you're a "Star Trek" fan then surely you have fantasized about wiling away your time in a Holodeck -- a virtual world that seems just as real as the real world (only much better ... except, of course, when there's a malfunction).
If this sci-fi fantasy sounds familiar, then good news: That futuristic day may not be as far off as you thought. Meet Project Holodeck, a project under way at the University of Southern California's Viterbi School of Engineering and School of Cinematic Arts that aims to deliver just what its name suggests: a fully immersive virtual reality gaming environment that comes "as close the the proverbial 'holodeck' as is technologically possible today."
According to the project's web page, the plan is to create the first virtual reality play space using inexpensive hardware so it will be (more or less) affordable for average consumers.
To create the sense of being completely surrounded by a virtual world, the Holodeck system uses the Oculus Rift head-mounted display (created by Palmer Luckey and shown off by gaming legend John Carmack at this year's Electronic Entertainment Expo) for visual feedback, the Playstation Move optical system for head tracking and the Razer Hydra magnetic system for body tracking. And, of course, there is some sophisticated software pulling it all together.
"When combined, these systems allow us to create a realistic 3-D space that the user can freely move around in and interact with," explains the project's system page.
http://www.ingame.msnbc.msn.com/technology/ingame/project-holodeck-beams-virtual-reality-gaming-908053