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Author Topic: Oblivion:Did they do anything about the leveling?  (Read 743 times)
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marcusjm
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« on: February 06, 2009, 03:06:56 PM »

I first bought the original Oblivion for my previous 360,then when I sold the console (due to moving), I bought
the game on PC. I thought the mods to fix leveling really improved the game but, I still thought the immersion
factor was much higher when playing in front of a bigger tv, was higher.

My question is this. Did the expansion packs adjust this at all? Just considering buying the GOTY edition with all of them.
« Last Edit: February 06, 2009, 03:09:13 PM by marcusjm » Logged

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wonderpug
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hmm...


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« Reply #1 on: February 06, 2009, 03:15:15 PM »

Plug your computer into your TV.
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marcusjm
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« Reply #2 on: February 06, 2009, 03:18:48 PM »

Unfortunatelly the laptop I use now is too weak for it (well to play with any quality).

Maybe I should just get Fallout3 (which I also own for PC but it crashes all the time).
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« Reply #3 on: February 06, 2009, 03:20:10 PM »

By "leveling system", are you referring to the increase in combat difficulty relative to your character's leveling up?

If so, I'm not sure that this was really "fixed" in the console version, but you're able to adjust the overall difficulty slider and once I did that the game went back to being fun again.  It's more a manual "fix", but it at least works.  
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marcusjm
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« Reply #4 on: February 06, 2009, 03:23:06 PM »

Ok but did the addons adjust the vanilla game in any other way? I certainly would like to try the Shivering Isles quest.

Did you max out the difficulty or minimize it?
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wonderpug
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hmm...


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« Reply #5 on: February 06, 2009, 03:23:17 PM »

If you're looking for living room TV immersion and a better Bethesda enemy scaling system, can't go wrong with Fallout 3.
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marcusjm
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« Reply #6 on: February 06, 2009, 03:25:51 PM »

So it wouldn't be worth it just for Shivering Islands?

Ok, Fallout3 it is then smile.
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« Reply #7 on: February 06, 2009, 03:53:12 PM »

I started playing vanilla Oblivion/w Shivering Isle on the PC and I can confirm they didn't change the leveling on it.  everything still levels up with you.  Fallout 3 is a good choice, I forget if they put leveling in it, but I was able to take down super mutants at level 2 (VATS FTW!) and get some good gear from them so the parts of the game I played felt pretty easy.
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PeteRock
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« Reply #8 on: February 06, 2009, 04:47:05 PM »

Quote from: marcusjm on February 06, 2009, 03:25:51 PM

So it wouldn't be worth it just for Shivering Islands?

Ok, Fallout3 it is then smile.

I'd say that Fallout 3 is a better game, anyway.  Oblivion was fun, but even in the limited time I spent with Fallout 3 so far (still struggling through my existing backlog), I saw just how innovative the combat really was and just the introductory story tidbits were already enough to make me want to see this game through to the end.  Of the two, I'd suggest Fallout 3 over Oblivion. 
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wonderpug
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hmm...


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« Reply #9 on: February 06, 2009, 04:58:55 PM »

It is kind of funny that a barren post-apocalyptic wasteland feels more fleshed out than the thriving multi-city medieval capitol province.

Hey, they're both capitols!  Never made that connection.
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marcusjm
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« Reply #10 on: February 06, 2009, 05:02:48 PM »

From what I have seen in the PC version I agree, but there are alot of dungeons I never
got around to explore in Oblivion. I finished the main campaign though and I thought it was much better
than some claimed. I also tried the assassin path but it was so so.

But I still don't get this. How is it possible to have all those community games(where many suck) and not
allow for user made mods? I would say that mods have a lesser impact on security than any user made games.
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« Reply #11 on: February 06, 2009, 05:07:54 PM »

Quote from: marcusjm on February 06, 2009, 05:02:48 PM

From what I have seen in the PC version I agree, but there are alot of dungeons I never
got around to explore in Oblivion. I finished the main campaign though and I thought it was much better
than some claimed. I also tried the assassin path but it was so so.

I was in the other camp, finding all of the secondary quests to be far more compelling than the primary quest.  I finished every single side quest in the game before finally getting back to the primary quest, and when I was forced to visit Oblivion gates even after closing so many during my travels I just wanted the game to finally end.  I thought the Thieves' Guild was rather interesting.

I wouldn't worry too much about not exploring all of the dungeons.  I explored too many.  And that initial "wow, look how many underground places there are for me to explore and plunder" excitement eventually subsided as I got burned out on seeing so many similar locales.
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« Reply #12 on: February 06, 2009, 05:19:52 PM »

both great games,and i start Morrowind this weekend!!!!

(didnt have any problems with the 360 version of Oblivion)
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« Reply #13 on: February 06, 2009, 05:22:01 PM »

that's it.  after I finish KotOR this weekend I'm finally completing Oblivion.
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« Reply #14 on: February 06, 2009, 05:36:50 PM »

Quote from: wonderpug on February 06, 2009, 03:23:17 PM

If you're looking for living room TV immersion and a better Bethesda enemy scaling system, can't go wrong with Fallout 3.

Very true, considering FO3 is nothing more than a glorified post-apocalyptic mod for Oblivion.     icon_razz

/runs
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