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Author Topic: Ninja Gaiden Black on the 360  (Read 1424 times)
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angrycoder
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« on: March 11, 2006, 04:50:27 PM »

How does Ninja Gaiden Black play on the 360? I thought i remembered hearing some initial reports of low framerates and bugs when the 360 first shipped.

Is the game playable now?
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Destructor
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« Reply #1 on: March 11, 2006, 10:48:22 PM »

Unplayable. The game goes from normal framerate to 'dear lord the world is running like you have a rapid fire pause button' to normal again with no warning or reason whatsoever.

In a game that requires perfect timing, you have none of that thanks to poor emulation issues.
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Jarrodhk
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« Reply #2 on: March 11, 2006, 11:02:59 PM »

Quote from: "Destructor"
Unplayable. The game goes from normal framerate to 'dear lord the world is running like you have a rapid fire pause button' to normal again with no warning or reason whatsoever.

In a game that requires perfect timing, you have none of that thanks to poor emulation issues.


Seconded.  Quickest way to lose any enjoyment in a superfast paced game like Ninja Gaiden is to have uneven framerates.
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« Reply #3 on: March 12, 2006, 12:10:48 AM »

Thirded???

Horrible and unplayable but looks fantastic. (Sigh)
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Canuck
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« Reply #4 on: March 12, 2006, 12:20:50 AM »

-1 for backwards compatibility through emulation?
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Knightshade Dragon
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« Reply #5 on: March 12, 2006, 12:46:01 AM »

Quote from: "Canuck"
-1 for backwards compatibility through emulation?


Kinda pathetic when you think about how much power there is in the 360 ya know?
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« Reply #6 on: March 12, 2006, 01:17:00 AM »

Quote from: "Knightshade Dragon"
Quote from: "Canuck"
-1 for backwards compatibility through emulation?


Kinda pathetic when you think about how much power there is in the 360 ya know?


But not unexpected considering how much ego is in Microsoft. slywink
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Destructor
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« Reply #7 on: March 12, 2006, 02:12:38 AM »

Quote from: "Knightshade Dragon"
Quote from: "Canuck"
-1 for backwards compatibility through emulation?

Kinda pathetic when you think about how much power there is in the 360 ya know?

Lots of power, yes, but the brute force method (which is pretty much what they're doing thanks to the completely console designs and video cards) only goes so far. Anybody remember the beefy PC you needed (for the time) to properly emulate the 4mhz SNES?
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angrycoder
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« Reply #8 on: March 12, 2006, 02:49:18 AM »

bummer thanks for the info.
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Dimmona
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« Reply #9 on: March 12, 2006, 04:58:36 AM »

Is this problem only with Ninja Gaiden Black?  Or does the original Ninja Gaiden have the same issues?
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Destructor
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« Reply #10 on: March 12, 2006, 05:23:55 AM »

Quote from: "Dimmona"
Is this problem only with Ninja Gaiden Black?  Or does the original Ninja Gaiden have the same issues?

If you play either title on the standard Xbox, they play flawlessly.

If you play either title on the 360, they play like crap.

Which is unfortunate (for the 360), as I'd love to play NGB on it. Something about the controller just seems better than the standard Xbox one.
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Scoop20906
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« Reply #11 on: March 30, 2006, 02:08:59 PM »

Looks like the new backward compatibility update has an update for Ninja Gaiden but only three new games on the list.

I hope then they spent that time fixing the slowdown problem. I will check it out tonight when I get home. Can't wait!!
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Bullwinkle
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« Reply #12 on: March 30, 2006, 03:38:09 PM »

Apparently, they fixed a lot of the problems with previous games (NGB and NG being two of them).  That seems to be the primary focus of this update.  That said, I've been playing the hell out of Battlefront II and Black (which looks really great and plays smooth as glass, btw).  I haven't tried NGB yet because I don't want to play through the first set of levels AGAIN.
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« Reply #13 on: March 30, 2006, 05:04:34 PM »

Quote from: "Bullwinkle"
Apparently, they fixed a lot of the problems with previous games (NGB and NG being two of them).  That seems to be the primary focus of this update.  That said, I've been playing the hell out of Battlefront II and Black (which looks really great and plays smooth as glass, btw).  I haven't tried NGB yet because I don't want to play through the first set of levels AGAIN.

With Black working great, I'll have to go rent it and give it a spin.
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disarm
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« Reply #14 on: April 03, 2006, 03:15:14 AM »

Quote from: "Destructor"
Quote from: "Bullwinkle"
Apparently, they fixed a lot of the problems with previous games (NGB and NG being two of them).  That seems to be the primary focus of this update.  That said, I've been playing the hell out of Battlefront II and Black (which looks really great and plays smooth as glass, btw).  I haven't tried NGB yet because I don't want to play through the first set of levels AGAIN.

With Black working great, I'll have to go rent it and give it a spin.

definitely give it a shot now...picked it up today and have played up through chapter 3 without a single stutter.  it looks like they did a good job of fixing the framerate issues Cool

now if i can just figure out how to stop getting my ass handed to me so badly...damn this is a tough game...
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Jarrodhk
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« Reply #15 on: April 03, 2006, 05:35:17 AM »

If only they would patch in achievements too... :twisted:
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