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Author Topic: Xbox One Discussion  (Read 57408 times)
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YellowKing
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« Reply #1840 on: September 01, 2013, 02:37:47 AM »

Amazon changed their release date from November 30th to November 27th awhile back. This date fits neatly into everything we can guess about when MS would launch.
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« Reply #1841 on: September 02, 2013, 10:45:37 PM »

no external storage support on launch, but with a 500gb hard drive I'm pretty sure I won't have any issues.

I hear actual game support will be patched in sometime in late December slywink
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« Reply #1842 on: September 03, 2013, 03:18:24 PM »

Yes, but what about external fan support?  icon_wink
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« Reply #1843 on: September 04, 2013, 08:38:45 AM »

MS bump up CPU speed for XB1

Quote
Microsoft has revealed that the Xbox One final production hardware features a 9.375 per cent increase to CPU speed, with the eight-core AMD processor now running at 1.75GHz - 150MHz faster than the beta hardware.

The speed bump was revealed by Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft's Interactive Entertainment Business, speaking at the Citi Global Technology Conference.

"We're on track for launch in November," Mehdi revealed. "We'll announce a launch date shortly. We recently just went into full production, so we're now producing en masse Xbox One consoles. We've had real good progress on the system. In fact, we just updated the CPU performance to 1.75GHz on top of the graphics performance improvement, so the system is really going to shine... The games look pretty incredible."

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« Reply #1844 on: September 04, 2013, 10:19:55 AM »

I'll stick this here

Eurogamer


The Xbox 360 will last three more years

Quote
"If you look at 360 that platform lasted for seven to eight years and it's going to go for another three years. It's incredibly profitable now in the tail.

"Some of these things take some time in the launch year in which you invest, and then they they play out over time."

Mehdi also pointed to Xbox Live, the digital subscription-based platform that generates millions for Microsoft, as another on-going revenue stream.

"We've seen our Xbox Live subscription service continue to grow," Mehdi said. "We're up to 48 million members now. We're shipping more games than we've ever done before. Those are things I look to to say, 'hey we can grow not just top line revenue but also profitability.'"

Later, Mehdi said Microsoft will ship over 100 new games for Xbox 360. "We're going to continue to invest in Xbox 360, and the two devices can work in concert. So it's not like the day we ship Xbox One your 360 won't work. We'll continue to support it."

If Xbox 360 does last another three years, Microsoft will phase it out in 2016 - what amounts to an impressive 11-year lifecycle.


That's the problem with an online machine,when you look at consoles like the PS2 and even the NES those things last for years and years being supported...but along comes online and it basically dies at the same point that they pull the online plug(The original Xbox is a good point..still pissed off at that,meant i couldn't play SWBF)

However,11 years if this ends up true,is impressive as the article says..and it's been a good 8 years up to now(although the first half was a bazillion times better than the latter half IMO)
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« Reply #1845 on: September 04, 2013, 11:22:17 AM »

Quote from: Hrothgar on September 03, 2013, 03:18:24 PM

Yes, but what about external fan support?  icon_wink

put it in a freezer.
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« Reply #1846 on: September 04, 2013, 11:22:31 AM »

Quote from: metallicorphan on September 04, 2013, 08:38:45 AM

MS bump up CPU speed for XB1

Quote
Microsoft has revealed that the Xbox One final production hardware features a 9.375 per cent increase to CPU speed, with the eight-core AMD processor now running at 1.75GHz - 150MHz faster than the beta hardware.

The speed bump was revealed by Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft's Interactive Entertainment Business, speaking at the Citi Global Technology Conference.

"We're on track for launch in November," Mehdi revealed. "We'll announce a launch date shortly. We recently just went into full production, so we're now producing en masse Xbox One consoles. We've had real good progress on the system. In fact, we just updated the CPU performance to 1.75GHz on top of the graphics performance improvement, so the system is really going to shine... The games look pretty incredible."


thumbsup
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« Reply #1847 on: September 04, 2013, 11:37:00 AM »

After the red ring fiasco, a late speed bump of the CPU doesn't exactly make me feel good about the thing.
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« Reply #1848 on: September 04, 2013, 01:05:52 PM »

Release date 22nd of November for 13 territories.
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« Reply #1849 on: September 04, 2013, 01:41:18 PM »

Quote from: TiLT on September 04, 2013, 01:05:52 PM


LOL,so damn in the UK,the PS4 and the Xb1 are both launching a week apart..I guess the Xb1 really will have to wait

Hopefully though without any YLOD or RROD,these consoles when bought will be it for 10 years,i supposed thats a decent way of looking at things if money is tight
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« Reply #1850 on: September 04, 2013, 03:10:13 PM »

woohoo!
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« Reply #1851 on: September 04, 2013, 03:16:47 PM »

Quote from: metallicorphan on September 04, 2013, 10:19:55 AM

The Xbox 360 will last three more years.

Not a chance in hell.

The 360, like the PS3, will poof out of existence being supported by anyone in at most a year. I'm giving it 6 months.
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« Reply #1852 on: September 04, 2013, 03:21:02 PM »

Quote from: Destructor on September 04, 2013, 03:16:47 PM

Quote from: metallicorphan on September 04, 2013, 10:19:55 AM

The Xbox 360 will last three more years.

Not a chance in hell.

The 360, like the PS3, will poof out of existence being supported by anyone in at most a year. I'm giving it 6 months.

The huge install base begs to differ. There is still huge money to be made there.
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« Reply #1853 on: September 04, 2013, 03:27:54 PM »

Quote from: Destructor on September 04, 2013, 03:16:47 PM

Quote from: metallicorphan on September 04, 2013, 10:19:55 AM

The Xbox 360 will last three more years.

Not a chance in hell.

The 360, like the PS3, will poof out of existence being supported by anyone in at most a year. I'm giving it 6 months.

Sony is putting out a bunch of AAA PS3 games at the same time as the PS4 launch, I expect them to support the PS3 for a while, they did with the PS2.   I don't have as much faith in regards to MS, but I think that 3rd parties will support the 360 for some time to come.  Titan Fall, for instance is set to have a 360 version at the same time as the XB1 version.
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« Reply #1854 on: September 04, 2013, 04:09:04 PM »

Quote from: Destructor on September 04, 2013, 03:16:47 PM

Quote from: metallicorphan on September 04, 2013, 10:19:55 AM

The Xbox 360 will last three more years.

Not a chance in hell.

The 360, like the PS3, will poof out of existence being supported by anyone in at most a year. I'm giving it 6 months.

Seriously?? Even the Xbox1 had releases a year later (though sparse). MS was shifting gears because NVidia was holding over a barrel (or did you forget that?) MS is making money on the old console - there is no reason for them to abandon that revenue stream - and with 10's of millions of consoles out there, it comes as no great surprise.

Look at the E3 showing - many games for 360. E3 of 2005? Notsomuch for the Xbox (which also had a much smaller install base).

In fact, I'd be willing to put money against your "not a chance in hell." Ante up.
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« Reply #1855 on: September 04, 2013, 08:56:12 PM »

The reason why I see everyone switching to development on the new consoles is simple:

The three main platforms (XBO, PS4, PC) are all one platform - a PC. The XBO is a PC (AMD processor and an ATI graphic card, 8GB of RAM and 500GB HD). The PS4 is a PC (same). The PC, well, is a PC.

If you were a 3rd Party Developer, wouldn't you want to be developing solely on a single platform that allows you to release titles on 3 different systems?

This is also why the WiiU is (even more) screwed - because it's not a PC. And it's not like the 3rd Parties are seriously supporting it to begin with.
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« Reply #1856 on: September 04, 2013, 09:02:21 PM »

Destructor, while that makes a certain amount of sense, and could definitely see new developers going that direction, there's no way that developers that already have experience on the platform are going to suddenly stop producing content for it. As the others have said, it will take quite some time before the install base for the new systems catches up to the existing generation, and sales is the bottom line.
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« Reply #1857 on: September 04, 2013, 09:29:36 PM »

Game development takes enough time that by simple math the 360 will have to last longer than six months. It's not like developers who started coding their 360 games a year or two ago are going to abandon their projects and take a loss because a new console came out. Just on games currently in development alone, the 360 will have at least a year of new titles, probably 18 months or more. After that you'll start seeing things dry up really quickly.

I think three years is realistic - for a game with a 2-3 year development cycle, that's how long it's going to take to "flush things out."
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« Reply #1858 on: September 04, 2013, 10:16:52 PM »

Additionally, there will still be many, many more of the old consoles in living rooms compared to any of the new ones for months to come.
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« Reply #1859 on: September 04, 2013, 10:42:27 PM »

That said, people may just be ready to upgrade at a certain point, considering how many preorders there were across this generation.
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« Reply #1860 on: September 05, 2013, 12:06:48 AM »

Think I read somewhere that MS will support the 360 for three more years once the XB1 is released or maybe it was Sony
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« Reply #1861 on: September 05, 2013, 12:58:41 AM »

Quote from: Soulchilde on September 05, 2013, 12:06:48 AM

Think I read somewhere that MS will support the 360 for three more years once the XB1 is released or maybe it was Sony

 icon_lol
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« Reply #1862 on: September 05, 2013, 12:59:12 AM »

Quote from: metallicorphan on September 05, 2013, 12:58:41 AM

Quote from: Soulchilde on September 05, 2013, 12:06:48 AM

Think I read somewhere that MS will support the 360 for three more years once the XB1 is released or maybe it was Sony

 icon_lol

+ icon_lol

oh wait, they actually did.
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« Reply #1863 on: September 05, 2013, 02:17:34 AM »

Quote from: CeeKay on September 05, 2013, 12:59:12 AM

Quote from: metallicorphan on September 05, 2013, 12:58:41 AM

Quote from: Soulchilde on September 05, 2013, 12:06:48 AM

Think I read somewhere that MS will support the 360 for three more years once the XB1 is released or maybe it was Sony

 icon_lol

+ icon_lol

oh wait, they actually did.

The funny is that the text implies that Sony would be supporting the 360.
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« Reply #1864 on: September 05, 2013, 02:19:44 AM »

Holy crap.

I guess party games are expected on the Xbox One.
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« Reply #1865 on: September 05, 2013, 03:03:24 AM »

Ps3 could have seven controllers. Nobody even knew it if that tells you how often it was used. It would be cool if ms found a way to really use 8 controllers but I would guess the xbox one will make about as much use of eight controllers as the ps3 did of 7.
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« Reply #1866 on: September 05, 2013, 03:10:36 AM »

Quote from: Chrisoc13 on September 05, 2013, 03:03:24 AM

Ps3 could have seven controllers. Nobody even knew it if that tells you how often it was used. It would be cool if ms found a way to really use 8 controllers but I would guess the xbox one will make about as much use of eight controllers as the ps3 did of 7.

Thats why the remote bound as #7!
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« Reply #1867 on: September 05, 2013, 04:39:26 AM »

Very few people will buy more than 2 controllers, heck I doubt many will buy 2 controllers due to the lack of couch multiplayer games this gen.
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« Reply #1868 on: September 05, 2013, 04:53:18 AM »

Quote from: Turtle on September 05, 2013, 04:39:26 AM

Very few people will buy more than 2 controllers, heck I doubt many will buy 2 controllers due to the lack of couch multiplayer games this gen.
One of the things I am missing most these days. One thing I loved about consoles was having a few friends on my couch all playing together. less and less games are supporting this these days.
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« Reply #1869 on: September 05, 2013, 04:58:36 AM »

I bought two controllers for both 360 and PS3 mainly to ensure that I always had one with a working battery. 
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« Reply #1870 on: September 05, 2013, 05:04:22 AM »

I actually had a lot of get togethers with local friends to play co-op games, even ones that were considered crappy. Stuff like Brute Force, even the Conflict series of games. Heck, we had great fun playing Perfect Dark Zero. All great fun with couch co-op.

On the other hand, the rise of indie games or downloadable games filling the medium tier (AA) game gap could bring back couch co-op. The main feature of many of those games is 3 players, even adding it in for console versions like Spelunky did. Their lower graphics requirements means they have the processing power for this.

The battery thing probably won't be as much of an issue this gen since both are taking extra steps to handle battery stuff, from the 360 continuing to use standard batteries, to the PS4 having USB ports that are still providing power to recharge controllers while off.
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« Reply #1871 on: September 05, 2013, 05:04:48 AM »

I have 3 360 controllers. I use 2 occasionally but rarely the third. I do however own 4 wii u controllers (5 if you count the game pad) and they are used rather frequently. I will say I appreciate that nintendo has fully kept that portion of console gaming. On social occasions it is far more likely to be used as a result. It would be nice if ms introduced more social games.

I have 2 xb1 controllers pre ordered now (the base one and an extra one). I'm guessing those are the only two I will ever own.
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« Reply #1872 on: September 05, 2013, 12:01:50 PM »

Quote from: Turtle on September 05, 2013, 04:39:26 AM

Very few people will buy more than 2 controllers, heck I doubt many will buy 2 controllers due to the lack of couch multiplayer games this gen.

Link to this announcement?
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« Reply #1873 on: September 05, 2013, 12:04:13 PM »

Yeah, I have two controllers for my Xbox, PS3 and Wii and I'll purchase two controllers for my next console.
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« Reply #1874 on: September 05, 2013, 02:18:08 PM »

I have two 360 controllers.

I broke my original in a COD4 fury.  Bought a new one and used it for years, then there came the custom gears of war 3 controller that I had to have and has been my primary since it came out.

For the PS3 I got the suck ass one that came with it and when the DS3 came out I bought one of those. Neither has seen a tremendous amount of use.
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« Reply #1875 on: September 05, 2013, 02:32:28 PM »

Quote from: Destructor on September 04, 2013, 08:56:12 PM

The reason why I see everyone switching to development on the new consoles is simple:

The three main platforms (XBO, PS4, PC) are all one platform - a PC. The XBO is a PC (AMD processor and an ATI graphic card, 8GB of RAM and 500GB HD). The PS4 is a PC (same). The PC, well, is a PC.

If you were a 3rd Party Developer, wouldn't you want to be developing solely on a single platform that allows you to release titles on 3 different systems?

This is also why the WiiU is (even more) screwed - because it's not a PC. And it's not like the 3rd Parties are seriously supporting it to begin with.


They have vastly bigger users bases for the time being and developers have been making games for them for years now. The tools/engines are well developed regardless of hardware differences. The huge cost of AAA will make publishers offer a 360/PS3 version too just like Titanfall is getting for a couple of years still for money reasons.
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« Reply #1876 on: September 06, 2013, 01:08:01 PM »

Quote from: TiLT on September 04, 2013, 01:05:52 PM


But... that's in the middle of BGGCon!!!
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« Reply #1877 on: September 06, 2013, 03:58:14 PM »

The first Xbox One commercial...looks at those games!  Roll Eyes

http://kotaku.com/the-first-xbox-one-tv-commercial-has-no-video-games-i-1260546035
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« Reply #1878 on: September 06, 2013, 04:00:19 PM »

SOLD!
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« Reply #1879 on: September 06, 2013, 04:07:12 PM »

Xbox One to sell at a profit.

Quote
Microsoft plans to sell the Xbox One at a slight profit at launch, suggest comments made by Yusuf Mehdi.

This is an ambitious plan, as most console manufacturers aside from Nintendo sell machines at a loss, making up for the deficit with licenses and other fees.

This could be a long-term boon for Microsoft, who is launching its console at a higher price tag than its rival, but might be able to lower the cost to consumers to more competitive rates faster without hurting its bottom line.

“The strategy will continue which is that we're looking to be break even or low margin at worst on [Xbox One] and then make money selling additional games, the Xbox Live service and other capabilities on top,” Mehdi told an audience at the Citi Global Technology Conference on Tuesday, as reported by GamesIndustry International.

"And as we can cost-reduce our box as we've done with 360, we'll do that to continue to price reduce and get even more competitive with our offering."

sounds like they're giving themselves an out for quick price cuts.
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