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Author Topic: [360/PS3] Dragon's Dogma - Dark Arisen out!  (Read 54447 times)
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stryker
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« Reply #920 on: January 16, 2016, 10:58:24 PM »

Just picked up the game as well.  So if you see friend requests from johnwtx don't be too surprised!
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« Reply #921 on: January 17, 2016, 12:19:10 AM »

Quote from: Gratch on January 16, 2016, 06:28:37 PM






EDIT EDIT:  You guys have rested at an Inn so your pawn uploads, right?  I can't imagine that every friend I have playing hasn't done that yet (hence the empty list), but stranger things have happened...

I didn't know that you had to do that, so no 😳

I think this pawn thing is really super cool, like nemesis system cool as far as an innovation. I can't believe it hasn't been copied in the last few years.

Maybe this stuff is in the manual but I'll just ask here 😊 Is it correct that only your pawn levels when you play? So you have to periodically refresh your companions? Also, is there a max level for pawns you can pick up to prevent you from cheesing stuff?
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« Reply #922 on: January 17, 2016, 12:42:58 AM »

Quote from: Teggy on January 17, 2016, 12:19:10 AM

Quote from: Gratch on January 16, 2016, 06:28:37 PM






EDIT EDIT:  You guys have rested at an Inn so your pawn uploads, right?  I can't imagine that every friend I have playing hasn't done that yet (hence the empty list), but stranger things have happened...

I didn't know that you had to do that, so no 😳

I think this pawn thing is really super cool, like nemesis system cool as far as an innovation. I can't believe it hasn't been copied in the last few years.

Maybe this stuff is in the manual but I'll just ask here 😊 Is it correct that only your pawn levels when you play? So you have to periodically refresh your companions? Also, is there a max level for pawns you can pick up to prevent you from cheesing stuff?

Yes, Pawns only level when you play.  It's a good idea to refresh your pawn after you level them up and add new skills, weapons and armor.
No max level to pick up pawns to make things easier. It's just that if you go outside your friends list, the cost would be really really high if way above your current level.  Friends pawns, at least on the 360, was always free no matter what level
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« Reply #923 on: January 17, 2016, 12:49:48 AM »

Quote from: USMC Kato on January 17, 2016, 12:42:58 AM

Quote from: Teggy on January 17, 2016, 12:19:10 AM

Quote from: Gratch on January 16, 2016, 06:28:37 PM






EDIT EDIT:  You guys have rested at an Inn so your pawn uploads, right?  I can't imagine that every friend I have playing hasn't done that yet (hence the empty list), but stranger things have happened...

I didn't know that you had to do that, so no 😳

I think this pawn thing is really super cool, like nemesis system cool as far as an innovation. I can't believe it hasn't been copied in the last few years.

Maybe this stuff is in the manual but I'll just ask here 😊 Is it correct that only your pawn levels when you play? So you have to periodically refresh your companions? Also, is there a max level for pawns you can pick up to prevent you from cheesing stuff?

Yes, Pawns only level when you play.  It's a good idea to refresh your pawn after you level them up and add new skills, weapons and armor.
No max level to pick up pawns to make things easier. It's just that if you go outside your friends list, the cost would be really really high if way above your current level.  Friends pawns, at least on the 360, was always free no matter what level

Ok that makes sense - friends have been showing up free but non-friend higher level pawns have cost a lot of crystal points or whatever they are.
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« Reply #924 on: January 17, 2016, 03:53:57 AM »

OK, someone on my friends list needs to make a fighter pawn. There are none to be had so I am helping out randoms.

So either my game bugged and didn't put a marker on the map or I just didn't realize what I was supposed to do, but after my initial training I just went off, thinking I was supposed to travel. I went way up the map and into a dungeon that turns out is part of some later quest. I finally looked it up and I was supposed to go talk to the woman at the encampment and rest. I guess she did have a thing over her head but I thought she was just like an inn or something. So I got leveled up a bunch in meantime but feel kind of silly.

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« Reply #925 on: January 17, 2016, 04:35:51 AM »

Ok I think I've made some progress with my stuttering issue. Since it kept taking me out of the menu I thought some keystroke was causing that so I unplugged my wireless USB keyboard and my steam controller dongle and the framerate hits were only 2 frames now and I didn't notice the skips. I tried a wired usb keyboard and had the skips, unplugged the keyboard and then it runs okay, not perfect but playable.

Now as to why a keyboard input is making this issue worse I have no idea.
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« Reply #926 on: January 17, 2016, 05:26:28 AM »

Quote from: Teggy on January 17, 2016, 03:53:57 AM

OK, someone on my friends list needs to make a fighter pawn. There are none to be had so I am helping out randoms.

I have a Ranger pawn that fights mostly with daggers if that helps.  And I finally rested in the inn so she should be properly available.

I think Kato has a true fighter pawn as well with The Grey.  Looks like he has a giant hammer or something.
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« Reply #927 on: January 17, 2016, 05:57:40 AM »

Logged in tonight and a few friends pawns showed up on the list.  Progress!

Still no rewards though.  frown
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« Reply #928 on: January 17, 2016, 05:58:19 AM »

Quote from: EngineNo9 on January 17, 2016, 05:26:28 AM

Quote from: Teggy on January 17, 2016, 03:53:57 AM

OK, someone on my friends list needs to make a fighter pawn. There are none to be had so I am helping out randoms.

I have a Ranger pawn that fights mostly with daggers if that helps.  And I finally rested in the inn so she should be properly available.

I think Kato has a true fighter pawn as well with The Grey.  Looks like he has a giant hammer or something.

I think Kato's is a Mage.
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« Reply #929 on: January 17, 2016, 06:24:50 AM »

Quote from: Teggy on January 17, 2016, 05:58:19 AM

Quote from: EngineNo9 on January 17, 2016, 05:26:28 AM

Quote from: Teggy on January 17, 2016, 03:53:57 AM

OK, someone on my friends list needs to make a fighter pawn. There are none to be had so I am helping out randoms.

I have a Ranger pawn that fights mostly with daggers if that helps.  And I finally rested in the inn so she should be properly available.

I think Kato has a true fighter pawn as well with The Grey.  Looks like he has a giant hammer or something.

I think Kato's is a Mage.

I changed my pawn to a Fighter right away.  Even leveled that old bastard up a bit and got some decent gear for him.  Got lucky with some mats I picked up and was able to enhance his main weapon Hammer to lvl 3.
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« Reply #930 on: January 17, 2016, 02:20:21 PM »

Quote from: USMC Kato on January 17, 2016, 06:24:50 AM

Quote from: Teggy on January 17, 2016, 05:58:19 AM

Quote from: EngineNo9 on January 17, 2016, 05:26:28 AM

Quote from: Teggy on January 17, 2016, 03:53:57 AM

OK, someone on my friends list needs to make a fighter pawn. There are none to be had so I am helping out randoms.

I have a Ranger pawn that fights mostly with daggers if that helps.  And I finally rested in the inn so she should be properly available.

I think Kato has a true fighter pawn as well with The Grey.  Looks like he has a giant hammer or something.

I think Kato's is a Mage.

I changed my pawn to a Fighter right away.  Even leveled that old bastard up a bit and got some decent gear for him.  Got lucky with some mats I picked up and was able to enhance his main weapon Hammer to lvl 3.

Ok cool I'll definitely pick him up today.
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« Reply #931 on: January 17, 2016, 04:20:15 PM »

Anybody know (or remember) what happens to all the stuff you put in a hired pawn's inventory when you send them away?  I forgot I had made my extra hires into mules last night when I dismissed them, and I think I lost all that stuff.   crybaby
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« Reply #932 on: January 17, 2016, 05:18:33 PM »

I've also got a fighter, but have not done the forced rest at the encampment.  I will return and do that so I can continue the quest and free up the pawn for use. 
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« Reply #933 on: January 18, 2016, 05:58:18 AM »

Quote from: EngineNo9 on January 17, 2016, 04:20:15 PM

Anybody know (or remember) what happens to all the stuff you put in a hired pawn's inventory when you send them away?  I forgot I had made my extra hires into mules last night when I dismissed them, and I think I lost all that stuff.   crybaby

It all goes into your bank. Or so it's supposed to, anyway. Go check.
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« Reply #934 on: January 18, 2016, 04:05:51 PM »

Quote from: Destructor on January 18, 2016, 05:58:18 AM

Quote from: EngineNo9 on January 17, 2016, 04:20:15 PM

Anybody know (or remember) what happens to all the stuff you put in a hired pawn's inventory when you send them away?  I forgot I had made my extra hires into mules last night when I dismissed them, and I think I lost all that stuff.   crybaby

It all goes into your bank. Or so it's supposed to, anyway. Go check.

Cool, thanks!  That means I'll probably use those guys as mules more often, haha.   icon_biggrin
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« Reply #935 on: January 18, 2016, 11:16:29 PM »

I got my pawn back from Razgon today and it definitely came back with some Rift Crystals as well as knowledge about several new things, so that system seems to be working for me from what I can tell.
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« Reply #936 on: January 19, 2016, 04:18:24 AM »

Will pawns update if you stay at an inn or do you have to release them and pick them up again? I was using Kato's tank but I've got quite a few levels on him now and didn't know if that's just because Kato hasn't been playing or I need to update him somehow.
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« Reply #937 on: January 19, 2016, 05:57:11 AM »

Your pawn will update from other players that have sent it back when resting at an inn, but other players' pawns will only update after you release them and rehire them (just re-summon them check them out in the Rift after releasing them).
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« Reply #938 on: January 19, 2016, 06:17:52 PM »

Finally found my issue of the game stuttering.  My NAS device was causing the Device manager to refresh every couple of seconds which for some reason caused DD to have errors.  If I would go into the options menu it would take me out and then while playing the game it would cause my FPS to dip 10fps in that time frame.  So if you are seeing stuttering open up your device manager and see if it refreshes if so then you have find the device that is causing that and disable or unplug.

Now I can really start to enjoy the game, it was really bugging me this weekend. 
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« Reply #939 on: January 20, 2016, 01:10:12 AM »

Random comments:

This game is really fun, compares well to Dragon Age (particularly the way I played DA as more of an adventure game), and the Pawn system is great.  They seem to have balanced the pawns well enough, as I grabbed some really high level pawns from my friends but they haven't really unbalanced the game.  I play on Easy difficulty and I still have trouble occasionally.  I've died multiple times already even with my super pawns, so I'm finding sometimes I just have to run/escape and I'm getting more religious about saving before something fishy is coming up.  I like a game that challenges well even in "Easy" difficulty.

BTW, I have a fighter pawn named Robbie, but he's only like level 14 or 15.  He's a cute ginger if that makes any difference!

I'm playing in 5K resolution (iMac) and it looks really good in general, but you can still tell at times that it's coming from an older engine.

The one complaint I have is that the Keyboard/Mouse interface felt rather clunky, mostly because so many things required an Enter press to continue.  So instead of being able to click through things (as would be intuitive), you have to reach over to hit Enter.  I suppose it is probably customizable but there were enough things that felt odd that I went to controller.  Personally I'd have preferred a well fleshed out keyboard/mouse combo for playing on the PC but it's not a big deal.

Would love to see this game get a real sequel with a newer engine.
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« Reply #940 on: January 20, 2016, 03:33:40 AM »

Someone rated my pawn 1 star 1 star 2 star frown
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« Reply #941 on: January 20, 2016, 03:45:15 PM »

Quote from: Teggy on January 20, 2016, 03:33:40 AM

Someone rated my pawn 1 star 1 star 2 star frown

Man, that sucks.  If it helps, I've used your pawn quite a bit (and I still am) and I like her. 

Occasionally when I'm just trying to "refresh" a pawn I might send them both back with 3-star ratings just to be quick (and lazy) since I know I'm just rehiring them right then.
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« Reply #942 on: January 20, 2016, 09:54:22 PM »

Quote from: EngineNo9 on January 20, 2016, 03:45:15 PM

Quote from: Teggy on January 20, 2016, 03:33:40 AM

Someone rated my pawn 1 star 1 star 2 star frown

Man, that sucks.  If it helps, I've used your pawn quite a bit (and I still am) and I like her. 

Occasionally when I'm just trying to "refresh" a pawn I might send them both back with 3-star ratings just to be quick (and lazy) since I know I'm just rehiring them right then.

It's ok smile I just was wondering what was so bad that they did that? Did she insult their mom?
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« Reply #943 on: January 21, 2016, 12:13:29 AM »

Maybe I just play too much, but some of you need to keep playing more so I can continue to use your pawns.  Tongue
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« Reply #944 on: January 21, 2016, 02:55:39 AM »

Quote from: EngineNo9 on January 21, 2016, 12:13:29 AM

Maybe I just play too much, but some of you need to keep playing more so I can continue to use your pawns.  Tongue

Yeah Kato is slacking, I had to pick up a stranger's warrior slywink

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« Reply #945 on: January 21, 2016, 02:59:01 AM »

Yeah I'm falling behind, I will remedy that ASAP
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« Reply #946 on: January 22, 2016, 06:55:05 AM »

Quote from: rittchard on January 20, 2016, 01:10:12 AM

The one complaint I have is that the Keyboard/Mouse interface felt rather clunky, mostly because so many things required an Enter press to continue.  So instead of being able to click through things (as would be intuitive), you have to reach over to hit Enter.  I suppose it is probably customizable but there were enough things that felt odd that I went to controller.  Personally I'd have preferred a well fleshed out keyboard/mouse combo for playing on the PC but it's not a big deal.
You can use the Use key (default of E I think) instead of Enter in any place it's needed. Also, I recommend moving Inventory over to Tab so you can get at it a bit easier.

Random tip - if you're playing a spellcaster, while most spells are charging you can hit Shift to go into 'target mode' so you shoot at the target you manually aim at instead of snapping to the nearest mob in range. I think there's a button on controllers, too, but I don't know offhand as I'm M+K only so far.
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« Reply #947 on: January 25, 2016, 09:32:34 PM »

Had a string of bad luck in all of 15 seconds.

I took on a mission to escort this little girl around the city. So I start following her and she falls down. I figure I need to pick her up so I grab her. As soon as I do a guard appears and I'm thrown in jail. The game saves and I fail that mission. Then to get out I use my one skeleton key I purchased for a mission in which I needed two - so I out the 4k it took to purchase that key and further behind on that mission.

Gah!

I then read after you can bridge the guard if you get thrown in jail. And a bit of good news that you can make the skeleton keys easy enough with shackles which I have plenty of. But at the time I was so pissed.

Other than that I'm enjoying the game quite a bit. It really shines with the dungeon crawls. I do wish there was a horse or something you can ride around to quickly get through the outside areas. I'm using the waystones (or whatever) when I can but still not a replacement for a quick method to move around the environment.
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« Reply #948 on: January 26, 2016, 12:41:13 AM »

Agree with Crawley, especially about movement.  I bought up every port stone I could find but there aren't that many it seems.

I had a similar annoying experience.  I was trying to complete a quest to heal some stupid boy, and I guess somehow it was mis-interpreted and I ended up getting thrown in jail too.  That was pretty lame. 

I also didn't particularly like having to do some jumping puzzle-ish thing to solve another quest.  I suppose I could have left it alone but something made me want to finish it.

Just some minor nits, all in all I really like the game, particularly the pawn system.  Would love to see what they could do with a real next-gen engine.
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« Reply #949 on: January 26, 2016, 04:50:46 AM »

Quote from: rittchard on January 26, 2016, 12:41:13 AM

Agree with Crawley, especially about movement.  I bought up every port stone I could find but there aren't that many it seems.

Check your bank. Everyone who owns the expansion (so...every PC user) gets access to an Eternal Ferrystone. That gives you an unlimited use 'port. Combine that with the occasional Portcrystals that you can outright carry and place on the ground anywhere in the overworld (I've found three so far), and you can rather easily get to and fro and back again. Or place them in useful places (like a Healing Spring).
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« Reply #950 on: January 26, 2016, 03:03:12 PM »

Quote from: Destructor on January 26, 2016, 04:50:46 AM

Quote from: rittchard on January 26, 2016, 12:41:13 AM

Agree with Crawley, especially about movement.  I bought up every port stone I could find but there aren't that many it seems.

Check your bank. Everyone who owns the expansion (so...every PC user) gets access to an Eternal Ferrystone. That gives you an unlimited use 'port. Combine that with the occasional Portcrystals that you can outright carry and place on the ground anywhere in the overworld (I've found three so far), and you can rather easily get to and fro and back again. Or place them in useful places (like a Healing Spring).

Yeah, unfortunately that Eternal Ferrystone as well as some useful equipment is just put in your bank so it's very easy to miss.  I didn't realize I had that stuff until maybe 15 hours in when I was in Gran Soren messing around with my storage at the inn.
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« Reply #951 on: January 26, 2016, 08:18:51 PM »

Quote from: Destructor on January 26, 2016, 04:50:46 AM

Quote from: rittchard on January 26, 2016, 12:41:13 AM

Agree with Crawley, especially about movement.  I bought up every port stone I could find but there aren't that many it seems.

Check your bank. Everyone who owns the expansion (so...every PC user) gets access to an Eternal Ferrystone. That gives you an unlimited use 'port. Combine that with the occasional Portcrystals that you can outright carry and place on the ground anywhere in the overworld (I've found three so far), and you can rather easily get to and fro and back again. Or place them in useful places (like a Healing Spring).

Yeah I got that early on and make use of it. I'll place the Port Crystals to any dungeons I'm currently doing (in case I need to clear out inventory and head back in). But I've only found two Port Crystals so far. So it's a pain having to walk across the land through areas you've done and get attacked constantly by goblins, bandits, lizard men that you've done a million times already. Just want to have a horse or something to quickly navigate through those areas without having to fight.

It's a quip about the game but minor compared to the rest of the game which I'm having a blast with.
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« Reply #952 on: January 30, 2016, 02:23:40 AM »

Crawley, it looks like I don't have you on my Steam Friends list.  Would you mind adding me so we can exchange pawns?  It seems like nobody but Razgon is still playing this game.
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« Reply #953 on: February 01, 2016, 01:00:30 AM »

I'm to the point where I think I've finished all the "normal" quests (non-collection or kill X number) and only have to take the Duke's mission.

I can't remember if it's a good thing to take the Duke's mission right away, or if I should continue to explore every corner first.  Anyone know?
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« Reply #954 on: February 02, 2016, 01:51:03 PM »

Yeah feel free to friend me. It's Crawley on Steam.

I just did the trial for Fornivus. I turned in only acquittal letters and witnesses and he was still found guilty. Gawd.

Starting to feel a bit over powered now too. There was another mission after this where a mage set up a trap for us. There was a quick cut sequence that set up the battle and I figured it would be a tough fight. But we wiped the floor with them in like 5 seconds.
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« Reply #955 on: February 04, 2016, 01:18:05 AM »

Quote from: Crawley on February 02, 2016, 01:51:03 PM

Yeah feel free to friend me. It's Crawley on Steam.

I searched for Crawley on Steam and there are a bunch of results that come up, none of which have any links to the GT group or my other friends.  If you're on, feel free to add "Engine Nine" sometime.

I also did the trial for Fornivus and basically just gave all the evidence I found and he was also guilty.  I guess that's fine, but I don't think you get anything for finding him guilty and it locks off being able to access some purchases, which stinks.
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« Reply #956 on: February 09, 2016, 09:41:49 PM »

Did anybody bother to look at the Official Design Works book that's included with the PC version?  It's actually a really cool and thorough 313 page art book.  Lots of paintings and renderings and concept art with some commentary alongside it.

The only problem is that it's a giant PDF and viewing those things just chugs regardless of PC specs.   disgust
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« Reply #957 on: February 10, 2016, 05:25:04 PM »

For anyone interested in more info behind the development, they just released this GDC 2013 Behind the Scenes video that has some great info and internal videos.

On technical aspect I found especially interesting is that they used the the 360 and PS3 system leaderboards for storing all Pawn data, so that Capcom didn't have to run any servers themselves!
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USMC Kato
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I have a bad feeling about this....


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« Reply #958 on: February 10, 2016, 05:29:49 PM »

Quote from: EngineNo9 on February 09, 2016, 09:41:49 PM

Did anybody bother to look at the Official Design Works book that's included with the PC version?  It's actually a really cool and thorough 313 page art book.  Lots of paintings and renderings and concept art with some commentary alongside it.

The only problem is that it's a giant PDF and viewing those things just chugs regardless of PC specs.   disgust

Wow, I had no idea the art book was this incredible. But yeah, I have a decent system and its painful to to browse through frown
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EngineNo9
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« Reply #959 on: February 10, 2016, 07:20:14 PM »

Quote from: USMC Kato on February 10, 2016, 05:29:49 PM

Quote from: EngineNo9 on February 09, 2016, 09:41:49 PM

Did anybody bother to look at the Official Design Works book that's included with the PC version?  It's actually a really cool and thorough 313 page art book.  Lots of paintings and renderings and concept art with some commentary alongside it.

The only problem is that it's a giant PDF and viewing those things just chugs regardless of PC specs.   disgust

Wow, I had no idea the art book was this incredible. But yeah, I have a decent system and its painful to to browse through frown

For what it's worth, I normally use Foxit Reader but after doing some research just switched to Sumatra PDF since it is known as the fastest and most stripped down PDF reader.  It is barebones on features, but makes reading this document much faster.  You can still view side-by-side pages by using the menu up top for View->Facing.
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Demons run when a good man goes to war.
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