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Author Topic: Xbox One Discussion  (Read 65665 times)
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wonderpug
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« Reply #2080 on: October 02, 2013, 03:23:14 PM »

I only avoided the PS3 at launch because it was crazypants expensive and it wasn't clear whether HD-DVD or blu-ray would win. 
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« Reply #2081 on: October 02, 2013, 03:25:40 PM »

Yeah, I forgot to mention price. That was a big drawback that in no way affected the quality of the console itself.
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« Reply #2082 on: October 02, 2013, 03:35:25 PM »

I guess the main downsides to the original PS3 were the price and the PSN vs. Live comparisons. But as a games machine it was quite good, especially with PS2 BC.
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« Reply #2083 on: October 02, 2013, 03:42:32 PM »

agreed, the PS3 was a fine blu ray player.
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« Reply #2084 on: October 02, 2013, 03:55:15 PM »

Quote from: TiLT on October 02, 2013, 03:17:19 PM

Quote from: skystride on October 02, 2013, 02:51:29 PM

Except that it's unrefutable fact that PS3 was a piece of shit at launch. 

Is it? This must be the first time I've ever heard anyone say that. The PS3 was a quality console that was held back by the stupid arrogance of Sony, the horribly documented developer tools, and its late launch. Nobody says that the PS3 itself was bad.

You say it's unrefutable fact that the PS3 was a POS at launch. By definition, that means you must have proof that makes your point of view impossible to refute. Please share it.

Yeah PS3 as a whole was a piece of shit.  You yourself posted the proof of it above.  You said it was held back.  So as a console system, if it's held back then it is shit at launch.  I don't want to start the whole debate vs Sony fanboys again about all the other problems with the PS3 at launch so I will stop here.
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« Reply #2085 on: October 02, 2013, 03:59:47 PM »

I'm going to suggest we stick to the Xbox One launch discussion in this thread. Tongue

Sony wrote the book on shooting themselves in the foot at launch - apparently Harris brought it over to MS and they're recovering as quick as they can. slywink
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« Reply #2086 on: October 02, 2013, 04:02:53 PM »

I was primarily a 360 gamer with my PS3 being my "blu-ray player that also plays Sony exclusives," but I'm really not sure what you're talking about.  The PS3 out the gate was more expensive, harder to develop for, and had a worse (but free) online multiplayer, but being complete shit?  Compared to the 360 with a greater than 50% RROD fail rate?
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« Reply #2087 on: October 02, 2013, 04:09:45 PM »

Quote from: skystride on October 02, 2013, 03:55:15 PM

Yeah PS3 as a whole was a piece of shit.  You yourself posted the proof of it above.  You said it was held back.

I... don't think proof works the way you think it does.
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« Reply #2088 on: October 02, 2013, 04:14:58 PM »

Sooo.... more Forza 5 cars. Just writing up an article for the front page. I'll post the link when it's done! smile

(since Forza 5 is unlikely to contain a Segue, neither does this post).
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« Reply #2089 on: October 02, 2013, 04:32:13 PM »

Quote from: wonderpug on October 02, 2013, 04:02:53 PM

I was primarily a 360 gamer with my PS3 being my "blu-ray player that also plays Sony exclusives," but I'm really not sure what you're talking about.  The PS3 out the gate was more expensive, harder to develop for, and had a worse (but free) online multiplayer, but being complete shit?  Compared to the 360 with a greater than 50% RROD fail rate?

agreed on all counts.  I'd add the lack of standard HD as one extra knock against the 360 and the lack of rumble in the first gen PS3 controller as another knock there.  had HD-DVD won, PS3 would have been an almost complete loss on Sony's part, especially with the downscaling of launch features, the PSN hack/outage and to a lesser extent, their own ylod
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« Reply #2090 on: October 02, 2013, 05:01:15 PM »

Quote from: Caine on October 02, 2013, 04:32:13 PM

Quote from: wonderpug on October 02, 2013, 04:02:53 PM

I was primarily a 360 gamer with my PS3 being my "blu-ray player that also plays Sony exclusives," but I'm really not sure what you're talking about.  The PS3 out the gate was more expensive, harder to develop for, and had a worse (but free) online multiplayer, but being complete shit?  Compared to the 360 with a greater than 50% RROD fail rate?

agreed on all counts.  I'd add the lack of standard HD as one extra knock against the 360 and the lack of rumble in the first gen PS3 controller as another knock there.  had HD-DVD won, PS3 would have been an almost complete loss on Sony's part, especially with the downscaling of launch features, the PSN hack/outage and to a lesser extent, their own ylod

the built in hdd was something that should have been mandatory, but they didn't do it.  They learned their mistake and are trying to fix that with the Kinect.  If you want developers to use your consoles equipment, you HAVE to make sure that equipment is on all your consoles.  The lack of a hdd really slowed down XBLA imo.
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« Reply #2091 on: October 02, 2013, 05:49:59 PM »

Quote from: Harkonis on October 02, 2013, 05:01:15 PM

Quote from: Caine on October 02, 2013, 04:32:13 PM

Quote from: wonderpug on October 02, 2013, 04:02:53 PM

I was primarily a 360 gamer with my PS3 being my "blu-ray player that also plays Sony exclusives," but I'm really not sure what you're talking about.  The PS3 out the gate was more expensive, harder to develop for, and had a worse (but free) online multiplayer, but being complete shit?  Compared to the 360 with a greater than 50% RROD fail rate?

agreed on all counts.  I'd add the lack of standard HD as one extra knock against the 360 and the lack of rumble in the first gen PS3 controller as another knock there.  had HD-DVD won, PS3 would have been an almost complete loss on Sony's part, especially with the downscaling of launch features, the PSN hack/outage and to a lesser extent, their own ylod

the built in hdd was something that should have been mandatory, but they didn't do it.  They learned their mistake and are trying to fix that with the Kinect.  If you want developers to use your consoles equipment, you HAVE to make sure that equipment is on all your consoles.  The lack of a hdd really slowed down XBLA imo.

Yes. They stripped it to bring down cost (at the till moreso than console parts cost) - both consoles launched and were losing each company money at the outset.

This time around that may not be the case (and it's far smarter). They're not banking on attach rates and game licensing.
« Last Edit: October 02, 2013, 05:55:24 PM by Purge » Logged

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« Reply #2092 on: October 02, 2013, 05:55:48 PM »

Quote from: Purge on October 02, 2013, 04:14:58 PM

Sooo.... more Forza 5 cars. Just writing up an article for the front page. I'll post the link when it's done! smile

(since Forza 5 is unlikely to contain a Segue, neither does this post).


Hey, jerk! You promised us a link!
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« Reply #2093 on: October 02, 2013, 05:56:25 PM »

Quote from: Purge on October 02, 2013, 05:55:48 PM

Quote from: Purge on October 02, 2013, 04:14:58 PM

Sooo.... more Forza 5 cars. Just writing up an article for the front page. I'll post the link when it's done! smile

(since Forza 5 is unlikely to contain a Segue, neither does this post).


Hey, jerk! You promised us a link!

Yeesh, tough crowd. slywink


http://gamingtrend.com/2013/10/02/forza-motorsport-5-showroom-week-2

Left the images at 1080p in case you're looking for wallpaper.
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« Reply #2094 on: October 02, 2013, 05:58:24 PM »

Quote from: Purge on October 02, 2013, 05:56:25 PM

Quote from: Purge on October 02, 2013, 05:55:48 PM

Quote from: Purge on October 02, 2013, 04:14:58 PM

Sooo.... more Forza 5 cars. Just writing up an article for the front page. I'll post the link when it's done! smile

(since Forza 5 is unlikely to contain a Segue, neither does this post).


Hey, jerk! You promised us a link!

Yeesh, tough crowd. slywink


we were all just quietly agreeing with you icon_twisted
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« Reply #2095 on: October 02, 2013, 06:04:38 PM »

Quote from: CeeKay on October 02, 2013, 05:58:24 PM

Quote from: Purge on October 02, 2013, 05:56:25 PM

Quote from: Purge on October 02, 2013, 05:55:48 PM

Quote from: Purge on October 02, 2013, 04:14:58 PM

Sooo.... more Forza 5 cars. Just writing up an article for the front page. I'll post the link when it's done! smile

(since Forza 5 is unlikely to contain a Segue, neither does this post).


Hey, jerk! You promised us a link!

Yeesh, tough crowd. slywink


we were all just quietly agreeing with you icon_twisted

You keep using that word, I do not think it means what you think it means. Tongue
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« Reply #2096 on: October 02, 2013, 06:27:54 PM »

Quote from: wonderpug on October 02, 2013, 04:02:53 PM

I was primarily a 360 gamer with my PS3 being my "blu-ray player that also plays Sony exclusives," but I'm really not sure what you're talking about.  The PS3 out the gate was more expensive, harder to develop for, and had a worse (but free) online multiplayer, but being complete shit?  Compared to the 360 with a greater than 50% RROD fail rate?

I agree.   Everyone that I know that got the 360 in the first 5 years of the console either 1.  had the RROD or 2. knew at least one person that had the RROD.

I myself had it.   They sent me another one which then had a RROD.    The third one finally stayed alive.
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« Reply #2097 on: October 02, 2013, 06:43:39 PM »

Quote from: msduncan on October 02, 2013, 06:27:54 PM

Quote from: wonderpug on October 02, 2013, 04:02:53 PM

I was primarily a 360 gamer with my PS3 being my "blu-ray player that also plays Sony exclusives," but I'm really not sure what you're talking about.  The PS3 out the gate was more expensive, harder to develop for, and had a worse (but free) online multiplayer, but being complete shit?  Compared to the 360 with a greater than 50% RROD fail rate?

I agree.   Everyone that I know that got the 360 in the first 5 years of the console either 1.  had the RROD or 2. knew at least one person that had the RROD.

I myself had it.   They sent me another one which then had a RROD.    The third one finally stayed alive.

My original launch Xbox 360 held out for about 3 years before it got the RROD.   icon_neutral
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« Reply #2098 on: October 02, 2013, 06:50:08 PM »

Quote from: Hetz on October 02, 2013, 06:43:39 PM

Quote from: msduncan on October 02, 2013, 06:27:54 PM

Quote from: wonderpug on October 02, 2013, 04:02:53 PM

I was primarily a 360 gamer with my PS3 being my "blu-ray player that also plays Sony exclusives," but I'm really not sure what you're talking about.  The PS3 out the gate was more expensive, harder to develop for, and had a worse (but free) online multiplayer, but being complete shit?  Compared to the 360 with a greater than 50% RROD fail rate?

I agree.   Everyone that I know that got the 360 in the first 5 years of the console either 1.  had the RROD or 2. knew at least one person that had the RROD.

I myself had it.   They sent me another one which then had a RROD.    The third one finally stayed alive.

My original launch Xbox 360 held out for about 3 years before it got the RROD.   icon_neutral

While it sucked to have to deal with the RROD, I have some pride that mine was brought on by a marathon all-night Rock Band gaming session with some good friends.
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« Reply #2099 on: October 02, 2013, 07:08:23 PM »

Quote from: wonderpug on October 02, 2013, 04:02:53 PM

I was primarily a 360 gamer with my PS3 being my "blu-ray player that also plays Sony exclusives," but I'm really not sure what you're talking about.  The PS3 out the gate was more expensive, harder to develop for, and had a worse (but free) online multiplayer, but being complete shit?  Compared to the 360 with a greater than 50% RROD fail rate?

Ditto. Nothing particularly wrong with the PS3 at all, even at launch (I bought one at launch). Really not sure where the 'complete piece of shit' is coming from. Fine console from day one.
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« Reply #2100 on: October 02, 2013, 07:49:37 PM »

Not going into why the PS3 was so bad at launch and maybe 3-4 years after launch in this thread.  It's been discussed to death.

Back to Xbox One, so with regards to peripherals I don't see much info out there.  What's the deal with steering wheels?  I have been going under the assumption that 360 wheels won't work but can anyone confirm?
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« Reply #2101 on: October 02, 2013, 08:31:05 PM »

Quote from: skystride on October 02, 2013, 07:49:37 PM

Not going into why the PS3 was so bad at launch and maybe 3-4 years after launch in this thread.  It's been discussed to death.

You opened this particular can of worms. You don't get to close it again. You've done absolutely nothing to back up your view, instead claiming that there's irrefutable (or unrefutable, as you put it) proof that it was a POS, never actually providing any of that "proof". Nobody has agreed with you. At least have the dignity to admit to your mistake before bowing out by pretending to want to stop a console war (in other words, trying to close the can of worms you just opened).
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« Reply #2102 on: October 02, 2013, 08:58:09 PM »

Quote from: skystride on October 02, 2013, 07:49:37 PM

Back to Xbox One, so with regards to peripherals I don't see much info out there.  What's the deal with steering wheels?  I have been going under the assumption that 360 wheels won't work but can anyone confirm?

last I heard they won't work work if wireless, not sure about the wired ones.
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« Reply #2103 on: October 02, 2013, 08:59:12 PM »

Quote from: TiLT on October 02, 2013, 08:31:05 PM

Quote from: skystride on October 02, 2013, 07:49:37 PM

Not going into why the PS3 was so bad at launch and maybe 3-4 years after launch in this thread.  It's been discussed to death.

You opened this particular can of worms. You don't get to close it again.

Eh.  We're at the same point now that we'd be after several pages of arguing.  Think of moving on now as a shortcut.  Win win.
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« Reply #2104 on: October 02, 2013, 08:59:53 PM »

Quote from: wonderpug on October 02, 2013, 08:59:12 PM

Quote from: TiLT on October 02, 2013, 08:31:05 PM

Quote from: skystride on October 02, 2013, 07:49:37 PM

Not going into why the PS3 was so bad at launch and maybe 3-4 years after launch in this thread.  It's been discussed to death.

You opened this particular can of worms. You don't get to close it again.

Eh.  We're at the same point now that we'd be after several pages of arguing.  Think of moving on now as a shortcut.  Win win.

Yep.
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« Reply #2105 on: October 02, 2013, 09:15:10 PM »

Quote from: gellar on October 02, 2013, 08:59:53 PM

Quote from: wonderpug on October 02, 2013, 08:59:12 PM

Quote from: TiLT on October 02, 2013, 08:31:05 PM

Quote from: skystride on October 02, 2013, 07:49:37 PM

Not going into why the PS3 was so bad at launch and maybe 3-4 years after launch in this thread.  It's been discussed to death.

You opened this particular can of worms. You don't get to close it again.

Eh.  We're at the same point now that we'd be after several pages of arguing.  Think of moving on now as a shortcut.  Win win.

Yep.

20 goto 10
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« Reply #2106 on: October 02, 2013, 10:02:58 PM »

Gizmodo Australia's hands on with 5 launch games.

their take on Forza 5:

Quote
The paint job is way slicker as you’d expect, but they’ve also really doubled down on the physics engine — the difference is really noticeable. I also love the little details like the way each car’s spoiler behaves realistically and differently for each model. While it’s still a racing game, dismissing it as ‘more of the same’ wouldn’t be accurate.
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« Reply #2107 on: October 03, 2013, 04:24:08 AM »

Quote from: CeeKay on October 02, 2013, 10:02:58 PM

Gizmodo Australia's hands on with 5 launch games.

their take on Forza 5:

Quote
The paint job is way slicker as you’d expect, but they’ve also really doubled down on the physics engine — the difference is really noticeable. I also love the little details like the way each car’s spoiler behaves realistically and differently for each model. While it’s still a racing game, dismissing it as ‘more of the same’ wouldn’t be accurate.

Funny thing is, they use the same Kotaku for a game (Kinect Sports Rivals) that isn't a launch title, and say nothing of "their" experience. Bad form, Gizmodo.

They had Hands-on with 3 games - and the blurb above in CeeKay's post is about the only useful info, other than Ryse being a truly "next-gen" game.

Sean told us that months ago.
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« Reply #2108 on: October 03, 2013, 04:31:56 AM »

I think KSR is still a launch window title though, I skipped over that section as I'm not interested in that one and didn't notice they used Kotaku.  hell, I still have Kinect Adventures around here somewhere, still in the shrinkwrap.
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« Reply #2109 on: October 03, 2013, 04:33:27 AM »

Spring 2014, IIRC. There was an announcement - they wanted Rare to have enough time to polish it up.

Nothing wrong with that. Delayed > rushed and buggy.
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« Reply #2110 on: October 03, 2013, 01:23:51 PM »

Quote from: Purge on October 03, 2013, 04:33:27 AM

Spring 2014, IIRC. There was an announcement - they wanted Rare to have enough time to polish it up.

Nothing wrong with that. Delayed > rushed and buggy.


While I generally agree with this, not having a game to showcase their consoles distinguishing feature seems like a misstep.
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« Reply #2111 on: October 03, 2013, 01:48:34 PM »

Yeah, I agree they should have had a good showcase game for Kinect. I'm hoping they'll have some good demos on Xbox Live at launch to make up for it.
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« Reply #2112 on: October 03, 2013, 01:50:31 PM »

I was just trying to think what kind of Kinect game could be appealing enough to make me want an Xbone over a PS4, and then it hit me.

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« Reply #2113 on: October 03, 2013, 02:41:22 PM »

just voice commands for the dash and games is enough reason for me to hope they don't screw the kinect up.  When it works, it's amazing.  Same with head tracking.  Sadly more developers will probably do it badly.
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« Reply #2114 on: October 03, 2013, 03:11:53 PM »

Forza 5 has headtracking, right? Have there been any early impressions of how well it works? Honestly, if they get that right it may impress me more than any sort of dedicated full body waggle kinect game would. If they can get fine head movements tracked as well as TrackIR in a variety of living room conditions, I may start becoming a Kinect 2.0 believer.
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« Reply #2115 on: October 03, 2013, 03:22:08 PM »

Quote from: wonderpug on October 03, 2013, 03:11:53 PM

Forza 5 has headtracking, right? Have there been any early impressions of how well it works? Honestly, if they get that right it may impress me more than any sort of dedicated full body waggle kinect game would. If they can get fine head movements tracked as well as TrackIR in a variety of living room conditions, I may start becoming a Kinect 2.0 believer.

BTW, PS4 supports head tracking with the PSeye as well.  PS4 Warthunder is going to be using it.
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« Reply #2116 on: October 03, 2013, 04:02:30 PM »

that reminds me, need to look into TrackIR for the PC, see if it is worth it.
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« Reply #2117 on: October 03, 2013, 04:11:11 PM »

Quote from: CeeKay on October 03, 2013, 04:02:30 PM

that reminds me, need to look into TrackIR for the PC, see if it is worth it.

It's an excellent implementation. If you like sims at all, it's absolutely worth it.
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« Reply #2118 on: October 03, 2013, 09:40:53 PM »

Quote from: forgeforsaken on October 03, 2013, 03:22:08 PM


BTW, PS4 supports head tracking with the PSeye as well.  PS4 Warthunder is going to be using it.

I read that as Wart Hunter.  I was wondering who would buy that game.  slywink
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« Reply #2119 on: October 14, 2013, 03:15:49 PM »

http://gamingtrend.com/2013/10/14/microsoft-releases-info-xbox-ones-live-service-friends-reputation/

New info on friends, rep and a bit of cloud.
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"If it weren't for Philo T. Farnsworth, inventor of television, we'd still be eating frozen radio dinners." - Johnny Carson
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