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Author Topic: New Xbox 360 model confirmed by Paul Thurott  (Read 4290 times)
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Kevin Grey
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« Reply #40 on: January 14, 2007, 06:49:47 PM »

Quote from: Kobra on January 14, 2007, 06:05:33 PM

Sorry, I have a Cube sitting next to the PS2 here, and everything on the PS2 looks *FAR* better than the Cube.  In fact, anything I have seen on the Wii is trumped by most of the stuff I am playing on the PS2.  Maybe on paper the Cube/Wii look better than the PS2, but in practice, nothing I have seen does.

Devs no doubt have been able to get some amazing things out of the PS2 but that is in large part due to Sony being market leader forcing them to put most of their resources into the platform.  As noted earlier, the Cube's lack of success means that it just didn't get the time or attention.  In general, however, for those games that were multiplatform the Cube version was typically second behind the Xbox in terms of visuals with the PS2 lagging last.  And you'll be hard pressed to find too many PS2 games that look better than the two Metroid Prime games, Resident Evil 4 (indeed the PS2 version of the game looks worse than it's Cube counterpart), Starfox Adventures, Rogue Squadron games, and a few others. 
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« Reply #41 on: January 14, 2007, 06:56:42 PM »

I would rather have the option to buy a better model than to have the same one sit on the shelf for 5-6 years.  Just because an upgrade is available doesn't mean that I have to buy it.  The simple fact, to me, is that the tech innovation and improvement is something that I applaud, even if it means that some technology that I purchased is 'out of date.'  Seriously - this is how it works with ALL other consumer electronics, from the Apple Newton to the Palm to stereos, TVs, even stoves, microwaves, .mp3 players...  I don't see why gaming consoles should be held to a different standard.  It is a corporation trying to make money.  If they get you to buy more products in a fixed time frame, then they make more money.
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« Reply #42 on: January 14, 2007, 07:03:10 PM »

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Dragon Quest 8 vs. Enchanted Arms.    Final Fantasty 12 vs. well about anything.

Of course since "looks better" is subjective I wll bet many might disagree. 
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« Reply #43 on: January 14, 2007, 07:28:36 PM »

Quote from: farley2k on January 14, 2007, 07:03:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Dragon Quest 8 vs. Enchanted Arms.    Final Fantasty 12 vs. well about anything.

Of course since "looks better" is subjective I wll bet many might disagree. 

edited.

To each his own.
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« Reply #44 on: January 14, 2007, 07:32:23 PM »

Quote from: Calvin on January 14, 2007, 06:39:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Why are you so bad at quoting?

gellar
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« Reply #45 on: January 14, 2007, 07:35:40 PM »

Quote from: gellar on January 14, 2007, 07:32:23 PM

Quote from: Calvin on January 14, 2007, 06:39:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Why are you so bad at quoting?

gellar

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« Reply #46 on: January 14, 2007, 07:38:36 PM »

Quote from: Kevin Grey on January 14, 2007, 06:49:47 PM

Devs no doubt have been able to get some amazing things out of the PS2 but that is in large part due to Sony being market leader forcing them to put most of their resources into the platform.  As noted earlier, the Cube's lack of success means that it just didn't get the time or attention.

I don't disagree with most of your points, however how does that explain things like Twilight Princess?  It clearly got large resources and effort devoted to it, but graphically it comes up far short compared to most late gen PS2 stuff.
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« Reply #47 on: January 14, 2007, 07:45:17 PM »

Quote from: Kobra on January 14, 2007, 07:38:36 PM

Quote from: Kevin Grey on January 14, 2007, 06:49:47 PM

Devs no doubt have been able to get some amazing things out of the PS2 but that is in large part due to Sony being market leader forcing them to put most of their resources into the platform.  As noted earlier, the Cube's lack of success means that it just didn't get the time or attention.

I don't disagree with most of your points, however how does that explain things like Twilight Princess?  It clearly got large resources and effort devoted to it, but graphically it comes up far short compared to most late gen PS2 stuff.
You play TW?  "Far short" graphically my ass.
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« Reply #48 on: January 14, 2007, 07:51:40 PM »

Quote from: farley2k on January 14, 2007, 07:03:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Dragon Quest 8 vs. Enchanted Arms.    Final Fantasty 12 vs. well about anything.

Of course since "looks better" is subjective I wll bet many might disagree. 

So you would say that this first shot shows superior graphics to the second?  In what way?  (I tried to find two shots that showed similar areas, if you can find any that look better, go right ahead)


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« Reply #49 on: January 14, 2007, 08:30:51 PM »

Quote from: CeeKay on January 14, 2007, 07:35:40 PM

Quote from: gellar on January 14, 2007, 07:32:23 PM

Quote from: Calvin on January 14, 2007, 06:39:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Why are you so bad at quoting?

gellar

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« Reply #50 on: January 14, 2007, 08:54:17 PM »

Quote from: Eduardo X on January 14, 2007, 08:30:51 PM

Quote from: CeeKay on January 14, 2007, 07:35:40 PM

Quote from: gellar on January 14, 2007, 07:32:23 PM

Quote from: Calvin on January 14, 2007, 06:39:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Why are you so bad at quoting?

gellar

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« Reply #51 on: January 14, 2007, 09:28:43 PM »

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Wait! You can't call him out!  Don't...Don't you know that?  Never ever call him out!
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« Reply #52 on: January 14, 2007, 09:34:50 PM »

Quote from: Calvin on January 14, 2007, 08:54:17 PM

Quote from: Eduardo X on January 14, 2007, 08:30:51 PM

Quote from: CeeKay on January 14, 2007, 07:35:40 PM

Quote from: gellar on January 14, 2007, 07:32:23 PM

Quote from: Calvin on January 14, 2007, 06:39:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Why are you so bad at quoting?

gellar

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« Reply #53 on: January 14, 2007, 09:58:12 PM »

Like many have been saying, you don't have to upgrade to the new 360 model. It's not going to make much of a difference in games graphically anyhow. Besides the technogeeks who hold a microscope up to their TV, who really notices the difference between 1080i on component to 1080p on HDMI? On my 360 when I would be switching games back and forth (and back and forth, and back and forth) between 720p and 1080i, I couldn't tell a difference. MS is simply upgrading the system to continue to improve the hardware as it becomes viable, I don't see anything wrong with that any more than Sony creating the PS2 Slim line or Nintendo creating the DS Lite. I'd rather have the option than not have it.

The popular argument to the point above (the point that it's better to have the option to upgrade than no option) is that the 360 should have been equipped like the v.2 model in the first place. Well, like someone else said earlier, MS was the first to the market, the competitors had time to find ways to 1-up the 360, and that's exactly what Sony did, with the six-axis and such.
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« Reply #54 on: January 14, 2007, 10:13:05 PM »

Supposedly, Ridah, 720p and 1080i are just about the same, while 1080p is a step up.
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« Reply #55 on: January 14, 2007, 10:31:11 PM »

Quote from: Kobra on January 14, 2007, 07:38:36 PM

Quote from: Kevin Grey on January 14, 2007, 06:49:47 PM

Devs no doubt have been able to get some amazing things out of the PS2 but that is in large part due to Sony being market leader forcing them to put most of their resources into the platform.  As noted earlier, the Cube's lack of success means that it just didn't get the time or attention.

I don't disagree with most of your points, however how does that explain things like Twilight Princess?  It clearly got large resources and effort devoted to it, but graphically it comes up far short compared to most late gen PS2 stuff.

Twilight Princess is one of the most visually stunning games I've ever played.  There are a few rough patches in the visuals over 60 hours of gameplay but I found the whole thing quite beautiful.  However, it *must* be played at 480p.  The difference between 480i and 480p in that game, even when both are over component, is night and day. 
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« Reply #56 on: January 14, 2007, 10:33:35 PM »

Quote from: Lee on January 14, 2007, 10:13:05 PM

Supposedly, Ridah, 720p and 1080i are just about the same, while 1080p is a step up.

Yep, both 720p and 1080i are approximately 1 million pixels displayed.  1080p is double that at 2 million pixels. 
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« Reply #57 on: January 14, 2007, 11:00:04 PM »

Quote from: EngineNo9 on January 14, 2007, 07:51:40 PM

Quote from: farley2k on January 14, 2007, 07:03:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 

Dragon Quest 8 vs. Enchanted Arms.    Final Fantasty 12 vs. well about anything.

Of course since "looks better" is subjective I wll bet many might disagree. 

So you would say that this first shot shows superior graphics to the second?  In what way?  (I tried to find two shots that showed similar areas, if you can find any that look better, go right ahead)


Actually, I'd say that Dragon Quest 8 shot looks better than the Enchanted Arms shot. Why? Because I prefer the art direction and "liveliness" of the graphics in DQ8 over what that Enchanted Arms shot. Technically, sure, the graphics in Enchanted Arms are more detailed and at a higher resolution (including texture resolution). But I'd put Final Fantasy XII on par with pretty much anything I played on any system this year including the 360; it has phenomenal art direction, fantastic texture work, and is just overall a gorgeous game, even though technically its graphics aren't necessarily "better" than Enchanted Arms, for instance.

That's what I was getting at before with the Cube vs PS2 comments. You can have the most powerful system in the world, and if developers aren't working at getting the most out of it, it doesn't matter. And since graphical appeal is so subjective, it's easy to overlook technical achievement on graphics to say that the ones you prefer are "better" (dissing "kiddie" graphics such as Wind Waker and trying to claim that "mature" games are automatically "better" regardless of the technical merits of either).
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« Reply #58 on: January 14, 2007, 11:10:05 PM »

Quote from: Farscry on January 14, 2007, 11:00:04 PM

Actually, I'd say that Dragon Quest 8 shot looks better than the Enchanted Arms shot. Why? Because I prefer the art direction and "liveliness" of the graphics in DQ8 over what that Enchanted Arms shot. Technically, sure, the graphics in Enchanted Arms are more detailed and at a higher resolution (including texture resolution). But I'd put Final Fantasy XII on par with pretty much anything I played on any system this year including the 360; it has phenomenal art direction, fantastic texture work, and is just overall a gorgeous game, even though technically its graphics aren't necessarily "better" than Enchanted Arms, for instance.

Agreed.  PS2 wins big in the graphics department on so many games.  I have trouble even finding a game close to the splender of SoTC, FFXII, etc.  HD or otherwise.   But then again, I have SD/ED max around here, with no urgent plans to move to HD.
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« Reply #59 on: January 14, 2007, 11:32:21 PM »

Quote from: Kobra on January 14, 2007, 11:10:05 PM

Quote from: Farscry on January 14, 2007, 11:00:04 PM

Actually, I'd say that Dragon Quest 8 shot looks better than the Enchanted Arms shot. Why? Because I prefer the art direction and "liveliness" of the graphics in DQ8 over what that Enchanted Arms shot. Technically, sure, the graphics in Enchanted Arms are more detailed and at a higher resolution (including texture resolution). But I'd put Final Fantasy XII on par with pretty much anything I played on any system this year including the 360; it has phenomenal art direction, fantastic texture work, and is just overall a gorgeous game, even though technically its graphics aren't necessarily "better" than Enchanted Arms, for instance.

Agreed.  PS2 wins big in the graphics department on so many games.  I have trouble even finding a game close to the splender of SoTC, FFXII, etc.  HD or otherwise.   But then again, I have SD/ED max around here, with no urgent plans to move to HD.

The SD/ED vs HD comparison is a big factor too, but even playing on an HD set, I find that FFXII looks utterly fantastic despite it only running in 480i.
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« Reply #60 on: January 14, 2007, 11:58:41 PM »

Quote from: Farscry on January 14, 2007, 11:32:21 PM

Quote from: Kobra on January 14, 2007, 11:10:05 PM

Quote from: Farscry on January 14, 2007, 11:00:04 PM

Actually, I'd say that Dragon Quest 8 shot looks better than the Enchanted Arms shot. Why? Because I prefer the art direction and "liveliness" of the graphics in DQ8 over what that Enchanted Arms shot. Technically, sure, the graphics in Enchanted Arms are more detailed and at a higher resolution (including texture resolution). But I'd put Final Fantasy XII on par with pretty much anything I played on any system this year including the 360; it has phenomenal art direction, fantastic texture work, and is just overall a gorgeous game, even though technically its graphics aren't necessarily "better" than Enchanted Arms, for instance.

Agreed.  PS2 wins big in the graphics department on so many games.  I have trouble even finding a game close to the splender of SoTC, FFXII, etc.  HD or otherwise.   But then again, I have SD/ED max around here, with no urgent plans to move to HD.

The SD/ED vs HD comparison is a big factor too, but even playing on an HD set, I find that FFXII looks utterly fantastic despite it only running in 480i.

Um... how big a set?  It looks like total crap on mine, PS2 OR PS3.

gellar
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« Reply #61 on: January 15, 2007, 12:03:31 AM »

Quote from: gellar on January 14, 2007, 11:58:41 PM

Quote from: Farscry on January 14, 2007, 11:32:21 PM

Quote from: Kobra on January 14, 2007, 11:10:05 PM

Quote from: Farscry on January 14, 2007, 11:00:04 PM

Actually, I'd say that Dragon Quest 8 shot looks better than the Enchanted Arms shot. Why? Because I prefer the art direction and "liveliness" of the graphics in DQ8 over what that Enchanted Arms shot. Technically, sure, the graphics in Enchanted Arms are more detailed and at a higher resolution (including texture resolution). But I'd put Final Fantasy XII on par with pretty much anything I played on any system this year including the 360; it has phenomenal art direction, fantastic texture work, and is just overall a gorgeous game, even though technically its graphics aren't necessarily "better" than Enchanted Arms, for instance.

Agreed.  PS2 wins big in the graphics department on so many games.  I have trouble even finding a game close to the splender of SoTC, FFXII, etc.  HD or otherwise.   But then again, I have SD/ED max around here, with no urgent plans to move to HD.

The SD/ED vs HD comparison is a big factor too, but even playing on an HD set, I find that FFXII looks utterly fantastic despite it only running in 480i.

Um... how big a set?  It looks like total crap on mine, PS2 OR PS3.

gellar

Same here.....but I still love the game. smile
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« Reply #62 on: January 15, 2007, 12:05:07 AM »

The whole DQ8, FF12 vs. 360 games is pretty spurious in my opinion.  They both do have great art direction and stand out in some respects when you put them up against mediocre 360 games.  But it's very clear in both games that the developers were simply making the best of what they have.  While DQ8 had brilliant and comically designed characters, the environments that you run around in are sparse to say the least.  Final Fantasy 12 suffers similarly, with brilliant cutscenes and beautiful set pieces, but the main game areas are a little dull from a pure object-density standpoint.  Not to mention that many of the enemies including bosses are simple color swaps.  While the quickenings are some of the best particle work I have ever seen, these are all staged pieces - you see precious little similar in the "live" game that you can zoom around and inspect, because they are in essence very well done smoke and mirror tricks, where they're working around the hardware limitations in clever ways.

You can look at that White Knight video that's going around to just get a glimpse of what Level 5 is capable of given the tools.  And that's really where I feel the argument starts to break down.  The fact is, good developers are going to make use of the tools that they're provided.  I'm very happy that Square and Level 5 can make great use of the PS2 (taking a FF12 break as we speak), but it hardly negates the power of a next-gen system.  I really can't wait to see what they can do on the 360 and PS3.
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« Reply #63 on: January 15, 2007, 12:29:57 AM »

Thats fine RE PS2 vs 360  I never claimed such, but what about the Wii/Cube vs PS2?  I was basically stating that I feel they should have made a bigger jump in graphical power with the Wii, as it won't have legs beyond 1-2 Christmas's because of that IMO.

I agree, I cannot wait to see what they can do with the PS3/360.. I will be resting quietly on the sidelines, enjoying the Cube/PS2/PC, and carefully watching for a key time to "Jump" on board.  Probably sometime late 2007 or early 2008, when Vizio will have 40" LCD HD's for $600 or less.  icon_biggrin

I want a great selection of used titles when I buy a console.  First one I want to play is Kameo for the 360.. I know many people don't like it, but what I played of it, I like it, and want it.  Should be $2-5 by the time that comes around!
« Last Edit: January 15, 2007, 12:32:09 AM by Kobra » Logged

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« Reply #64 on: January 15, 2007, 01:26:19 AM »

Quote from: gellar on January 14, 2007, 11:58:41 PM

Quote from: Farscry on January 14, 2007, 11:32:21 PM

Quote from: Kobra on January 14, 2007, 11:10:05 PM

Quote from: Farscry on January 14, 2007, 11:00:04 PM

Actually, I'd say that Dragon Quest 8 shot looks better than the Enchanted Arms shot. Why? Because I prefer the art direction and "liveliness" of the graphics in DQ8 over what that Enchanted Arms shot. Technically, sure, the graphics in Enchanted Arms are more detailed and at a higher resolution (including texture resolution). But I'd put Final Fantasy XII on par with pretty much anything I played on any system this year including the 360; it has phenomenal art direction, fantastic texture work, and is just overall a gorgeous game, even though technically its graphics aren't necessarily "better" than Enchanted Arms, for instance.

Agreed.  PS2 wins big in the graphics department on so many games.  I have trouble even finding a game close to the splender of SoTC, FFXII, etc.  HD or otherwise.   But then again, I have SD/ED max around here, with no urgent plans to move to HD.

The SD/ED vs HD comparison is a big factor too, but even playing on an HD set, I find that FFXII looks utterly fantastic despite it only running in 480i.

Um... how big a set?  It looks like total crap on mine, PS2 OR PS3.

gellar
Same here.
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« Reply #65 on: January 15, 2007, 02:19:48 AM »

Quote from: Calvin on January 15, 2007, 01:26:19 AM

Quote from: gellar on January 14, 2007, 11:58:41 PM

Quote from: Farscry on January 14, 2007, 11:32:21 PM

The SD/ED vs HD comparison is a big factor too, but even playing on an HD set, I find that FFXII looks utterly fantastic despite it only running in 480i.

Um... how big a set?  It looks like total crap on mine, PS2 OR PS3.

gellar
Same here.

If visible jaggies == crap, then sure, it looks like crap on my set. But I can see past the jaggies, and lack of quality antialiasing aside, the game looks great on my HDTV. I'm running a 26" LCD, but given how close my couch is to the tv due to room size restraints, it's roughly equivalent to how a 36-ish" HDTV would display the image in a typical person's larger living room space.

The size of the set doesn't matter in most cases, as people purchase tv's with the goal of the screen taking up the majority of their viewable space while watching it.

You may not understand how I can see the game as not looking like crap on an hdtv display, but I don't see how people CAN see the game as looking like crap unless they're overly obsessed with antialiasing.
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« Reply #66 on: January 15, 2007, 02:32:01 AM »

Quote from: Farscry on January 15, 2007, 02:19:48 AM

Quote from: Calvin on January 15, 2007, 01:26:19 AM

Quote from: gellar on January 14, 2007, 11:58:41 PM

Quote from: Farscry on January 14, 2007, 11:32:21 PM

The SD/ED vs HD comparison is a big factor too, but even playing on an HD set, I find that FFXII looks utterly fantastic despite it only running in 480i.

Um... how big a set?  It looks like total crap on mine, PS2 OR PS3.

gellar
Same here.

If visible jaggies == crap, then sure, it looks like crap on my set. But I can see past the jaggies, and lack of quality antialiasing aside, the game looks great on my HDTV. I'm running a 26" LCD, but given how close my couch is to the tv due to room size restraints, it's roughly equivalent to how a 36-ish" HDTV would display the image in a typical person's larger living room space.

The size of the set doesn't matter in most cases, as people purchase tv's with the goal of the screen taking up the majority of their viewable space while watching it.

You may not understand how I can see the game as not looking like crap on an hdtv display, but I don't see how people CAN see the game as looking like crap unless they're overly obsessed with antialiasing.

Well 52" compared to 36" is considerable.  Makes the jaggies look worse.  Don't get me wrong, the art direction in the game is fantastic and I appreciate what they are trying to do... but it still does NOT look good in any way.  Resolution is king.

gellar
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« Reply #67 on: January 15, 2007, 05:42:02 AM »

Quote from: gellar on January 15, 2007, 02:32:01 AM

Quote from: Farscry on January 15, 2007, 02:19:48 AM

If visible jaggies == crap, then sure, it looks like crap on my set. But I can see past the jaggies, and lack of quality antialiasing aside, the game looks great on my HDTV. I'm running a 26" LCD, but given how close my couch is to the tv due to room size restraints, it's roughly equivalent to how a 36-ish" HDTV would display the image in a typical person's larger living room space.

The size of the set doesn't matter in most cases, as people purchase tv's with the goal of the screen taking up the majority of their viewable space while watching it.

You may not understand how I can see the game as not looking like crap on an hdtv display, but I don't see how people CAN see the game as looking like crap unless they're overly obsessed with antialiasing.

Well 52" compared to 36" is considerable.  Makes the jaggies look worse.  Don't get me wrong, the art direction in the game is fantastic and I appreciate what they are trying to do... but it still does NOT look good in any way.  Resolution is king.

gellar

I can see how that would make the jaggies bigger due to the lower resolution & lack of antialiasing, but I personally find that despite the low resolution and lack of antialiasing, the game looks fantastic. I don't agree that resolution is king; other factors come into consideration. For example, I still think Banjo-Kazooie looks fantastic in all its 320x240 glory. icon_wink I just take a game for what it is and the system it's on.
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« Reply #68 on: January 15, 2007, 06:46:16 AM »

Quote from: Farscry on January 15, 2007, 05:42:02 AM

Quote from: gellar on January 15, 2007, 02:32:01 AM

Quote from: Farscry on January 15, 2007, 02:19:48 AM

If visible jaggies == crap, then sure, it looks like crap on my set. But I can see past the jaggies, and lack of quality antialiasing aside, the game looks great on my HDTV. I'm running a 26" LCD, but given how close my couch is to the tv due to room size restraints, it's roughly equivalent to how a 36-ish" HDTV would display the image in a typical person's larger living room space.

The size of the set doesn't matter in most cases, as people purchase tv's with the goal of the screen taking up the majority of their viewable space while watching it.

You may not understand how I can see the game as not looking like crap on an hdtv display, but I don't see how people CAN see the game as looking like crap unless they're overly obsessed with antialiasing.

Well 52" compared to 36" is considerable.  Makes the jaggies look worse.  Don't get me wrong, the art direction in the game is fantastic and I appreciate what they are trying to do... but it still does NOT look good in any way.  Resolution is king.

gellar

I can see how that would make the jaggies bigger due to the lower resolution & lack of antialiasing, but I personally find that despite the low resolution and lack of antialiasing, the game looks fantastic. I don't agree that resolution is king; other factors come into consideration. For example, I still think Banjo-Kazooie looks fantastic in all its 320x240 glory. icon_wink I just take a game for what it is and the system it's on.
Wow I couldn't disagree more. As gellar said, I get huge textures, blocky, clunky characters, icky looking terrain, and some beautiful, inspiring artwork. Its pretty awful on a 42' plasma, but the art direction helps ameliorate the problems.
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« Reply #69 on: January 15, 2007, 06:49:25 AM »

I just hope they make transferring my Live Arcade stuff to a new box easier.  When my 360 died it was more difficult than it should have been.  I understand why they do it but there has to be an easier, or at least more streamlined, way to do it.  I'm not really that concerned with having to exchange it, but waiting a month to get a ton of extremely large codes read to me over the phone sucked.  I'm not even sure I got all the points back to be honest.
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« Reply #70 on: January 16, 2007, 05:33:02 AM »

Quote from: Fellow on January 14, 2007, 06:37:29 PM

Wow, not quite sure how to react to this. Hopefully there'll be some kind of a swap-your-oldie-for-new program.

I mentioned this to my wife and almost got slapped.
Apparently, she thought I meant her.
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« Reply #71 on: January 16, 2007, 01:51:53 PM »

Costco has 360's.   paranoid

(In relation to all the repair/replacement issues that is)
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« Reply #72 on: January 16, 2007, 02:43:52 PM »

Quote from: Hetz on January 14, 2007, 03:51:05 AM

So, you are fine with having to 'upgrade' your console now every other year? I ask that as a serious question.

They should have had HDMI in the original model. I don't really care about the rest of the stuff...but HDMI is big. So, now if I want that, I have to buy another $300 console and upgrade?? This could get way out of hand, very quickly. I don't like where MS is going with this.


HDMI was tiny in 2005. (it still is, compared to component) Would I have paid an extra 50bux for it? No.

'upgrade your console' is just like 'upgrade your handheld'. GB,GB Color,GBA, GBA SP, GBA Mini, DS, DS Lite. PS1, PSOne, PS2, PSTwo ...*cough* I can't wait for Wii SP Lite Color, or the PSThree.  disgust

MS wasn't the first out of the gate with the redesigns on consoles and, in my humble opinion, isn't doing anything deplorable by ensuring their next version has value-added features.

Nintendo dropped component out on the GameCube, PS2 vs PSTwo dropped HDD support. At least they're _adding_ to the next gen hardware platform (and not just doing it for cost-cutting). If the features don't motivate you then stick with what you have; if they are a must-have I'm sure you can find a buyer for your 360gen1 ... hell, the warranty may still be available for it by the time the next gen is out.

If they drop the prices for Gen1 platinum, drop 360base, and offer the new one at standard retail (maybe even include the HDDVD in the console) I swear to you this time next year the 360base platform will be a forgotten "launch" mistake much like the oft-touted xbox1 original controller.

Quote from: Bruce Lee on rigid form
Be like water making its way through cracks. Do not be assertive, but adjust to the object, and you shall find a way round or through it. If nothing within you stays rigid, outward things will disclose themselves.
Empty your mind, be formless. Shapeless, like water. If you put water into a cup, it becomes the cup. You put water into a bottle and it becomes the bottle. You put it in a teapot it becomes the teapot. Now, water can flow or it can crash. Be water my friend.

forgot the GBA Mini
« Last Edit: January 16, 2007, 03:12:34 PM by Purge » Logged

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« Reply #73 on: January 16, 2007, 02:55:18 PM »

Quote from: Calvin on January 14, 2007, 06:39:10 PM

Quote from: EngineNo9 on January 14, 2007, 06:33:15 PM

Quote from: farley2k on January 14, 2007, 06:08:53 PM

Heck a lot of PS2 games I have look better than 360 games - so does that mean the PS2 is more powerful? 

Care to name them? 
[...]

Well, anything puts sneakking to shame.
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« Reply #74 on: January 16, 2007, 03:10:50 PM »

Quote from: Kobra on January 15, 2007, 12:29:57 AM

Thats fine RE PS2 vs 360  I never claimed such, but what about the Wii/Cube vs PS2?  I was basically stating that I feel they should have made a bigger jump in graphical power with the Wii, as it won't have legs beyond 1-2 Christmas's because of that IMO.

Tamogochi didn't sell because of it's screen rez.
Fad makes money. Nintendo isn't a hardware mfgr or console maker, they're a fad factory with many many success stories.

The customer base will move this product far further than tech specs.

NOW I've caught up. Ooo, and a triple-post-pad to boot!  icon_biggrin
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« Reply #75 on: January 16, 2007, 03:32:59 PM »

Quote from: Purge on January 16, 2007, 02:43:52 PM

Quote from: Hetz on January 14, 2007, 03:51:05 AM

So, you are fine with having to 'upgrade' your console now every other year? I ask that as a serious question.

They should have had HDMI in the original model. I don't really care about the rest of the stuff...but HDMI is big. So, now if I want that, I have to buy another $300 console and upgrade?? This could get way out of hand, very quickly. I don't like where MS is going with this.


HDMI was tiny in 2005. (it still is, compared to component) Would I have paid an extra 50bux for it? No.


HDMI is mandated to be on EVERY HDTV made starting last year. You think that MS should have been a little more forward thinking. Oh and it wouldn't cost anywhere near $50 to add it.
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« Reply #76 on: January 16, 2007, 03:45:35 PM »

I was going to hold out forthe new model, but I'm tired of dealing with MS.  My 3rd 360 died this morning.  I'm going to get a new one with a local warrantee that I can just walk in the store and swap if it dies.

Got 10 months or so out of this one... getting better.
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« Reply #77 on: January 16, 2007, 03:48:47 PM »

Quote from: Jarrodhk on January 16, 2007, 03:45:35 PM

I was going to hold out forthe new model, but I'm tired of dealing with MS.  My 3rd 360 died this morning.  I'm going to get a new one with a local warrantee that I can just walk in the store and swap if it dies.

Got 10 months or so out of this one... getting better.

Sorry to hear that man  :icon_sad:  icon_frown
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« Reply #78 on: January 16, 2007, 04:33:22 PM »

Plus side is that I am not paying shipping or anything for the repairs.

I'm heading out and getting a new one to play on for the duration.  I'll sell one or the other when I get the old one back.
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« Reply #79 on: January 16, 2007, 04:42:29 PM »

Quote from: Hetz on January 16, 2007, 03:32:59 PM

Quote from: Purge on January 16, 2007, 02:43:52 PM

Quote from: Hetz on January 14, 2007, 03:51:05 AM

So, you are fine with having to 'upgrade' your console now every other year? I ask that as a serious question.

They should have had HDMI in the original model. I don't really care about the rest of the stuff...but HDMI is big. So, now if I want that, I have to buy another $300 console and upgrade?? This could get way out of hand, very quickly. I don't like where MS is going with this.


HDMI was tiny in 2005. (it still is, compared to component) Would I have paid an extra 50bux for it? No.


HDMI is mandated to be on EVERY HDTV made starting last year. You think that MS should have been a little more forward thinking. Oh and it wouldn't cost anywhere near $50 to add it.

Eh, its not a HUGE deal. Would it have been nice? Sure, but it had to have been a cost savings thing, or, they thought people would still be having more Component inputs and they bet on that. I find it hard to be real critical of it not having HDMI, it has never negatively impacted me.
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