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Author Topic: Shogun 2 - Fall of the Samurai coming!  (Read 6562 times)
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Barrakketh
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« Reply #40 on: May 26, 2010, 04:01:53 PM »

I'd be all-in for a classical Greece era Total War. Love the period. Since they usually have the campaign periods span at least 2 centuries, they could have it end with Alexander. I loved Rome:TW, but I usually played other factions than the Romans, because I am more for the Diadochoi period than the rise of Rome itself.

And please. if it is ancient Greece, lets have tactical naval battles.
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« Reply #41 on: May 28, 2010, 06:05:05 AM »

There are rumors popping up on TWCenter and other places about leaks that point to the new game being a Shogun remake.  If that's true, the helmet picture leaked has me confused.  I guess we'll know in a few weeks, but this was not what I was hoping for.  I enjoyed the first Shogun because the game system was unique, not because of the setting.  
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« Reply #42 on: May 28, 2010, 11:17:30 AM »

http://kotaku.com/5549952/total-war-ditches-gunpowder-returns-to-japan

http://ve3d.ign.com/articles/news/55045/Shogun-2-Total-War-Announced-By-Turkish-Site
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« Reply #43 on: May 28, 2010, 02:07:15 PM »

Quote from: CeeKay on May 26, 2010, 03:41:37 PM

Quote from: CeeKay on May 25, 2010, 02:40:33 PM

the main site has a countdown going.

hmm.. yesterday was 1908, right now it's 1824.

down to 1759.
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« Reply #44 on: May 28, 2010, 03:47:14 PM »

They already did an Alexander expansion to Rome, which would have been my first guess for their next game based on the Greek looking helmet.  They could do a Spartan/Athens game, with the option to play as the Persians, amongst many other options.  It might be fun to recreate Thermopylae.  

TW: Rome was awesome, despite some of the buggy AI (city sieges were a joke).  I loved that game, and played a ton of it.  I used to get chills hearing the general speeches before battle.  

I never played ETW, mostly because I'm just not into the Napoleonic era.  Once I started hearing about the brain dead AI, I passed on that one...even though I've owned all of their previous games (and played a ton of Rome, Medieval 2 and Shogun).
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« Reply #45 on: June 01, 2010, 02:13:26 PM »

here's a teaser.
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« Reply #46 on: June 01, 2010, 02:35:08 PM »

Meh...
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« Reply #47 on: June 01, 2010, 02:41:31 PM »

Quote from: Razgon on June 01, 2010, 02:35:08 PM

Meh...

what, you don't find a old man drawing squiggly lines exciting?  ARE YOU NOT ENTERTAINED?????
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« Reply #48 on: June 03, 2010, 12:01:52 AM »

New video and info
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« Reply #49 on: June 03, 2010, 12:12:17 AM »

I wonder if they'll have chinese rockets
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« Reply #50 on: June 03, 2010, 07:35:59 AM »

Well, there goes the tactical gameplay
 
Quote
One particularly novel development is the introduction of hero units. These are warriors who have perfected a fighting art and can carve their way through enemy armies without much trouble at all. Based on mythologized historical figures like the warrior monk Benkei, hero units are a nearly unstoppable force on the battlefield, capable of holding bridge crossings against entire armies, or smashing through a battle line to engage the enemy general.

(Emphasis mine) http://uk.pc.ign.com/articles/109/1093664p1.html
 
Now, its your hero against them....
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« Reply #51 on: June 03, 2010, 11:07:43 AM »

The Japanese are unstoppable-just look at how they tore through the Winter Olympics biggrin
I haven't bought a Total War game since the original Medieval but I might actually get this one considering that I missed out the firs time around and I'm living in Japan.  Of course with CA's reputation for putting out shitty, buggy games which never end up getting patched properly before they start on the next instalment I won't be getting this one until it hits the Steam bargain bin.
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« Reply #52 on: June 03, 2010, 02:06:46 PM »

Quote from: Canuck on June 03, 2010, 11:07:43 AM

The Japanese are unstoppable-just look at how they tore through the Winter Olympics biggrin

so there's no way to win the game since you'll be playing a Japanese guy fighting other Japanese guys and you're all unstoppable?
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« Reply #53 on: June 03, 2010, 02:41:14 PM »

Quote from: Razgon on June 03, 2010, 07:35:59 AM

Well, there goes the tactical gameplay
 
Quote
One particularly novel development is the introduction of hero units. These are warriors who have perfected a fighting art and can carve their way through enemy armies without much trouble at all. Based on mythologized historical figures like the warrior monk Benkei, hero units are a nearly unstoppable force on the battlefield, capable of holding bridge crossings against entire armies, or smashing through a battle line to engage the enemy general.

(Emphasis mine) http://uk.pc.ign.com/articles/109/1093664p1.html
 
Now, its your hero against them....
Sounds more like Dawn of War II, which is fine to me. Though a lot of DoW fans screamed "sell out" when Hero Units became DOW2's focus (as I understand it anyway).
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« Reply #54 on: June 03, 2010, 03:03:54 PM »

whole bunch of stuff.
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« Reply #55 on: June 03, 2010, 03:13:40 PM »

Quote from: CeeKay on June 03, 2010, 02:06:46 PM

Quote from: Canuck on June 03, 2010, 11:07:43 AM

The Japanese are unstoppable-just look at how they tore through the Winter Olympics biggrin

so there's no way to win the game since you'll be playing a Japanese guy fighting other Japanese guys and you're all unstoppable?

Well, you can buy the units needed to stop the Japanese guy via DLC. 
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« Reply #56 on: June 03, 2010, 03:27:34 PM »

Quote from: Blackadar on June 03, 2010, 03:13:40 PM

Quote from: CeeKay on June 03, 2010, 02:06:46 PM

Quote from: Canuck on June 03, 2010, 11:07:43 AM

The Japanese are unstoppable-just look at how they tore through the Winter Olympics biggrin

so there's no way to win the game since you'll be playing a Japanese guy fighting other Japanese guys and you're all unstoppable?

Well, you can buy the units needed to stop the Japanese guy via DLC. 

I've not heard of a mythologized Japanese historical figure who did all his killing on horseback - the heroes did their best work fighting on foot. So you could try baiting the hero with mounted units and watch as he tires himself out trying to catch them, and then move in for the kill when he's exhausted.
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« Reply #57 on: June 15, 2010, 02:54:12 PM »

artwork, renders and IN-GAME SCREENSHOTS!
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« Reply #58 on: June 15, 2010, 03:13:01 PM »

I'm really pleased with their decision to go back over Shogun. I've always been fascinated by this period of Japanese history...the politics, the battle dress, the combat tactics, the architecture, and so forth.

I'll be getting it without a doubt...but will it live up to the gameplay of TW:Rome or TW:M2? I really hope so.
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« Reply #59 on: June 15, 2010, 09:34:22 PM »

Still, why not go to China instead? The Chinese civil war had more variety both with units and landscape.

I hope China is up next after Shogun.
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« Reply #60 on: June 16, 2010, 03:42:54 AM »

Quote from: marcusjm on June 15, 2010, 09:34:22 PM

Still, why not go to China instead? The Chinese civil war had more variety both with units and landscape.

I hope China is up next after Shogun.
China would be cool. They could make a tutorial campaign with Sun Tzu as the adviser. His sayings practically cry out to be used in both the strategic and tactical maps.
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« Reply #61 on: June 16, 2010, 06:59:09 AM »

Quote from: raydude on June 16, 2010, 03:42:54 AM

Quote from: marcusjm on June 15, 2010, 09:34:22 PM

Still, why not go to China instead? The Chinese civil war had more variety both with units and landscape.

I hope China is up next after Shogun.
China would be cool. They could make a tutorial campaign with Sun Tzu as the adviser. His sayings practically cry out to be used in both the strategic and tactical maps.

Oh, but they are - CA claims they used them for the AI
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marcusjm
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« Reply #62 on: June 16, 2010, 08:14:32 AM »

I also think the hero system could fit well there. Romance of the four kingdoms series proves that it works well.
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« Reply #63 on: June 16, 2010, 12:11:20 PM »

Quote from: Razgon on June 16, 2010, 06:59:09 AM

Quote from: raydude on June 16, 2010, 03:42:54 AM

Quote from: marcusjm on June 15, 2010, 09:34:22 PM

Still, why not go to China instead? The Chinese civil war had more variety both with units and landscape.

I hope China is up next after Shogun.
China would be cool. They could make a tutorial campaign with Sun Tzu as the adviser. His sayings practically cry out to be used in both the strategic and tactical maps.

Oh, but they are - CA claims they used them for the AI

Understood. I was talking about having them be said to the player while playing. Remember the tutorial campaign from Rome:Total War? Imagine that but with Sun Tzu talking to you.
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« Reply #64 on: June 16, 2010, 12:18:43 PM »

Quote from: raydude on June 16, 2010, 12:11:20 PM

Quote from: Razgon on June 16, 2010, 06:59:09 AM

Quote from: raydude on June 16, 2010, 03:42:54 AM

Quote from: marcusjm on June 15, 2010, 09:34:22 PM

Still, why not go to China instead? The Chinese civil war had more variety both with units and landscape.

I hope China is up next after Shogun.
China would be cool. They could make a tutorial campaign with Sun Tzu as the adviser. His sayings practically cry out to be used in both the strategic and tactical maps.

Oh, but they are - CA claims they used them for the AI

Understood. I was talking about having them be said to the player while playing. Remember the tutorial campaign from Rome:Total War? Imagine that but with Sun Tzu talking to you.

man, I need to read the text AND understand it before I answer - my apologies :-) And yes, would be awesome!
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« Reply #65 on: September 02, 2010, 05:37:54 PM »

new video.
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« Reply #66 on: September 02, 2010, 06:56:08 PM »

Quote from: CeeKay on September 02, 2010, 05:37:54 PM


Annoyingly, that looked brilliant!
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« Reply #67 on: November 12, 2010, 01:46:50 AM »

they've set a release date: March 15th, 2011.
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« Reply #68 on: November 12, 2010, 05:06:18 PM »

Quote from: CeeKay on November 12, 2010, 01:46:50 AM

they've set a release date: March 15th, 2011.

In!.....at around July 2011 after it's been patched up slywink.  Realisticlaly I won't be able to wait past May.
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« Reply #69 on: December 18, 2010, 06:08:09 PM »

new battle report.
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« Reply #70 on: December 18, 2010, 07:51:51 PM »

It's cool seeing the guys who make the game lose.  smile
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« Reply #71 on: January 07, 2011, 09:09:07 AM »

system specs:

Quote
Minimum Specs (Required for playing Total War: Shogun 2):

    * 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor , or AMD equivalent (with SSE2)
    * 1GB RAM (XP), 2GB RAM (Vista / Windows7)
    * 256 MB DirectX 9.0c compatible graphics card (shader model 3)
    * 1024×768 minimum screen resolution
    * 20GB free hard disk space

Recommended Specs (Recommended for optimum game play of Total War: Shogun 2):

    * 2nd Generation Intel® Core™i5 processor (or greater), or AMD equivalent
    * 2GB RAM (XP), 4GB RAM (Vista / Windows7)
    * AMD Radeon HD 5000 and 6000 series graphics cards or equivalent DirectX 11 compatible graphics card
    * 1280×1024 minimum screen resolution
    * 20GB free hard disk space
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« Reply #72 on: January 07, 2011, 09:25:59 AM »

gods, I *really* hope this is better than napoleon! I have such high hopes for this series...
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« Reply #73 on: January 07, 2011, 03:09:13 PM »

Is it me or did the AI troops in that battle report scale the walls as if they weren't even there? In other musings, Japanese castle gates would usually open into an easily defensible inner courtyard, so I wonder if - as the defender - it would be better to just open the gates and goad the enemy into running through them rather than closing the gates and covering all possible walls?
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« Reply #74 on: January 08, 2011, 04:43:33 AM »

Quote from: CeeKay on January 07, 2011, 09:09:07 AM

system specs:

Quote
Minimum Specs (Required for playing Total War: Shogun 2):

    * 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor , or AMD equivalent (with SSE2)
    * 1GB RAM (XP), 2GB RAM (Vista / Windows7)
    * 256 MB DirectX 9.0c compatible graphics card (shader model 3)
    * 1024×768 minimum screen resolution
    * 20GB free hard disk space

Recommended Specs (Recommended for optimum game play of Total War: Shogun 2):

    * 2nd Generation Intel® Core™i5 processor (or greater), or AMD equivalent
    * 2GB RAM (XP), 4GB RAM (Vista / Windows7)
    * AMD Radeon HD 5000 and 6000 series graphics cards or equivalent DirectX 11 compatible graphics card
    * 1280×1024 minimum screen resolution
    * 20GB free hard disk space

I missed this before, but 20 gigs of HD space? eek
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« Reply #75 on: January 20, 2011, 03:58:32 PM »

pre-order bonuses.. Get a map if you pre-order from gamestop or in-game currency if you go with best buy.
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« Reply #76 on: January 20, 2011, 05:41:25 PM »

The spec for this puts it out of range for me. I'll meet the minimum, but I 've learned from the past that you don't want to be much below the recommended for any Total War game. It might just be me, but IMO pre-order perks aren't really appropriate for a strategy game like Total War.
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« Reply #77 on: February 01, 2011, 01:09:10 AM »

saw these in VE3D:

Naval Battles

Land battles

Multiplayer

on the campaign

Видео-превью игры Total War: Shogun 2 от stopgame.ru
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« Reply #78 on: February 04, 2011, 05:26:05 PM »

new preview.  it sounds like they've polished the AI better this time.
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« Reply #79 on: February 04, 2011, 05:26:50 PM »

Quote from: CeeKay on February 04, 2011, 05:26:05 PM

new preview.  it sounds like they've polished the AI better this time.

Deju vu all over again.
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