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Author Topic: The Lord of the Rings: War in the North  (Read 14990 times)
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skystride
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« Reply #200 on: January 27, 2012, 06:32:31 PM »

Wow I completely forgot about this game.  That's weird, it's not like any other major game came out in November ninja

Saw it on sale, checked out some reviews which were mostly meh but I guess you guys really like it.  I might pick it up.
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Blackjack
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« Reply #201 on: January 28, 2012, 01:45:21 PM »

Quote from: skystride on January 27, 2012, 06:32:31 PM

Wow I completely forgot about this game.  That's weird, it's not like any other major game came out in November ninja

Saw it on sale, checked out some reviews which were mostly meh but I guess you guys really like it.  I might pick it up.
Just be careful with gamesaves, esp. if you do online play. They never really sorted out those problems, not even in the latest patch. I got so ticked off about my basically broken savegame that I stopped playing.
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Arclight
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« Reply #202 on: January 29, 2012, 06:43:46 AM »

My favorite books of all time. Silmarillion probably being my favorite. But of all the characters in Middle Earth, Tom Bombadil is my most loved. Now to see a well researched game built around the bard of all bards would be fun to see.

Tom Bombadil:
Hey dol! merry dol! ring a dong dillo!
Ring a dong! hop along! fal lal the willow!
Tom Bom, jolly Tom, Tom Bombadillo!
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CeeKay
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« Reply #203 on: February 03, 2012, 07:41:38 AM »

picked this up for dirt cheap at Green Man Gaming over the holidays, and finally got around to firing it up.  maybe I'm spoiled by Diablo 3, but the game just feels awkward: 

  • menus are bass ackwards.
  • not being able to switch characters on the fly stinks plus no real feedback on how they are doing unless I missed it double stinks. 
  • combat feels slow.  I know I'm not playing a super sleek and sexy elf named Legolas but ugh, snoozefest.
  • it feels like it takes forever to kill something, even the starting enemies seem to have a ton of hitpoints. 
  • the camera feels like it is too close in. 
  • I feel gassy. 
  • seriously, the first quest is a match making one?

no being sold so far, and with Amalur on its way next week this may get uninstalled and put in the 'uninteresting' category on Steam.
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CeeKay
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« Reply #204 on: March 05, 2012, 06:04:44 AM »

Quote from: Roguetad on November 08, 2011, 04:15:55 AM

That's the hardest part in the game imo.  Not because the trolls by themselves are incredibly hard to beat, but because they can destroy the objective you're trying to protect in seconds.  I failed more on that section than anywhere else in the game.  That fight is one of the few parts of the game where the AI companions just don't measure up.  If you get lucky, your AI companions will keep one troll busy, while you take out the other troll.  I figured out that they will ignore the object of thier wrath if you attack them on the way there.  You can also make use of the dpad up command to get the AI companions to attack your target, then switch to the other troll.  I just went nuts using skills over and over until I had one down.  Chugging potions for power and health.  I had to be really aggressive.  There is collision detection, so standing in their way helps too.

Having coop help for this section would make it much easier.  If I weren't traveling this week I'd be happy to fight those f'rs again.  The good news is that there's nothing that hard for the rest of the game...even the ending.     

+1 to that.  I ended up switching to the dwarf and speccing him out for Taunt, and then just spamming it so they wouldn't go to the door.

finished up the rest of the game tonight.  it was decent after a slow start, but doubt I'll be playing through on the next difficulty level.
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