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Author Topic: New Crimson Skies...could it be so?  (Read 1001 times)
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Daehawk
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« on: August 03, 2009, 02:14:37 PM »

http://ve3d.ign.com/articles/news/49403/New-Crimson-Skies-Sounds-Likely

I was just hoping for this the other week after the Mechwarrior info.
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Harkonis
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« Reply #1 on: August 03, 2009, 06:18:06 PM »

I will be SOOOOO happy if this is the case.  I played in both a MW and a CS league.
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Knightshade Dragon
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« Reply #2 on: August 03, 2009, 08:08:28 PM »

If so, I'm totally in.  No questions asked.  I *loved* playing CS with you guys.
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Razgon
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« Reply #3 on: August 03, 2009, 08:18:33 PM »

never tried it, but sounds fun!

Although I'd much rather he did a decent shadowrun rpg!
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« Reply #4 on: August 03, 2009, 09:29:40 PM »

Quote from: Knightshade Dragon on August 03, 2009, 08:08:28 PM

If so, I'm totally in.  No questions asked.  I *loved* playing CS with you guys.

Ditto
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Vinda-Lou
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« Reply #5 on: August 03, 2009, 10:38:54 PM »

I think I have the first one lying around somewhere.  Hows-it get along with good ole vista?
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Daehawk
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« Reply #6 on: August 04, 2009, 02:00:17 AM »

It will not work with nVidia drivers these days.
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Blackjack
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« Reply #7 on: April 13, 2012, 08:38:02 PM »

This still goes perhaps under "wishful maybe" at this point...

Jordan Weisman hopes to resurrect Crimson Skies
Quote
In a chat with Shacknews today, Weisman revealed he wishes to resurrect Crimson Skies and its dieselpunk world of air-pirates.

"I'm hopeful that's another property that I can approach soon. I'm in discussions with them about that," he told us. "I'm hoping that we can bring that back to life as well."

Weisman's former company Smith & Tinker licensed the video game rights to Crimson Skies in 2007, along with Shadowrun and MechWarrior. However, "It kind of fell into the same void" as the first stab at resurrecting MechWarrior, unable to secure a publisher.
He emphasized they have to get Shadowrun done before they work on a CS reboot.

I liked Crimson Skies in its day, but I recall getting stuck in the single player game on a certain mission, and I just could never break through that. I'd love to see a less linear CS where you could, well, bypass the occasional pain in the ass mission and still get to complete the campaign.
« Last Edit: April 13, 2012, 08:40:29 PM by Blackjack » Logged

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« Reply #8 on: April 13, 2012, 09:29:21 PM »

I hope they do a Kickstarter for that like they are with Shadowrun. I could see myself chipping in some extra cashola for something really cool.
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« Reply #9 on: April 13, 2012, 10:26:32 PM »

I loved the original on PC but the console "sequel" didn't seem like it was in the same continuity and I didn't enjoy it nearly as much.  Regardless, I will happily support a Crimson Sky Kickstarter.
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ANZAC
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« Reply #10 on: April 18, 2012, 03:08:08 AM »

In and in.
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« Reply #11 on: April 18, 2012, 06:19:08 AM »

I wonder if they'll go with the same very actiony controls and physics, or try to insert a bit more detail into the flight model.

Later Crimson Skies on the 360 got very, very arcade-like, to the point where all planes felt mostly the same.
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