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Author Topic: New Aliens vs Predator  (Read 7724 times)
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EngineNo9
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« Reply #40 on: July 30, 2009, 05:16:42 AM »

If you're downloading a video there's no reason you need to have Quicktime installed when there is the superior VLC Media Player that plays all sorts of formats without the problems of Apple's Quicktime player.
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« Reply #41 on: August 05, 2009, 01:11:16 AM »

February 2010 is the target release date.  people never buy games in February.
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« Reply #42 on: August 19, 2009, 09:14:19 AM »

IGN preview featuring the Aliens.
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« Reply #43 on: October 16, 2009, 05:41:53 PM »

Quick little HD video
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« Reply #44 on: October 21, 2009, 11:59:04 PM »

looks like it will support DirectX 11.  c'mon nVidia, get on the DX11 bandwagon!
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« Reply #45 on: October 22, 2009, 04:37:48 PM »

Come on now, we know it's in fact...

Ghost ReconTM vs. PredatorR-in-a-circle

Also, they're going to dig the poor late Kevin Peter Hall (the original actor playing The Predator) out of his grave and prop him up in the suit for mo-cap pictures...  icon_eek

In addition, the Ghost Recon troops will all have big posters on their backs that say "BUY MORE UBISOFT GAMES" in big blood spattered letters.

You think I'm kidding, but you know this is all just waiting to be announced...
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« Reply #46 on: October 22, 2009, 04:42:53 PM »

Sam Fisher versus a Predator....

it'd be an epic fight!
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« Reply #47 on: October 22, 2009, 05:23:00 PM »

I guess that would be a case of who had the better goggles?
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« Reply #48 on: October 26, 2009, 12:57:26 AM »

Quote from: Turtle on October 22, 2009, 05:23:00 PM

I guess that would be a case of who had the better goggles?

naw, Sam would shoot the Predator with a dart and then get blasted by the shoulder cannon.
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« Reply #49 on: October 26, 2009, 05:57:09 AM »

Ah, but in the newest game, Sam has better stuff, and he's always had lethal weapons.  He can see through walls in the new game, something the predator can do only if the wall is thin enough for his heat vision.  Guess it depends on whether they know the other is coming.

Also, the Starship Enterprise could clearly beat a Predator space ship, even cloaked.  Tongue
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« Reply #50 on: October 26, 2009, 08:18:06 AM »

Make it include Darth Vader and I'll buy the game at once... Oh, and his Star Destroyers would kick both the Enterprise's behind and the puny predator ships...
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« Reply #51 on: November 09, 2009, 11:46:43 PM »

The new Aliens vs Predator 2 will not be released in Germany

Someone finally said F U to the German 'change this and this and this' commission . Australia may be next to get the shaft from Sega. YAY!

Quote
As the old story goes, it looks like another game is going to have issues in Germany (and probably Australia too for good measure slywink, but this time it's the publisher that is going to just jump straight to the chase. PC Games Hardware reports that Sega will not publish AvP in Germany since the game might not get an official rating. Sega does not offer any games in Germany that don't get a rating, and it has already been stated that Aliens vs. Predator will not be adjusted for the German market.
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« Reply #52 on: November 10, 2009, 12:39:06 AM »

Word on podcasts are those screenshots being released are really doctored up, or staged.  The real game looks nowhere as good in motion.  frown
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« Reply #53 on: November 20, 2009, 04:03:46 PM »

there will indeed be dedicated servers for AvP mayhem.
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« Reply #54 on: November 20, 2009, 04:09:17 PM »

I loved Monolith's AvP2 (the Marines campaign especially) in 2001, but I despised the disappointing "not by Monolith" Primal Hunt expansion. I'd rather just have one big grand Space Marines game with some variety (hopefully Gearboxx delivers that some day, though who knows if there'll be a PC version).

I think people often DO buy games in February cause it's freezing and miserable outside most places. No better time to hibernate.  icon_smile
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« Reply #55 on: November 20, 2009, 04:40:45 PM »

I've wanted a pure human side game since AvP2. That game holds up well even today. I just replayed it last year I think. The marine campaign is the scariest of them all and so atmospheric .  For the first part of the game you are just alone out there. You never see an alien and thats one of the scariest parts to me. I kept looking around and behind me that whole way. I saw someone else say they emptied a clip into an alien only to see it was a steam pipe after the ammo ran out smile That was the human side fun of AvP2.
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« Reply #56 on: November 20, 2009, 05:05:27 PM »

Quote from: Daehawk on November 20, 2009, 04:40:45 PM

I saw someone else say they emptied a clip into an alien only to see it was a steam pipe after the ammo ran out

That was me.  smile

It was a scripted event where the pipe and some cables crashed through the ceiling.  You just knew the aliens were gonna pop out at any moment and when this event triggered and the pipe and cables were perfectly placed so that it looks like an alien came crashing through the ceiling well, I couldn't help but pour fire into the thing. 
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« Reply #57 on: November 20, 2009, 06:25:16 PM »

Maybe they can toss this in as a promo pack-in:
http://www.ubergizmo.com/15/archives/2009/11/usb_alien_sticks_its_tongue_at_you.html icon_smile

imho, the only Chez part of AvP2 was that they initially make you think it might be a cool "small-squad shooter" (maybe something akin to Star Wars Republic Commando), and then the game environment conveniently separates you and puts an end to THAT dream.  disgust

Yeah the game did a good job (and arguably better than the post-Aliens film sequels) of making you jump, and feel watched, like there was always something around the corner ready to jump you. I don't know that the AI was all that great, but the placement of enemies and the use of shadows/music/sounds to build suspense and make your imagination play tricks on you was great.  icon_cool All this talk might make me want to dig it out and re-visit it (at least the Marines campaign).
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« Reply #58 on: December 09, 2009, 03:51:48 PM »

Lance talking about the script.
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« Reply #59 on: December 11, 2009, 01:03:23 AM »

Quote from: TK-421 on November 20, 2009, 05:05:27 PM

Quote from: Daehawk on November 20, 2009, 04:40:45 PM

I saw someone else say they emptied a clip into an alien only to see it was a steam pipe after the ammo ran out

That was me.  smile

It was a scripted event where the pipe and some cables crashed through the ceiling.  You just knew the aliens were gonna pop out at any moment and when this event triggered and the pipe and cables were perfectly placed so that it looks like an alien came crashing through the ceiling well, I couldn't help but pour fire into the thing. 

LOL, exactly the same thing here!
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« Reply #60 on: December 11, 2009, 04:01:09 AM »

Europe release date

Also some info on versions. Looks like 3 versions....

Quote
The game will be available in three editions: Standard, Survivor and Hunter. The Survivor Edition comes in a steel case and features a code for downloadable multiplayer maps, which will be available post-launch.

The Hunter Edition will also contain the maps, as well as a posable facehugger model, a Weyland Yutani sleeve badge and a 3D lenticular postcard.
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« Reply #61 on: December 11, 2009, 03:18:16 PM »

the Hunter edition.
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« Reply #62 on: December 11, 2009, 03:43:33 PM »

Why isn't this called Aliens vs Predator 3? It has the same name as the first game. makes it a tad difficult to look them up as separate games online.
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« Reply #63 on: December 11, 2009, 03:57:43 PM »

If it was called Aliens vs. Predator 2, then it would have the same name as...Aliens vs. Predator 2. 

Will be getting the facehugger edition.
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« Reply #64 on: December 11, 2009, 03:58:44 PM »

Quote from: Daehawk on December 11, 2009, 03:43:33 PM

Why isn't this called Aliens vs Predator 2? It has the same name as the first game. makes it a tad difficult to look them up as separate games online.

because that one is taken too  icon_wink
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« Reply #65 on: December 11, 2009, 06:16:34 PM »

Meant 3..fixed my post.
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« Reply #66 on: December 23, 2009, 12:58:14 AM »

a bit of background story.
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« Reply #67 on: January 15, 2010, 06:02:43 PM »

looks like they're planning on releasing the original AvP on Steam.  it'd be nice if they did the same with AvP2, but I'm not sure who owns the rights to that one.
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« Reply #68 on: January 16, 2010, 09:43:42 PM »

Quote from: CeeKay on January 15, 2010, 06:02:43 PM

looks like they're planning on releasing the original AvP on Steam.  it'd be nice if they did the same with AvP2, but I'm not sure who owns the rights to that one.

It's avail on steam now.  AVP1 that is. 
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« Reply #69 on: January 18, 2010, 03:09:02 PM »

Quote from: leo8877 on January 16, 2010, 09:43:42 PM

Quote from: CeeKay on January 15, 2010, 06:02:43 PM

looks like they're planning on releasing the original AvP on Steam.  it'd be nice if they did the same with AvP2, but I'm not sure who owns the rights to that one.

It's avail on steam now.  AVP1 that is. 

yeah, it was up pretty much the same day.  I've got too much on my plate right now to give it a spin, plus IIRC it was horribly hard.
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« Reply #70 on: January 18, 2010, 09:37:36 PM »

I had to snag AvP classic 2000 for the $5.  The graphics are definately from that era but still seem to hold up as I am still too much of a wuss to play in long runs.  It is still one of the most scariest games I have ever played.  The sounds and atmosphere are still incredible and yes, a very difficult game.  It does run at my desktop resolution of 1920x1080.  It doesn't support MP (yet.). Definately worth the purchase.
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« Reply #71 on: January 18, 2010, 09:56:54 PM »

I remember the Marine parts being really hard, but the rest was doable.  The Marine was just so dark I couldn't tell what the hell was going on, iirc.
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« Reply #72 on: January 19, 2010, 08:34:35 PM »

Steam has the pre-order bonuses listed.  I was thinking AvP 2000 would be a better choice as a free game instead of Universe at War: Earth Assault.
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« Reply #73 on: January 19, 2010, 10:28:49 PM »

I'd pick UaW:EA
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« Reply #74 on: January 20, 2010, 09:08:21 PM »

Survivor mode.  personally I'm looking forward to the old Predator mode, where one person is the Predator hunting down everyone else.
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« Reply #75 on: January 20, 2010, 09:38:07 PM »

Screw survivor mode.  Every game nowadays has that.

Bring back the Hunt mode from AvP2 where it starts off with one character playing an alien and the rest playing as Colonial Marines and then every time an alien kills a Marine that Marine then becomes an alien thus increasing the number of aliens and decreasing the number of Marines until all the Marines are killed.


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« Reply #76 on: January 21, 2010, 12:42:45 AM »

sure, every game has a survival mode, but how many got aliens that can crawl on whatever surface is available?  one moment you're fine, then you're getting pounced from above and it's game over man, GAME OVER!

here's the system specs.

Quote
Minimum Requirements:

Windows 7/ XP/Vista 1 GB System RAM (XP)/ 2 GB System RAM (Vista) 3.2 GHz Intel Pentium 4/Athlon 64 3000+ or equivalent processor DirectX 9.0c compliant video card with 128 MB RAM (NVIDIA 6600 or better, ATI X1600 or better)

Recommended Requirements:

Windows 7/ XP/Vista Intel Core 2 Duo E6400 or equivalent processor 2 GB System RAM DirectX 9.0c compliant video card with 512 MB RAM (NVIDIA 8800 series, ATI HD2900 PRO or better)

not as horrible as I was expecting.
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« Reply #77 on: January 26, 2010, 12:28:49 AM »

looks like they'll be using Gamespy for their online component.


 saywhat





HAHA!  just kidding!

it's going to be Steamworks.
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« Reply #78 on: January 26, 2010, 03:05:26 PM »

Quote from: TK-421 on January 20, 2010, 09:38:07 PM

Screw survivor mode.  Every game nowadays has that.

Bring back the Hunt mode from AvP2 where it starts off with one character playing an alien and the rest playing as Colonial Marines and then every time an alien kills a Marine that Marine then becomes an alien thus increasing the number of aliens and decreasing the number of Marines until all the Marines are killed.




that's in there as well
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« Reply #79 on: January 28, 2010, 04:59:55 AM »

Latest video

Wow that looks so cool. Loved the quick glimpse of the plasma launcher.
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