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Author Topic: My weekend was assassinated by Minecraft  (Read 58815 times)
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CeeKay
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« Reply #720 on: December 27, 2010, 07:20:31 PM »

How about a Zelda re-creation?

http://www.joystiq.com/2010/12/27/zelda-a-link-to-the-past-given-a-bit-more-depth-in-minecraft/#
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« Reply #721 on: December 30, 2010, 01:32:32 AM »

South Park Meets Minecraft.
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« Reply #722 on: December 30, 2010, 03:37:15 PM »

a little Rube Goldberg contraption.
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« Reply #723 on: December 31, 2010, 02:24:55 AM »

Quote from: CeeKay on December 30, 2010, 03:37:15 PM

a little Rube Goldberg contraption.

That's really cool, except the fact that the very last step (manually throwing the eggs) totally makes any steps leading up to it pointless.
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« Reply #724 on: January 04, 2011, 06:58:16 AM »

Alright guys, the Minecraft server I set up is now running!  It's on a hosted VPS, running Ubuntu linux with 4 gigs of dedicated RAM and a quad core shared Xeon 2.27 ghz processor.  The world is 4000x4000 in size.

Currently to gain access, we have a whitelist in place.  Register at http://craftersrealm.forumer.com with your Minecraft user name, read the rules, and post in the Whitelist Requests forum.

This is a survival server with a medieval theme for building.  Anything you construct must be structurally possible.  For some examples, no single block towers to the sky, 150 block overhangs, or 128 block tall walls that are one block deep.  We are also restricting "megastructures", because they just get to be too gaudy.  Try to keep constructions blending in with the surrounding areas.

Buckets are reserved for VIP status (donators) to prevent griefing, and higher donators get protected areas that no one else can build or mine on.  Donations go directly back into the monthly server costs.
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« Reply #725 on: January 04, 2011, 08:17:52 PM »

After watching several videos I finally decided to pick this up. Holy hell is it addictive but I want to try out some multi-player stuff and cower in fear with fellow miners soon. How do I modify my miner's skin?
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« Reply #726 on: January 04, 2011, 10:43:32 PM »

If anyone is interested in branching out I co-run the OO server and we welcome new comers.  Access is by invite only but as long as you are a member of good standing from either GT or OO you will probably be allowed in.  We have about 10 regulars plus another 15 or so occasional players.  Check out our world map here.

This is a no-mod survival server.  The only change we have made is player pvp is turned off.
Send me a PM here or on Octopus Overlords if you want to know more.
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« Reply #727 on: January 04, 2011, 10:53:55 PM »

Quote from: Sparhawk on January 04, 2011, 08:17:52 PM

How do I modify my miner's skin?

You can log in on Minecraft.net and then click on Profile up top, which takes you to a page where you can download the reference skin and upload your custom one, or you can search around the internet and download a ton that already exist (like here for instance).
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« Reply #728 on: January 09, 2011, 06:30:24 AM »

The super structure we started a couple weeks ago finally has a roof!

At five levels tall the floors of the castle alone constitute over 33,000 pieces of cobblestone.  We effectively emptied our total stone storage and even borrowed a bit from Turtle.  Now the fun part... decorating.
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baelthazar
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« Reply #729 on: January 09, 2011, 09:48:44 PM »

Lordnine, awesome!

I was just watching this crappy 80s movie called The Keep with Iac McKellen and Jurgen Prochnow and your castle looks very similar to the one from that movie!
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« Reply #730 on: January 10, 2011, 01:06:31 AM »

Quote from: baelthazar on January 09, 2011, 09:48:44 PM

Lordnine, awesome!

I was just watching this crappy 80s movie called The Keep with Iac McKellen and Jurgen Prochnow and your castle looks very similar to the one from that movie!

I just had a tour of the place, it is so HUGE!  The amount of work done in the OO world is amazing.  Thanks Lordnine and goldfenix for the look around.  I hope to carve out a small area for myself but will never be able to approach what these guys have done.
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« Reply #731 on: January 10, 2011, 08:24:23 PM »

Interesting little Kinect camera hack:  http://www.joystiq.com/2011/01/10/kinect-hacks-build-a-monument-to-yourself-in-minecraft/
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« Reply #732 on: January 12, 2011, 09:01:38 AM »

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« Reply #733 on: January 13, 2011, 12:44:09 AM »

Quote
173415 registered users, of which 1001281 (31.55%) have bought the game.
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« Reply #734 on: January 13, 2011, 01:56:06 AM »

Quote from: CeeKay on January 13, 2011, 12:44:09 AM

Quote
173415 registered users, of which 1001281 (31.55%) have bought the game.
That math...
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« Reply #735 on: January 13, 2011, 01:59:59 AM »

they're having issues with the stats.  now it says:

Quote
3175009 registered users, of which 1001741 (31.55%) have bought* the game.

* Because our stats are weird at the moment, "bought" refers to an account getting premium status. This can be done by either purchasing the game directly, or by activating a gift code. Unredeemed gift codes don't show up in these stats currently.
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« Reply #736 on: January 13, 2011, 02:03:08 AM »

ah, I see what you meant Engine before your ninja delete Tongue 

the major thing is the number bought:  THEY BROKE A MILLION! Cabbage Patch Cabbage Patch Cabbage Patch
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« Reply #737 on: January 13, 2011, 02:07:22 AM »

Quote from: CeeKay on January 13, 2011, 02:03:08 AM

ah, I see what you meant Engine before your ninja delete Tongue 

What?   ninja

But yeah, 1 milion copies!
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« Reply #738 on: January 13, 2011, 04:44:25 PM »

Did I not hear something about an update scheduled for today?
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« Reply #739 on: January 13, 2011, 06:40:38 PM »

Update is live.  Here's the patch notes:

Quote
Minecraft Beta 1.2 is live. All servers need to be updated to 1.2.

New features:
* Note blocks (right click to tune, trigger to play)
* 15 wool dyes
* A new water dwelling mob
* New tree types
* Reeds magically turned into sugar canes. They still make paper.
* A bunch of new crafting recipes
* One secret useful block
* One secret pretty block
* Cake
* AND MOAR, probably. I forget!

Bugfixes:
* Paintings work in multiplayer
* Disconnecting while riding no longer keeps the player in the world
* A bunch more state is properly synched in multiplayer
* Fixed colors going weird on PowerPC
* Fixed a horrible chunk reload loop in singleplayer
* Fixed most lighting bugs in newly generated SMP maps
* Falling sand behaves better in SMP
* Fixed a few crash on load level bugs

List of things I've seen so far:
1) Skellies are dropping bones now.
2) Octopii in the water!!
3) Birch trees (block looks different but creates normal planks when crafted)
4) Jack o lanterns are all over the place in a new world i created.
5) Grey sheep (drops grey wool)
« Last Edit: January 13, 2011, 07:18:18 PM by Covenant » Logged
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« Reply #740 on: January 13, 2011, 06:45:56 PM »

Man, I gotta try this game again someday. You know, when I have another 100 hours or so to spend on it.
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« Reply #741 on: January 13, 2011, 08:15:53 PM »

SUGAR PAPER! Excellent!
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« Reply #742 on: January 13, 2011, 09:08:39 PM »

Quote from: Destructor on January 13, 2011, 06:45:56 PM

Man, I gotta try this game again someday. You know, when I have another 100 hours or so to spend on it.

Same here.  It's been a few months since I fired it up, would like to get in and see what's changed.  Will certainly need to do some research on new crafting recipes though.
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« Reply #743 on: January 13, 2011, 09:11:55 PM »

I fire it up every now and then to generate new worlds to see if I can get inspired by a cool starting location, but nothing has been OMG must build here yet.
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« Reply #744 on: January 13, 2011, 09:40:17 PM »

I drank the Kool-Aid and bought this. I'm having fun, but I'm still a bit lost on how to keep out the monsters. I guess I'll pick it up as I go along.
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« Reply #745 on: January 13, 2011, 09:45:52 PM »

Quote from: jztemple2 on January 13, 2011, 09:40:17 PM

I drank the Kool-Aid and bought this. I'm having fun, but I'm still a bit lost on how to keep out the monsters. I guess I'll pick it up as I go along.

The main things to do first are get some wood to make a crafting box and sticks (for torches and tools), build yourself a small shelter (out of dirt is fine) and find some coal for torches.  After that it is kind of a matter of constantly improving your home and tools and exploring.

Here is a cool illustrated guide to Minecraft (and an alternate location to download it).

If you have more specific questions feel free to fire away!
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« Reply #746 on: January 13, 2011, 09:49:38 PM »

Don't foret doors!  Creepers can't open doors!

(yet)
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« Reply #747 on: January 13, 2011, 10:14:30 PM »

Quote from: CeeKay on January 13, 2011, 09:49:38 PM

Don't foret doors!  Creepers can't open doors!

(yet)

I put up a couple of doors, but somehow I got blown up anyway. Should I make sure to stay back from them?
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« Reply #748 on: January 13, 2011, 10:22:37 PM »

Creepers will sometimes activate through walls or even empty spaces below you. The best defense I've found is a moat or pit around your base.
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« Reply #749 on: January 13, 2011, 10:42:17 PM »

If you hear a hissing, back away since that means a creeper is about to blow.  If you move away fast enough they won't detonate.
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« Reply #750 on: January 14, 2011, 02:08:09 PM »

I installed Minecraft on all three of my computers. It ran ok on my early 2003 era desktop, but still stuttered. I tuned the options and that helped. It ran fairly poorly on my Vista notebook even with tweaks. Surprisingly, it also ran ok on my little Acer netbook, although it still stuttered a bit till I got underground.

I had watched various YouTube videos of Minecraft generated grand structures but hadn't really read too much about the game. This was one reason I held off on getting it, I just didn't know what to expect. So I wasn't prepared for a couple of impressions I took away after about four hours of playing yesterday. One is the critical nature of the day/night cycle. By the end of my session yesterday I had developed a phobia about the night. Once above ground after the sun came up it seemed I couldn't do things fast enough. If I worked on something outside I would keep checking on how far I was from my little hole in the ground. At the first hint of oncoming darkness I'd scamper for the hole and assure myself I had provided sufficient protection for the night. Sheesh.

The second impression? They weren't kidding about the name "Minecraft". After starting several games and giving up because I didn't feel like I was doing things well, I finally started a game on the netbook. Weirdly, there was snow on the ground. And there were no hills! Where would I get my coal? I dug around, hitting a lot of sand, then finally some rock. So I went down and down and finally horizontally, although it was almost dark that far down. I expanded the cavity a bit and made some stairs, then put up a wall to prevent anything bad from getting in. After one dark night <shiver> I hit coal on the second day icon_biggrin. Then for what must have been an hour real time I just dug more mine galleries looking for more coal and something besides plain rock. By the time I had to go to bed I found that I had only been back topside one time to quickly gather more wood; otherwise I just lived like a Troglodyte. I have a crafting table and a smelter, but I'm using them just to make more tools so I can keep digging. If I could grow a tree underground I'd never go back to the surface.

I haven't tried it, but I assume I can move saved games from one computer to another. This would certainly come in handy.

I'm wondering how much longer I'll play it, however. Without goals or objectives, just making objects and digging and building structures might start to get old after a while. We'll see.

UPDATE: I just was reading the Minecraft Wiki and found out that I CAN grow trees underground. I am happy...
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« Reply #751 on: January 14, 2011, 03:51:22 PM »

You could tell yourself that you need a full suit of diamond armor to win the game.  You'll just kind of naturally "level up" to better and better equipment as you work your way up*.

*(down)
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« Reply #752 on: January 14, 2011, 04:01:32 PM »

Quote from: wonderpug on January 14, 2011, 03:51:22 PM

You could tell yourself that you need a full suit of diamond armor to win the game.  You'll just kind of naturally "level up" to better and better equipment as you work your way up*.

*(down)

Good point. I think I also need to make some intermediate goals. i think my first will be to create a surface level area with fences and torches so I can keep working outside at night. Heck,that could be my first goal, to spend a night on the surface in safety.
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« Reply #753 on: January 14, 2011, 04:39:35 PM »

Quote from: jztemple2 on January 14, 2011, 04:01:32 PM

Quote from: wonderpug on January 14, 2011, 03:51:22 PM

You could tell yourself that you need a full suit of diamond armor to win the game.  You'll just kind of naturally "level up" to better and better equipment as you work your way up*.

*(down)

Good point. I think I also need to make some intermediate goals. i think my first will be to create a surface level area with fences and torches so I can keep working outside at night. Heck,that could be my first goal, to spend a night on the surface in safety.

just remember, torches stop baddies from spawning but they can still wander into the torchlight.  when I play I usually spend the day collecting goods outside and the nights working on the inside of my base or exploring underground.
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« Reply #754 on: January 14, 2011, 05:50:12 PM »

FYI, one of the new additions was Charcoal - you can use planks to "smelt" wood into charcoal that acts just like regular coal. This should make the early game torch crafting much easier.
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« Reply #755 on: January 14, 2011, 07:45:36 PM »

Quote from: baelthazar on January 14, 2011, 05:50:12 PM

FYI, one of the new additions was Charcoal - you can use planks to "smelt" wood into charcoal that acts just like regular coal. This should make the early game torch crafting much easier.

Oh man, I had no idea they added that.  Very cool for the early game.
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« Reply #756 on: January 14, 2011, 08:04:37 PM »

Man, they're wussy-fying the game! icon_twisted
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« Reply #757 on: January 14, 2011, 08:59:54 PM »

If you want to work outside at night build some fences.  They look a single block tall but are actually 1.5 so most monsters cant jump over them.  It used to be that none would but with this last update they gave spiders the ability to climb walls.

Also, while it comes down to personal preference which you like better I would highly recommend joining one of the multiplayer servers to play.  There is just something so much more satisfying about being able to share the things you've built with others.
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« Reply #758 on: January 14, 2011, 09:20:51 PM »

Quote from: Lordnine on January 14, 2011, 08:59:54 PM

...but with this last update they gave spiders the ability to climb walls.

What?!?   icon_eek

Quote from: Lordnine on January 14, 2011, 08:59:54 PM

Also, while it comes down to personal preference which you like better I would highly recommend joining one of the multiplayer servers to play.  There is just something so much more satisfying about being able to share the things you've built with others.

Personally I much prefer the single player game, as it is much more atmospheric/scary and frankly things just work better there.  But, to each their own.
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« Reply #759 on: January 14, 2011, 09:55:08 PM »

Why do I have a feeling my weekend is about to be assassinated by Minecraft....
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