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Author Topic: Medal of Honor: Airborne goes Unreal 3  (Read 644 times)
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Knightshade Dragon
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« on: May 31, 2007, 05:27:12 PM »

Got some new shots of the Unreal 3 engine that powers MOHA.  I've posted em on the front page, but I figured you guys would want to see the new look up close:






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« Reply #1 on: May 31, 2007, 06:31:41 PM »

Cool. Now the series will at least look pretty while continuing to suck. thumbsup
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« Reply #2 on: June 01, 2007, 07:34:07 PM »

I'll definatly be interested in trying this game if the claimed open ended design actually works out.
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« Reply #3 on: June 01, 2007, 10:22:56 PM »

Why is there a giant standing in the middle of that town?
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« Reply #4 on: June 01, 2007, 11:50:35 PM »

LoL @ junior's comment slywink My guess is that there is a gold and red mushroom you eat to make you that size for about half a minute.
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« Reply #5 on: June 03, 2007, 04:30:09 AM »

Quote from: whiteboyskim on May 31, 2007, 06:31:41 PM

Cool. Now the series will at least look pretty while continuing to suck. thumbsup

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« Reply #6 on: June 03, 2007, 07:39:45 PM »

looks better than last few episodes of MoH

i just heard that the new splinter cell game is also unreal 3 engine(they(Ubisoft) described it as more unreal 3.5 because of improvements they have made)...it(splinter cell) looks a lot like the engine that was used for Assassins creed,but that Jade Raymond hottie says that they are two different engines
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« Reply #7 on: June 03, 2007, 08:42:20 PM »

I'd bet Assasins is Unreal too(modified probably). Ubisoft has been a long time user of Epic's stuff.
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« Reply #8 on: June 05, 2007, 03:02:40 PM »

That's good. Splinter Cell and Assassin's creed both look really good. The respective trailers collectively kick a ton of ass. I'm hoping that they are actual gameplay though and not just something rendered in the gameplay engine. Maybe that's pushing my expectations too far though.
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