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Author Topic: Max Payne 3  (Read 5697 times)
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CeeKay
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« on: March 23, 2009, 02:37:09 PM »

like a cat with socks on this snuck into my room to smother my free time with a pillow made out of bullets and blood.

in other words:  HELLZ YEAH!
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« Reply #1 on: March 23, 2009, 03:05:05 PM »

Huh, Rockstar Vancouver.  I guess they did Bully which had a decent reception.
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« Reply #2 on: March 23, 2009, 04:14:36 PM »

Quote from: EngineNo9 on March 23, 2009, 03:05:05 PM

Huh, Rockstar Vancouver.  I guess they did Bully which had a decent reception.

Yup, I've been told by friends that work at other local studios that they have some very good talent. They were originally Barking Dog Studios which was founded by ex Radical Entertainment staff. Before being bought up by Rockstar to make Bully they created Homeworld Cataclysm for Sierra, since Relic was committed to other projects at the time. If they're like any of the other studios here, they'll have their fair share of ex Relic, EA and Radical staff; probably even have some Vancouver expatriates that have returned from the cold confines of Bioware-Edmonton. slywink
I recently replayed Max Payne and loved it, so I'm IN day 1 for this!
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« Reply #3 on: March 23, 2009, 05:39:12 PM »

Loved the first 2 games. Different dev of course, so here's hoping they don't screw it up.
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« Reply #4 on: March 23, 2009, 08:57:24 PM »

I loved Max Payne 1 & 2.  I'm not excited about a new developer though.  I'm cautiously optimistic.
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« Reply #5 on: March 23, 2009, 10:42:22 PM »

Just replayed pt 2 the other day. Took me 3 days to play. i dont remember it being that easy before. Then again I guess thats a good thing because mosr of the game seemed new to me. I still love escorting Vinnie in his Baseballbat Boy costume smile
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« Reply #6 on: March 24, 2009, 02:01:18 AM »

I'm definitely interested in all shootery 3rd person things.  ninja2

Given though that Remedy's no longer involved with the franchise (they appear to be busy trying to convince fans their Alan Wake game isn't vapourware), I've got the same wait-and-see feeling I have with the new Operation Flashpoint game (which isn't by the original's developer either).

Of course, given that a lot of fine games with "2" and "3" and "4" in the title weren't by the originals' developers either, I probably shouldn't worry.  icon_razz
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« Reply #7 on: March 24, 2009, 02:31:36 AM »

Liked the first one, loved the second one. Especially with the cinema pack. Cool
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EddieA
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« Reply #8 on: March 24, 2009, 06:19:15 AM »

Looks like times have been tough -


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« Reply #9 on: March 24, 2009, 01:23:26 PM »

Quote from: warning on March 23, 2009, 08:57:24 PM

I loved Max Payne 1 & 2.  I'm not excited about a new developer though.  I'm cautiously optimistic.

The developer was responsible for "Bully" which was one of the better GTA clones out there.  That is at least cause for some hope.
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« Reply #10 on: March 31, 2009, 01:43:40 AM »

Quote from: EddieA on March 24, 2009, 06:19:15 AM

Looks like times have been tough -






hmmmm.....
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« Reply #11 on: March 31, 2009, 02:50:34 AM »

I'm a huge fan of the Max Payne series, not because of the gameplay but because of the film noir story-telling. If the new developers can do that portion of the game right I don't think there will be too many complaints.
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« Reply #12 on: March 31, 2009, 02:51:09 AM »

Quote from: Ridah on March 31, 2009, 02:50:34 AM

I'm a huge fan of the Max Payne series, not because of the gameplay but because of the film noir storytelling. If the new developers can do that portion of the game right I don't think there will be too many complaints.
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« Reply #13 on: March 31, 2009, 05:21:05 AM »

Quoting yourself?
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« Reply #14 on: March 31, 2009, 06:34:35 AM »

It's all the rage
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« Reply #15 on: March 31, 2009, 06:34:46 AM »

Quote from: Razgon on March 31, 2009, 06:34:35 AM

It's all the rage
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« Reply #16 on: March 31, 2009, 11:32:47 AM »

Quote from: Warning
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CeeKay
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« Reply #17 on: March 31, 2009, 02:14:32 PM »

Quote from: warning on March 31, 2009, 11:32:47 AM

Quote from: Warning

+
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Daehawk
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« Reply #18 on: March 31, 2009, 03:48:54 PM »

OT I look forward to a new Max Payne. Myself though, I could do without the noir story telling element and just have the action. I like the little secrets though..like in MP2 there was a room you could get to that had a Buffy reference in it.
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CeeKay
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« Reply #19 on: March 31, 2009, 03:52:18 PM »

Quote from: Daehawk on March 31, 2009, 03:48:54 PM

like in MP2 there was a room you could get to that had a Buffy reference in it.

that was in the hotel level from the first game.  you had to break a window, climb out on a ledge and then go into another window to find the guy with the stake and 'Buff...' scrawled on either the floor or the wall.
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« Reply #20 on: May 20, 2009, 11:10:54 PM »

Very short trailer.  It does have a date, though - Winter 2009, and it sounds like Max's voice actor is back.
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CeeKay
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« Reply #21 on: May 21, 2009, 12:04:01 AM »

definitely sounds like him.  I never realized it, but it's done by James McCaffrey, the same guy who plays Tommy's dead cousin Jimmy Keefe on Rescue Me.
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« Reply #22 on: May 21, 2009, 09:22:37 AM »

There was a cool Matrix mod that I enjoyed for the original if I remember rightly, the game was cool to and I would definiatly be up for this one
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« Reply #23 on: May 21, 2009, 04:14:14 PM »

Quote from: Daehawk on March 31, 2009, 03:48:54 PM

OT I look forward to a new Max Payne. Myself though, I could do without the noir story telling element and just have the action. I like the little secrets though..like in MP2 there was a room you could get to that had a Buffy reference in it.

The noir story telling is what really sets it apart imo.  Sure bullet time was neat at first but the setting/atmosphere, goofy dialougue etc is what makes me come back for a second third and fourth play through.
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« Reply #24 on: May 21, 2009, 04:17:06 PM »

Quote from: morlac on May 21, 2009, 04:14:14 PM

Quote from: Daehawk on March 31, 2009, 03:48:54 PM

OT I look forward to a new Max Payne. Myself though, I could do without the noir story telling element and just have the action. I like the little secrets though..like in MP2 there was a room you could get to that had a Buffy reference in it.

The noir story telling is what really sets it apart imo.  Sure bullet time was neat at first but the setting/atmosphere, goofy dialougue etc is what makes me come back for a second third and fourth play through.

Agreed. Without the noir mood it's just another FPS.
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« Reply #25 on: May 21, 2009, 04:27:10 PM »

like a stream of piss from Satans cock, Morlacs point cut through the artic ice and hit the target, revealing the honest truth.
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« Reply #26 on: May 21, 2009, 05:05:34 PM »

Like a bullet waiting in the cold dark space of a gun, razgon awaited the murky release of the blood-drenched game. It was gonna brutally end everything with screams of insanity, pleading for light
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« Reply #27 on: December 04, 2009, 02:06:48 AM »

delayed until Fall 2010.  this is one of those games where I think I can live with that.
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« Reply #28 on: December 04, 2009, 07:53:46 AM »

Maybe they are giving him time to regrow his hair?
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« Reply #29 on: December 04, 2009, 03:44:17 PM »

Quote from: CeeKay on December 04, 2009, 02:06:48 AM

delayed until Fall 2010.  this is one of those games where I think I can live with that.

He whistled sharply and raised his hand but the taxi passed him by and left him cold and lonely like a virgin on prom night.
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« Reply #30 on: June 09, 2010, 12:25:30 AM »

delayed again, to Fiscal 2011 (which starts November 2010).
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« Reply #31 on: June 09, 2010, 01:44:08 AM »

I tried to dig up some info on this via a few friends at Radical who previously worked with some of the Rockstar team, but as per usual got no where with it. All I know is that the dev teams clocking some very late nights with it, which is usually a good sign in this neck of the Woods. The fact that they're pushing it back probably means they striving for perfection. I've got a good feeling about this game.
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« Reply #32 on: March 07, 2011, 07:30:36 PM »

So whats happening? Is this the new Duke Forever since that one is actually coming out smile
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« Reply #33 on: March 07, 2011, 07:41:43 PM »

Quote from: kronovan on June 09, 2010, 01:44:08 AM

All I know is that the dev teams clocking some very late nights with it, which is usually a good sign in this neck of the Woods. The fact that they're pushing it back probably means they striving for perfection.

Or else they're looking at a trainwreck.  This long with no word doesn't bode well; I can't think of the last time ive seen it mentioned.
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« Reply #34 on: March 07, 2011, 07:49:48 PM »

Saw the on IGN from late last year:
Quote
Then: Remember this game? Yeah, Max Payne 3 was supposed to ship this holiday. There was even a reminder card packed in with every copy of Red Dead Redemption that Max Payne 3 was "coming soon." Well, 2010 is almost over and we still haven't seen much of it.

Now: If L.A. Noire is indeed coming in the first half of 2011, maybe fans should expect this game in the second half? If L.A Noire sells anything close to what Red Read Redemption sold, Take-Two will have no motivation to put the title out in 2011.

With rumors of GTA 5 bring announced soon (with even more rumors of a fall 2011 release) it wouldn't surprise me if this one gets put to sleep quietly.
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« Reply #35 on: March 08, 2011, 01:04:58 AM »

I seem to recall there being a somewhat public statement that Max Payne 3 was delayed because of quality concerns.
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« Reply #36 on: March 30, 2011, 03:33:45 PM »

two new screenshots: http://twitter.com/RockstarGames/status/53094164606365696#
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« Reply #37 on: March 30, 2011, 04:17:46 PM »

Quote from: CeeKay on March 30, 2011, 03:33:45 PM


WTF? Max Payne = Wil Wheaton?
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« Reply #38 on: April 04, 2011, 12:32:32 PM »

The new issue of Edge magazine has a preview with lot of new info.  There's a summary here
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« Reply #39 on: April 22, 2011, 11:33:25 PM »

new screens.
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