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Author Topic: Mass Effect 2 teaser and stuff! Now coming to the PS3!  (Read 28723 times)
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Turtle
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« Reply #320 on: December 18, 2009, 02:08:20 PM »

There's some talk about still being able to change some of the history from your ME1 save by going through the Q&A segment in ME2 that establishes the canon for your game.  Sadly, it's just rumor and possibly just a miscommunication.  But hopefully it's possible for those that don't want to redo every little sidequest, but still want to experience how all the major decisions can change things.

Crazily enough, I've also just about finished up with a renegade play through of ME1 using every shortcut I know.  The game feels drastically different, with the pacing and story even better despite missing the side quests, feels like a movie with the constant side tracking of side missions.

Also, from ME1, did anyone else rescue Liara last?  Here's a spoiler question about it, but I got some new dialog that I was wondering about:
Spoiler for Hiden:
This time around, when I went to rescue Liara I did so after finishing Feros and Noveria.  When I got there, she was delirious from having stayed in the force field for so long.  She thought I was a hallucination and there was a lot of funny dialog about it.  In most of my play throughs I rescued her first and had no such dialog.  This time, however, I was also trying a female Shepard so that might also have been the difference.  Anyone know if this is the case?
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« Reply #321 on: December 18, 2009, 03:17:28 PM »

Quote from: Turtle on December 18, 2009, 02:08:20 PM


Spoiler for Hiden:
This time around, when I went to rescue Liara I did so after finishing Feros and Noveria.  When I got there, she was delirious from having stayed in the force field for so long.  She thought I was a hallucination and there was a lot of funny dialog about it.  In most of my play throughs I rescued her first and had no such dialog.  This time, however, I was also trying a female Shepard so that might also have been the difference.  Anyone know if this is the case?


I played female Shepard and I don't recall that dialog. I did that mission first.
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Turtle
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« Reply #322 on: December 18, 2009, 11:15:03 PM »

Quote from: Teggy on December 18, 2009, 03:17:28 PM

Quote from: Turtle on December 18, 2009, 02:08:20 PM


Spoiler for Hiden:
This time around, when I went to rescue Liara I did so after finishing Feros and Noveria.  When I got there, she was delirious from having stayed in the force field for so long.  She thought I was a hallucination and there was a lot of funny dialog about it.  In most of my play throughs I rescued her first and had no such dialog.  This time, however, I was also trying a female Shepard so that might also have been the difference.  Anyone know if this is the case?


I played female Shepard and I don't recall that dialog. I did that mission first.

Well then, if you ever go back and play it, it's worth finding her last since that dialog is hilarious.
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« Reply #323 on: December 19, 2009, 03:09:26 AM »

a new interview and more screenshots.  the first screenshot is of the appearance screen.  I wonder what's available for change in the casual section; maybe you can strut around your ship barechested wearing a speedo  icon_lol
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« Reply #324 on: December 20, 2009, 03:56:21 AM »

http://www.videogamer.com/pc/mass_effect_2/preview-2149.html

This interview has more DLC details, but in my usual infobit fashion:

Much more DLC this time, from small missions, to whole mini-campaigns.  The game is designed to allow for play after you finish the main campaign, and thus much easier to add on DLC on top of that.

There will be a lot of day 1 free DLC for people who buy new copies of the game, and stuff for the collector's edition.

The bonus for reaching level 60 will be significant, no word on exactly what though, but you'll really notice it.  There is some hints that it won't make the game easier, but will definitely reward "hardcore" players in a way they'd like.

There is a loyalty system similar to Dragon Age and KotOR2.  Do side missions, talk to teammates, etc... to raise or lower loyalty.  It will dramatically alter how the end game pans out, not to mention provide more short term advantages such as items, new abilities, and more.  However, it will also be worth it to see how things fall out if teammates have low loyalty.

edit, new info: You can now only carry weapons that your class is proficient with.  Thus unlike ME1 where any class carried any weapon, with non-proficient weapons simply being harder to use (and practically useless at range), in ME2 a class like the Infiltrator would only carry the sniper rifle and pistol type weapons that he is proficient with.  Likewise the vanguard would get the pistol and shotguns.  With the new method to customize weapons, this helps set apart the new soldier class, who can carry all weapon types.

Class abilities:
Adept
-Singularity(Unique) - a black hole that sucks enemies in and damages them.  Can be detonated by the warp ability.
-Throw
-Pull
-Shockwave
-Warp

Engineer
-Combat Drone(Unique) - floating drone that shoots and stuns enemies, can be upgraded to detonate on command for various effects.
-Cryo Blast
-Incinerate
-A.I. Hacking
-Overload

Sentinel
-Tech Armor(Unique) - starts at +25% shield strength, upgrades to be higher. When shields go down, it releases a blasts that knocks down enemies.
-Overload
-Cryo Blast
-Throw
-Warp

Vanguard
-Charge(Unique) a charge forward surrounded by a biotic barrier that knocks enemies around, then at the end a very short period of slow time to get your bearing and shoot enemies that are still in the air from being hit.
-Shockwave
-Pull
-Cryo Ammo
-Incendiary Ammo

Infiltrator
-Tactical Cloak(Unique) - makes you invisible for a short time.
-A.I. Hacking
-Incinerate
-Disruptor Ammo
-Cryo Ammo

Soldier
-Adrenaline Rush (unique) - slows down time
-Concussive Shot
-Disruptor Ammo
-Incendiary Amma
-Cryo Ammo
« Last Edit: December 20, 2009, 06:45:23 AM by Turtle » Logged
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« Reply #325 on: December 22, 2009, 02:33:49 AM »

achievement list

http://www.xbox360achievements.org/game/mass-effect-2/achievements/


i don't think they are too revealing of the story....sorry if they do give a few small secrets away



here are some that interest me:

'Complete 5 missions discovered by scanning unexplored worlds'....which is interesting,in the first game you could only pick up pieces of Metal etc,rather than actually get missions from scanning

'Complete Mass Effect 2 twice, or complete it once with a character imported from Mass Effect 1'...your choice icon_biggrin

'Personalize your armor in your quarters on the Normandy'...are we talking art design messing about like Forza Cars(prolly not as indepth,LOL)..or just sticking your name on there?






Quote
Missing in Action   5
Save your crew from an overwhelming attack

   Very Elusive   10
Return to active duty

   The Convict   10
Successfully recruit the biotic Convict

   The Krogan   10
Successfully recruit the krogan

   The Archangel   10
Successfully recruit Archangel

   The Professor   10
Successfully recruit the Professor

   The Quarian   10
Successfully recruit the quarian

   The Justicar   10
Successfully recruit the Justicar

   The Assassin   10
Successfully recruit the Assassin

   Friend or Foe   10
Obtain geth technology

   Colony Defense   25
Defend a human colony from attack

   The Prodigal   10
Gain the loyalty of the Cerberus Officer

   Ghost of the Father   10
Gain the loyalty of the Cerberus Operative

   Catharsis   10
Gain the loyalty of the biotic Convict

   Battlemaster   10
Gain the loyalty of the krogan

   Fade Away   10
Gain the loyalty of Archangel

   The Cure   10
Gain the loyalty of the Professor

   Treason   10
Gain the loyalty of the quarian

   Doppelganger   10
Help the Justicar resolve her mission

   Cat's in the Cradle   10
Gain the loyalty of the Assassin

   A House Divided   10
Hack a geth collective

   Ghost Ship   25
Complete the investigation of a derelict alien vessel

   Suicide Mission   50
Use the Omega 4 Relay

   Mission Accomplished   125
Save humanity throughout the galaxy from certain annihilation

   Against All Odds   15
Survive suicide mission

   Insanity   75
Complete the game on the "Insanity" difficulty level without changing the setting

   No One Left Behind   75
Keep your team alive through the suicide mission

   Long Service Medal   75
Complete Mass Effect 2 twice, or complete it once with a character imported from Mass Effect 1

   Paramour   50
Successfully pursue a relationship with a teammate

   Head Hunter   10
Perform 30 headshot kills with any weapon on humanoid targets

   Brawler   10
Shoot and kill 20 enemies while they're knocked back by a punch

   Big Game Hunter   10
Thresher Maw defeated

   Tactician   10
Hit 20 different targets with multiple biotic powers to combine the effects

   Master at Arms   15
Kill enemies with 5 different heavy weapons during the game

   Merciless   10
Make 20 enemies scream as they fall or are set on fire

   Overload Specialist   15
Disrupt the shields of 25 enemies

   Warp Specialist   15
Warp the barriers of 25 enemies

   Incineration Specialist   15
Incinerate the armor of 25 enemies

   Operative   15
Complete a mission discovered by scanning an unexplored world

   Agent   50
Complete 5 missions discovered by scanning unexplored worlds

   Prospector   5
Retrieve mineral resources by scanning and probing a planet in the galaxy map

   Explorer   10
Visit 100% of the planets in an unexplored cluster

   Power Gamer   10
Reach Level 30 with one character

   Scholar   15
Unlock 15 new Mass Effect 2 codex entries

   Technician   15
Obtain 10 technology upgrades

   Weapon Specialist   15
Fully upgrade a weapon

   Scientist   10
Complete any research project in the Normandy's laboratory

   Fashionista   5
Personalize your armor in your quarters on the Normandy

   Power Full   15
Evolve any power

   Highly Trained   15
View all advanced combat training videos at Shepard's private terminal.
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Turtle
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« Reply #326 on: December 22, 2009, 03:00:15 AM »

Quote from: metallicorphan on December 22, 2009, 02:33:49 AM

achievement list


here are some that interest me:

'Complete 5 missions discovered by scanning unexplored worlds'....which is interesting,in the first game you could only pick up pieces of Metal etc,rather than actually get missions from scanning

'Complete Mass Effect 2 twice, or complete it once with a character imported from Mass Effect 1'...your choice icon_biggrin

'Personalize your armor in your quarters on the Normandy'...are we talking art design messing about like Forza Cars(prolly not as indepth,LOL)..or just sticking your name on there?

For Shepard, and him/her only, you can heavily customize the look of your armor.  Everything from the color, patterns, and individual pieces.  Although, the pieces of armor themselves (helmet, torso, arms, legs) all have their own gameplay stats.

I know the identities of those code names, although it's not that difficult to figure it out.  Thus does confirm that yet another ME1 teammate besides Tali is recruitable for ME2, I'll say which one in this spoiler:
Spoiler for Hiden:
It's Garrus, he's known as Archangel now for various reasons you'll discover in the story.  It's actually a pretty cool introduction.

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« Reply #327 on: December 22, 2009, 04:08:55 AM »

Quote from: Turtle on December 20, 2009, 03:56:21 AM

The bonus for reaching level 60 will be significant, no word on exactly what though, but you'll really notice it.  There is some hints that it won't make the game easier, but will definitely reward "hardcore" players in a way they'd like.
Thanks for the updates Turtle.  I guess I'm going to have to go for another play through and boost my level 59 Shepherd up to level 60.
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« Reply #328 on: December 22, 2009, 09:16:21 AM »

Infiltrator revealed:
http://xbox360.ign.com/articles/105/1056591p1.html

12 minutes of Mass Effect 2 gameplay:
http://www.gamespot.com/shows/today-on-the-spot/?event=mass_effect_220091221&tag=topslot;img;1

This isn't that spoilery, so don't worry.  It's just a run through of the new Normandy SR2, shows some returning characters, and a small snippet of a plot location.  Still, avoid if you want everything to be a surprise.

Infobits:
Infiltrators get a tactical cloak that makes them completely invisible for a short period of time.  They can fire while invisible and gain a damage bonus when firing while invisible.  When this ability is evolved, you can choose to make it an Assassin Cloak, which grants even more extra damage when shooting while invisible, or a cloak that lasts longer.  However, while cloaked you are still vulnerable to gunfire (spray and pray), explosions, and environmental damage.  Also, your health and shields do no regenerate while cloaked which is painful considering the new system has that fast health regen that's common to shooters now.

The inventory system has undergone a big change.  Looks like you'll get more discreet weapons and armor pieces, not just Manufacturuer+Name+Number to designate power.  As noted earlier, these item types can be upgraded individually.

Special ammo types stay active until you switch types.  You do not need to keep recasting the ability.

The soldier's Adrenaline Rush class ability both slows down time, it also heals you and provides some damage resistance.

Again, powers now have much faster cool down times.  However, I'm still not sure what they mean by global power cool down meters.  I think all powers share a cool down timer which is just very short.  As such, in fights they say you'll be able to cloak multiple times in a fight.

Every power in the game can be evolved/specialized when maxed out, not just class powers.  It's unknown if the generic powers get two possible specializations though.

The infiltrator's class talent, Operator, can be evolved into Assassin, which provides an always on damage boost to all weapons, or Agent, which reduces cool downs and gives a bonus to negotiation.  Basically all classes have this kind of trade off for their class talent.

Oh and even with all the stuff I've revealed so far, and even all the stuff I'm not spoiling for you guys, all of that is still the tip of the iceberg beginning of the game stuff.  Everything gets even more interesting as you progress in the game.

Spoiler about returning minor characters.  You were warned:
Spoiler for Hiden:
Dr. Chakwas is back, but she actually has a personality now, and more story to her.  She's quite a drinker, a fact which will play into the story at times.

Joker is back, but you knew that.  He's apparently gotten upgrades from Cerberus.
« Last Edit: December 22, 2009, 03:41:03 PM by Turtle » Logged
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« Reply #329 on: December 22, 2009, 11:40:52 AM »

Quote from: Turtle on December 22, 2009, 09:16:21 AM

Spoiler for Hiden:
What, I'm working with Cerberus now?  Aren't those the scum bags from the last game that killed all sorts of innocent people and were doing illegal research?
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« Reply #330 on: December 22, 2009, 12:25:58 PM »

Quote from: ydejin on December 22, 2009, 11:40:52 AM

Quote from: Turtle on December 22, 2009, 09:16:21 AM

Spoiler for Hiden:
What, I'm working with Cerberus now?  Aren't those the scum bags from the last game that killed all sorts of innocent people and were doing illegal research?

Heh, that was my reaction.  How much do you want me to spoil about that?  Well, here's info you get in the first 15 minutes of the game.  If you chose not to read what I posted about how the game begins, it's also a good idea to skip this spoiler:
Spoiler for Hiden:
After the Normandy SR1 is destroyed and Shepard ejected into space and dies, Cerberus recovers his body and basically rebuilds him, taking 2 years and roughly 4 billion credits to do so.  You are definitely Shepard though, The Illusive Man, who runs Cerberus says that Shepard's abilities and knowledge cannot be replicated, and he's the only one that can save humanity.

Apparently Cerberus really is an offshoot of the Alliance black ops, and it's very pro-humanity, but in a kind of fascist, ruthless, power hungry renegade way.  Anything to further the human agenda and put us at the top of the galaxy's power structure... anything.

Well turns out humans and entire human colonies are disappearing all over the Galaxy, no one knows why and the Alliance can't handle it.  Illusive Man thinks it's the work of the Reapers, and asks Shepard to investigate it.  To help in this matter, Cerberus gives Shepard a new ship, the Normandy SR2.  Shepard, with little else to do and a whole lot of resources from Cerberus behind him, goes to investigate.

Of course, that's just the beginning, I'm sure that if you pursue it, you can definitely make Cerberus answer for its crimes.
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« Reply #331 on: December 22, 2009, 12:36:45 PM »

Quote from: Turtle on December 22, 2009, 12:25:58 PM

Quote from: ydejin on December 22, 2009, 11:40:52 AM

Quote from: Turtle on December 22, 2009, 09:16:21 AM

Spoiler for Hiden:
What, I'm working with Cerberus now?  Aren't those the scum bags from the last game that killed all sorts of innocent people and were doing illegal research?

Heh, that was my reaction.  How much do you want me to spoil about that?  Well, here's info you get in the first 15 minutes of the game.  If you chose not to read what I posted about how the game begins, it's also a good idea to skip this spoiler:
Spoiler for Hiden:
After the Normandy SR1 is destroyed and Shepard ejected into space and dies, Cerberus recovers his body and basically rebuilds him, taking 2 years and roughly 4 billion credits to do so.  You are definitely Shepard though, The Illusive Man, who runs Cerberus says that Shepard's abilities and knowledge cannot be replicated, and he's the only one that can save humanity.

Apparently Cerberus really is an offshoot of the Alliance black ops, and it's very pro-humanity, but in a kind of fascist, ruthless, power hungry renegade way.  Anything to further the human agenda and put us at the top of the galaxy's power structure... anything.

Well turns out humans and entire human colonies are disappearing all over the Galaxy, no one knows why and the Alliance can't handle it.  Illusive Man thinks it's the work of the Reapers, and asks Shepard to investigate it.  To help in this matter, Cerberus gives Shepard a new ship, the Normandy SR2.  Shepard, with little else to do and a whole lot of resources from Cerberus behind him, goes to investigate.

Of course, that's just the beginning, I'm sure that if you pursue it, you can definitely make Cerberus answer for its crimes.

Uggh.  I can't say I'm too excited about that.  I wonder if this was planned from the beginning (when they wrote ME1) or if they had a directive from EA to make the game "edgier."  
Spoiler for Hiden:
I can't say working with Cerebus is something my paragon Shepherd would have wanted to do, but I suppose with the fate of the galaxy on the line, Shepherd will do what needs to be done.

Doesn't this basically mean you're working with the Nazi's though?  The "Ends-Justify-the-Means" type people who were ready to kill our own soldiers, perform experiments on people, and do anything they wanted in order to increase their power?  Ugh, ugh, ugh.

Well I'm glad I read your spoiler Turtle.  Better to be forewarned and set my expectations appropriately.
« Last Edit: December 22, 2009, 12:44:42 PM by ydejin » Logged
Turtle
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« Reply #332 on: December 22, 2009, 01:06:15 PM »

Spoiler for Hiden:
Think of it this way, sure they can spy on you while you save the galaxy, but you can also spy on them, learn about their actions from the inside.

And since this is an RPG, and one of the mechanics is making your teammates loyal to you, you might be able to turn those Cerberus agents around.

I don't think Cerberus is too happy about bringing back someone who single handedly wiped out a large number of their research bases and projects.  But yeah, Shepard really is the only one who can find out.  For example, you're now someone who fluently understands Prothean language and culture, there's bound to be more secrets in prothean culture that can be used against the reapers.

I look forward to avenging Admiral Kohoku when the time comes.

I think they planned this from the beginning since they said they had planned Mass Effect as a trilogy.

Also, using the sprint button will always make you move faster now, both in combat and out of combat.  Also, there is no longer a fatigue time if you sprint for too long during combat.  You are still limited in how long you can sprint, but it simply requires you to wait a short time.
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« Reply #333 on: December 22, 2009, 01:27:29 PM »

Also, here's the full length version of that 90 second CG trailer done by Blur studios.  If you ever wondered what a Mass Effect movie might look like, look no further, it's awesome:
http://www.youtube.com/watch?v=1TPfJ1qY4Z4
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« Reply #334 on: December 22, 2009, 02:42:20 PM »

Oh my god, this game is so going to rock. Thank you for the diligence about posting updates Turtle, it really has a chance to be my Game of the Year, and its out in January smile
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« Reply #335 on: December 22, 2009, 03:12:00 PM »

So today the "full" trailer comes out. 

Quote
The full version of the Mass Effect 2 Cinematic Trailer will be making it's debut on Xbox Live on Tuesday December 22 at 10am GMT.

If you do not have Xbox Live, you can watch the full trailer on Xbox's website at www.xbox.com also on Tuesday December 22 at 10am GMT.

If you have not heard of the Cinematic trailer yet... congratulations on awakening from the coma. You can watch a 90 second teaser of the trailer in the Mass Effect 2 video gallery here: http://masseffect.bioware.com/media/videos/

To make sure you don't miss the trailer, here are some major cities and the time zones they are in:

Midnight - Honolulu
1am - Anchorage
2am - Vancouver, Los Angles
3am - Edmonton Denver
4am - Winnipeg, Minneapolis, Mexico City
5am - Toronto, New York
6am - San Juan, Halifax
7am - Buenos Aires
8am - Rio de Janeiro
10am - Lisbon, London, Dublin
11am - Madrid, Paris, Rome, Berlin
12pm - Athens, Johannesburg
1pm - Moscow, Baghdad
2pm - Dubai
3pm - Karachi
5pm - Bangkok
6pm - Hong Kong, Perth
7pm - Tokyo
8pm - Brisbane
9pm - Sydney
11pm - Auckland

Don't miss it.


So has anyone seen it?  And please, is it anywhere but XboxLive?

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« Reply #336 on: December 22, 2009, 03:18:58 PM »

Two posts above you Farley... icon_biggrin
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« Reply #337 on: December 22, 2009, 03:21:43 PM »

I can't tell if this is the cinematic trailer:
http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d802454108ce/?of=2

It's 1:40, but the music isn't very cinematic. There's also a moment where Shepard appears to pull a Ratchet and Clank weapon out of his butt.

EDIT: Ah, I see it's not.

Hey, what race is the green guy in the cinematic trailer?
« Last Edit: December 22, 2009, 03:25:38 PM by Teggy » Logged

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« Reply #338 on: December 22, 2009, 03:44:13 PM »

Quote from: Pharaoh on December 22, 2009, 03:18:58 PM

Two posts above you Farley... icon_biggrin

Edit.  That is the new one.  It is the same stuff until a minute or two into it then new.


« Last Edit: December 22, 2009, 03:50:45 PM by farley2k » Logged

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« Reply #339 on: December 22, 2009, 03:46:08 PM »

Farley, if you'll notice, the one you saw a couple days ago was only 1 minute, and roughly 30 seconds long.  This is the full extended trailer weighing in at a full 3 minutes with a very awesome scene at the end.

The green guy is Thane, he's part of some aquatic race, not insectoid.  Pretty interesting fellow.

All weapons transform between smaller stowed states, and active ready to use states.  The new heavy weapons in ME2 just happen to transform more since they unfold into a much larger weapon.  In this case, that's a guided grenade launcher.  All classes get access to the heavy weapons, however unlike normal weapons which use thermal clips, the ammo for heavy weapons is much more limited since the heavy weapons are intended to replace the grenades which were hard to use in ME1.

Also, with 10 potential teammates to recruit, there's a lot more class coverage in ME2.  Meaning if you don't like a particular teammate, but need that role filled in your squad, there will be someone else that can.  Each teammate still brings unique abilities as well, and some can teach you those abilities.

There are a lot more romance options in the game too, including characters not on your squad.  From rumors, for those who want to try romancing aliens that don't look like blue skinned versions of the star trek green women, there's a lot more leeway in that for people not hindered by inter-species love.  Tongue

A little more info about the inventory:  It's confirmed, the weapons are more individual, with each weapon upgradeable via the resources you gather in missions and while exploring.  Case in point Grunt, the krogan teammate, comes with his own personal Krogan made shotgun, which you see him carrying in the trailers.  It's quite powerful, and can be made even more powerful...

Flying around the galactic map costs fuel.  So far they have yet to reveal what this means and what you'll have to do to replenish it.  It might just be a way for them to force you to land on planets every now and then to refuel, which provides a way for the developers to add in something like an RPG random encounter while you're landed.  While in the solar system level of the map, the stick will actually fly the normandy about the map.
« Last Edit: December 22, 2009, 03:57:26 PM by Turtle » Logged
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« Reply #340 on: December 22, 2009, 03:53:33 PM »

I am a little disappointed that they still have the ad company which says "lots of splatter sells!"  The one guy is covered in gore after killing the huge worm, then several other people spatter in the big fight. 

Hopefully, like Dragon Age, the gore won't be the thrust of the game.
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« Reply #341 on: December 22, 2009, 03:55:53 PM »

Quote from: Turtle on December 22, 2009, 03:46:08 PM

There are a lot more romance options in the game too, including characters not on your squad.  From rumors, for those who want to try romancing aliens that don't look like blue skinned versions of the star trek green women, there's a lot more leeway in that for people not hindered by inter-species love.  Tongue

But can my female Shepard get with Yvonne Strahovski?  ninja
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« Reply #342 on: December 22, 2009, 03:59:03 PM »

Sadly, it's unknown if Miranda goes that way.  But, her character is interested than being more than just human, and she's heavily modified herself.  So, who knows what she's really into.  slywink

And yeah, people have discussed that on the ME2 forums.  That place is a bit odd.

Female gamers who play ME seem to be gaga about Thane though.  Must be the tormented green alien assassin look.  I wonder if I could pull off that costume for comic con...
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« Reply #343 on: December 22, 2009, 04:21:47 PM »

Quote from: farley2k on December 22, 2009, 03:53:33 PM

I am a little disappointed that they still have the ad company which says "lots of splatter sells!"  The one guy is covered in gore after killing the huge worm, then several other people spatter in the big fight. 

considering how he killed the worm I'd be disappointed if he wasn't covered in anything.  that video is all kinds of awesome, can't wait to get home to watch it with sound.  Thane looks like he's going to kick major ass but I doubt you'll be able to pull off hand to hand moves like that in game.

I loved the weapons system in ME1; like Turtle said every weapon compacts down to carrying size and expands when you draw it, making it more viable to carry several at a time.  I only read the first part of ydejin's spoiler and have to say I could see my Shepard doing that.

Spoiler for Hiden:
I'm glad they're bringing Cerberus into the game as with what little you hear about them in the first game it felt like they forgot to finish the quest line than introduces them.

I'm hoping they also reveal the Shadow Broker at some point, but for some odd reason I have a feeling the broker will be
Spoiler for Hiden:
Tali.  it's just a hunch but I have the feeling there's a lot more to her character.
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« Reply #344 on: December 22, 2009, 04:31:12 PM »

Quote from: CeeKay on December 22, 2009, 04:21:47 PM

Spoiler for Hiden:
I'm glad they're bringing Cerberus into the game as with what little you hear about them in the first game it felt like they forgot to finish the quest line than introduces them.

I'm hoping they also reveal the Shadow Broker at some point, but for some odd reason I have a feeling the broker will be
Spoiler for Hiden:
Tali.  it's just a hunch but I have the feeling there's a lot more to her character.

Keep in mind that classes now only carry weapons they're proficient with and a heavy weapon.  So the adept, proficient in only pistols, would only carry a single pistol and would then have to rely on his numerous biotic abilities (which now cool down much more quickly to use in chains).  Soldiers would still walk around carrying a full arsenal of 5 different weapons.  slywink

About Ceekay's spoilers:
Spoiler for Hiden:
Cerberus had more than just Kohoku's quest to introduce them.  If you really go through the game with a fine tooth comb, there's like 4-5 missions involving Cerberus plots, giving you a taste of how dark the organization really is.

Tali isn't the shadow broker.  However, an old teammate is now working for the shadow broker... and the broker seemed interested in Cerberus' activites.

Oh and there are no longer armor restrictions in the game.  Any class will be able to use any piece of armor.  However, each piece of armor you find has different benefits, and if you want to get the most out of your squad, the armor that boosts shooting related attributes should probably go to the soldier class teammates.  The infernus DLC/pre-order armor even has a bonus to negotiations.  There's rumors of armor pieces having an "armor set" bonus.
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« Reply #345 on: December 22, 2009, 05:12:19 PM »

New full cinematic trailer is out (on XBL at least) and it rules.
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« Reply #346 on: December 22, 2009, 05:15:48 PM »

Quote from: leo8877 on December 22, 2009, 05:12:19 PM

New full cinematic trailer is out (on XBL at least) and it rules.

does no one read Turtles posts?  Tongue

Quote from: Turtle on December 22, 2009, 01:27:29 PM

Also, here's the full length version of that 90 second CG trailer done by Blur studios.  If you ever wondered what a Mass Effect movie might look like, look no further, it's awesome:
http://www.youtube.com/watch?v=1TPfJ1qY4Z4
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« Reply #347 on: December 22, 2009, 05:17:17 PM »

Oops, I didn't want to read any spoilers so I've skipped the last few posts.
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« Reply #348 on: December 22, 2009, 05:20:16 PM »

Eh, it's understandable.  I'm posting a lot of stuff.  Most of it is harmless gameplay, but sometimes light and heavy spoilers slip in.

And yeah, I think people know I'm really looking forward to this game. slywink

Well, that and Dead Space 2, so when they finally start releasing more info about that, I can start spoiling people on that too.  Tongue
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« Reply #349 on: December 22, 2009, 05:21:21 PM »

Quote from: leo8877 on December 22, 2009, 05:17:17 PM

Oops, I didn't want to read any spoilers so I've skipped the last few posts.

I forgive you, but I can't speak for Turtle.  I hear his wrath, while slow in coming, with quite wroth.
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« Reply #350 on: December 23, 2009, 01:03:31 AM »

not sure if this was posted, but here's the Infiltrator class trailer.
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« Reply #351 on: December 24, 2009, 06:49:18 AM »

Spoiler free snippet of the new character creator.  Of particular interest for those who can't design faces well on their own, they've included a code at the bottom of the screen so you can replicate faces exactly by entering in a code.  Good for celebrity look alikes, or helping friends make versions of themselves.
http://www.youtube.com/watch?v=bIk2uHAKp5Y
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« Reply #352 on: December 24, 2009, 07:46:00 AM »

I wonder what the odds are of someone having a Gilbert Gottfried look a like  icon_lol
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« Reply #353 on: December 24, 2009, 08:16:27 AM »

Quote from: Turtle on December 24, 2009, 06:49:18 AM

Spoiler free snippet of the new character creator.  Of particular interest for those who can't design faces well on their own, they've included a code at the bottom of the screen so you can replicate faces exactly by entering in a code.  Good for celebrity look alikes, or helping friends make versions of themselves.
http://www.youtube.com/watch?v=bIk2uHAKp5Y

That's a great feature.
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« Reply #354 on: December 24, 2009, 01:48:43 PM »

Confirmed: ME2 went gold.  You should start seeing it on news sites soon, it was posted on a developer twitter.

We'll see this game on the 26th guys.
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« Reply #355 on: December 24, 2009, 03:59:03 PM »

yes!  my reverse 'it's going to be delayed' tactic worked! Truthiness!
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« Reply #356 on: December 25, 2009, 07:26:29 AM »

Quote
Up until now we have only discussed the plot impacts of this feature, however, there are also certain gameplay perks as well. If you finished ME1 as a high level character you will receive greater bonuses than those who finished at lower levels. Ex, if you finished ME1 as a level 35 character, you will receive a bonus, but if you finished ME1 as a level 50 character, your bonus will be larger. That being said these bonuses will not put new playthrough characters at a severe disadvantage. For example, some of these bonuses include a monetary boost at the start of the game, or additional research resources for use at the Normandy’s Tech Lab. Another perk is if you finished the game as a Paragon or Renegade, part of your alignment will carry over making it easier to access certain dialogue options.

My guess is besides overall bonuses for high level character imports, if you have the Rich achievement, you have extra money.  If you finished the collection quests in ME1, you'll have more resources to research with (all mining and resource surveys give you resources used to research upgrades for weapons, armor, ships, etc).

A little over a month away now.
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« Reply #357 on: December 25, 2009, 07:32:34 AM »

Already paid for on Amazon...yay for release date delivery!!
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« Reply #358 on: December 28, 2009, 03:19:40 PM »

2 new vids, the Assassin and the Savage, each focusing on a Thane and Grunt respectivley.

29 days!
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« Reply #359 on: December 29, 2009, 06:57:36 PM »

I'm so torn, I can't decide whether to play this on PC or 360! Originally I was planning on the PC version but all accounts of the 360 version say the framerate is locked at 30fps and the texture issues have been fixed.
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