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Author Topic: Mass effect 2 Launch and impressions (the REAL One)  (Read 41273 times)
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Soulchilde
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« Reply #320 on: February 01, 2010, 03:39:59 AM »

Done!

Spoiler for Hiden:
Completed without losing anyone and I decided to blow the collector's base.  I was pissed that I didn't get to see what was under Tali's helmet.  I felt cheated.


9.0   Great game and I can't wait for the trilogy to end
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« Reply #321 on: February 01, 2010, 04:45:14 AM »

Two quick questions:

-  Is there any way to retry a loyalty mission, other than reloading a earlier save?  I messed up on Thane's mission by
Spoiler for Hiden:
losing sight of the target on the catwalk
.  I got his alternate outfit, but not his uber-power.  Which is a bummer as he's one of my favorite characters.  Of course, I've saved over all my save games prior to the mission, so it's probably a moot point.

--  I've recruited everyone except one, and that dossier is greyed out on the party selection screen.  I think I know who it is...maybe one of you guys who has finished could let me know if I'm right. 
Spoiler for Hiden:
Ashley Williams stormed off in a huff on Horizon, and I'm guessing it was probably her.

I was a little iffy after the first few hours, but ME2 has completely won me over after 17 hours.  I'm not an FPS guy by any means, but am having an absolute blast.  That sequence of
Spoiler for Hiden:
escaping the "derelict" Collector ship
was one of the most intense set pieces I've played in a long time.   Big kudos to Bioware...they've gone and created yet another masterpiece.  About the only thing I don't like is the planet scanning.  Booooooooooring.
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leo8877
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« Reply #322 on: February 01, 2010, 04:48:25 AM »

Without having an earlier save Gratch, I don't know how you'd do the mission over again.  Although I thought you unlocked the special power regardless of how the mission played out.
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« Reply #323 on: February 01, 2010, 06:39:26 AM »

Gratch,

The final potential team member is not who you think it is. We're talking the one second from the left on the lineup, correct?

Spoiler for Hiden:
You'll run into them on a particular mission without prior warning.
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Soulchilde
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« Reply #324 on: February 01, 2010, 10:49:25 AM »

Gratch I think that is a bug as I successfully completed Grunt's loyalty mission and his power remained greyed out, but I could pick it as add on power from research.  When I checked his status I had his loyalty, but the power remained grey
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« Reply #325 on: February 01, 2010, 10:51:20 AM »

Shephard can only ever use one of teams special powers at a time, thats probably why its greyed out.
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« Reply #326 on: February 01, 2010, 02:56:42 PM »

Quote from: Soulchilde on February 01, 2010, 03:39:59 AM

Done!

Spoiler for Hiden:
Completed without losing anyone and I decided to blow the collector's base.  I was pissed that I didn't get to see what was under Tali's helmet.  I felt cheated.


9.0   Great game and I can't wait for the trilogy to end

I had the same thoughts about Tali...[ending spoiler]
Spoiler for Hiden:
I was looking forward to seeing her face.  That sucked to get such a censored romance conclusion for her.  I'm all about maintaining mystery, but man, that was a bummer. 

For the suicide mission I lost 1 person...Mordin.  I didn't want to risk losing Tali as the tech specialist or Legion as my connection to the Geth, so I knew as I selected Mordin that he was probably not the best choice.  My own fault.
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« Reply #327 on: February 01, 2010, 02:59:02 PM »

Quote from: Razgon on February 01, 2010, 10:51:20 AM

Shephard can only ever use one of teams special powers at a time, thats probably why its greyed out.

I thought each team member got their own uber-power once you complete their loyalty mission.  Does Shephard get access to these powers as well?  I'm confused...
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« Reply #328 on: February 01, 2010, 03:09:48 PM »

Quote from: Gratch on February 01, 2010, 02:59:02 PM

I thought each team member got their own uber-power once you complete their loyalty mission.  Does Shephard get access to these powers as well?  I'm confused...

Each team member gets his/her own uber power, and you can go to the research screen (under prototypes, I think) and Shepherd can pay 5000(?) element zero to learn one of the unlocked powers for himself.

Each member can use their own though, as soon as it's unlocked.  

Sounds like a bug.
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« Reply #329 on: February 01, 2010, 03:30:08 PM »

I have everyone recruited except for Tali.  Fantastic game so far.

Spoiler for Hiden:
The derelict Collector ship?    icon_eek  Talk about a nailbiter.  When you walk into that gigantic chamber, it reminded me of seeing the giant worm in Gears of War 2 for the first time.  It was that massive, and Bioware did a great job getting that sense of enormity into a game.

When does Shepard actually get it on with a member of his female crew?  I have one that just says that she'll come when there's a quiet moment.  Is it like the first game where it happened right before the final mission began?
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« Reply #330 on: February 01, 2010, 03:33:33 PM »

I've been working hard on Miranda.

She better put out.

As someone who disliked the first game. Unless it goes off the rails at the end, this game may be in my top 5 all time.  I'm loving it so far.

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« Reply #331 on: February 01, 2010, 03:37:30 PM »

I wanted to suggest a few general strategy tips having just completed the game:
- Having someone in the squad with evolved mass throw, mass pull or mass cryo blast is incredibly helpful.  The kinds of enemies that will swarm your squad usually don't have shields, armor or barriers, and are ripe for crowd control.  A good crowd controller will make the last half of the game a little easier.  I was the CC guy for my squad later in the game.  I regretted ranking up Throw so late after seeing how effective it was at keeping swarms away from my squad.    

- Having someone in the active squad with evolved Warp and Overload will also make life a lot easier.  It's not a must have, especially with the specific ammo types, but both Warp and Overload can really make a difference in breaking down all of the better protected enemy types you will face in the 25-35 hours of the game.  

- Inferno and disruptor ammo are also great for taking down protected enemies.
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« Reply #332 on: February 01, 2010, 04:10:06 PM »

Since Bioware seems to be averse to the idea of Shephard having romance options with the more experienced women of the crew, both Dr. Chakwas and Samara lost out on the Cougar achievement.  And compared to most of the female cast from both games, I though Chakwas was the coolest female on the ship. 

[Minor romance spoiler]
Spoiler for Hiden:
Also, Bioware should not be allowed to stuff Samara into a skin tight outfit, with her boobs on the verge of liberation, only to not have her available as a romance option.  I loved the dialogue when my desperate Shephard tried to convince her that casual sex was ok.
     
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Soulchilde
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« Reply #333 on: February 01, 2010, 04:35:03 PM »

Quote from: Roguetad on February 01, 2010, 04:10:06 PM

Since Bioware seems to be averse to the idea of Shephard having romance options with the more experienced women of the crew, both Dr. Chakwas and Samara lost out on the Cougar achievement.  And compared to most of the female cast from both games, I though Chakwas was the coolest female on the ship. 

[Minor romance spoiler]
Spoiler for Hiden:
Also, Bioware should not be allowed to stuff Samara into a skin tight outfit, with her boobs on the verge of liberation, only to not have her available as a romance option.  I loved the dialogue when my desperate Shephard tried to convince her that casual sex was ok.
     

Spoiler for Hiden:
if you want Asari loving you can get it.  Just choose the daughter when you get to make the choice
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« Reply #334 on: February 01, 2010, 05:12:46 PM »

When you complete the game...
Spoiler for Hiden:
make sure you take the opportunity to continue the game, and go and talk to the crew.  They will offer their thoughts on the outcome of the mission.  Also, if you romanced Tali, she has a really funny thing she wants to tell you.  Man, I'm a sucker for Tali.  It's worth taking the time to speak with her.  Legion has some good stuff post mission too.  "You are more like us than we thought."
« Last Edit: February 01, 2010, 06:31:54 PM by Roguetad » Logged
Soulchilde
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« Reply #335 on: February 01, 2010, 06:11:34 PM »

Quote from: Roguetad on February 01, 2010, 05:12:46 PM

When you complete the game...
Spoiler for Hiden:
make sure you take the opportunity to continue the game, and go and talk to the crew.  They will offer their thoughts on the outcome of the mission.  Also, if you romanced Tali, she has a really funny thing she wants to tell you.  Man, I'm a sucker for Tali.  It's worth taking the time to speak with her though.  Legion has some good stuff post mission too.  "You are more like us than we thought."


Spoiler for Hiden:
Watch Legion in the A.I. room for a bit...
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« Reply #336 on: February 01, 2010, 06:26:41 PM »

They fixed everything I complained about. This almost makes me want to go back and play the original again, I've forgotten a lot of the original story.

I sorta miss the Feliz Navidad-alike elevator music though.
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« Reply #337 on: February 01, 2010, 06:37:21 PM »

After playing ME2 I can't see how anyone could play ME1 again.  I would just read the story on Wikipedia.
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KePoW
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« Reply #338 on: February 01, 2010, 06:49:59 PM »

Quick question on the Normandy Crash Site bonus pack.

Uhh, did I miss something when I did it... or is really a case of just going around picking up dogtags?  That's it???
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« Reply #339 on: February 01, 2010, 06:51:03 PM »

Quote from: KePoW on February 01, 2010, 06:49:59 PM

Quick question on the Normandy Crash Site bonus pack.

Uhh, did I miss something when I did it... or is really a case of just going around picking up dogtags?  That's it???

And placing a monument, but that's it yeah.
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« Reply #340 on: February 01, 2010, 07:01:19 PM »

Ok, noob question here. How do you get new armor? And new armor for your crew? I have seen people with eye pieces and stuff like that as well. I have search everywhere, scanned everything and nothing. I know I am missing something.

Thanks

Oh and I do have the preorder armor.
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« Reply #341 on: February 01, 2010, 07:10:35 PM »

Quote from: Vindel on February 01, 2010, 07:01:19 PM

Ok, noob question here. How do you get new armor? And new armor for your crew? I have seen people with eye pieces and stuff like that as well. I have search everywhere, scanned everything and nothing. I know I am missing something.

Thanks

Oh and I do have the preorder armor.

You can find/buy various armor pieces for Shepherd.  You can't change the armor on your squadmates. 
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« Reply #342 on: February 01, 2010, 07:28:48 PM »

The Citadel stores and the Omega markets have armor and weapon upgrades.  Try the Illium market too.  In almost all of the stores you can try to negotiate some type of discount, so it pays to talk to the store owners before buying from their kiosks.  
« Last Edit: February 01, 2010, 07:31:03 PM by Roguetad » Logged
leo8877
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« Reply #343 on: February 01, 2010, 07:29:44 PM »

Many of the updates you get to shields etc, are for the entire group as well.  Some are for Shepard only, but not all.
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« Reply #344 on: February 01, 2010, 07:31:12 PM »

I hear there are also stores at on the Krogan homeworld as well... I missed them my first trip there, but Bobehm tells me there is stuff available for purchase if you go down from where the Warlord sits.
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leo8877
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« Reply #345 on: February 01, 2010, 07:32:42 PM »

Quote from: Nonnahob on February 01, 2010, 07:31:12 PM

I hear there are also stores at on the Krogan homeworld as well... I missed them my first trip there, but Bobehm tells me there is stuff available for purchase if you go down from where the Warlord sits.

Yep, all the hub worlds have stores.
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« Reply #346 on: February 01, 2010, 07:35:56 PM »

Oh, ok great. Thanks guys.
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« Reply #347 on: February 01, 2010, 08:48:45 PM »

Quote from: leo8877 on February 01, 2010, 07:32:42 PM

Quote from: Nonnahob on February 01, 2010, 07:31:12 PM

I hear there are also stores at on the Krogan homeworld as well... I missed them my first trip there, but Bobehm tells me there is stuff available for purchase if you go down from where the Warlord sits.

Yep, all the hub worlds have stores.

Define "hub".

So far I've found stores on Omega, Citadel, Krogan homeworld... more to come still?! I'm running out of credits damn it!
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leo8877
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« Reply #348 on: February 01, 2010, 08:55:44 PM »

Quote from: Nonnahob on February 01, 2010, 08:48:45 PM

Quote from: leo8877 on February 01, 2010, 07:32:42 PM

Quote from: Nonnahob on February 01, 2010, 07:31:12 PM

I hear there are also stores at on the Krogan homeworld as well... I missed them my first trip there, but Bobehm tells me there is stuff available for purchase if you go down from where the Warlord sits.

Yep, all the hub worlds have stores.

Define "hub".

So far I've found stores on Omega, Citadel, Krogan homeworld... more to come still?! I'm running out of credits damn it!

Those are hub worlds...basically there's a city you can visit repeatedly.  There's one more than what you listed.
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« Reply #349 on: February 01, 2010, 09:20:44 PM »

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?
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« Reply #350 on: February 01, 2010, 09:33:40 PM »

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

Anyone else finding this?

Nope. There's plenty of anomalies around. Some of them lead you into other missions, and those mission may lead you into yet another (as far as I can tell). It seems every sector has 1-2 anomalies, with additional missions coming in on top of that. Also keep in mind that certain sectors are only available once you buy navigation charts for them.
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« Reply #351 on: February 01, 2010, 09:37:29 PM »

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I haven't made it far enough to see how I feel personally, but from what I understand the game is almost over once you gather your crew.  I had initially assumed that the "gather your crew" portion would be a much smaller part of the game so if your friend is like me and expected that he would only be halfway done then then that may be one of the problems. 
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« Reply #352 on: February 01, 2010, 09:39:52 PM »

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    
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« Reply #353 on: February 01, 2010, 09:41:39 PM »

Quote from: Kevin Grey on February 01, 2010, 09:37:29 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I haven't made it far enough to see how I feel personally, but from what I understand the game is almost over once you gather your crew.  I had initially assumed that the "gather your crew" portion would be a much smaller part of the game so if your friend is like me and expected that he would only be halfway done then then that may be one of the problems. 

Interesting...  I figured you had to first gather all of your crew, and then you had to do the "loyalty" section of each member of your crew, then you'd be moving on to the next part of the main story.

In that case, I still have the Krogan to collect into my crew.  I think I'll just.... not do that and go gallivanting around the galaxy.
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« Reply #354 on: February 01, 2010, 09:42:11 PM »

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

Yes, well I mean there's a lot to do in the game. But once you get your party that's pretty much it. I was a bit disappointed that there's like 4 missions that don't involve gathering party members. Takes away from the epic scope that ME1 has. I have about 30 hours on my save with plenty to do, but it's nothing that's vast. I guess ME3 will be a return to the more epic storyline, at least I hope so.
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« Reply #355 on: February 01, 2010, 09:46:10 PM »

Quote from: Roguetad on February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    

Uh, without spoiling anything, are you saying that I'm actually messing up my chances in the final mission by trying to do every mission and anomaly in the game before finishing? I've been thorough in the hopes of (Achievement spoiler)
Spoiler for Hiden:
keeping all my crew alive in the suicide mission (note that I haven't gotten that far yet, so I don't know anything more than that)
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« Reply #356 on: February 01, 2010, 09:57:26 PM »

Quote from: TiLT on February 01, 2010, 09:46:10 PM

Quote from: Roguetad on February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    

Uh, without spoiling anything, are you saying that I'm actually messing up my chances in the final mission by trying to do every mission and anomaly in the game before finishing? I've been thorough in the hopes of (Achievement spoiler)
Spoiler for Hiden:
keeping all my crew alive in the suicide mission (note that I haven't gotten that far yet, so I don't know anything more than that)


You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.
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« Reply #357 on: February 01, 2010, 10:07:34 PM »

Quote from: Roguetad on February 01, 2010, 09:57:26 PM

You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.

Ah, nice!

Just to put my mind further at ease though, please answer this additional question about the urgency at the end:

Spoiler for Hiden:
At one point when I had nearly recruited all my people, I was told to go look for a friend/foe identification system. I got a choice between recruiting more crew or going there right away. It seemed like an important choice, and I'm now wondering if this is what you're referring to. It happened quite a while ago in my game as I've been working a lot on loyalty missions since.
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« Reply #358 on: February 01, 2010, 10:22:01 PM »

Quote from: TiLT on February 01, 2010, 10:07:34 PM

Quote from: Roguetad on February 01, 2010, 09:57:26 PM

You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.

Ah, nice!

Just to put my mind further at ease though, please answer this additional question about the urgency at the end:

Spoiler for Hiden:
At one point when I had nearly recruited all my people, I was told to go look for a friend/foe identification system. I got a choice between recruiting more crew or going there right away. It seemed like an important choice, and I'm now wondering if this is what you're referring to. It happened quite a while ago in my game as I've been working a lot on loyalty missions since.

I'm at the exact same place, and was wondering the same thing.  I had planned on doing as many side quests as possible now, but maybe that's not the best idea...
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« Reply #359 on: February 01, 2010, 10:28:27 PM »

Okay, this is just Hilarious...Shepard just got SPAM mail :-D

man, I love this game...at 30 hours or so myself now, and still got plenty to do!
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