heard about this the other day, and found this preview on RPS
. it's another 4X space sim, described as:
a “4X space sim, like Sins of a Solar Empire with a unique touch.” There’s also more than a little Homeworld in there, at least thematically – which means it’s also nodding to Battlestar Galactica.
unlike Sins though, they say the game is story heavy, so you'll have plenty of story to fill up the bits between exploding ships. personally the first thing that popped into my mind when I heard the title was 'a BSG game about the Pegasus?', but this sounds close enough to gain my interest. this also sounds cool:
It’s the construction and colonisation that looks most appealing to me. Once you’ve established your presence on planets, you can tailor, build and upgrade the bases there in a manner vaguely reminiscent of Civilization’s cities. Before that, though, you need to find a suitable home for this next arm of your galactic civilisation. Customise one of your ships with Colony modules, head out to one of the game’s many systems (connected via starlanes) and you can colonise a planet of your choice with a click’n'drag. There’s a whole layer of strategy just to this – find a blue, Earth-like planet and it’ll colonise that much quicker. Find a red one and you can still take it, but first it’ll need terraforming.
This plays out in speed-time – so you’ll see little seas form, grow into large oceans, green and blue creep across the surface, the atmosphere change colour and generally the once dead planet visibly become a life-supporting one. You don’t need a progress bar to tell you when it’s ready to send settlers in: it’ll be obvious. Unfortunately, setting up base on a virgin planet has its own, similarly visible effects – heavy industry will change the atmosphere for the worse. More positively, you’ll see oodles of tiny light points appear where cities form, visually celebrating the society that’s built there.