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Author Topic: Knack outsold Mario  (Read 624 times)
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Canuck
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« on: December 02, 2013, 04:13:03 PM »

In the UK apparently. That is just beyond sad. What a sorry state of affairs over at Nintendo. How far they have fallen since the Wii. I'm guessing that Mario will outsell Knack eventually (or probably not since Sony will probably sell it discounted on PS+ or give it away).
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« Reply #1 on: December 02, 2013, 09:22:37 PM »

It's just them poorly managing a console.

They made the mistake of not putting all the Wii 1 money into development on games for the Wii U, expecting people to just flock to it the same way they did the Wii.

It was the same with the 3DS until they dropped the price and made a bunch of cheap games to compensate first adopters.

Only now are they getting the titles out they needed, but they're being completely overshadowed by the 2 big consoles, and their own handheld.
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JayDee
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« Reply #2 on: December 02, 2013, 09:26:58 PM »

It could also be that the Wii U was a marketing disaster of a name and most people don't realize it's a whole new system and not just an accessory upgrade to the Wii.
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Gratch
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« Reply #3 on: December 02, 2013, 09:46:33 PM »

Quote from: JayDee on December 02, 2013, 09:26:58 PM

It could also be that the Wii U was a marketing disaster of a name and most people don't realize it's a whole new system and not just an accessory upgrade to the Wii.

Case in point:  While I never pay much attention to Nintendo products (not a Mario or Zelda fan, which eliminates 90% of the games), I consider myself at least somewhat plugged into the gaming community.  More than your average dude on the street, anyways.

It took me reading this comment today before I realized the Wii U wasn't a touchpad accessory for the Wii.  I had no idea it was a new system.   icon_redface
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CeeKay
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« Reply #4 on: December 02, 2013, 09:48:28 PM »

Quote from: Gratch on December 02, 2013, 09:46:33 PM

It took me reading this comment today before I realized the Wii U wasn't a touchpad accessory for the Wii.  I had no idea it was a new system.   icon_redface

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The Grue
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« Reply #5 on: December 02, 2013, 10:00:53 PM »

Quote from: Gratch on December 02, 2013, 09:46:33 PM


It took me reading this comment today before I realized the Wii U wasn't a touchpad accessory for the Wii.  I had no idea it was a new system.   icon_redface

What?  Really?
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« Reply #6 on: December 02, 2013, 10:04:40 PM »

well, he does live in Utah.  They are often far removed from new technologies slywink
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metallicorphan
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« Reply #7 on: December 02, 2013, 10:07:00 PM »

woah,wait a minute the Wii U is an actual new system?......

just kidding..i knew all along!! Tongue

(but because i hated the Wii i have been telling everybody here in English Engrrrland,that it was just an add-on,mwhahahaha take that Nintendo.

I destroy you,if you don't destroy you first

I reaaalllly didn't like the Wii)
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« Reply #8 on: December 02, 2013, 10:07:09 PM »

Quote from: JayDee on December 02, 2013, 09:26:58 PM

It could also be that the Wii U was a marketing disaster of a name and most people don't realize it's a whole new system and not just an accessory upgrade to the Wii.
excellent point.  they should have called it the Xii, or did like MS and called it the Aii.
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Turtle
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« Reply #9 on: December 02, 2013, 11:18:30 PM »

It's real guys, the marketing and branding disaster is real.

Two of the friends I had over this last weekend, which both thoroughly enjoyed the Wii U's mini-games, started out thinking it was just an accessory.

Both were big gamers. Now can you imagine what the casual audience is thinking?
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« Reply #10 on: December 02, 2013, 11:42:34 PM »

Quote from: The Grue on December 02, 2013, 10:00:53 PM

Quote from: Gratch on December 02, 2013, 09:46:33 PM


It took me reading this comment today before I realized the Wii U wasn't a touchpad accessory for the Wii.  I had no idea it was a new system.   icon_redface

What?  Really?

I'm also a gamer and I knew before today but not much before.

Sent from my Nexus 4 using Tapatalk
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« Reply #11 on: December 03, 2013, 01:20:56 AM »

Quote from: Turtle on December 02, 2013, 11:18:30 PM

It's real guys, the marketing and branding disaster is real.

Two of the friends I had over this last weekend, which both thoroughly enjoyed the Wii U's mini-games, started out thinking it was just an accessory.

Both were big gamers. Now can you imagine what the casual audience is thinking?

I consider myself someone who understands the gaming world, but I did not know until today that other gamers did not know that the Wii U was a full system.

It really is way more of a debacle than I even suspected.
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leo8877
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« Reply #12 on: December 03, 2013, 01:43:21 AM »

That's crazy!  Nintendo dropped the ball in ways I didn't think possible.
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Roguetad
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« Reply #13 on: December 03, 2013, 02:11:43 AM »

Good lord Nintendo f'd up in so many ways if veteran gamers don't even know they launched a new console (a year after release).  It would be funny to street interview people and ask them if they know what a WiiU is, and if they plan on buying one for the holidays (please do this Conan).       
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Gratch
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« Reply #14 on: December 03, 2013, 02:30:49 AM »

Quote from: The Grue on December 02, 2013, 10:00:53 PM

Quote from: Gratch on December 02, 2013, 09:46:33 PM


It took me reading this comment today before I realized the Wii U wasn't a touchpad accessory for the Wii.  I had no idea it was a new system.   icon_redface

What?  Really?

Dead serious. I always just thought the touchpad thing hooked up to the Wii and enabled additional functionality.  It was something I figured I'd have zero use for, so I just ignored it.

To be fair, I pay exactly zero attention to anything Nintendo outside of the occasional JRPG that gets released.  I purchased a Wii only when Xenoblade and Last Story came out, and those were the only two games I played on it.  I have a 3DS, and have spent maybe 20 hours on it total in the past year.  Nintendo just flies almost entirely under my radar.
« Last Edit: December 03, 2013, 02:34:02 AM by Gratch » Logged

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« Reply #15 on: December 03, 2013, 02:40:38 AM »

We go on forums, so we could be considered the discussion level informed. Eventually the right info gets to us and we also probably read a few news sites like GT. But our natural filters can easily filter out all news about something.

There are others who's only discussion might be a comment or two on facebook about gaming, but they still play just as many games, if not more, than we do. That's the type that where it's so surprising to us informed for them to have missed it.
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« Reply #16 on: December 03, 2013, 02:42:41 AM »

Quote from: Gratch on December 03, 2013, 02:30:49 AM

Quote from: The Grue on December 02, 2013, 10:00:53 PM

Quote from: Gratch on December 02, 2013, 09:46:33 PM


It took me reading this comment today before I realized the Wii U wasn't a touchpad accessory for the Wii.  I had no idea it was a new system.   icon_redface

What?  Really?

Dead serious. I always just thought the touchpad thing hooked up to the Wii and enabled additional functionality.  

This.

It wasn't until Super Mario 3D World was coming out that I clued in that it was an entire SYSTEM and not a controller.
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Gratch
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« Reply #17 on: December 03, 2013, 02:53:59 AM »

Quote from: Turtle on December 03, 2013, 02:40:38 AM

We go on forums, so we could be considered the discussion level informed. Eventually the right info gets to us and we also probably read a few news sites like GT. But our natural filters can easily filter out all news about something.

There are others who's only discussion might be a comment or two on facebook about gaming, but they still play just as many games, if not more, than we do. That's the type that where it's so surprising to us informed for them to have missed it.

From what I know, the Wii U hits the trifecta of "gaming things I don't give a shit about":

1.  Nintendo first party titles (i.e. Mario, Zelda, etc.)
2.  An emphasis on "social gaming" (I know exactly zero people IRL that play games)
3.  An emphasis on motion controllers and/or touchpad gaming. (I'm fine gaming on my iPad, but the idea of using a touchpad to control something on my TV is entirely lost on me)

Hence why I just ignored it entirely.
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Lordnine
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« Reply #18 on: December 03, 2013, 05:34:12 AM »

Quote from: Gratch on December 03, 2013, 02:53:59 AM

Quote from: Turtle on December 03, 2013, 02:40:38 AM

We go on forums, so we could be considered the discussion level informed. Eventually the right info gets to us and we also probably read a few news sites like GT. But our natural filters can easily filter out all news about something.

There are others who's only discussion might be a comment or two on facebook about gaming, but they still play just as many games, if not more, than we do. That's the type that where it's so surprising to us informed for them to have missed it.

From what I know, the Wii U hits the trifecta of "gaming things I don't give a shit about":

1.  Nintendo first party titles (i.e. Mario, Zelda, etc.)
2.  An emphasis on "social gaming" (I know exactly zero people IRL that play games)
3.  An emphasis on motion controllers and/or touchpad gaming. (I'm fine gaming on my iPad, but the idea of using a touchpad to control something on my TV is entirely lost on me)

Hence why I just ignored it entirely.
The first two points I’ll agree with but that’s mostly because Nintendo screwed up their launch and has failed to attract any third parties that aren’t making ports from other systems.

Your third point though I’m going to disagree with as being an over simplification.  The best games on the system use the touch mechanics sparingly to provide either unique experiences or to add additional convenience to the game.  A very simple example is that instead of hiding additional options in menus you can just throw a “button” or your player inventory on the touch screen.  Basically the same reason why complex games work better on PC than most consoles.

I’ll also say that Pikmin 3 has a brilliant control scheme that almost perfectly uses “motion” controls.  The Wii Remote works great as a mouse analogue to give you precise RTS controls which is impossible with just a game pad.
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« Reply #19 on: December 03, 2013, 06:36:38 AM »

If Mario was released on the PS4, it would have outsold Knack slywink
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« Reply #20 on: December 03, 2013, 01:37:17 PM »

Quote from: Lordnine on December 03, 2013, 05:34:12 AM

Quote from: Gratch on December 03, 2013, 02:53:59 AM

Quote from: Turtle on December 03, 2013, 02:40:38 AM

We go on forums, so we could be considered the discussion level informed. Eventually the right info gets to us and we also probably read a few news sites like GT. But our natural filters can easily filter out all news about something.

There are others who's only discussion might be a comment or two on facebook about gaming, but they still play just as many games, if not more, than we do. That's the type that where it's so surprising to us informed for them to have missed it.

From what I know, the Wii U hits the trifecta of "gaming things I don't give a shit about":

1.  Nintendo first party titles (i.e. Mario, Zelda, etc.)
2.  An emphasis on "social gaming" (I know exactly zero people IRL that play games)
3.  An emphasis on motion controllers and/or touchpad gaming. (I'm fine gaming on my iPad, but the idea of using a touchpad to control something on my TV is entirely lost on me)

Hence why I just ignored it entirely.
The first two points I’ll agree with but that’s mostly because Nintendo screwed up their launch and has failed to attract any third parties that aren’t making ports from other systems.

Your third point though I’m going to disagree with as being an over simplification.  The best games on the system use the touch mechanics sparingly to provide either unique experiences or to add additional convenience to the game.  A very simple example is that instead of hiding additional options in menus you can just throw a “button” or your player inventory on the touch screen.  Basically the same reason why complex games work better on PC than most consoles.

I’ll also say that Pikmin 3 has a brilliant control scheme that almost perfectly uses “motion” controls.  The Wii Remote works great as a mouse analogue to give you precise RTS controls which is impossible with just a game pad.


I am also not a social gamer, and while I know there are comments that pop up on the home screen, I barely notice whatever social aspects Nintendo threw in there.
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