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Author Topic: Kinect on the PC! Move too?  (Read 1940 times)
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CeeKay
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« on: January 08, 2011, 07:24:07 PM »

they're hinting at it, but I'm not sure it'd work, at least in it's current form.  The PC is a 'close up' system, meaning because of the keyboard and monitor it probably wouldn't work well from a distance.  maybe if they modified it so it'd be something like the TrackIR that also took the hands into account....
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« Reply #1 on: January 09, 2011, 11:07:29 PM »

I think there's quite a few people playing their PC's at a distance now. I have mine sitting right beside my consoles connected to the same HDTV, and a number of my friends have a similar config. The problem I see with this is that developer's focused on the PC are different than those who code for consoles. It's true many dev studios develop multiplatform for both PC's and consoles, but often the teams are separate and function under different mind sets. I also wonder about the general PC demographic  - are there that many gamers that would be interested or go to the trouble? The one area/genre I could see it flying with is Indie developers, but any success there would likely be tempered by the cost of PC Kinect dev kits.
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« Reply #2 on: January 12, 2011, 03:15:13 PM »

Quote from: kronovan on January 09, 2011, 11:07:29 PM

I think there's quite a few people playing their PC's at a distance now.

I tried that, I just couldn't find a comfortable setup for the mouse and keyboard.
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« Reply #3 on: January 17, 2011, 11:08:04 PM »

Winrumors says the official PC SDK is Being prepared.

http://www.winrumors.com/microsoft-preparing-official-kinect-drivers-and-sdk-for-windows/
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« Reply #4 on: January 17, 2011, 11:55:43 PM »

I've got my PC connected to my TV right now.  I moved it in here a few weeks ago as an experiment, and haven't bothered to move it back since.  I bought a lap desk, have my old wireless mouse and bought a $10 mini keyboard, both of which fit comfortably on the desk.  I ran a USB extension cable around to the side of the couch, where I have a USB hub that the keyboard and the mouse receiver plug in, and I can attach my 360 controller or Speedpad in there if I want them for gaming.  It's surprisingly effective.  I do have to enlarge the text quite a bit, but that's easy.  It's marvelous having the big screen for gaming.  I now have absolutely no qualms about buying the PC version of everything.

The only things I'm thinking about changing are maybe getting a wireless mini keyboard and a sound card that has an optical out for audio.  The sound card is very secondary though, since I have a nice set of 7.1 headphones if I really need surround sound.

I'd love to have a set of official drivers for Kinect for the PC.  I don't know how much gaming I'd do, but being able to use it as a webcam would be great for Skype.  My PC webcam is really made for desktop use, and the mic doesn't work so great from across the room.  The Kinect mic is made for that, so it'd be awesome to be able to use that for video chat from my couch.
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« Reply #5 on: January 18, 2011, 12:41:06 AM »

Quote from: CeeKay on January 17, 2011, 11:08:04 PM


We are looking into this at work for some cool interactive stuff to do at trade shows.  It wil be a huge hit.
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« Reply #6 on: January 18, 2011, 08:35:05 AM »

of course the inevitable Black & White played using the Kinect video.
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« Reply #7 on: January 19, 2011, 09:48:10 PM »

Just thought I'd throw this out there for the folks looking at wireless combos...

Logitech introduced a new "Unifying" USB receiver that is tiny and has no cords.  Picked up the M570 Wireless Trackball and love it so far.  Not sure which keyboard goes with that receiver, but no cords is awesome.  Ridiculously long battery life (18 months) is an added bonus.

This link shows the new stuff.  Scroll down and in the right hand column where it says tiny wireless receiver, you will see what I mean about ridiculously small.

When I finally get a new TV, I will be using it for everything and will definitely consider the Kinect.
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« Reply #8 on: January 19, 2011, 09:51:07 PM »

Quote from: CeeKay on January 18, 2011, 08:35:05 AM

of course the inevitable Black & White played using the Kinect video.

Good god, that looked even more horrible and awkward to control than with a mouse.  And most of the actions were still done with a Wii Nunchuck.  I'm sure something good will come from this eventually, but for now all of this stuff looks like terrible gimmicks for worse controls to me.
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« Reply #9 on: January 19, 2011, 10:37:58 PM »

Quote from: EngineNo9 on January 19, 2011, 09:51:07 PM

Quote from: CeeKay on January 18, 2011, 08:35:05 AM

of course the inevitable Black & White played using the Kinect video.

Good god, that looked even more horrible and awkward to control than with a mouse.  And most of the actions were still done with a Wii Nunchuck.  I'm sure something good will come from this eventually, but for now all of this stuff looks like terrible gimmicks for worse controls to me.

We all ready have a few ideas for it.  Of course we will be designing something from scratch around it.  Nothing too fancy but trade show attendees are easy to please....as long as they get free stuff.
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« Reply #10 on: January 19, 2011, 10:40:09 PM »

Quote from: EngineNo9 on January 19, 2011, 09:51:07 PM

Quote from: CeeKay on January 18, 2011, 08:35:05 AM

of course the inevitable Black & White played using the Kinect video.

Good god, that looked even more horrible and awkward to control than with a mouse.  And most of the actions were still done with a Wii Nunchuck.  I'm sure something good will come from this eventually, but for now all of this stuff looks like terrible gimmicks for worse controls to me.

MS owns Lionhead.

Lets see them do it right.
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« Reply #11 on: January 20, 2011, 09:39:23 AM »

Quote from: Purge on January 19, 2011, 10:40:09 PM

Quote from: EngineNo9 on January 19, 2011, 09:51:07 PM

Quote from: CeeKay on January 18, 2011, 08:35:05 AM

of course the inevitable Black & White played using the Kinect video.

Good god, that looked even more horrible and awkward to control than with a mouse.  And most of the actions were still done with a Wii Nunchuck.  I'm sure something good will come from this eventually, but for now all of this stuff looks like terrible gimmicks for worse controls to me.

MS owns Lionhead.

Lets see them do it right.

Black & White 3!
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« Reply #12 on: February 01, 2011, 03:37:50 PM »

the Move coming over too?
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« Reply #13 on: February 11, 2011, 08:56:48 AM »

VR on the PC using Kinect and the Unity engine, along with Superman and his arch-nemesis.
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« Reply #14 on: February 12, 2011, 12:56:29 AM »

A German company is going to release it's own dev kit for the Kinect on the PC
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« Reply #15 on: February 22, 2011, 01:09:34 AM »

MS Kinect SDK confirmed for this spring.
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« Reply #16 on: March 26, 2011, 04:30:51 PM »

using the kinect to replace the keyboard: http://www.youtube.com/watch?v=fxnMMVy9tFU&feature=player_embedded#at=90
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« Reply #17 on: March 28, 2011, 01:33:44 AM »

Quote from: CeeKay on March 26, 2011, 04:30:51 PM


That's a cool video. Something I've overlooked before and immediately came to mind while watching, is that this could be a real boon / reboot for the Point 'n' Click Adventure genre. They'd have to change the term to Reach 'n' Grab Adventure though. slywink
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« Reply #18 on: April 25, 2011, 10:11:07 PM »

Kinect for Windows SDK Preview : http://www.youtube.com/watch?v=uUKsMcnvAyE&feature=player_embedded
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« Reply #19 on: June 16, 2011, 09:09:50 AM »

Quote from: CeeKay on April 25, 2011, 10:11:07 PM


and this may be launching today.
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« Reply #20 on: June 16, 2011, 05:14:58 PM »

It's out:
channel9.msdn.com/series/KinectSDKQuickstarts/
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« Reply #21 on: June 16, 2011, 06:32:43 PM »

I like this.. would be awesome for flight sims head tracking, etc.
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« Reply #22 on: June 16, 2011, 07:47:37 PM »

Well there you go; Microsoft has a motion device officially supported on 2 platforms. I'm wondering which OS's - just Windows 7, or the typical PC game range of WinXP-Win7? I knew there was a reason not to get any of the Slim 360 w/Kinect bundles. With the requirement of a powered USB adaptor to get it to work with a PC, when I eventually replace my original 360 I'll just get the Slim Pro and buy the Kinect separately. I'm wondering how much the Powered USB adaptor is - hopefully not too expensive for those who have the bundled one.  And wow, I didn't realize Kinect had a 4 mic array on it - this could be the 1st PC device where speech recognition is near flawless.

With a common SDK for 2 OS's I'm thinking this might actually be the 1st motion control scheme that's attractive to 3rd party core game developers. I know there's no way Nintendo will follow suit on this, but will Sony? I'm thinking no due to their historical proprietary nature, but they're in a more desperate situation. Like I always say, MS delivers the tools the devs really want and need and IMO the SDK demoed in the videos at the above link are perfect examples. Very impressive.
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« Reply #23 on: January 10, 2012, 03:42:11 AM »

they just announced at CES 2012 that Kinect is coming on February 1st.
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« Reply #24 on: January 10, 2012, 03:47:48 AM »

Kinect for XBOX 360 requires a relatively big space to use. Is it the same with Kinect for PC?
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« Reply #25 on: January 11, 2012, 05:31:00 PM »

Quote from: CeeKay on January 20, 2011, 09:39:23 AM

Quote from: Purge on January 19, 2011, 10:40:09 PM

Quote from: EngineNo9 on January 19, 2011, 09:51:07 PM

Quote from: CeeKay on January 18, 2011, 08:35:05 AM

of course the inevitable Black & White played using the Kinect video.

Good god, that looked even more horrible and awkward to control than with a mouse.  And most of the actions were still done with a Wii Nunchuck.  I'm sure something good will come from this eventually, but for now all of this stuff looks like terrible gimmicks for worse controls to me.

MS owns Lionhead.

Lets see them do it right.

Black & White 3!

They're making another 'Black And White'? I thought that franchise was dead.
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« Reply #26 on: January 11, 2012, 06:59:09 PM »

$250 bucks? Very few people will buy that.
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« Reply #27 on: January 11, 2012, 07:30:20 PM »

Quote
typical PC game range of WinXP-Win7?

People still use XP for gaming?

Edit: according to Steam stats, approx. 18%.  Surprising.
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« Reply #28 on: January 11, 2012, 07:41:22 PM »

Quote from: Crawley on January 11, 2012, 06:59:09 PM

$250 bucks? Very few people will buy that.

People buy harmony remotes. People buy Keurig and Tassimo coffee makers.

People bought the Wii.

I think you overestimate people. slywink
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« Reply #29 on: January 11, 2012, 07:59:26 PM »

Quote from: Laner on January 11, 2012, 07:30:20 PM

Quote
typical PC game range of WinXP-Win7?

People still use XP for gaming?

Edit: according to Steam stats, approx. 18%.  Surprising.

I'm still running Windows XP.  nod
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« Reply #30 on: January 11, 2012, 08:16:55 PM »

Quote from: PR_GMR on January 11, 2012, 07:59:26 PM

Quote from: Laner on January 11, 2012, 07:30:20 PM

Quote
typical PC game range of WinXP-Win7?

People still use XP for gaming?

Edit: according to Steam stats, approx. 18%.  Surprising.

I'm still running Windows XP.  nod

Well, quit it.
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« Reply #31 on: January 11, 2012, 09:16:46 PM »

Quote from: Purge on January 11, 2012, 07:41:22 PM

Quote from: Crawley on January 11, 2012, 06:59:09 PM

$250 bucks? Very few people will buy that.

People buy harmony remotes. People buy Keurig and Tassimo coffee makers.

People bought the Wii.

I think you overestimate people. slywink

What the hell is wrong with getting a Keurig?
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« Reply #32 on: January 12, 2012, 01:22:01 AM »

Quote from: Greg Wak on January 11, 2012, 09:16:46 PM

Quote from: Purge on January 11, 2012, 07:41:22 PM

Quote from: Crawley on January 11, 2012, 06:59:09 PM

$250 bucks? Very few people will buy that.

People buy harmony remotes. People buy Keurig and Tassimo coffee makers.

People bought the Wii.

I think you overestimate people. slywink

What the hell is wrong with getting a Keurig?

I own all of those mentioned (sans Tassimo) and this seems way overpriced to me.
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« Reply #33 on: February 08, 2012, 09:44:06 PM »

why it's more expensive. one of them is:

Quote
On the Microsoft blog, Kinect for Windows general manager Craig Eisler suggests that Kinect PC isnít expensive, itís the Xbox 360 version thatís cheap, saying that Xbox Kinect is ďin large part subsidized by consumers buying a number of Kinect games, subscribing to Xbox LIVE, and making other transactions associated with the Xbox 360 ecosystem.Ē

the article also mentions that they are targeting non-gaming uses more than gaming ones.
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« Reply #34 on: February 09, 2012, 04:22:02 AM »

Quote from: Greg Wak on January 11, 2012, 09:16:46 PM

Quote from: Purge on January 11, 2012, 07:41:22 PM

Quote from: Crawley on January 11, 2012, 06:59:09 PM

$250 bucks? Very few people will buy that.

People buy harmony remotes. People buy Keurig and Tassimo coffee makers.

People bought the Wii.

I think you overestimate people. slywink

What the hell is wrong with getting a Keurig?

Even ignoring the extra space the coffee cups take up in a landfill (whereas coffee grinds are good in compost), and I use a reusable filter in a $25 coffee maker. 40 bux for 80 of those cups (at costco), and it takes two to fill my travel mug. That's a buck-a-coffee, where a bag of beans is 12 bux and I get far more coffee from that.

Don't get me wrong, having a grenade-launcher as a coffee maker is cool and all (a few buddies at work pitched in for one - I bought a box as a buy-in and infrequently use it), but it really isn't a good value proposition, nor is it good for the environment, and its coffee ain't all that great.

Now a Tassimo ... that's a fun product. Go to the store with a sharpie and start messing with the bar codes. biggrin
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