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Author Topic: Just Cause 2  (Read 6076 times)
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CeeKay
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« on: August 18, 2009, 02:32:32 PM »

is looking pretty sick.  hopefully they do a good port so we PC'ers can really crank up the graphics.
« Last Edit: March 24, 2010, 02:01:28 AM by CeeKay » Logged

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« Reply #1 on: August 31, 2009, 02:46:34 PM »

10 minutes of Gameplay from GamesCom
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naednek
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« Reply #2 on: August 31, 2009, 06:32:54 PM »

man that looks slick.  That's probably the game I want the most.
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« Reply #3 on: January 16, 2010, 01:11:14 AM »

a pick your own path trailer.
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« Reply #4 on: February 17, 2010, 03:31:47 PM »

inventive ways to kill other people.
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« Reply #5 on: February 24, 2010, 12:54:09 AM »

this is going to go over well.  no XP support?
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« Reply #6 on: February 24, 2010, 01:55:18 AM »

Well, I'm still buying it.  I have it preordered at Amazon, in fact, and can't wait!
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« Reply #7 on: February 24, 2010, 06:28:33 PM »

In!  Loved the first one.  Could care less about XP support as Vista is not the devil.  Tongue
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« Reply #8 on: February 24, 2010, 06:53:42 PM »

How was the first one on the PC?
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« Reply #9 on: February 24, 2010, 07:02:36 PM »

Quote from: CeeKay on February 24, 2010, 06:53:42 PM

How was the first one on the PC?

It was a bit rough around the edges but I found the open world gameplay to be the best I have ever expierenced.  I think the parachut/hangliding/thingie really added to this as you could go anywhere and just jump off smile  I spent hours finding the biggest hill/mtn./cliff I could, drving a motorcycle as afast as possible off of it and pulling my chute to see what crazy place I could land (tops of buildings, in a tree, on a moving car).  Damn good fun and completely pointless.  It was over the top in some of the 'stunts' you could pull.  Like the opening scene in Triple XXX.  Convertable + bridge + parachute = fun.  One stupid/fun thing I did was trying to get to misson areas without my feet touching the ground.  It was doable as long as a good stream of cars were moving in the right direction.

Now the diffilcutly was all over the place as some missions were simple and others were silly hard.  The worst part was a driving mission when you were being pursued.  The bad guys are uncanny at ramming your car off the road repeatedly and violently.  It could get very frustrating but was easily solved by : finding the biggest hill/mtn./cliff I could, drving a motorcycle as fast as possible off of it and pulling my chute to see what crazy place I could land.  (bad guys don;t have parachutes) nod

Never finished it, played a little over half way through which is pretty good for me.  Frustrating missions did me in eventually but it was a fun ride getting to that point.

p.s. bonus points given to one of the 'sidekicks' you met early on.  He is a dead ringer for Bruce Cambell's character in burn notice.  Dowwn to the dialogue and goofy hawaiin shirts even though the game came out before it did.
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« Reply #10 on: February 24, 2010, 07:03:17 PM »

I thought I had played the first one but realized I never did and was thinking of Freedom Fighters instead.  icon_confused

IGN gave it a 6.8 but enjoyed the bugs, it seems:

Quote
And then there are the bugs. In an odd way, they actually add to the experience. While the side quests don't really capture and hold our attention, interacting with the world and waiting for the next bug to pop up is fun in a B-movie kind of way. Sure, that one time when we hopped in a tank we probably weren't supposed to find that the turret was floating several feet above the vehicle. It sure was entertaining though as we drove around and tried to see which ways we could put the oddity to use. Other bugs we experienced include having side quests that were impossible to complete from the game getting confused, being loaded into the world waste deep in the ground, clipping through vehicles as we tried to stunt jump onto them and then coming out dead, and the game failing to update when we completed a mission. Rarely were the bugs game breaking, meaning that we could continue playing through the hiccups, and more often than not they made us laugh rather than scoff.

 icon_wink And they did say that "Newly formed Avalanche Studios out of Sweden should be given credit for a good attempt at its first game." Hopefully they have learned much from this one.
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CeeKay
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« Reply #11 on: February 26, 2010, 10:17:17 AM »

PC demo is due out next week!
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« Reply #12 on: March 02, 2010, 10:22:59 PM »

another stunt.  only a few weeks left...
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« Reply #13 on: March 03, 2010, 08:50:51 PM »

PC Eye Candy.  I WANT CANDY!
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« Reply #14 on: March 03, 2010, 09:05:21 PM »

Quote from: CeeKay on March 03, 2010, 08:50:51 PM

PC Eye Candy.  I WANT CANDY!

You can't link to an eye candy trailer and then not link to the high res version!
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« Reply #15 on: March 03, 2010, 09:15:09 PM »

the hi res one's are friendly to my monitor at work. 


note to self: break work monitor to get better one.
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« Reply #16 on: March 04, 2010, 03:40:29 PM »

the demo should be out on Steam soon, probably as soon as Valve gets out of bed.
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« Reply #17 on: March 04, 2010, 07:02:43 PM »

Quote from: CeeKay on March 04, 2010, 03:40:29 PM

the demo should be out on Steam soon, probably as soon as Valve gets out of bed.

it's listed on steam, but when i click on it, the client just blinks and nothing happens
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« Reply #18 on: March 04, 2010, 07:32:26 PM »

Quote from: naednek on March 04, 2010, 07:02:43 PM

Quote from: CeeKay on March 04, 2010, 03:40:29 PM

the demo should be out on Steam soon, probably as soon as Valve gets out of bed.

it's listed on steam, but when i click on it, the client just blinks and nothing happens

did you try restarting Steam?  also, for some reason, sometimes it takes a bit before it's actually available even though they say it's out.
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« Reply #19 on: March 04, 2010, 08:18:50 PM »

yeah it's working now.
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« Reply #20 on: March 05, 2010, 01:38:45 AM »

Human rocket:

http://www.youtube.com/watch?v=BApqZmK_0QE
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« Reply #21 on: March 05, 2010, 04:55:20 AM »

fired up the demo, found the intro was very grainy looking, fired my grapple at a tree and the game crashed.


gonna give it another shot later.
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« Reply #22 on: March 05, 2010, 07:05:41 AM »

The intro was really grainy for me on the pc too.  The rest of the game looked great.  Better than the 360.  The intro on the 360 wasn't grainy.   
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« Reply #23 on: March 05, 2010, 09:28:25 PM »

If you're playing on the PC and have a 360 controller, I recommend using it.  Works really well.

I was able to fix the grainy effect during the cinematic by dropping shadows to Medium.  They also look better in game on medium too, which is weird. 
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« Reply #24 on: March 06, 2010, 01:47:58 AM »

I've played the demo a few times now and it's starting to grow on me.  I love the stuff you can do with the grapple hook.  This game has bits of Red Faction (just blowing up random structures) and Prototype (hijacking helicopters and vehicles).  I found a plane to ride in just now!!!

I remember playing the demo for the original one and liked it, but can't remember why I didn't pick it up.

It's on pre-order now from STEAM for 10% off
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« Reply #25 on: March 06, 2010, 01:52:20 AM »

Quote from: lex on March 06, 2010, 01:47:58 AM

It's on pre-order now from STEAM for 10% off

You can also preorder it on Amazon for $15 off your next games purchase.
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« Reply #26 on: March 06, 2010, 06:09:42 AM »

Quote from: Roguetad on March 05, 2010, 09:28:25 PM

If you're playing on the PC and have a 360 controller, I recommend using it.  Works really well.

I was able to fix the grainy effect during the cinematic by dropping shadows to Medium.  They also look better in game on medium too, which is weird. 

tried that, didn't work  icon_frown  started getting this issue now too.  think I'll try re-installing it.
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« Reply #27 on: March 06, 2010, 04:16:24 PM »

Have the grainy thing as well. Will try the shadow thing, but I think I turned them off.....

Liking the game as a good diversion. Liked the demo enough to pre-order. They should unlock the 30 minute time limit for pre-orders. smile

Having a LOT of trouble doing the double grappling hook thing where you fire one then connect it to something else.. they should have had it where you hold down left buttom to fire 1st one, then while holding down, hit the right mouse button..... You dint have much time between releasing the left button and clicking it again....
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« Reply #28 on: March 06, 2010, 04:23:20 PM »

if I can get the demo to work right I'll end up pre-ordering it too, but until then I'm holding off.  the screen freezing deal is weird; it'll stay a static image on the screen but the game will still be running in the background.
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« Reply #29 on: March 06, 2010, 05:28:41 PM »

I spoke too soon.  The grainy effect goes away in-game for me with shadows set to medium, but the cinematic is still hosed.  No other weird issues to report yet. 
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« Reply #30 on: March 06, 2010, 09:25:01 PM »

you can extend the timer by 30 secs each for doing 'achievements' like 10 headshots or driving 10 unique vehicles, etc.

so far the film grain thing is in the opening cinematic, but the rest of the game is fine.  So I don't know if it's intended?
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« Reply #31 on: March 06, 2010, 10:09:35 PM »

Quote from: lex on March 06, 2010, 09:25:01 PM

so far the film grain thing is in the opening cinematic, but the rest of the game is fine.  So I don't know if it's intended?

if it's intended it looks pretty ass-tastic.
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« Reply #32 on: March 07, 2010, 02:23:57 AM »

Quote from: CeeKay on March 06, 2010, 10:09:35 PM

Quote from: lex on March 06, 2010, 09:25:01 PM

so far the film grain thing is in the opening cinematic, but the rest of the game is fine.  So I don't know if it's intended?

if it's intended it looks pretty ass-tastic.

I've spent time playing both the pc and 360 demos, and there's no grainy film effect for the 360 cinematic.  I'm thinking something is not working right with the extra fancy pc graphics.
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« Reply #33 on: March 07, 2010, 05:00:08 AM »

Quote from: Roguetad on March 07, 2010, 02:23:57 AM

Quote from: CeeKay on March 06, 2010, 10:09:35 PM

Quote from: lex on March 06, 2010, 09:25:01 PM

so far the film grain thing is in the opening cinematic, but the rest of the game is fine.  So I don't know if it's intended?

if it's intended it looks pretty ass-tastic.

I've spent time playing both the pc and 360 demos, and there's no grainy film effect for the 360 cinematic.  I'm thinking something is not working right with the extra fancy pc graphics.

Actually I think it is done on purpose.  Like the effect in Mass Effect 1 on the PC
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« Reply #34 on: March 09, 2010, 12:32:59 AM »

the demo has be released without Steam for those who hate America, er, Steam.
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« Reply #35 on: March 10, 2010, 03:47:24 PM »

loks like they left info about the DLC in the demo files.

I'll spoiler the info just in case someone doesn't want to got to another forum:

Spoiler for Hiden:
DLC packs:

Pimped Rides Pre-order Pack
 Bring on the chaos in Panau with a pimped up Ice Cream Van. Featuring a sturdy front ram, side skirts and greater top speed, you have the perfect tool for causing some serious fender-benders. Its extreme makeover also include a jingle to match. And if you’re in the mood for something even more destructive, why not try out a true weapon of mass destruction in the new and improved Tuk-Tuk. No longer the runt of the litter, this particular Tuk-Tuk houses a ridiculously oversized mounted weapon on the roof. Just the thing you need to wreak havoc in paradise!

Wild Rides DLC Pack
 Unleash your inner beast with two truly powerful new vehicles. Get your kicks on the routes of Panau with this beautiful Chevalier Sauvage -69. Once this muscle car kicks into high gear, it will take a swarm of Panau's finest to put it to a halt. And if you are looking for a bit more bang for your buck, try out the new F-33 Dragonfly fighter jet. With quad-mounted miniguns and double missile launchers, this agile bird is the definite ruler of the skies, and packs a serious punch to land based targets as well.

Multi-Rocket Launcher DLC Weapon
 Become the master of destruction with this fine addition to the Just Cause 2 arsenal. As the name implies, the Multi-Rocket Launcher is capable of firing a spread of rockets on your target, making it the most destructive weapon in Panau.

Signature Guns DLC Weapon
 Get ready to truly fill Rico Rodriguez's shoes with the return of his classic signature guns, as seen in the original Just Cause. Don't miss this opportunity to hone your chaos-causing skills, using Rico's favourite tools of the trade.


Individual DLC items (in packs or separate? who knows):

Bull's Eye Assault Rifle
 More powerful than the standard assault rifle, this lightweight and lethal automatic rifle features increased accuracy and a higher magnification scope.

Air Propulsion Gun
 Courtesy of the Agency Propulsion Labs, this gun was originally designed as a jet engine but was soon repurposed for the weapons division where the Air Propulsion Gun was born.

Cluster Bomb Launcher
 A natural progression of the grenade launcher, the Cluster Bomb Launcher is a small-scale weapon of mass destruction for personal use.

Rico's Signature Gun
 Customised by the Agency and adapted for Rico’s shooting style, this deadly accurate and powerful pistol packs a punch with precision, power and flair.

Quad Rocket Launcher
 Combine a rocket launcher with a shotgun and you've got yourself the powerful Quad Rocket Launcher - expect some collateral damage!

Multi-lock Missile Launcher
 This highly sophisticated weapon of destruction allows you to lock up to four targets and unleash a barrage of homing missiles to take care of all your troubles.

Tuk Tuk Boom Boom
 Try out a true weapon of mass destruction in the new and improved Tuk Tuk. No longer the runt of the litter, this particular Tuk Tuk features a ridiculously oversized mounted weapon on the roof. Just the thing you need to wreak havoc in paradise!

Chevalier Ice Breaker
 Bring on the chaos in Panau with a pimped-up Ice Cream Van. Featuring a sturdy front ram, side skirts and greater top speed, you have the perfect tool for causing some serious fender-benders. This extreme makeover also includes a jingle to match.

F-33 DragonFly Jet Fighter
 Try out the new F-33 Dragonfly fighter jet. With quad-mounted miniguns and double missile launchers, this agile bird is the definite ruler of the skies, and packs a serious punch to land based targets as well.

Chevalier Classic
 No agent should be without a hot set of wheels and with an increased top speed and superior handling, you can arrive at your destination in style or make a guaranteed quick getaway.

Agency Hovercraft
 The ultimate in amphibious transport, the Agency Hovercraft is the most flexible form of transport in the game. Steered by a thrust-based engine for smooth and agile movement, the vehicle is as comfortable on land as off. Equipped with a turret-mounted autocannon, you’re guaranteed to blow your opposition out of the water.

Monster Truck
 The usefulness of an oversized monster truck when destabilizing small countries is clearly evident.

Dual Parachute Thrusters
 Take to the air for longer! The Dual Parachute Thrusters when mounted to the parachute rig provides bursts of forward momentum to extend airtime.

Dare Devil Parachute
 Perform your ultimate stunts in style with this Dare Devil Parachute.

Chaos Parachute
 Featuring a skull motif, make an entrance no one will forget ... should you leave anyone alive to remember.

Camo Parachute
 Designed for covert operations this camo parachute will make it much harder to trace your movements across Panau.

Tiger Parachute
 Take to the air in style with this tiger stripe parachute.

Firestorm Parachute
 Avoid enemy heat with his hot Firestorm Parachute.

Scorpion Parachute
 Rico's trademark 'Scorpion' comes to life in this bespoke parachute.

Rico's Standard Parachute
 Rico's original parachute for those that would like to return to basics.
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« Reply #36 on: March 18, 2010, 01:59:34 AM »

the launch trailer.  I just upgraded my video drivers (didn't realize how old they were) and I'm giving the demo one more shot.
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« Reply #37 on: March 24, 2010, 02:02:23 AM »

was going to wait but somehow it's installing right now  paranoid

it's smaller than I expected, just under 5 gigs install size.
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« Reply #38 on: March 24, 2010, 03:17:13 AM »

Quote from: CeeKay on March 06, 2010, 10:09:35 PM

Quote from: lex on March 06, 2010, 09:25:01 PM

so far the film grain thing is in the opening cinematic, but the rest of the game is fine.  So I don't know if it's intended?

if it's intended it looks pretty ass-tastic.

From what I'm reading, it sounds like it's intended...
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« Reply #39 on: March 24, 2010, 04:29:15 AM »

Finally tried the demo.  The flying controls are pretty terrible with the keyboard, but I guess that's to be expected.  I should give it a try with my 360 controller. 
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