It drove me nuts to be one of the melee fighters and never be able to pull of combos. I would get the first two hits and then some monster would hit me from behind! It was maddening and sucked a lot of fun out of it.
I had no problems with that... also, if you pull the combo off the bottom bar flashes... keep hitting the last key to extend the combo. VERY effective with TAL: XAA and AXX ... and I love the one where he spins sideways; it just DECIMATES the mobs.
That is the only one I get interrupted in, and that's about 20% of the time. I tend to isolate one mob before using it.
And then the voice acting...."Do you feel lucky, punk? Statistically your chances are not gooo." Wow, so bad, so very, very, very bad.
Sudeki has different voices for most people; whereas other games (*cough*KOTOR*cough*) has 3 or 4 people who play all the NPCs. I woundn't be handing out awards for the voices in Sudeki, however given exception to a couple of REALLY BAD/ANNOYING voice acting moments, I'd say voice is mediocre-to-good.
The puzzle elements were just pathetic. Gee a big crate! I wonder who should try to move it...a vine covered wall...whatever will I do?
The blatant use of the 4 char's extra ability (TAL-Move shit, AILISH -See Shit, BUKI-Climb Shit, ELCO-Hover over Shit) was about as blatant as the spider-tracks in Metriod Prime. Not impressive at all; just a more complex version of red key for red door. Totally on you with this one, buddy.
All in all it was a "C" game and with so many "A" games out there I just couldn't see wasting my time.
I have it rented and am enjoying this B+ game. Initially it feels like a C, but it DOES get better.
If I bought this game used I wouldn't feel bad dropping 35-40US on it; buying at full price with the barrage of A titles coming out would definately make me hesitate.