Let the new year begin! 2015 is here
, a year with lots of good games, but nothing that really stood out as great.FINISHED IN 2016
- Star Wars: The Old Republic (Hutt Cartel, Shadows of Revan, Knights of the Fallen Empire Xpacs) - PC (Jan 6) - C- for Hutt, B+ for Revan, A for KotFE
. A very good set of expansions overall. Took the story in some interesting directions, with a heavy focus on story instead of MMO'ing. Hutt was pretty bland, but the other two were fantastic. 33 hours (on top of the 55 spent in the class story).
- Astebreed - PS4 (April 3) - B
. A completely insane SHUMP. I honestly didn't have the slightest clue what the hell was going on, other than some anime girl screaming at me in Japanese while I tried not to be consumed in bullet hell. Other than that, it was a pretty fun couple of hours. 2 hours.
- Pony Island - PC (April 5) - B?
. One of the more peculiar games I've ever played. Not even really sure what to make of it, but I enjoyed it. I think.
- Final Fantasy XIV Heavensward - PC (ongoing) - This will be an ongoing entry on the list, since it takes up the bulk of my gaming time. Finished all the MSQ and main side quests up through 3.3. ALL THE HOURS.
- Epistory: A Typing Adventure - PC (April 30) - A-
. Typing of the Dead meets Zelda by way of Bastion. Far more fun than it had any right to be with a surprisingly touching and compelling story. 6 hours.
- Final Fantasy Triple Triad - iOS (via the FF Portal app) - Sept 1 - B
. It's the same Triple Triad we've seen before, but includes a ranking system of AI opponents. I'm still in the process of collecting all the cards (some of which seem impossible, since online matches are apparently non-existant), but I ran through all three tiers of AI opponents. Generally play at least 8 matches a day.
- Rise of the Tomb Raider - PS4 (November 18) - A-
. Not quite the amazing breath of fresh air the reboot was, but RotTR was still very, very good. It didn't click at all the first time I played it, but gave it another look on PS4 and couldn't put it down. Really fun stuff.
- Titanfall 2 - PC (Nov 27) - A-
. I'm not so one who generally plays shooters, but found myself completely engrossed in this. Jumping around like Nightcrawler was nearly as much fun as stomping around in a mech, which was a pleasant surprise. A couple levels were absolutely brilliant, especially the "time travel" one. Doubt I'll touch the multiplayer, but the 7 hour campaign was definitely worth the $40.Currently Playing
- Dishonored 2 (PC)
- Jade Empire (iOS)
- Banner Saga 2 (iOS)Played and Gave Up On
- Divinity Original Sin (PS4): I tried. I really did try. Started it twice on PC and once on PS4, and simply came away frustrated every time. Something about this game simply just doesn't click with me at all.
- Xenoblade Chronicles X (WiiU): I'm torn on this one. One one hand, the exploration elements were absolutely fantastic...probably the best I've ever experienced in a game. On the other hand, it was willfully obtuse, the story was dull, and the lack of explanation for, well, anything eventually drove me away. 41 hours.
- Undertale (PC): Got all the way up to the final boss, but there's no way my shabby twitch reflexes could get past him. I'm bummed, as I was really hoping to finish this one. 7 hours
- Final Fantasy Explorers (3DS): Turns out I just don't like the Monster Hunter formula, even when it's got a FF wrapper. 7 hours.
- Stella Glow (3DS): Decent enough SRPG, just not much personality. Kept drifting away every time I went back to it. 8 hours.
- Rebel Galaxy (PS4): Never really got it's hooks into me, mainly because I couldn't wrap my brain around the combat. 2 hours.
- Guild Wars 2 (PC): Got up to level 72 with my Asuran Warrior, finally burned out on the final levels because it was nothing but events (no heart quests). Hoping to go back and actually finish the main story at some point. 83 hours.
- Pillars of Eternity (PC): It makes me sad that the last two games in my once-favorite genre (western CRPG) have fallen entirely flat. 10 hours.
- Shadows of Mordor (PC): Nope, didn't like it much more on PC than I did on PS4. 1 hour.
- Blade & Soul (PC): A promising MMO to start, but turned into far more of a twitch-fest than I liked. 40'ish hours
- Dragon's Dogma (PC): It's a shame the pawn system was completely broken when it released. I played for about 5 hours before they finally got it fixed, and by that time I didn't feel like going back and starting over again (for a fourth time).
- FIFA16 (PS4). Lots of fun, even if I completely sucked at it.
- Black Desert Online (PC). BDO is so obtuse that I simply couldn't break it's code, even with help from a group of IRL friends. What I did manage to figure out, I didn't really like all that much. Too much work for a mediocre payoff. 15 hours.
- Fire Emblem Birthright (3DS). Hey look, another FE game that I play for 6-10 hours then get bored with. I really need to stop thinking that "this one will be different" when it comes to FE games.
- Abyss Odyssey (PC). Looked pretty and sounded good, but ended up being too much fighting game and not enough action/platformer for my tastes. 1 hour.
- Doom (PC). Was hoping it would scratch the same over-the-top, uberviolent itch that Bulletstorm did. I found myself simply bored more than anything. 2 hours.
- Dungeons 2 (PC). A rather uninspired Dungeon Keeper clone...or maybe I'm just over that style of game. Either way, it was one and done. 2 hours.
- Crypt of the Necrodancer (PC). I kept hearing such awesome things about this game. I like both rougelike and rhythm games, so it should be right up my alley, right? Not so much...I found it to be more annoying than anything. 1 hour.
- Fallout 4 (PC). Felt like nothing more than a FO3 expansion, which is a game I had completely burned out on ages ago. 2 hours.
- Bloodborne (PS4). Hahahahaha...nope. 2 hours
- Sword Coast Legends (PC). Got the final boss before figuring out that he required a very specific sort of party build (all ranged). I had been selling all my ranged equipment for the past 15 hours, so while i could spec a couple characters as ranged, they wouldn't have any equipment. Frustrating, as I had quite enjoyed the game up until that point. 28 hours.
- Odin Sphere Leifthrasir (PS4). Beautiful and fun, but basically playing through the same game 5 times as different characters didn't hold much appeal. Finished the first couple, that was good enough. 11 hours
- World of Warcraft (PC). Seems my tolerance level for WoW is right around 15 levels. I simply end up bored at that point and move on to something else. 15'ish hours
- Riders of Icarus (PC). An utterly generic Korean MMO with a somewhat unique aspect of being able to tame all the animals in the game world. Which (of course) almost immediately bumps you up against a paywall. 10 hours
- Dragon Quest Heroes: World Tree's Woe and the Blight Below (PS4). An interesting mash-up of RPG and musou, but ultimately the basic hack-n-slash gameplay mixed with tower defense got pretty boring. 5 hours.
- Bravely Second (DS). Liked it less and less the more I played. Finally just got fed up and quit around the 36 hour mark.
- Overwatch (PC). Liked it better than most team-based shooters, but still not really my thing.
- Final Fantasy XIII - Lightning Returns (PC). Tried three times, just couldn't get into this one at all. Not even sure why...it just didn't click.
- Unraveled (PS4). Looks incredible, but the actual gameplay leaves a lot to be desired. All the charm in the world can't overcome the crappy puzzles and shoddy platforming.
- Elder Scrolls Online (PC). Looks like one time through was enough, as I couldn't generate much interest to go through the same quests and explorations all over again. 20 hours.
- Grim Dawn (PC). A decent enough Diablo clone, but it got waaaaaay too repetitive and I lost patience with it. 26 hours.
- Inside (PC). While it looked amazing, this devs particular brand of puzzle solving doesn't jive with my brain. Like, at all. I ended up constantly frustrated trying to figure out what to do next, and relying solely on walkthroughs (same issue I had with Limbo). 2.5 hours.
- Neverwinter (PS4). Fun jumping back in, but it's really a very mediocre MMO. Got up to the mid-levels (41) before hitting the bug that locked me out of zones. Was bored and drifted off to other things. 40'ish hours.
- Riptide GT Renegade (PS4). A fun arcade racer that brought back good memories of Hydro Thunder and Jet Moto. Really damn difficult though.
- Risen 3 (PC). This one always looked fun in a b-movie, "so bad it's good" sort of way. Turns out, it's so bad it's just...bad. 3 hours.
- FFX HD (PS4). I just can't bring myself to run through the gauntlet of end-game bosses for a third time.
- Mass Effect 3 (PC). Just not terribly compelling a second time through. Surprised me how uninterested I was, since I loved my first playthrough. (4 hours)
- Tree of Savior (PC). Diablo with FF Tactics graphics, awful lag, and horrible framerate. Couple hours before getting bored.
- Monster Hunter Generations (3DS). Nope, still doesn't click. Just like the Fire Emblem series, I just need to quit buying these, no matter how many times they say "the best place for beginners to start"
- 7th Dragon III: Code VFD (3DS). Fun, but kinda generic tbh. Felt a little like Shin Megami Tensai, but wasn't interesting enough to keep me from wandering away (14 hours)
- Aragami (PS4). A fantastic Tenchu inspired romp, with absolutely horrible
boss battles. Got up to the final boss and spent over 3 hours trying, but couldn't beat him. A for most of the game, F- for the bosses. (16 hours)
- Icewind Dale (iOS). Still might futz around and finish this, but kinda got bored about midway through. 10 hours.
- Ember (iOS). I decent enough callback to the old Infinity Engine games, but the story really ran out of steam around the 12 hour mark.
- Lichtspeer (PC). A goofy game about throwing light spears into tophat wearing zombies and hipster giants. Fun in small doses, but feels kinda like a slightly bigger flash game. 2 hours.