Let the new year begin! 2015 is here
, a year with lots of good games, but nothing that really stood out as great.FINISHED IN 2016
- Star Wars: The Old Republic (Hutt Cartel, Shadows of Revan, Knights of the Fallen Empire Xpacs) - PC (Jan 6) - C- for Hutt, B+ for Revan, A for KotFE
. A very good set of expansions overall. Took the story in some interesting directions, with a heavy focus on story instead of MMO'ing. Hutt was pretty bland, but the other two were fantastic. 33 hours (on top of the 55 spent in the class story).
- Astebreed - PS4 (April 3) - B
. A completely insane SHUMP. I honestly didn't have the slightest clue what the hell was going on, other than some anime girl screaming at me in Japanese while I tried not to be consumed in bullet hell. Other than that, it was a pretty fun couple of hours. 2 hours.
- Pony Island - PC (April 5) - B?
. One of the more peculiar games I've ever played. Not even really sure what to make of it, but I enjoyed it. I think.
- Final Fantasy XIV Heavensward - PC (ongoing) - This will be an ongoing entry on the list, since it takes up the bulk of my gaming time. Finished all the MSQ and main side quests up through 3.3. ALL THE HOURS.
- Epistory: A Typing Adventure - PC (April 30) - A-
. Typing of the Dead meets Zelda by way of Bastion. Far more fun than it had any right to be with a surprisingly touching and compelling story. 6 hours.Currently Playing
- Final Fantasy XIII - Lightning Returns
- Grim Dawn
- Odin Sphere LeifthrasirPlayed and Gave Up On
- Divinity Original Sin (PS4): I tried. I really did try. Started it twice on PC and once on PS4, and simply came away frustrated every time. Something about this game simply just doesn't click with me at all.
- Xenoblade Chronicles X (WiiU): I'm torn on this one. One one hand, the exploration elements were absolutely fantastic...probably the best I've ever experienced in a game. On the other hand, it was willfully obtuse, the story was dull, and the lack of explanation for, well, anything eventually drove me away. 41 hours.
- Undertale (PC): Got all the way up to the final boss, but there's no way my shabby twitch reflexes could get past him. I'm bummed, as I was really hoping to finish this one. 7 hours
- Final Fantasy Explorers (3DS): Turns out I just don't like the Monster Hunter formula, even when it's got a FF wrapper. 7 hours.
- Stella Glow (3DS): Decent enough SRPG, just not much personality. Kept drifting away every time I went back to it. 8 hours.
- Rebel Galaxy (PS4): Never really got it's hooks into me, mainly because I couldn't wrap my brain around the combat. 2 hours.
- Guild Wars 2 (PC): Got up to level 72 with my Asuran Warrior, finally burned out on the final levels because it was nothing but events (no heart quests). Hoping to go back and actually finish the main story at some point. 83 hours.
- Pillars of Eternity (PC): It makes me sad that the last two games in my once-favorite genre (western CRPG) have fallen entirely flat. 10 hours.
- Shadows of Mordor (PC): Nope, didn't like it much more on PC than I did on PS4. 1 hour.
- Rise of the Tomb Raider (PC): All of the intrigue of Lara Croft goes out the window when you replace her personality with that of Superwoman. Puzzles were dull, I disliked feeling like I had to pick something up every third step, and the overall game was just 'meh'. A huge step back from the promising reboot. 5 hours.
- Blade & Soul (PC): A promising MMO to start, but turned into far more of a twitch-fest than I liked. 10 hours
- Dragon's Dogma (PC): It's a shame the pawn system was completely broken when it released. I played for about 5 hours before they finally got it fixed, and by that time I didn't feel like going back and starting over again (for a fourth time).
- FIFA16 (PS4). Lots of fun, even if I completely sucked at it.
- Black Desert Online (PC). BDO is so obtuse that I simply couldn't break it's code, even with help from a group of IRL friends. What I did manage to figure out, I didn't really like all that much. Too much work for a mediocre payoff. 15 hours.
- Fire Emblem Birthright (3DS). Hey look, another FE game that I play for 6-10 hours then get bored with. I really need to stop thinking that "this one will be different" when it comes to FE games.
- Abyss Odyssey (PC). Looked pretty and sounded good, but ended up being too much fighting game and not enough action/platformer for my tastes. 1 hour.
- Doom (PC). Was hoping it would scratch the same over-the-top, uberviolent itch that Bulletstorm did. I found myself simply bored more than anything. 2 hours.
- Dungeons 2 (PC). A rather uninspired Dungeon Keeper clone...or maybe I'm just over that style of game. Either way, it was one and done. 2 hours.
- Crypt of the Necrodancer (PC). I kept hearing such awesome things about this game. I like both rougelike and rhythm games, so it should be right up my alley, right? Not so much...I found it to be more annoying than anything. 1 hour.
- Fallout 4 (PC). Felt like nothing more than a FO3 expansion, which is a game I had completely burned out on ages ago. 2 hours.
- Bloodborne (PS4). Hahahahaha...nope. 2 hours
- Sword Coast Legends (PC). Got the final boss before figuring out that he required a very specific sort of party build (all ranged). I had been selling all my ranged equipment for the past 15 hours, so while i could spec a couple characters as ranged, they wouldn't have any equipment. Frustrating, as I had quite enjoyed the game up until that point. 28 hours.
- Dragon Quest Heroes: World Tree's Woe and the Blight Below (PS4). An interesting mash-up of RPG and musou, but ultimately the basic hack-n-slash gameplay mixed with tower defense got pretty boring. 5 hours.
- Bravely Second (DS). Liked it less and less the more I played. Finally just got fed up and quit around the 36 hour mark.
- Overwatch (PC). Liked it better than most team-based shooters, but still not really my thing.