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Author Topic: File this under huge rumor, probably not true, But Microsoft would be dumb if so  (Read 3626 times)
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kathode
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« Reply #40 on: October 02, 2007, 08:19:02 PM »

I have heard that it is true, but that the details of the original post might have been a bit played up. I haven't been able to get details out of anyone though.

My thought is that someone high up at Bungie wanted to walk, like Jason Jones.  Jason was a founder of Bungie and project lead on Halo 1 and 2, and is conspicuously absent from the credits of Halo 3 besides "Special Thanks."  There's even this picture in the game.  When you buy a company, you always include a contract clause that says "Persons x, y, and z will stay for x years or x products" or something along those lines.  Once the handcuff clause expires though, it's open season.  I'm wondering if Jason threatened to walk, MS recognized that he would take most of Bungie with him, so they scrambled to work out a deal.  I'm thinking Bungie got off the "Halo exclusively for the rest of your life" hook but will remain exclusive to Xbox.  All that is just my imagination though.  It could be anything.

It's interesting to me, because I know a couple Bungie guys.  They have a whole lot of sway in Microsoft about processes and development, and I know they had a good profit-sharing plan in place.  Will be interesting when I can get the full story.
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« Reply #41 on: October 02, 2007, 08:43:39 PM »

Quote from: kathode on October 02, 2007, 08:19:02 PM

It's interesting to me, because I know a couple Bungie guys.  They have a whole lot of sway in Microsoft about processes and development, and I know they had a good profit-sharing plan in place.  Will be interesting when I can get the full story.

I'm wondering if it isn't a bit of a split.  A lot of old timers and the like leave to form an independent company who still act as "consultants" for the franchise while a the rest remain employees of MGS and do the bulk of the work. 
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« Reply #42 on: October 02, 2007, 09:53:20 PM »

From game Informer:

"Rumors are floating abound that Halo masterminds Bungie will be leaving Microsoft. The rumor’s source being a reader blog from Seattlepi.com stating that in fact, as of yesterday, Bungie is no longer part of Microsoft. While the majority of Internet denizens are stating that this could never happen and that it’s not true, we’ve heard the opposite. From a source close to Bungie, Game Informer has  learned this rumor has some merit. It looks like with Halo 3, Bungie really is finishing the fight.

Our source stated that Bungie is “tired of Making Halo, and didn’t want to do future Halo games.” For an unstated, but significant amount of money, Bungie shareholders bought the studio name back from Microsoft. Our source also revealed that even though Microsoft will retain the rights to Halo, Microsoft also has “the right of first refusal on future games.” This means that Microsoft has the first shot at publishing Bungie’s future titles. How this will come into play if Bungie decides they want future game X to appear on the PlayStation 3 and Wii alongside an Xbox 360 release will make things quite interesting.


http://www.gameinformer.com/News/Story/200710/N07.1002.1438.22348.htm
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« Reply #43 on: October 02, 2007, 10:18:03 PM »

First that and now this..... disgust


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« Reply #44 on: October 02, 2007, 11:51:41 PM »

Quote from: JuniorDan on October 02, 2007, 10:18:03 PM

First that and now this..... disgust




biggrin  i like the placement of the ms logo
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« Reply #45 on: October 03, 2007, 12:35:08 AM »

Not many big corporate news releases occur on a SATURDAY.
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« Reply #46 on: October 03, 2007, 02:41:36 AM »

so are we thinking this maybe like a medal of honor(EA>>infinity wards) split?
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« Reply #47 on: October 03, 2007, 07:09:16 AM »

The basic idea that people think happened is Bungie, tired of making Halo games, and MS, wanting nothing but Halo games from Bungie (and probably affecting the story quality with their demands) decided to split.  Bungie must have exercised some sort of option available them to buy themselves away from MS.  It's the terms were reported as MS owns Halo outright, and has first access to any games Bungie makes (not sure for how long, and not sure the proper title for this kind of agreement).

And in all honesty, they've been working on practically the same game, and gameplay for what's it now, when did Halo 1 start development?
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« Reply #48 on: October 03, 2007, 07:23:06 AM »

Quote from: Turtle on October 03, 2007, 07:09:16 AM

The basic idea that people think happened is Bungie, tired of making Halo games, and MS, wanting nothing but Halo games from Bungie (and probably affecting the story quality with their demands) decided to split.  Bungie must have exercised some sort of option available them to buy themselves away from MS.  It's the terms were reported as MS owns Halo outright, and has first access to any games Bungie makes (not sure for how long, and not sure the proper title for this kind of agreement).

And in all honesty, they've been working on practically the same game, and gameplay for what's it now, when did Halo 1 start development?


according to Wiki,21st July 1999 was when they annouced Halo to be a game for Windows and Mac OS...over two years later it would be released on Xbox,Nov 15th 2001
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« Reply #49 on: October 03, 2007, 12:31:43 PM »

Quote from: Turtle on October 03, 2007, 07:09:16 AM

The basic idea that people think happened is Bungie, tired of making Halo games, and MS, wanting nothing but Halo games from Bungie (and probably affecting the story quality with their demands) decided to split.  Bungie must have exercised some sort of option available them to buy themselves away from MS.  It's the terms were reported as MS owns Halo outright, and has first access to any games Bungie makes (not sure for how long, and not sure the proper title for this kind of agreement).

And in all honesty, they've been working on practically the same game, and gameplay for what's it now, when did Halo 1 start development?

It's called first right of refusal.  Any new game ideas Bungie has they have to give MS first dibs as publisher.  If MS decides to pass on the game then Bungie can shop up to other publishers and, at that point, would probably have the option of publishing on multiple platforms.  I'm guessing the agreement doesn't apply to the portable space though, since MS doesn't publish games on handhelds. 
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« Reply #50 on: October 03, 2007, 03:15:33 PM »

Quote from: Eightball on October 03, 2007, 12:35:08 AM

Not many big corporate news releases occur on a SATURDAY.

unless you want to bury them  icon_wink
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« Reply #51 on: October 03, 2007, 09:10:31 PM »

in the end if MS own both the Halo and PGR franchises.....then let them go if they want,shame that they would go but......fuck em icon_wink...they havent done enough other games that stand out for me to really be crying over this


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« Reply #52 on: October 03, 2007, 11:55:33 PM »

Quote from: Turtle on October 03, 2007, 07:09:16 AM

The basic idea that people think happened is Bungie, tired of making Halo games, and MS, wanting nothing but Halo games from Bungie (and probably affecting the story quality with their demands) decided to split.

Seeing as Halo is the same type of game as Marathon, that means most of their games were FPS.  This rumor makes as much sense as saying Valve is sick of making Half-Life, or Blizzard is sick of Warcraft.
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« Reply #53 on: October 04, 2007, 06:17:02 PM »

Quote from: Turtle on October 03, 2007, 07:09:16 AM

The basic idea that people think happened is Bungie, tired of making Halo games, and MS, wanting nothing but Halo games from Bungie (and probably affecting the story quality with their demands) decided to split.

It could also be that Bungie isn't the best storyteller. I'm failing to see how (given that they were in charge of handling the crown jewel) that the pressure was any different than what any other high-visibility dev studio faces.

That being said, I don't think that MS and Bungie going separate ways is the end of the MS Halo train or something worse than what we've had. The gameplay balancing that went into HALO3 was more MS, not Bungies, work. Read the latest Wired mag for details on that.
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« Reply #54 on: October 04, 2007, 06:18:11 PM »

Quote from: unbreakable on October 03, 2007, 11:55:33 PM

Quote from: Turtle on October 03, 2007, 07:09:16 AM

The basic idea that people think happened is Bungie, tired of making Halo games, and MS, wanting nothing but Halo games from Bungie (and probably affecting the story quality with their demands) decided to split.

Seeing as Halo is the same type of game as Marathon, that means most of their games were FPS.  This rumor makes as much sense as saying Valve is sick of making Half-Life, or Blizzard is sick of Warcraft.

there was Oni and Myth.
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« Reply #55 on: October 04, 2007, 06:25:39 PM »

Quote from: Purge on October 04, 2007, 06:17:02 PM

That being said, I don't think that MS and Bungie going separate ways is the end of the MS Halo train or something worse than what we've had. The gameplay balancing that went into HALO3 was more MS, not Bungies, work. Read the latest Wired mag for details on that.

I loved Halo 3 very much but after playing it I think that super scientific gameplay testing facility is a bunch of bunk.  Something like Level 8 should never have gone through as-is.  I'm not nearly as hard on Lvl 8 as some people but if there goal was to make the game less frustrating to casuals then that level had no place in the game.  Same thing for the Brute hallway in Level 2 and maybe even the defend the bunker section of Level 3.  Both sections seem to be abnormally hard compared to the difficulty of the rest of the encounters on their respective levels. 
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« Reply #56 on: October 04, 2007, 07:17:43 PM »

I agree that it isn't perfect, but the balancing in the game is pretty darned good. I DO agree that it is pretty short.
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« Reply #57 on: October 04, 2007, 07:39:50 PM »

Quote from: Purge on October 04, 2007, 06:18:11 PM

there was Oni and Myth.

they need to continue those franchises!
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« Reply #58 on: October 05, 2007, 03:18:44 PM »

Rumor no more- Confirmed:

http://www.microsoft.com/presspass/press/2007/oct07/10-05BungieEvolvesPR.mspx

Bungie to become independent while maintaining a publishing relationship with MS for future Halo and other IPs. 
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« Reply #59 on: October 05, 2007, 03:43:37 PM »

We will continue to develop with our primary focus on Microsoft's platforms


so,no PS3/Wii Bungie then?.... what does Primary focus really mean?
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« Reply #60 on: October 05, 2007, 03:46:53 PM »

Quote from: metallicorphan on October 05, 2007, 03:43:37 PM

We will continue to develop with our primary focus on Microsoft's platforms


so,no PS3/Wii Bungie then?.... what does Primary focus really mean?

Most likely MS has first right of refusal for any proposed Bungie games (likely excluding handhelds).  If MS opted to pass then Bungie would be free to shop an idea to a different publisher that could potentially put the game on other platforms.

In reality, I expect MS won't pass on any proposed ideas. 
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« Reply #61 on: October 05, 2007, 03:48:03 PM »

Look at the success of Valve from getting out from under Sierra ... this is not a bad thing.
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« Reply #62 on: October 05, 2007, 03:48:21 PM »

Maybe it won't take two years to get a crappy port to the PC now...
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« Reply #63 on: October 05, 2007, 03:50:10 PM »

Bungie didn't do the ports, and I'm SURE there's a Halo exclusivity clause.
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« Reply #64 on: October 05, 2007, 03:51:00 PM »

thanks Kev


i just saw this on bungie.net.
http://www.bungie.net/news/content.aspx?type=topnews&cid=12834

Quote
Almost Nobody asked,

What’s all this about Bungie and Microsoft splitting up?



Bungie Branches Off



As you have no doubt read on the web today, Microsoft Corp. and Bungie Studios, have reached an unprecedented and exciting agreement – starting immediately, Bungie will become an independent company and will retain a long-term publishing agreement with Microsoft Game Studios for “Halo” titles.  The new structure became effective on Oct. 1, 2007.   The official blurb follows, but since you’re a valuable part of our community, we thought we’d sum it up simply and concisely.

Bungie has long been built on creativity, originality and the freedom to pursue ideas. Microsoft agreed, and rather than stifle our imagination, they decided it was in both our best interests to unleash it. We’ll continue to make Xbox 360 games, and we’ll continue to make amazing games for MGS. In that regard, nothing has changed. All that has changed is that now Bungie Studios is once again, the property of the folks of Bungie Studios. Microsoft is and will continue to be, a brilliant, inventive and creatively collaborative publishing partner. Practically speaking, nothing has changed and you guys won’t see much, if any difference, for a while  unless you come to work for us

 

i think the mountain out of a molehill reward goes to the Seattle post or whatever the original publication was
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« Reply #65 on: October 05, 2007, 03:54:53 PM »

http://www.gamingtrend.com/News/news.php?NewsID=10426

Official announcement of the split.
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« Reply #66 on: October 05, 2007, 03:55:48 PM »

Quote from: metallicorphan on October 05, 2007, 03:43:37 PM

We will continue to develop with our primary focus on Microsoft's platforms


so,no PS3/Wii Bungie then?.... what does Primary focus really mean?

no, there'll be PS3/Wii ports, but they'll be crappy  icon_twisted
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« Reply #67 on: October 05, 2007, 03:56:13 PM »

I don't think it's a mountain out of a molehill- honestly, voluntarily giving up the developer of your most successful property is a big deal.  That exclusivity deal almost certainly is for a predefined period of time so sometime in the next five or so years Bungie will likely be completely independent of MGS. 

However, it sounds like MS probably made the best decision because if they hadn't agreed to this then I'm sure we'd be reading about a huge split in the company as key leadership broke off and formed their own company. 
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« Reply #68 on: October 05, 2007, 03:56:43 PM »

Quote from: Knightshade Dragon on October 05, 2007, 03:54:53 PM


sweet!  Pimps at Sea here we come!!!!!  icon_lol
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« Reply #69 on: October 05, 2007, 04:33:37 PM »

Quote from: CeeKay on October 05, 2007, 03:56:43 PM

Quote from: Knightshade Dragon on October 05, 2007, 03:54:53 PM


sweet!  Pimps at Sea here we come!!!!!  icon_lol
We reviewed that!
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« Reply #70 on: October 05, 2007, 07:27:48 PM »

Nice Q and A with  Bungie at Kotaku:

http://kotaku.com/gaming/feature/bungie-owns-bungie-the-qa-307656.php
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« Reply #71 on: October 05, 2007, 07:32:52 PM »

Quote from: leo8877 on October 05, 2007, 07:27:48 PM


Wow, that was a really long winded way of saying absolutely nothing. 
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« Reply #72 on: October 05, 2007, 07:33:01 PM »

Quote from: Knightshade Dragon on October 05, 2007, 04:33:37 PM

Quote from: CeeKay on October 05, 2007, 03:56:43 PM

Quote from: Knightshade Dragon on October 05, 2007, 03:54:53 PM


sweet!  Pimps at Sea here we come!!!!!  icon_lol
We reviewed that!
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Damn, now I have another reason to want an XB360
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« Reply #73 on: October 05, 2007, 10:24:33 PM »

Quote from: Kevin Grey on October 05, 2007, 07:32:52 PM

Quote from: leo8877 on October 05, 2007, 07:27:48 PM


Wow, that was a really long winded way of saying absolutely nothing. 
Perhaps, but he did say they planned to focus on Microsoft platforms instead of just the Xbox 360.   That leaves open the possiblity of 'Games for Windows' development.  That wouldn't surprise me in the least.  With BHG working on the AOEIII expansion and Ensemble working on Halo Wars, that should leave a nice opening at MGS for, say, a new Myth game.
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« Reply #74 on: October 05, 2007, 10:42:57 PM »

hmmm.  so the change is true but fundamentally changes nothing.  super. 

we need a new myth and a 360 sequel to oni. 

now maybe they can finally get halo ds out.  biggrin
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« Reply #75 on: October 05, 2007, 10:54:46 PM »

Quote from: Hrothgar on October 05, 2007, 10:24:33 PM

Quote from: Kevin Grey on October 05, 2007, 07:32:52 PM

Quote from: leo8877 on October 05, 2007, 07:27:48 PM


Wow, that was a really long winded way of saying absolutely nothing. 
Perhaps, but he did say they planned to focus on Microsoft platforms instead of just the Xbox 360.   That leaves open the possiblity of 'Games for Windows' development.  That wouldn't surprise me in the least.  With BHG working on the AOEIII expansion and Ensemble working on Halo Wars, that should leave a nice opening at MGS for, say, a new Myth game.

I would say keep dreaming. The chances of us getting a Myth sequel after III bombed so badly are effectively zero, even if Bungie didn't develop it.
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« Reply #76 on: October 05, 2007, 11:00:49 PM »

Quote from: Calvin on October 05, 2007, 10:54:46 PM

Quote from: Hrothgar on October 05, 2007, 10:24:33 PM

Quote from: Kevin Grey on October 05, 2007, 07:32:52 PM

Quote from: leo8877 on October 05, 2007, 07:27:48 PM


Wow, that was a really long winded way of saying absolutely nothing. 
Perhaps, but he did say they planned to focus on Microsoft platforms instead of just the Xbox 360.   That leaves open the possiblity of 'Games for Windows' development.  That wouldn't surprise me in the least.  With BHG working on the AOEIII expansion and Ensemble working on Halo Wars, that should leave a nice opening at MGS for, say, a new Myth game.

I would say keep dreaming. The chances of us getting a Myth sequel after III bombed so badly are effectively zero, even if Bungie didn't develop it.

Add to the fact that Take Two owns Myth now.
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« Reply #77 on: October 05, 2007, 11:05:37 PM »


What I gather from this interview was that Bungie simply wanted to be able to run their team in their own way rather than have to adhere to Microsoft's rules, they want to feel more like a development team than a corporation. What I don't understand is what direction the Halo series will be taking after this. New developer?

*After Edit*

I read Bungie's post on their forums, looks like they have an agreement with MS to keep making the Halo games.
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« Reply #78 on: October 05, 2007, 11:28:29 PM »

Quote from: Ridah on October 05, 2007, 11:05:37 PM


What I gather from this interview was that Bungie simply wanted to be able to run their team in their own way rather than have to adhere to Microsoft's rules, they want to feel more like a development team than a corporation. What I don't understand is what direction the Halo series will be taking after this. New developer?

*After Edit*

I read Bungie's post on their forums, looks like they have an agreement with MS to keep making the Halo games.

My guess for Halo 4 is that Bungie will be acting as a consultant- providing code, resources, the Halo "Bible", etc but another group will actually do a lot of the actual development. 
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