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Author Topic: Fallout 3 Preview  (Read 1320 times)
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Eduardo X
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« on: July 20, 2007, 08:56:17 PM »

Ron wins E3! Thanks for the great preview, Ron.

The game sounds great, and I particulary like the whole "destroy whatever you want, if you want" stuff. I loved all the choices in the original Fallouts.

Ron's Fallout 3 preview
« Last Edit: July 20, 2007, 09:20:28 PM by Eduardo X » Logged

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Daehawk
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« Reply #1 on: July 20, 2007, 09:17:49 PM »

What preview?
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ROTC1983
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« Reply #2 on: July 20, 2007, 09:32:15 PM »

Quote from: Daehawk on July 20, 2007, 09:17:49 PM

What preview?

Check out the front page Daehawk smile
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Knightshade Dragon
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« Reply #3 on: July 20, 2007, 09:47:58 PM »

Quote from: Eduardo X on July 20, 2007, 08:56:17 PM

Ron wins E3! Thanks for the great preview, Ron.

The game sounds great, and I particulary like the whole "destroy whatever you want, if you want" stuff. I loved all the choices in the original Fallouts.

Ron's Fallout 3 preview

It was kinda funny.  I was sitting directly next to Todd.  They wouldn't let us record (even audio) the event so I literally transcribed 100% of what he said into my PDA.  He kept looking at me like I was a man possessed, but I think it made for a great preview. slywink
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ROTC1983
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« Reply #4 on: July 20, 2007, 10:10:10 PM »

Quote from: Knightshade Dragon on July 20, 2007, 09:47:58 PM

Quote from: Eduardo X on July 20, 2007, 08:56:17 PM

Ron wins E3! Thanks for the great preview, Ron.

The game sounds great, and I particulary like the whole "destroy whatever you want, if you want" stuff. I loved all the choices in the original Fallouts.

Ron's Fallout 3 preview

It was kinda funny.  I was sitting directly next to Todd.  They wouldn't let us record (even audio) the event so I literally transcribed 100% of what he said into my PDA.  He kept looking at me like I was a man possessed, but I think it made for a great preview. slywink

Man possessed...no wayz Tongue
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Destructor
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« Reply #5 on: July 20, 2007, 10:22:25 PM »

Quote from: Knightshade Dragon on July 20, 2007, 09:47:58 PM

They wouldn't let us record (even audio) the event so I literally transcribed 100% of what he said into my PDA.  He kept looking at me like I was a man possessed, but I think it made for a great preview. slywink

And I thought I was a speedy typist. An excellent transcription for one hell of a preview. Excellent work!
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Daehawk
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« Reply #6 on: July 20, 2007, 11:35:00 PM »

Ive read to the point where Todd entered Megaton. I had to stop to write this.

It says theres a loading screen when entering a town like Megaton. Umm why? Stalker did'nt do that. it only loaded zones. Is Fallout gonna load every town then every door like Oblivion?
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« Reply #7 on: July 21, 2007, 12:15:08 AM »

Quote from: Daehawk on July 20, 2007, 11:35:00 PM

Ive read to the point where Todd entered Megaton. I had to stop to write this.

It says theres a loading screen when entering a town like Megaton. Umm why? Stalker did'nt do that. it only loaded zones. Is Fallout gonna load every town then every door like Oblivion?

Yes, there was a loading screen when entering a town.  It is far shorter of a load time than Oblivion though.  With a year to go, that could be so brief as not to matter.

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Ron Burke
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« Reply #8 on: July 21, 2007, 12:23:12 AM »

Quote from: Knightshade Dragon on July 21, 2007, 12:15:08 AM

Quote from: Daehawk on July 20, 2007, 11:35:00 PM

Ive read to the point where Todd entered Megaton. I had to stop to write this.

It says theres a loading screen when entering a town like Megaton. Umm why? Stalker did'nt do that. it only loaded zones. Is Fallout gonna load every town then every door like Oblivion?

Yes, there was a loading screen when entering a town.  It is far shorter of a load time than Oblivion though.  With a year to go, that could be so brief as not to matter.



plus I'm sure there will be mods like Open Cities for the game.
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« Reply #9 on: July 21, 2007, 01:15:21 AM »

Quote from: CeeKay on July 21, 2007, 12:23:12 AM

Quote from: Knightshade Dragon on July 21, 2007, 12:15:08 AM

Quote from: Daehawk on July 20, 2007, 11:35:00 PM

Ive read to the point where Todd entered Megaton. I had to stop to write this.

It says theres a loading screen when entering a town like Megaton. Umm why? Stalker did'nt do that. it only loaded zones. Is Fallout gonna load every town then every door like Oblivion?

Yes, there was a loading screen when entering a town.  It is far shorter of a load time than Oblivion though.  With a year to go, that could be so brief as not to matter.



plus I'm sure there will be mods like Open Cities for the game.

Certainly.  Having 2GB+ of RAM on a PC is a lot different than having 512mb of shared RAM on a console.  No worries.  Modders have had their hands on the engine for a while now, so I suspect we'll see those open city mods VERY quickly. smile
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« Reply #10 on: July 21, 2007, 05:29:56 AM »

I think having the loads for the towns is just another way of being true to the original Fallout/Fallout 2 experience.  I remember a number of the load screens pretty fondly.
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Ridah
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« Reply #11 on: July 21, 2007, 04:36:49 PM »

Quote from: Jarrodhk on July 21, 2007, 05:29:56 AM

I think having the loads for the towns is just another way of being true to the original Fallout/Fallout 2 experience.  I remember a number of the load screens pretty fondly.

Eh, that's one memory I think most of us would be willing to look past.
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« Reply #12 on: July 21, 2007, 05:54:49 PM »

Quote from: Jarrodhk on July 21, 2007, 05:29:56 AM

I think having the loads for the towns is just another way of being true to the original Fallout/Fallout 2 experience.  I remember a number of the load screens pretty fondly.

see Daehawk?  It IS Fallout 3!  Tongue
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godhugh
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« Reply #13 on: July 23, 2007, 03:06:05 AM »

Quote from: Knightshade Dragon on July 21, 2007, 01:15:21 AM

Quote from: CeeKay on July 21, 2007, 12:23:12 AM

Quote from: Knightshade Dragon on July 21, 2007, 12:15:08 AM

Quote from: Daehawk on July 20, 2007, 11:35:00 PM

Ive read to the point where Todd entered Megaton. I had to stop to write this.

It says theres a loading screen when entering a town like Megaton. Umm why? Stalker did'nt do that. it only loaded zones. Is Fallout gonna load every town then every door like Oblivion?

Yes, there was a loading screen when entering a town.  It is far shorter of a load time than Oblivion though.  With a year to go, that could be so brief as not to matter.



plus I'm sure there will be mods like Open Cities for the game.

Certainly.  Having 2GB+ of RAM on a PC is a lot different than having 512mb of shared RAM on a console.  No worries.  Modders have had their hands on the engine for a while now, so I suspect we'll see those open city mods VERY quickly. smile

Oh, no worries. It took Texian and I so long to create Open Cities simply because it was our first ever Oblivion mod. Now that we have so much experience with it an OC mod for Fallout 3 (which I hope to make if the game ends up good) shouldn't take nearly so long icon_cool .
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TiLT
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« Reply #14 on: July 23, 2007, 12:53:31 PM »

In other news, I read an interview with Jeremy Soule today where he said he's not making the music for Fallout 3. Yay!
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Eightball
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« Reply #15 on: July 23, 2007, 03:35:43 PM »

Very, very nice job, Ron.

Quote from: Ridah on July 21, 2007, 04:36:49 PM

Quote from: Jarrodhk on July 21, 2007, 05:29:56 AM

I think having the loads for the towns is just another way of being true to the original Fallout/Fallout 2 experience.  I remember a number of the load screens pretty fondly.

Eh, that's one memory I think most of us would be willing to look past.

What about the Fallout 2 bug where your car, with a trunk full of items, would just disappear and be lost forever?

That was a fun one!
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« Reply #16 on: July 23, 2007, 03:45:57 PM »

It's called GTA IV.
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