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Author Topic: F.E.A.R. Demo on Marketplace  (Read 868 times)
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Louis Cypher
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« on: September 25, 2006, 05:57:41 PM »

Just played it.  Having played the PC version, the graphics and controls don't compare(to the PC version).  It's kind of bland.  icon_neutral
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Knightshade Dragon
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« Reply #1 on: September 25, 2006, 06:52:47 PM »

Ouch!  Hard to imagine a game like F.E.A.R. being bland...
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« Reply #2 on: September 25, 2006, 06:56:02 PM »

Quote from: Knightshade Dragon on September 25, 2006, 06:52:47 PM

Ouch!  Hard to imagine a game like F.E.A.R. being bland...

Man, I thought FEAR was pretty bland to begin with.  Admittedly I'm enough of a scarey-cat on these things that the little girl really freaked me out, but I thought the rest of the game was pretty mundane.  Very nice combat engine but the lack of variety in enemies and environments sapped the game for me.  Especially considered that Monolith is usually so good at these things. 
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« Reply #3 on: September 25, 2006, 07:03:58 PM »

Quote from: Kevin Grey on September 25, 2006, 06:56:02 PM

Quote from: Knightshade Dragon on September 25, 2006, 06:52:47 PM

Ouch!  Hard to imagine a game like F.E.A.R. being bland...

Man, I thought FEAR was pretty bland to begin with.  Admittedly I'm enough of a scarey-cat on these things that the little girl really freaked me out, but I thought the rest of the game was pretty mundane.  Very nice combat engine but the lack of variety in enemies and environments sapped the game for me.  Especially considered that Monolith is usually so good at these things. 

Guess it is my innate fear of creepy little girls.  I blame The Ring.
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Louis Cypher
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« Reply #4 on: September 25, 2006, 07:07:25 PM »

Quote from: Knightshade Dragon on September 25, 2006, 06:52:47 PM

Ouch!  Hard to imagine a game like F.E.A.R. being bland...
I dunno, its hard to put my finger on...Somethings not right with the demo.
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« Reply #5 on: September 25, 2006, 07:07:41 PM »

I played about half of the PC version and mostly liked it.  I thought it looked incredible and some of the combat was great but I gave up after about the 17th office complex level.  It just felt average to above-average and I expected better from Monolith.

I might play the 360 version but it won't be a big priority.
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Doopri
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« Reply #6 on: September 26, 2006, 01:53:58 AM »

never played it on PC, but i have to say the demo was pretty damn creepy - it got a few jumps out of me.  id say the demo jumped me from "i dont care" to "im going to rent this... as long as someone else is home with me"

oh, and is it just me or do the graphics look amazing in "slo-mo" mode?
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« Reply #7 on: September 26, 2006, 03:05:27 PM »

Quote from: warning on September 25, 2006, 07:07:41 PM

I played about half of the PC version and mostly liked it.  I thought it looked incredible and some of the combat was great but I gave up after about the 17th office complex level.  It just felt average to above-average and I expected better from Monolith.

I might play the 360 version but it won't be a big priority.

+1, except the 360 version will be a pass for me.
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mikeg
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« Reply #8 on: September 26, 2006, 10:47:13 PM »

On my third pass through the single player on my pc and love it.  I look at each encounter as a mini game and try to think of clever ways to take the bad guys out.  Every encounter is different no matter how many times I play it out.  Love it and can't wait for the sequel.  Day one purchase for me.
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Doopri
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« Reply #9 on: September 26, 2006, 10:49:38 PM »

the ai is pretty awesome too - guys actually lean - i thought that was neat!  plus (im not sure if this was scripted) but a guy dove face first over a counter, knelt and started firing at me.  pretty impressive
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Louis Cypher
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« Reply #10 on: September 27, 2006, 02:45:31 AM »

Im not the only one who felt this way...This is quoted from gamespot

"Our immediate impression of the Xbox 360 demo of F.E.A.R. is that, while it does a proficient job of capturing the F.E.A.R. experience, it didn't feel quite as sharp or as clean as its PC forbearer, even when running in HD. Some of the issues felt like the usual casualties of a PC-to-console port, where textures don't look as highly detailed and special effects look a little dull, but we also noticed some distractingly choppy character animations. "
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« Reply #11 on: September 27, 2006, 03:17:17 AM »

Well, if you think about it, HL2 had even worse combat, but they made up for it with great pacing, interesting enemies and setting, and carefully planned set piece battles that made things feel different.  FEAR just puts you out there and every single combat starts the same with AI yelling out some phrase that gives away their position.

FEAR also had the problem of not taking advantage of the new techniques of character interaction found in other games.  So, while you had a cast of interesting characters, they either died or all you really saw of them were little segments before they sent you off alone for some reason.

They need to get a clue from HL2 episode 1.
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biggercup
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« Reply #12 on: September 28, 2006, 05:58:28 PM »

I liked the demo but is it me or game is little dark?
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Sarkus
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« Reply #13 on: September 28, 2006, 06:09:05 PM »

It's pretty dark on the PC as well; I remember turning the gamma way up, which you can also do in the XBL demo.

I didn't think it looked that bad on my HDTV.  Since I already have it on PC I doubt I'll get the 360 version, but it looks fine to me. I don't know why anyone would think a game running in 720p on a TV would look as good as a 1280x1024 or better monitor display where you are sitting two feet or less from the screen.
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