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Author Topic: Hawke's Adventure (formerly know as Dragon Age II) - Impressions! Mods!  (Read 41283 times)
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Razgon
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« Reply #360 on: February 23, 2011, 10:37:39 AM »

Again, I said I'd elaborate later, but there's quite a few other things that makes this a no-go for me.

This is what Bioware wants us to see, hence, we base our reaction on it, no matter what reasons there for the things being the way they are in the game itself.
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« Reply #361 on: February 23, 2011, 10:51:59 AM »

Quote from: TiLT on February 23, 2011, 10:28:35 AM

Quote from: Sarkus on February 23, 2011, 10:16:56 AM

Did some of you guys actually play the demo to the end or what?  And were you paying attention?  I can understand that there are good reasons why someone wouldn't like where they've gone with DA2 - there are several legitimate complaints to be made.  But bitching about the environment as bland when the area in question (blight damaged Ferelden) is in all likliehood only going to appear in that small part of the game is a reach.  I'm not going to get all worked up about the tutorial area of a game.  And remember this as well - the first section of the demo is supposed to be an exagerrated retelling of events - that's why the enemies are easy and come in waves.  Even later, the whole point is to reinforce the endless swarm of the blight.  But keep in mind that this game isn't about the blight.  And finally, things happen differently depending on what class you are playing.  Guess what?  Mage sister doesn't die if you play a warrior, only if you play a mage and arm whacked guy can't fight if you are a warrior either.  It's basically an origin story - lite approach where things are different for each class.  

Like I said, there are legitimate things to be critical of, so let's hold off on the outrage rants that focus on the minor things that don't actually mean much.


I don't think you understand the complaints.

Yes, the early environment is bland (blight or not), but so is Kirkwall. Everything is empty, simple in design, and feels uninspired.

I'm not referring to Kirkwall in my post, which is why I specifically mentioned the blightlands context.  Jersoc isn't complaining about Kirkwall when he says "everything is red and black."

Quote
I don't recall seeing people complain about the legendary tale part of the intro. There's waves of attackers in every part of the demo. Examples:
Spoiler for Hiden:
Pretty much every encounter with the darkspawn introduces new enemies halfway through the battles, appearing from both sides of your forces. In Kirkwall while fighting the boss, two waves of enemies will appear during the battle.

And that is different from DAO and DAA how?  The Kirkwall stuff strongly reminded me of city fighting in both of those games.  I don't see a reason to get upset about the same tactics being used here by the designers.

Quote
And what of the difference between who lives and dies in the intro? I don't recall seeing anyone complaining about that either. However, I've seen plenty of complaints that it was handled extremely poorly, particularly in the way the dialogue for that part is written, acted and animated.


I've seen several complaints about this or that character dying and how it impacted builds and character choices.  All I'm doing is pointing out that things vary by class choice.  

Quote
I get the impression you either didn't read the complaints above properly, or you don't understand what they are about. We're all aware that this is a demo, and I'm sure we all realize the implications this has for how the story is told (FYI, there's only one part of the demo that is disjointed because we're skipping to another part of the full game. The rest is presented as it will be.).

I understand entirely what the complaints are about. And as I was careful to note, many of the criticisms are legitimate or valid (though subjective).  And I don't necessarily believe that "the rest is presented as it will be."  If nothing else we don't have any game intro and we are playing with a character who's appearance is forced on us.  Nothing hooks us into what this Hawke is up to other then being able to choose a class and first name.  Throw in the technical issues (loading in and out of cutscenes, etc. which, let's assume, are actually fixed as Bioware claims) and it's hard to even care about anything going on.

Quote
I'm "outraged" because I had a bad feeling about the game based on what Bioware has told us about the changes, and playing the demo let me see with my own eyes exactly how those changes failed. I strongly suspect there will be public backlash because of all this, and Dragon Age 3 will have to end up finding a sweet spot between DA1 and 2.

I've seen a lot less backlash to the demo then I expected.  To be honest, I suspect most of the backlash will actually be on the console side because it's clear that's the version that's been most changed to fit some EA execs idea of how to make the game more appealing to some stereotype gamer they think buys games.  As for the rest, I don't think we can make any judgement about important things like interesting characters, story, and choices until we play the full game.
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« Reply #362 on: February 23, 2011, 11:11:33 AM »

Quote from: Sarkus on February 23, 2011, 10:51:59 AM

Quote from: TiLT
I don't recall seeing people complain about the legendary tale part of the intro. There's waves of attackers in every part of the demo. Examples:
Spoiler for Hiden:
Pretty much every encounter with the darkspawn introduces new enemies halfway through the battles, appearing from both sides of your forces. In Kirkwall while fighting the boss, two waves of enemies will appear during the battle.

And that is different from DAO and DAA how?  The Kirkwall stuff strongly reminded me of city fighting in both of those games.  I don't see a reason to get upset about the same tactics being used here by the designers.

Yes, you are correct, and I never complained about the waves either. I was just responding to your post which strongly implied that there were waves only in the blight section of the game. Read your own post again, and you'll see what I mean.
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« Reply #363 on: February 23, 2011, 11:57:57 AM »

I have no complaints about the demo.  I liked the Mass Effect style dialogue trees and combat was fun as a rogue.  The frequent loading was a little distracting, but good to hear it should be fixed for retail.
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« Reply #364 on: February 23, 2011, 03:20:54 PM »

Quote from: Sarkus on February 23, 2011, 10:51:59 AM

Quote
And what of the difference between who lives and dies in the intro? I don't recall seeing anyone complaining about that either. However, I've seen plenty of complaints that it was handled extremely poorly, particularly in the way the dialogue for that part is written, acted and animated.


I've seen several complaints about this or that character dying and how it impacted builds and character choices.  All I'm doing is pointing out that things vary by class choice.  

I think they balanced it out pretty well
Spoiler for Hiden:
if Carver dies (since you're playing a rogue or warrior) you still have a warrior in your party with the Templar's wife.  If Bethany dies (I understand this happens if you're a mage) you still have a mage. (you)
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« Reply #365 on: February 23, 2011, 03:30:09 PM »

Also, on the same spoiler topic, but this time I know what happens a bit later in the full game due to developer posts on the DA2 forums:
Spoiler for Hiden:
Assuming you go straight to the next meeting with the Dalish on the way to Kirkwall, you can pickup the next mage companion if you'd like and spec her out for healing.

Although it's just a demo, grabbing the healing spell is just one ability point out of many that you will get. Also, making good use of your tank is key. In DAO, starting out with Allisatir, well, he wasn't that good of a tank to start. Aveline, however, is a really awesome tank.

Also make sure your characters are leveled as you go along. You can level up in the middle of a fight too.
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« Reply #366 on: February 23, 2011, 04:44:55 PM »

video walkthrough of the demo with commentary (which may be NSFW, don't have audio right now).
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« Reply #367 on: February 23, 2011, 05:40:10 PM »

I was pretty bummed on the 360 demo, but I think some of my complaints may have been the result of me not knowing how to do stuff... I played DA1 on PC, so this was quite a bit different... I guess you have to mash the A button a lot to attack.

Can you pause and order on the console versions?  I read in a preview that you can, but I don't know how to do it... I saw where I could pause and access potions and give movement orders, but can I pause and go to specific player and tell them to use a specific spell?  If not on console, can you do that on PC?

I guess I don't get the complaints about the dialog wheel... the icon clarifies your response, which I think is sort of a step in the right direction, as in ME, it wasn't always clear the type of response you were going to give based on just the dialog blurb, and you of course know the type of response you really want to give... I'd rather it was clear.  I guess you could just always go to the same location knowing that's always the 'evil' response, but is that really something to be bothered by?  Is having to hunt for the evil response that much of a fun gameplay element?

Environments did seem sort of bland to me... overall things seemed kind of dumbed down... it's really hard to judge the quality of the story from such a small snippet, but I have reservations about the approach they are taking with this. I always like the feeling of heading out on an epic adventure, rather than revisiting episodic moments in someone's life over time, but maybe it will do the former as part of the latter. I hope so.

I will DL the PC demo and see what I think of that, I guess... hopefully some of the things I want to do are actually in there, I'm just not seeing how to access them.
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« Reply #368 on: February 23, 2011, 06:40:53 PM »

Many of the opinions and fears I am seeing on this thread are the same ones I read on the DA:O thread last year before it was released. I am not saying that DA2 will be better or as good, just that it is interesting how nothing has changed.

Now I didn't buy the game when it first came out and had the luxury of seeing how many people loved it regardless of all the trepidation.
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« Reply #369 on: February 23, 2011, 06:50:04 PM »

Quote from: Scuzz on February 23, 2011, 06:40:53 PM

Many of the opinions and fears I am seeing on this thread are the same ones I read on the DA:O thread last year before it was released. I am not saying that DA2 will be better or as good, just that it is interesting how nothing has changed.

Now I didn't buy the game when it first came out and had the luxury of seeing how many people loved it regardless of all the trepidation.

Since you reposted this here after I and others pointed out on OO that you were wrong, I'll repost my answer here too:

Actually, people were mostly just complaining about the horrible marketing (Blood! Dragons! More blood! Marilyn Manson!) back then, since we didn't really know all that much about the gameplay itself. Once details of the gameplay were released, just about everyone was ecstatic and couldn't wait to play it.

So yeah, there was complaining, but this time it's for reasons that have to do with the game itself.
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« Reply #370 on: February 23, 2011, 06:55:23 PM »

So..  PC or console? 
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« Reply #371 on: February 23, 2011, 06:56:49 PM »

I disagree but am too lazy to look it up. Many people whined about the look, the different angles available (I would terribly miss the overhead angle), the combat and dialogue.

True, there were people concerned about the violence but they were the minority.
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« Reply #372 on: February 23, 2011, 07:13:41 PM »

Quote from: Scuzz on February 23, 2011, 06:56:49 PM

I disagree but am too lazy to look it up. Many people whined about the look, the different angles available (I would terribly miss the overhead angle), the combat and dialogue.

True, there were people concerned about the violence but they were the minority.

I remember the Dragon Age threads very well, as I often use them as an example of how not to do game marketing. People weren't concerned about the violence, they were concerned that the marketing was all "BLOOD! HEAVY METAL! BLOOD!", which was juvenile at best. People feared the game itself would be just as immature. This was not a minority. Pretty much everyone on both GT and OO disliked the marketing, with the exception of the one cool video released just before the game itself.

I am speaking exclusively about the PC version by the way. After all, we ARE in the PC gaming section of the forum. The general consensus was that the game looked like a modern Baldur's Gate, and everyone loved the game for it. The things you mention might have been console specific (I didn't really follow the console discussions for that game), or you might be confusing them with discussions that appeared AFTER the game was released (again mostly for the console version. I can't recally anyone complaining about the camera angles on PC).

As for the look, sure, people complained about that, for good reason. Unless zoomed out to maximum distance, Dragon Age looked dated. At max zoom however, it was full of life and wonderful details. Dragon Age 2? Not so much. In their attempt to stylize the graphics they removed all the personality they used to have.
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« Reply #373 on: February 23, 2011, 07:31:13 PM »

And my response. You're still going to buy it anyway, and play it, and probably end up loving it in the long run.

Honestly I think they went a bit too far in terms of the speed, but that's pretty much it. It is not the end of the world, or of the genre.
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« Reply #374 on: February 23, 2011, 07:39:05 PM »

I won't buy it - there's actually quite a few great rpg's coming out, that seems a lot more interesting and a lot more like the rpg's I like, for me to purchase this.

The reason I take the time to actually write this, is that I feel they depart way to much from what DA is, in terms of gameplay. I don't like the new art direction, the silly final fantasy combat moves, or the fact that even Flemeth has a rack a pornstar would be jealous about.

Graphics wise, its hard to say from the demo, but man it seems like a lifeless, bland world from what little the demo shows us. Compare that to the german rpg Drakensang, river of time, and its wonderful lush colors and vibrant world and it seems strange that a company like Bioware hasn't done more with its surroundings.
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« Reply #375 on: February 23, 2011, 07:47:36 PM »

Quote from: Turtle on February 23, 2011, 07:31:13 PM

And my response. You're still going to buy it anyway, and play it, and probably end up loving it in the long run.

Honestly I think they went a bit too far in terms of the speed, but that's pretty much it. It is not the end of the world, or of the genre.

The first two, yeah. Loving it in the long run? I think not. Like it with reservations? Sure.
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« Reply #376 on: February 23, 2011, 08:35:31 PM »

Almost halfway to the 1,000,000 goal.  Currently at 445,041 and it updates real-time.
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« Reply #377 on: February 23, 2011, 09:32:51 PM »

Started downloading the PC demo at lunch...
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« Reply #378 on: February 23, 2011, 10:08:27 PM »

Quote from: Razgon on February 23, 2011, 07:39:05 PM

I won't buy it - there's actually quite a few great rpg's coming out, that seems a lot more interesting and a lot more like the rpg's I like, for me to purchase this.

The reason I take the time to actually write this, is that I feel they depart way to much from what DA is, in terms of gameplay. I don't like the new art direction, the silly final fantasy combat moves, or the fact that even Flemeth has a rack a pornstar would be jealous about.

Graphics wise, its hard to say from the demo, but man it seems like a lifeless, bland world from what little the demo shows us. Compare that to the german rpg Drakensang, river of time, and its wonderful lush colors and vibrant world and it seems strange that a company like Bioware hasn't done more with its surroundings.

Every woman character in DA:O has a rack like a pornstar..........
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« Reply #379 on: February 23, 2011, 10:11:51 PM »

Quote from: Scuzz on February 23, 2011, 10:08:27 PM

Quote from: Razgon on February 23, 2011, 07:39:05 PM

I won't buy it - there's actually quite a few great rpg's coming out, that seems a lot more interesting and a lot more like the rpg's I like, for me to purchase this.

The reason I take the time to actually write this, is that I feel they depart way to much from what DA is, in terms of gameplay. I don't like the new art direction, the silly final fantasy combat moves, or the fact that even Flemeth has a rack a pornstar would be jealous about.

Graphics wise, its hard to say from the demo, but man it seems like a lifeless, bland world from what little the demo shows us. Compare that to the german rpg Drakensang, river of time, and its wonderful lush colors and vibrant world and it seems strange that a company like Bioware hasn't done more with its surroundings.

Every woman character in DA:O has a rack like a pornstar..........

Yeah, this is one thing that truly annoys me about Bioware games. They just can't stop themselves from presenting all females in a highly sexualized way. Combined with the horrible writing they do for the romance parts of their games, it sort of underlines something I said after playing through the first Dragon Age: "This sounds like it was written by someone who has never even seen a naked person of the opposite sex". In other words: Their style is very juvenile.
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« Reply #380 on: February 23, 2011, 10:26:56 PM »

Quote from: Razgon on February 23, 2011, 07:39:05 PM

I won't buy it - there's actually quite a few great rpg's coming out, that seems a lot more interesting and a lot more like the rpg's I like, for me to purchase this.

While there are quite a few RPGs coming out, almost all of them are much later in the year, as in the fall.  The only one that isn't is Witcher 2.  Which is already an action/rpg and is also showing signs of being changed to try and appeal to a larger and probably eventually console market.  So for now, this is the only RPG game in town.

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« Reply #381 on: February 23, 2011, 10:31:48 PM »

Quote from: TiLT on February 23, 2011, 10:11:51 PM

Quote from: Scuzz on February 23, 2011, 10:08:27 PM

Quote from: Razgon on February 23, 2011, 07:39:05 PM

I won't buy it - there's actually quite a few great rpg's coming out, that seems a lot more interesting and a lot more like the rpg's I like, for me to purchase this.

The reason I take the time to actually write this, is that I feel they depart way to much from what DA is, in terms of gameplay. I don't like the new art direction, the silly final fantasy combat moves, or the fact that even Flemeth has a rack a pornstar would be jealous about.

Graphics wise, its hard to say from the demo, but man it seems like a lifeless, bland world from what little the demo shows us. Compare that to the german rpg Drakensang, river of time, and its wonderful lush colors and vibrant world and it seems strange that a company like Bioware hasn't done more with its surroundings.

Every woman character in DA:O has a rack like a pornstar..........

Yeah, this is one thing that truly annoys me about Bioware games. They just can't stop themselves from presenting all females in a highly sexualized way. Combined with the horrible writing they do for the romance parts of their games, it sort of underlines something I said after playing through the first Dragon Age: "This sounds like it was written by someone who has never even seen a naked person of the opposite sex". In other words: Their style is very juvenile.


I see your point but I would point out that the main writer on the Dragon Age games, David Gaider, is not some young kid.  And his two supporting writers are both women.  So I don't know where it's coming from, other then maybe a producer or lead forcing things in that direction.  Certainly Gaider and the other writers come across on the official boards as being earnest in their attempt to write the game for mature adults.
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« Reply #382 on: February 23, 2011, 10:39:18 PM »

The latest PC Gamer has a review for DA2, giving it a 94%, along with the rather bold claim that it features "the best RPG combat ever".  They say that the game really capitalizes on the world setup from DAO, and they praise the characters' personalities and their customizability.  Also,
Quote
Dragon Age 2 is the most impressive attempt I've seen at making player decisions mean something...Bioware was free to fill its creation with more character and vitality than any game in recent memory.
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« Reply #383 on: February 23, 2011, 11:16:03 PM »

Quote from: EddieA on February 23, 2011, 10:39:18 PM

The latest PC Gamer has a review for DA2, giving it a 94%, along with the rather bold claim that it features "the best RPG combat ever".  They say that the game really capitalizes on the world setup from DAO, and they praise the characters' personalities and their customizability.  Also,
Quote
Dragon Age 2 is the most impressive attempt I've seen at making player decisions mean something...Bioware was free to fill its creation with more character and vitality than any game in recent memory.

Who wrote the review?

Edit: Nevermind, I found a scan of the review.  One negative:

Spoiler for Hiden:
He says almost all of the game takes place in the city.  It changes over time and he like it, but this is not a game where you will be travelling to a myriad of different locales apparently.

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« Reply #384 on: February 23, 2011, 11:19:23 PM »

Quote from: Sarkus on February 23, 2011, 11:16:03 PM

Quote from: EddieA on February 23, 2011, 10:39:18 PM

The latest PC Gamer has a review for DA2, giving it a 94%, along with the rather bold claim that it features "the best RPG combat ever".  They say that the game really capitalizes on the world setup from DAO, and they praise the characters' personalities and their customizability.  Also,
Quote
Dragon Age 2 is the most impressive attempt I've seen at making player decisions mean something...Bioware was free to fill its creation with more character and vitality than any game in recent memory.

Who wrote the review?


Rich McCormick
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« Reply #385 on: February 24, 2011, 01:17:08 AM »

Quote from: Sarkus on February 23, 2011, 11:16:03 PM

Quote from: EddieA on February 23, 2011, 10:39:18 PM

The latest PC Gamer has a review for DA2, giving it a 94%, along with the rather bold claim that it features "the best RPG combat ever".  They say that the game really capitalizes on the world setup from DAO, and they praise the characters' personalities and their customizability.  Also,
Quote
Dragon Age 2 is the most impressive attempt I've seen at making player decisions mean something...Bioware was free to fill its creation with more character and vitality than any game in recent memory.

Who wrote the review?

Edit: Nevermind, I found a scan of the review.  One negative:

Spoiler for Hiden:
He says almost all of the game takes place in the city.  It changes over time and he like it, but this is not a game where you will be travelling to a myriad of different locales apparently.


 thumbsdown  I liked the variety of places in DA:O.
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« Reply #386 on: February 24, 2011, 02:28:27 AM »

Why do i have to be connected to the internet just to play a demo?? Why do I have to log into my EA account to play?! I dont remember my login so I can't play!!!!!!!!!!!!!!!!!!! Ya I could try and create a new account...just to play a Fn demo but that wont work cause it will say "That email is already in the system"...bunch crap is what this is now days. Nows when i really miss the old days when you could play a game or a demo. And they were about 1 - 4 megs.
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« Reply #387 on: February 24, 2011, 02:33:03 AM »

Quote from: EddieA on February 23, 2011, 10:39:18 PM

The latest PC Gamer has a review for DA2, giving it a 94%, along with the rather bold claim that it features "the best RPG combat ever". 

that's a pretty bold claim.  I'm sure if I spent the time I could think of some better examples.
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« Reply #388 on: February 24, 2011, 02:42:18 AM »

Quote from: TiLT on February 23, 2011, 06:50:04 PM

Actually, people were mostly just complaining about the horrible marketing (Blood! Dragons! More blood! Marilyn Manson!)

in a way I kinda miss those ads, but then again they may have gone with Bieber this time around.....
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« Reply #389 on: February 24, 2011, 02:48:23 AM »

Quote from: TiLT on February 23, 2011, 10:11:51 PM

Quote from: Scuzz on February 23, 2011, 10:08:27 PM

Quote from: Razgon on February 23, 2011, 07:39:05 PM

I won't buy it - there's actually quite a few great rpg's coming out, that seems a lot more interesting and a lot more like the rpg's I like, for me to purchase this.

The reason I take the time to actually write this, is that I feel they depart way to much from what DA is, in terms of gameplay. I don't like the new art direction, the silly final fantasy combat moves, or the fact that even Flemeth has a rack a pornstar would be jealous about.

Graphics wise, its hard to say from the demo, but man it seems like a lifeless, bland world from what little the demo shows us. Compare that to the german rpg Drakensang, river of time, and its wonderful lush colors and vibrant world and it seems strange that a company like Bioware hasn't done more with its surroundings.

Every woman character in DA:O has a rack like a pornstar..........

Yeah, this is one thing that truly annoys me about Bioware games. They just can't stop themselves from presenting all females in a highly sexualized way. Combined with the horrible writing they do for the romance parts of their games, it sort of underlines something I said after playing through the first Dragon Age: "This sounds like it was written by someone who has never even seen a naked person of the opposite sex". In other words: Their style is very juvenile.


I think most games portray women that way nowadays.  sure, there are exceptions, like Oblivion or the Witcher, but look at any JRPG.  it's not just a Bioware problem.
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« Reply #390 on: February 24, 2011, 02:58:49 AM »

I still think the login is lame but I did get past it. I will not be playing a mage. i died. My spells were weak and mana was low. I did find it nice that the character lost in the demo seems random because in TotalBiscuit's play he lost the brother and I lost the sister. Going to play as a new character and see what happens. Must try one of each to see how it goes.

Other than having to use WASD for movement I loved the demo. It seems a lot different than the first game but neither in a good or bad way. Off I go.

PS : Sister has great boobs. smile
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« Reply #391 on: February 24, 2011, 03:02:04 AM »

actually, been futzing around with DA: O some more and I have to say I think the combat there is better just because of the friendly fire.  it makes using the mage a bit more tactical than just spamming spells like Bethany does in the demo.
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« Reply #392 on: February 24, 2011, 03:14:47 AM »

Quote from: Daehawk on February 24, 2011, 02:58:49 AM

I did find it nice that the character lost in the demo seems random because in TotalBiscuit's play he lost the brother and I lost the sister. Going to play as a new character and see what happens. Must try one of each to see how it goes.

It's not random, it's based on class.  If you choose a warrior or rogue then your brother dies since he's a warrior.  If you choose a mage then your sister dies since she's a mage as well.

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PS : Sister has great boobs. smile

I assume you mean the version of the sister in the first, exagerated tale section.  Her boobs are exagerrated, or at least her outfit emphasizes them more then what you get in the realistic version of the story told in the second part.  Not that anything compares to Isabela's DDD's or whatever the hell she has.  icon_eek
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« Reply #393 on: February 24, 2011, 03:20:33 AM »

Died 3 more times. Just cant beat that 2nd ogre encounter. Oh well enough demo for me.
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« Reply #394 on: February 24, 2011, 03:22:30 AM »

Quote from: Sarkus on February 24, 2011, 03:14:47 AM

Not that anything compares to Isabela's DDD's or whatever the hell she has.  icon_eek

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« Reply #395 on: February 24, 2011, 03:53:58 AM »

After a crash last night, I finally finished the demo tonight. I had to dial things down to low and lower the res to 1440x900. (Oddly enough that's how I played DA:O as well [I had to look it up]).

I thought it looked fine. The biggest tweak I see to combat is they made "turns" faster. I guess there was a minor actiony part where you could dodge the boulder throws from the ogre, but I seem to remember doing something like that in the first game too. I may be in the minority but I am thrilled they took out friendly fire. I had to play DA:O on Easy because I hate friendly fire so much. Fundamentally this still feels like a mix of the old Inifinity engine combat mixed with more modern MMO style controls - much the same way I felt about the first game.

As for the graphics - it's hard for me to judge playing on Low whether this looks better, the same, or worse. Am I the only one whose character "icons" in the demo were all black and gray? I am trying to figure out if it's just like that in the demo or I have some sort of bug going on.

I'm amazed at how little I remember of the first game considering I enjoyed it so much. I am still not sure if I want to get this soon or wait till I get a new PC (hopefully later this year, but I thought the same thing last year). I'd really like to be able to play this (and the first one for that matter) beyond the low setting....

Edit: found some screenshots, looks my icons were bad. Need to see if I can fix that....
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« Reply #396 on: February 24, 2011, 05:15:06 AM »

Quote from: EddieA on February 23, 2011, 10:39:18 PM

The latest PC Gamer has a review for DA2, giving it a 94%, along with the rather bold claim that it features "the best RPG combat ever".

Wow. The Xbox demo made the game seem like a button masher to me.
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« Reply #397 on: February 24, 2011, 05:43:49 AM »

I'm interested in the game, however given there are some other games out that will keep my attention (Rift) I can wait to see what the post release reviews are.  I'll very likely still get it, however I'm in no rush.
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« Reply #398 on: February 24, 2011, 06:08:12 AM »

Quote from: Ralph-Wiggum on February 24, 2011, 05:15:06 AM

Quote from: EddieA on February 23, 2011, 10:39:18 PM

The latest PC Gamer has a review for DA2, giving it a 94%, along with the rather bold claim that it features "the best RPG combat ever".

Wow. The Xbox demo made the game seem like a button masher to me.

Apparently that is an option that is stuck on in the demo.  In the actual game on the consoles you will apparently have the option of turning that off and having the game play like it does on PC and more like DAO.  

And I hadn't realized all of the companion ties to DAO.

Spoiler for Hiden:
Isabela is someone the Warden can meet (and sleep with) in DAO, Anders is a companion in Awakening, and Merrill is a temporary companion in one of the elf origins.  If Oghren shows up as well I'm going to be angry, though.  icon_wink
« Last Edit: February 24, 2011, 06:11:03 AM by Sarkus » Logged

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« Reply #399 on: February 24, 2011, 07:00:51 AM »

Quote from: Sarkus on February 23, 2011, 10:26:56 PM

Quote from: Razgon on February 23, 2011, 07:39:05 PM

I won't buy it - there's actually quite a few great rpg's coming out, that seems a lot more interesting and a lot more like the rpg's I like, for me to purchase this.

While there are quite a few RPGs coming out, almost all of them are much later in the year, as in the fall.  The only one that isn't is Witcher 2.  Which is already an action/rpg and is also showing signs of being changed to try and appeal to a larger and probably eventually console market.  So for now, this is the only RPG game in town.

I don't understand what you are saying - The Witcher 2 has been "conzollized" but DA2 hasnt? Is that your claim right now?

And I'll be getting Witcher 2, niggles aside.
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