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Author Topic: Divinity 2: Ego Draconis/ Flames of Vengeance add-on/ Dragon Knight Saga info!  (Read 27811 times)
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« Reply #40 on: November 06, 2010, 02:45:59 PM »

I watched a video of this last night and realized I had forgotten how actiony this game was.
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« Reply #41 on: November 06, 2010, 03:19:13 PM »

Nothing really spoilery here, IMHO, but thought I would do this in case people didn't want to read the introduction from FoV that Swen Vincke wrote for the new manual. Talks a little about the ending (amongst other things) and players reactions to it, which included threats it seems.  retard

Spoiler for Hiden:
Dear player,

Welcome back to the world of Rivellon! As always, I want to thank you for buying our game. It is what allows us to continue executing our passion for making games, and we therefore appreciate it very much, more than you can probably imagine.

If you bought Divinity II – Flames of Vengeance, it most likely means you enjoyed Divinity II – Ego Draconis, and want to continue your adventures in the mad world of Rivellon.

Indeed, Divinity II – Flames of Vengeance was made with the idea in mind that you are a returning player, ready for a new challenge and curious about what happens next to the Dragon Knight and by consequence the whole of Rivellon. We‘re quite committed to what we do and therefore have a very big interest in what players think about our games. When scanning the online communities, it was apparent to us that a lot of players preferred the first half of Divinity II – Ego Draconis over the second half. That’s why we tried to repeat that first half experience for you in Flames of Vengeance, though of course we also added some new elements.

Divinity II – Flames of Vengeance is a game of exploration, solving mysteries, and surprise as well as challenging combat. It probably also features the coolest dragon gameplay we‘ve come up with so far. Additionally, Flames of Vengeance is also a game about answers – answers to questions players had after playing earlier games in the Divinity Universe, and answers to what happened to several characters introduced in Divinity II – Ego Draconis, such as Rhode, Zandalor and the Divine, but also Kevin the pig, Folo, the annoying Willy and Bellegar.

Divinity II – Flames of Vengeance is a game about a very powerful hero as well: you, the Dragon Knight. You will get the opportunity to maximize your skills and gear, and you‘re going to need it, because Divinity II – Flames of Vengeance is definitely a game wherein you‘ll get the chance to set the record straight, in a big way. We‘ve received many reactions about the ending of Divinity II – Ego Draconis, some of them even veritable threats, because a lot of people felt tricked by what happened, which to be fair, was the intended emotion, though we didn’t expect people to react that strongly. We actually thought a lot of you would think it nice that the game didn’t end with a “cliché” ending. In case you are worrying about what we have in store for you with Divinity II – Flames of Vengeance, all I can say is that among the people I’ve seen playing the game, the ending has always generated a big smile, and to those who were upset: I hope that smile will compensate for what we did to you in Divinity II – Ego Draconis.

With that said, I hope you have fun with Divinity II – Flames of Vengeance and that our game will make you smile a lot. Please let us know in the forums at www.larian.com what you thought about the Divinity II – Flames of Vengeance experience, because this to us is invaluable feedback that we use to make our next games better.

And since you bothered reading this letter all the way to the end, allow me to give you a piece of advice that could be useful throughout your adventures – when the answer lies “backwards”, you sometimes have to jump backwards ... You‘ll understand when you need to ...

Have fun with the game!

Sincerely,

Swen Vincke
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« Reply #42 on: November 09, 2010, 01:07:36 AM »

Been playing this weekend and it's hard to stop.  I saw some vids of the original game and it looked horrible but the new version looks and runs great.
I really like the dialog and the mind reading ability is really well utilized.  I have fallout nv ready to play but I played this all weekend and ready to start back tonight. 
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« Reply #43 on: November 09, 2010, 07:46:40 PM »

I see mixed takes on this - do you need the original game for Dragon Knight or is it a stand alone?
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« Reply #44 on: November 10, 2010, 02:00:22 AM »

It's a stand alone game.  When you start up there are 2 menu items one to start playing Eco Dragon which is the first game and a second option to start the new "episode" so you don't have to
play the first part if you have already.  I don't think saves from the original game work with this version.

I took a chance and I'm really enjoying it.  I watched the GiantBomb ql for the original game and thought that it was horrible so I was hesitant to buy with no reviews.  From what I've played so far
I've only seen one glitch in 10 hours of play, I slipped through somewhere and fell through the world, and I'm enjoying the story, dialog, and combat.  My only gripe is the targeting is not the best
but it does have lockon once you are in range and I use it for my melee guy that has a power to jump and strike where the enemy is.  The amount of spells is great and you can mix and match how
you want between classes so you aren't tied to just one.  The mindreading ability is fun to use and sometimes it hasn't paid off but others I've gotten items and quests.
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« Reply #45 on: November 10, 2010, 02:49:28 AM »

Quote from: shon on November 10, 2010, 02:00:22 AM

It's a stand alone game.  When you start up there are 2 menu items one to start playing Eco Dragon which is the first game and a second option to start the new "episode" so you don't have to
play the first part if you have already.  I don't think saves from the original game work with this version.

They do. If you just want to start FoV right away, you can generate a new level 35 character and start with that. If you have a save from the first game near the end you can load that up, hit the end of that game and it will automatically roll you over into FoV. There's no way to import your original character directly into the expansion, however.
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« Reply #46 on: November 16, 2010, 08:42:48 PM »

Against my better judgement and not needing another long game, I picked this up off of Steam (STEAM RULES!  Tongue) over the weekend and have to say I'm liking it. I've only gotten in a few hours but my worries about the gameplay videos I saw went away quickly.  I like how you can choose an additional reward at the end of a quest, and there's something satisfying about leaping over a fireball to dodge it.

I was having a hard time in combat before I realized I hadn't replaced my starting sword, and by then I had enough gold to by a nice weapon (rare sword that adds 30 damage to my attacks) that pretty much one shots most of the goblins I run into currently.  I also like how the handle the bonus items you get with the game: instead of being able to use them right away and cheese the game they cannot be used until level 15.
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« Reply #47 on: November 17, 2010, 12:48:58 AM »

Quote from: CeeKay on November 16, 2010, 08:42:48 PM

Against my better judgement and not needing another long game, I picked this up off of Steam (STEAM RULES!  Tongue) over the weekend and have to say I'm liking it. I've only gotten in a few hours but my worries about the gameplay videos I saw went away quickly.  I like how you can choose an additional reward at the end of a quest, and there's something satisfying about leaping over a fireball to dodge it.

I was having a hard time in combat before I realized I hadn't replaced my starting sword, and by then I had enough gold to by a nice weapon (rare sword that adds 30 damage to my attacks) that pretty much one shots most of the goblins I run into currently.  I also like how the handle the bonus items you get with the game: instead of being able to use them right away and cheese the game they cannot be used until level 15.

I was playing with my starter sword for awhile as well and was dying easily but once I upgraded it became easy.
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« Reply #48 on: November 17, 2010, 03:13:48 AM »

This game just got it's hooks in me. I purchased it a week or so ago on Steam and it didn't really grab me. Now I can't stop playing. I love discovering all the little tombs and hidy-holes. The leveling and skill system is fun. I loved the first Divinity and after a few hours I am starting to see some flashes of that game in DD II. I'm only 5 hours in and I can't wait to get back to it.
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« Reply #49 on: November 17, 2010, 05:11:35 PM »

I was given this game last month and am happy to hear you guys like it. I had never heard of it before. I think I will do Fallout 3 after finishing DA:O before playing it though.
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« Reply #50 on: November 17, 2010, 05:23:48 PM »

Quote from: shon on November 17, 2010, 12:48:58 AM

Quote from: CeeKay on November 16, 2010, 08:42:48 PM

Against my better judgement and not needing another long game, I picked this up off of Steam (STEAM RULES!  Tongue) over the weekend and have to say I'm liking it. I've only gotten in a few hours but my worries about the gameplay videos I saw went away quickly.  I like how you can choose an additional reward at the end of a quest, and there's something satisfying about leaping over a fireball to dodge it.

I was having a hard time in combat before I realized I hadn't replaced my starting sword, and by then I had enough gold to by a nice weapon (rare sword that adds 30 damage to my attacks) that pretty much one shots most of the goblins I run into currently.  I also like how the handle the bonus items you get with the game: instead of being able to use them right away and cheese the game they cannot be used until level 15.

I was playing with my starter sword for awhile as well and was dying easily but once I upgraded it became easy.


so far I've been avoiding spending gold but I'm just starting to hit the spot where I have no choice but to start upgrading my stuff.  Got to play my first dragon section, and it felt kind of underwhelming.  maybe it'll get better once I get more time with it.
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« Reply #51 on: November 20, 2010, 03:17:41 PM »

I'm liking this, even with the big markers over characters heads. I got this on steam and I cannot find the freaking manual. Haven't been able to google the manual either. Steam forum said it's under steam apps and I can't find that. Making me a bit crazy. A little help would be greatly appreciated.
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« Reply #52 on: November 20, 2010, 03:44:08 PM »

I didn't pick this up on Steam, so no idea if it does or doesn't include it there but don't see why it couldn't. When you are in your Steam Library entry for the game in the Details view, does "Manual" show up on the right-hand side of the window under LINKS?
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« Reply #53 on: November 20, 2010, 03:58:45 PM »

Nope. But I can't believe it doesn't come with it.
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« Reply #54 on: November 20, 2010, 05:50:24 PM »

YGPM
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« Reply #55 on: November 20, 2010, 05:54:55 PM »

for those of us who like to share, it's on your HD in your steam directory at Steam\steamapps\common\divinity ii - dragon knight saga  Tongue  it'll be manual_en.pdf.
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« Reply #56 on: November 20, 2010, 06:10:48 PM »

As it should be, but I thought it had already been looked for and not found there for some reason. I guess the manual link is only there if they have it online, otherwise you're expected to go dig it out on your own.

I'd uploaded a copy to a file sharing site for Greg as a last resort, but didn't feel like sharing that particular link with the world. Guess I can take it down.  Tongue
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« Reply #57 on: November 21, 2010, 04:24:42 AM »

Quote from: CeeKay on November 20, 2010, 05:54:55 PM

for those of us who like to share, it's on your HD in your steam directory at Steam\steamapps\common\divinity ii - dragon knight saga  Tongue  it'll be manual_en.pdf.
I have a steam file but nothing called steam apps in it. weird. I got the manual now and can just enjoy the game. Which I am.
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« Reply #58 on: November 21, 2010, 05:05:58 AM »

Quote from: Greg Wak on November 21, 2010, 04:24:42 AM

Quote from: CeeKay on November 20, 2010, 05:54:55 PM

for those of us who like to share, it's on your HD in your steam directory at Steam\steamapps\common\divinity ii - dragon knight saga  Tongue  it'll be manual_en.pdf.
I have a steam file but nothing called steam apps in it. weird. I got the manual now and can just enjoy the game. Which I am.

that is weird.  at least you got the manual  thumbsup
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« Reply #59 on: November 21, 2010, 05:27:13 PM »

i found with another game a while back that the link in the library didn't have a manual, but the store page did.  it was odd and i thought it was the same problem greg had until stumbling on a forum post on steam which mentioned it.
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« Reply #60 on: November 22, 2010, 04:37:15 PM »

I'm totally hooked on this game! but then I'm an rpg fanboy from way back. Start me off weak, with juicy skill trees to dream about and stats to build up and I'm good to go. I like the animation and the game looks quite pretty to me. Able to play it maxed on my aging C2D and nvidia460 at 1680X1050. Love the humor. Lots of little touches. two gripes. Quick save takes about 20 seconds. And sometimes lining up the hot spot so you can use "e" to pick something up can be very finicky. There was a key in an early dungeon that was all sparkly so I knew I was supposed to pick it up, but I could never get the hot spot. I guess three complaints. The manual is not completely helpful. How to apply charms is not explained. maybe they will explain that once I get to my tower. Also, is there no way to drag potions down to the hot bar? A bit clumsy to use pause. But those are minor niggles. Found a stronger weapon and am just tearing through some Minor enemies, so much fun.
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« Reply #61 on: November 24, 2010, 02:54:54 PM »

I haven't had time to play this one but I got in a few hours yesterday. I am loving this game. It is gorgeous and the leveling system has me eyeing the EXP bar like it's a bottle of Patron. Full? Damn! I only have about 7 hours in but I'm doing some grinding right now since I just opened up a new area with higher enemies. I had a massive troll chasing me around but managed to run around while nuking him with fireballs.

I'm looking forward to a lot more of the game over the Thanksgiving break.
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« Reply #62 on: November 24, 2010, 03:48:56 PM »

Quote from: Crusis on November 24, 2010, 02:54:54 PM

I haven't had time to play this one but I got in a few hours yesterday. I am loving this game. It is gorgeous and the leveling system has me eyeing the EXP bar like it's a bottle of Patron.

I haven't glanced at the pdf manual so I didn't even realize there was an XP bar somewhere on the screen.  I probably should look at it at least.
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« Reply #63 on: November 24, 2010, 06:45:15 PM »

I have a few annoyances but nothing dealbreaking. Some of the puzzles can be obtuse. And there is some pain in the butt insta-death. The dungeon that was half poison releasing causing your character to die over and over until you figured out what to do was not fun.
Shooting the bow is a blast however. And in most rpgs I kinda like to do all the side quests before proceding on the main, if possible. It just cracked me up that the disembodied voice helping me kept nagging me to go do the main thing. This game is very funny.
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« Reply #64 on: November 25, 2010, 06:45:59 PM »

Quote from: Greg Wak on November 24, 2010, 06:45:15 PM

I have a few annoyances but nothing dealbreaking. Some of the puzzles can be obtuse. And there is some pain in the butt insta-death. The dungeon that was half poison releasing causing your character to die over and over until you figured out what to do was not fun.
Shooting the bow is a blast however. And in most rpgs I kinda like to do all the side quests before proceding on the main, if possible. It just cracked me up that the disembodied voice helping me kept nagging me to go do the main thing. This game is very funny.

Spoiler for Hiden:
I just finished the dungeon you are talking about. The insta-death was very annoying. It took me about half a dozen reloads to figure out the trick. Then the larger room with lava on the sides torqued me off until I jumped in the water. Duh. I think the bandit camp was a bit high for my character. He just hit level 11 but that stupid boss was able to kill me with two hits. I whipped out the bow and did some dodging while nuking him. Also got a kick out of the necro  and the whole "Go beat up on Maxos" voice as well.

Funniest part so far has to be Eugene. "Put down that axe Eugene." Had me chuckling.
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« Reply #65 on: November 30, 2010, 02:00:38 AM »

I'm about 11 hours in, or thereabouts.  Really enjoying it.  Glad you guys started a thread about it, as I would have never even given it a second glance.

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« Reply #66 on: November 30, 2010, 04:25:29 PM »

Just keeps getting better!
Spoiler for Hiden:
Loved the island and "one guy lives and one guy dies set up. The choices seemed kinda obvious to me so I worry a bit I was fooled. Could have looked it up on line but that's not how I play. The battle tower is also pretty cool. Nice to unload all my crap. Haven't visited all the levels yet as stupid work got in the way icon_biggrin Can't wait to get back home and continue. The cut scene where Damien's bad girlfriend gets the axe was pretty graphic. I can kinda see why he is rather pissed.
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« Reply #67 on: November 30, 2010, 04:34:41 PM »

finally got a chance to get back to this last night for a little bit.  I had to give up my plans to go melee only and start using a bow occasonally for the ranged enemies.  I think I found the dungeon with the poison traps that was mentioned a few posts up; was it the 'temple' in the bandit camp?
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« Reply #68 on: November 30, 2010, 04:43:16 PM »

I had played the 360 version for quite a few hours earlier this year.  However, after seeing how many folks like this remastered version, I dumped my console copy on Gamestop this past weekend and just bought the dragon knight version off steam.  i look foward to getting back into it tonight.
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« Reply #69 on: November 30, 2010, 05:25:40 PM »

Quote from: CeeKay on November 30, 2010, 04:34:41 PM

finally got a chance to get back to this last night for a little bit.  I had to give up my plans to go melee only and start using a bow occasonally for the ranged enemies.  I think I found the dungeon with the poison traps that was mentioned a few posts up; was it the 'temple' in the bandit camp?
Yup. I do enjoy some of the bow stuff. Hopefully you will as well.
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« Reply #70 on: December 01, 2010, 12:47:15 AM »

15 hours in and I feel like I'm finally starting the game.  I'm up to the point where I can start using all the items I've been salvaging, my inventory is almost always full.  This game is really great and I'm glad I did
take a chance. 
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« Reply #71 on: December 01, 2010, 03:10:54 AM »

Quote from: hepcat on November 30, 2010, 04:43:16 PM

I had played the 360 version for quite a few hours earlier this year.  However, after seeing how many folks like this remastered version, I dumped my console copy on Gamestop this past weekend and just bought the dragon knight version off steam.  i look foward to getting back into it tonight.

The inventory / character management interface is lightyears better in the PC version.
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« Reply #72 on: December 01, 2010, 03:56:24 PM »

Put in about 90 minutes last night.  I have a i750 with an nvidia 470 so I pumped the graphics option to Extreme to see what would happen.  It ran like a champ, I'm happy to report.  A little bit of choppiness, but not enough to spoil the experience. 

The game itself is just as fun as the console version I played a while ago.  I started with Ego Draconis because I never finished it, and because I want to see the changes in the "remastered" version.  So far I haven't noticed any big changes, but it's still early.  The leveling mechanic is just as addictive as I remembered, thankfully.  And combat is fun without being too twitchy.  I'm really enjoying it so far.

Anyone know an option I can get rid of in graphics that I wouldn't really notice yet would maybe push me to smooth as butter status from the aforementioned slightly choppy?
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« Reply #73 on: December 01, 2010, 04:15:30 PM »

Quote from: hepcat on December 01, 2010, 03:56:24 PM

The game itself is just as fun as the console version I played a while ago.  I started with Ego Draconis because I never finished it, and because I want to see the changes in the "remastered" version.  So far I haven't noticed any big changes, but it's still early. 

I think the big changes were they supposedly upgraded the graphics and tweaked the engine to run better.  I never played the original release so I can't compare them though.

Can't help with the settings since I maxed them out and never had to look back.
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« Reply #74 on: December 01, 2010, 04:57:11 PM »

Quote from: hepcat on December 01, 2010, 03:56:24 PM

Put in about 90 minutes last night.  I have a i750 with an nvidia 470 so I pumped the graphics option to Extreme to see what would happen.  It ran like a champ, I'm happy to report.  A little bit of choppiness, but not enough to spoil the experience. 

The game itself is just as fun as the console version I played a while ago.  I started with Ego Draconis because I never finished it, and because I want to see the changes in the "remastered" version.  So far I haven't noticed any big changes, but it's still early.  The leveling mechanic is just as addictive as I remembered, thankfully.  And combat is fun without being too twitchy.  I'm really enjoying it so far.

Anyone know an option I can get rid of in graphics that I wouldn't really notice yet would maybe push me to smooth as butter status from the aforementioned slightly choppy?
I don't know for sure as I'm running maxed on my 460 without stutter but usually shadows are the culprit. try pegging them down a notch.
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« Reply #75 on: December 01, 2010, 06:15:51 PM »

Hmmm...in reading the official forums, it appears that the framerate is capped at 30 fps.  There's a config.xml in the data folder that allows you to edit this.  I upped mine to 60 and I'll see if that helps.  If it doesn't, I'll just put it back to 30.

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« Reply #76 on: December 01, 2010, 07:17:09 PM »

It is definitly capped at 30 which according to the forums just bugs the crap out of some people. I sure can't notice anything. The devs have said they cap it to keep all the game threads synched up and in some instances uncapping it can increase stuttering. just fyi.
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« Reply #77 on: December 01, 2010, 07:48:16 PM »

Well, I'm not UNcapping it, I'm just raising the cap threshold.  In any case, it's not as if this is irreversible.  I'll try it when I get home tonight.
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« Reply #78 on: December 01, 2010, 11:25:09 PM »

Let us know if it makes a difference, hep.

And if so... can you post a quick "How To" for the morons of the group here.  (me).

Thanks.
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« Reply #79 on: December 02, 2010, 12:18:53 AM »

I set it to 45 and it seemed to smooth it out a little bit, but nothing to write home to mom about. 

If you want to try it, just go to the data directory (example from my machine and the steam version -  C:\games\Steam\steamapps\common\divinity ii - dragon knight saga\data ) and edit the config.xml file.  The last entry has the fps setting (default is 30).  i wouldn't go much above 45 though.  60 seems to cause quite a bit of hitching for folks when outside. 
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