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Author Topic: Dead Space 2  (Read 27211 times)
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Morgul
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« Reply #280 on: January 25, 2011, 10:41:06 AM »

Quote from: Turtle on January 25, 2011, 10:17:40 AM

Actually, it's kind of easy to think up disturbing enemies. Just think of something that should be cute, like babies, or children, and turn them into monstrosities that are out to kill you.

Speckled Puppy zombies riding little red wagons.
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« Reply #281 on: January 25, 2011, 11:02:44 AM »

Quote from: Morgul on January 25, 2011, 10:41:06 AM

Quote from: Turtle on January 25, 2011, 10:17:40 AM

Actually, it's kind of easy to think up disturbing enemies. Just think of something that should be cute, like babies, or children, and turn them into monstrosities that are out to kill you.

Speckled Puppy zombies riding little red wagons.

Morgul, I hope you never make a game, because you'd give people night terrors. Tongue
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« Reply #282 on: January 25, 2011, 01:47:34 PM »

Wasn't there some sort of 'unlock' in DS2 if you played those stupid Ignition mini-games past a certain point? Anyone recall the point and what that got you?
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« Reply #283 on: January 25, 2011, 02:38:25 PM »

If you have any sort of ignition save, you get some kind of Hacker suit for Dead Space 2. Not sure what it does, but it will probably makes the hacking minigame in DS2 easier, but considering how simple and easy the hacks are, there's not much point to it. I've heard it really doesn't do much, and you'll likely upgrade quickly to a suit with more armor.
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Roman
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« Reply #284 on: January 25, 2011, 02:45:09 PM »

what was the deal with needing a completed save game from DS1 to get the plasma cutter? Was that it??
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ras752000
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« Reply #285 on: January 25, 2011, 03:02:06 PM »

Quote from: Roman on January 25, 2011, 02:45:09 PM

what was the deal with needing a completed save game from DS1 to get the plasma cutter? Was that it??
Yes, and it is not functionally different from the medical one you get either.
Oh, and I don't think it has to be a completed save either, any ds1 save unlocks it.
« Last Edit: January 25, 2011, 03:14:49 PM by ras752000 » Logged

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Turtle
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« Reply #286 on: January 25, 2011, 03:39:32 PM »

Yep, any DS save will make Isaac's plasma cutter available, not just a completed version. Is there really no functional difference to the different gun? Weird, it's not like EA to not make it different, ah well.

I wonder if they ever cover how these mining weapons are so much better? Perhaps Isaac just found hot rodded versions of these mining and medical tools?

edit: And HOLY F(*&! The intro is insane!
« Last Edit: January 25, 2011, 03:43:14 PM by Turtle » Logged
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« Reply #287 on: January 25, 2011, 03:45:39 PM »

Quote from: Turtle on January 25, 2011, 03:39:32 PM

Is there really no functional difference to the different gun? Weird, it's not like EA to not make it different, ah well.
I could not tell any difference in my limited play time.  Playing on survivalist, so maybe too panicked to notice.
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leo8877
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« Reply #288 on: January 25, 2011, 03:50:57 PM »

Flying home from vacation tonight and can't wait to get into this!!
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Roman
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« Reply #289 on: January 25, 2011, 03:52:47 PM »

Quote from: leo8877 on January 25, 2011, 03:50:57 PM

Flying home from vacation tonight and can't wait to get into this!!

can't believe that you actually took vacation in advance of this release  eek You were the uber-evangelist on this title.
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Roman
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« Reply #290 on: January 25, 2011, 04:03:03 PM »

Quote from: Turtle on January 25, 2011, 03:39:32 PM

Yep, any DS save will make Isaac's plasma cutter available, not just a completed version. Is there really no functional difference to the different gun? Weird, it's not like EA to not make it different, ah well.

I wonder if they ever cover how these mining weapons are so much better? Perhaps Isaac just found hot rodded versions of these mining and medical tools?

edit: And HOLY F(*&! The intro is insane!

Can I use a saved game copy from someone else's xbox and account? I am certain that I do not have the old save games anymore - I played and completed the original like 2yrs ago.
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Turtle
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« Reply #291 on: January 25, 2011, 04:35:08 PM »

I have no idea.

Oh and I like the way they handle Isaac speaking now. He speaks when it's appropriate, he's a character, but he's not overt. It just makes sense to have him speak. And, most of the time, he's echoing what I'm already whispering, or screaming, in my head.

Also, they made Nicole look her age this time around, instead of Isaac the cradle robber. Tongue
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« Reply #292 on: January 25, 2011, 04:37:54 PM »

first DLC announced.  Fans of Extraction should like it.
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leo8877
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« Reply #293 on: January 25, 2011, 05:20:37 PM »

Quote from: Roman on January 25, 2011, 03:52:47 PM

Quote from: leo8877 on January 25, 2011, 03:50:57 PM

Flying home from vacation tonight and can't wait to get into this!!

can't believe that you actually took vacation in advance of this release  eek You were the uber-evangelist on this title.

Hey I get home on release day, I had to do something to get through the last agonizing days!!
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« Reply #294 on: January 25, 2011, 05:57:56 PM »

My mom hates this thread.
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Morgul
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« Reply #295 on: January 25, 2011, 06:19:09 PM »

Went and grabbed this and lbp2 at lunch.   Now if the weekend would just show up.
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« Reply #296 on: January 25, 2011, 06:25:00 PM »

Quote from: CeeKay on January 25, 2011, 04:37:54 PM

first DLC announced.  Fans of Extraction should like it.

Ah cool - Lexine is kind of a big deal storywise. I hope they dig into that.
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leo8877
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« Reply #297 on: January 25, 2011, 06:31:30 PM »

Quote from: Teggy on January 25, 2011, 06:25:00 PM

Quote from: CeeKay on January 25, 2011, 04:37:54 PM

first DLC announced.  Fans of Extraction should like it.

Ah cool - Lexine is kind of a big deal storywise. I hope they dig into that.

IN
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Turtle
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« Reply #298 on: January 25, 2011, 06:36:11 PM »

Did they ever come out and say within Extraction what Lexine was doing? I played through it and didn't pickup on it until afterwards when I read some posts here.

Good to see they aren't abandoning that plotline. Here's to hoping Isaac meets up with them in the game.
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Teggy
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« Reply #299 on: January 25, 2011, 06:40:39 PM »

Quote from: Turtle on January 25, 2011, 06:36:11 PM

Did they ever come out and say within Extraction what Lexine was doing? I played through it and didn't pickup on it until afterwards when I read some posts here.

Good to see they aren't abandoning that plotline. Here's to hoping Isaac meets up with them in the game.

Spoiler for Hiden:
She is immune to the marker and can protect people near her. Other than that, there has been no explanation.
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« Reply #300 on: January 25, 2011, 06:50:19 PM »

Quote from: Teggy on January 25, 2011, 06:40:39 PM

Spoiler for Hiden:
She is immune to the marker and can protect people near her. Other than that, there has been no explanation.

Spoiler for Hiden:
Thanks.

Yeah, I read that, but did they actually hint at those abilities, or did characters acknowledge them during the game? I'm thinking back and I'm just drawing a bit of a blank. But, reading the wikia on it, it seems that they did kind of acknowledge that.

Either way, she's a good looking female lead that doesn't get brutally killed *cough*ignition*cough*
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« Reply #301 on: January 25, 2011, 06:58:08 PM »

Quote from: Turtle on January 25, 2011, 06:50:19 PM

Quote from: Teggy on January 25, 2011, 06:40:39 PM

Spoiler for Hiden:
She is immune to the marker and can protect people near her. Other than that, there has been no explanation.

Spoiler for Hiden:
Thanks.

Yeah, I read that, but did they actually hint at those abilities, or did characters acknowledge them during the game? I'm thinking back and I'm just drawing a bit of a blank. But, reading the wikia on it, it seems that they did kind of acknowledge that.

Either way, she's a good looking female lead that doesn't get brutally killed *cough*ignition*cough*

Spoiler for Hiden:
When they go into the medical bay to get checked out (and they have her blatantly walk around naked icon_lol), the Doctor says something about her being different. They don't dwell on it.
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« Reply #302 on: January 25, 2011, 07:10:44 PM »

I'd be more into this series if the first game was more than a series of fetch quests. It had awesome atmosphere and gorgeous graphics but after doing the same thing constantly it got old. I'm curious though how they're going to follow the ending of the first game considering what happened.
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« Reply #303 on: January 25, 2011, 07:33:03 PM »

Let's just say, things start with a bang, and your objectives are definitely not just more fetch quests.
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« Reply #304 on: January 25, 2011, 07:59:13 PM »

Quote from: whiteboyskim on January 25, 2011, 07:10:44 PM

I'd be more into this series if the first game was more than a series of fetch quests. It had awesome atmosphere and gorgeous graphics but after doing the same thing constantly it got old. I'm curious though how they're going to follow the ending of the first game considering what happened.

I totally missed the first game... wondering if it will be worth picking up
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« Reply #305 on: January 25, 2011, 08:12:09 PM »

Quote from: Soulchilde on January 25, 2011, 07:59:13 PM

I totally missed the first game... wondering if it will be worth picking up

YES
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« Reply #306 on: January 25, 2011, 08:54:23 PM »

Quote from: Roman on January 25, 2011, 08:12:09 PM

Quote from: Soulchilde on January 25, 2011, 07:59:13 PM

I totally missed the first game... wondering if it will be worth picking up

YES

+1

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leo8877
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« Reply #307 on: January 25, 2011, 10:14:34 PM »

Anyone got their amazon release day shipping?  My package appears to be stuck in limbo after shipping yesterday. Wondering if I need to hit the store when my plane lands!
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« Reply #308 on: January 25, 2011, 10:36:20 PM »

Quote from: leo8877 on January 25, 2011, 10:14:34 PM

Anyone got their amazon release day shipping?  My package appears to be stuck in limbo after shipping yesterday. Wondering if I need to hit the store when my plane lands!

Same here.  It shipped yesterday but no tracking info. 
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« Reply #309 on: January 26, 2011, 04:06:39 AM »

Mine came, but pretty late, between 7 and 8 I think. However, that's not uncommon for our UPS deliveries.

Really effective 1st chapter. Game is going to be the death of me. It's a lot of jump scares, but damn, Visceral is good at jump scares.

The little "catch up" video they made is pretty well done, too.

The refurbished plasma cutter looks to just be just a cosmetic option. You get both cutters, and while I realize I didn't look closely, the upgrade paths looked identical. They sound a little different when shot.

Oh, and learn from my mistake - when you get to the first bench, leave one power node in your inventory.
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« Reply #310 on: January 26, 2011, 04:30:50 AM »

Well my delivery was rescheduled to tomorrow so I'll be going to store tonight dammit
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« Reply #311 on: January 26, 2011, 04:36:37 AM »

Quote from: Kurt Stevens on January 25, 2011, 10:36:20 PM

Quote from: leo8877 on January 25, 2011, 10:14:34 PM

Anyone got their amazon release day shipping?  My package appears to be stuck in limbo after shipping yesterday. Wondering if I need to hit the store when my plane lands!

Same here.  It shipped yesterday but no tracking info.  

Mine's here! Woohoo!
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« Reply #312 on: January 26, 2011, 05:44:02 AM »

Quote from: Teggy on January 26, 2011, 04:06:39 AM

Mine came, but pretty late, between 7 and 8 I think. However, that's not uncommon for our UPS deliveries.

Really effective 1st chapter. Game is going to be the death of me. It's a lot of jump scares, but damn, Visceral is good at jump scares.

The little "catch up" video they made is pretty well done, too.

The refurbished plasma cutter looks to just be just a cosmetic option. You get both cutters, and while I realize I didn't look closely, the upgrade paths looked identical. They sound a little different when shot.

Oh, and learn from my mistake - when you get to the first bench, leave one power node in your inventory.

Always leave one power node.  I actually leave two, but I hate missing stuff.

Played about halfway through the second chapter, and it's good, creepy fun, as advertised.  I was surprised to find myself in the second chapter, actually, as there's no train this time round (and no End of Chapter signal of any kind).  The chapters still seem a little long to me, though, if the first is anything to go by.  Of course, if there's limited backtracking, that won't matter.

I haven't really been looking at previews, so I was also surprised to see the 360 version came on two discs.  I'm hoping there's a clean disc swap moment.

Also tried the multiplayer, and was underwhelmed.  It just seemed too hard to get anything done, no matter what team you were on or how well you're doing.
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« Reply #313 on: January 26, 2011, 06:49:30 AM »

I'm up to chapter 5 or 6 now.  There has been zero backtracking.
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« Reply #314 on: January 26, 2011, 07:18:13 AM »

Some small things that I really like:

You can change the difficulty of the game at any time.

Stasis now slowly recharges, great since enemies come at you more. Stasis also has a bit of an area of effect as well.

The controls work properly now, no weirdness with vsync and mouse control. It also runs smoothly at highest detail settings (no AA) in 1920x1200 resolution.
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« Reply #315 on: January 26, 2011, 09:33:05 AM »

Quote from: USMC Kato on January 25, 2011, 08:54:23 PM

Quote from: Roman on January 25, 2011, 08:12:09 PM

Quote from: Soulchilde on January 25, 2011, 07:59:13 PM

I totally missed the first game... wondering if it will be worth picking up

YES

+1

Resident Evil who? Great game

this, it's fairly cheap now too.
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« Reply #316 on: January 26, 2011, 09:35:48 AM »

Quote from: Turtle on January 26, 2011, 07:18:13 AM

The controls work properly now, no weirdness with vsync and mouse control. It also runs smoothly at highest detail settings (no AA) in 1920x1200 resolution.

so the PC version is serviceable?  I'm just wondering about the DLC; the PR doesn't mention it coming for the PC version.
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« Reply #317 on: January 26, 2011, 10:27:02 AM »

EA has its own system for DLC on the PC in place. They've used it well for Mass Effect and Dragon Age, although, those were mainly bioware games.
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« Reply #318 on: January 26, 2011, 10:33:39 AM »

Quote from: Turtle on January 26, 2011, 10:27:02 AM

EA has its own system for DLC on the PC in place. They've used it well for Mass Effect and Dragon Age, although, those were mainly bioware games.

then there's Burnout Paradise and the Need for Speed DLC support, which was spotty.  I think the only way you're absolutely guaranteed DLC from them anymore is to go with the console version.
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« Reply #319 on: January 26, 2011, 02:40:48 PM »

Put in few hours in last night and I'm liking it a lot. The level of detail of the visuals and the environments is pretty impressive. The sound and lighting also work beautifully together to create a looming sense of dread and paranoia around every corner. I love how little details like the little blue holographic projection that pops up to play audio clips/transmissions casts light down onto whatever you move it over.

The seamless chapter loads, sans tram ride loading this time, is also a nice improvement. The use of monster closets is a small nitpick and there's some sections where it's almost completely predictable that you'll trigger some flood of necromorphs coming at you, but from what I've seen so far I've been impressed.
« Last Edit: January 26, 2011, 08:27:16 PM by spigot » Logged

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