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Author Topic: Crossout [PC] - Twisted Metal meets Mad Max meets Nuts & Bolts  (Read 366 times)
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EngineNo9
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« on: August 24, 2016, 04:35:39 PM »

I can't imagine a worse name for this game, especially considering it's coming from a smaller developer and publisher.  It's just not exciting or descriptive at all to me.

But anyway, Crossout is an online action combat driving game best described as Twisted Metal meets Mad Max.  Or perhaps Interstate '76 is more fitting, since they are intending to add "Many new and exciting PvE modes and missions" and racing and such.  They call it an MMO, but I'm not so sure about that element?  I'm guessing more "mmo" in the sense of War Thunder and World of Tanks, that are not in face MMO's at all, just online games.

Here is a gamplay video for the Early Access launch that shows some early alpha footage of a PvE Convoy Escort type mission (looks more like Convoy Takedown to me...).  It looks like there is already a wide variety of vehicles and crafting/customizing parts, and I'm happy to see that you can blow individual parts off vehicles.  

Since Targem Games has made several vehicle and racing games before (including the decent 1nsane 2), I'm hoping they have the critical elements of fun offroad driving down.  And I'm happy to see they are leaning into the PvE elements, so it's not just another arena vehicle shooter as that gets old quickly.

I'm optimistic, but not to the tune of jumping in at $30 for immediate Early Access I guess.
« Last Edit: August 24, 2016, 04:40:45 PM by EngineNo9 » Logged

Demons run when a good man goes to war.
EngineNo9
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« Reply #1 on: September 20, 2016, 06:54:38 PM »

Rock, Paper, Shotgun did a review of the Early Access version currently available and came to the conclusion that it's a great game marred by grindy leveling and microtransactions.

https://www.rockpapershotgun.com/2016/09/19/crossout-review-early-access/

Quote
Put this editor together with the rampant combat and you’re left with a rough and tumble action game with tons of potential. It’s wonderful. It’s creative and brainless. It’s Besiege meets World of Tanks.

It’s also one of the grubbiest grindfests I have ever had to play. And this is where Crossout starts to fall apart.

Quote
I cannot emphasise enough how much of a shame this is, because the actual game buried underneath all this nightmarish grind-goop is excellent. Build a weird apocalypse car and go to war in it? Yes, please! If only you could make things like those shown in the exhibition tab without jumping through all these disgusting hoops. Some hoops? Fine. But not these hoops. These hoops are rotten.

Although, after reading several of the comments on the article, it seems like the author is a bit off, since the game doesn't actually have any way to buy currency right now so there are no microtransactions.  It's all in-game currency.  And the in-game market is a player-driven economy, meaning players are setting the prices and you can buy low, sell high and make money that way if you are smart. 

That means the grind may still be bad right now, but it's not [currently] there to bleed you of money.  Probably will be once it goes free to play, but there will hopefully be more balancing before then.
« Last Edit: September 20, 2016, 07:34:50 PM by EngineNo9 » Logged

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EngineNo9
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« Reply #2 on: October 14, 2016, 03:02:12 PM »

I got invited to the free closed beta of this game (otherwise you can "buy your way in" with one of the starter packs), so I tried it out for a while yesterday.

It's pretty great!  It is almost exactly as I imagined, a very heavy, Mad Max version of Robocraft. 

Since I'm just a free member, I didn't get any of the extra starter vehicles or anything, just one basic truck with a couple machine gun turrets on it.  They have you do some early missions to unlock stuff, and that seems to be the main path of the game.

The driving is fun, even with my slow starter truck.  I tried out several of the other vehicles in their garage testbed type area, and they can definitely get faster (or slower, for the tank-tread ones).

There seems to be a ton of variety in parts already, several different classes of weapons, panels, wheels, treads, etc.  No match has two of the same vehicle, so that's pretty fun. 

The only real downside so far is that the game has several layers of...stuff.  Currencies, fuels, etc that isn't well explained at all.  I figured out if you put a fuel tank on your vehicle, you automatically bring back fuel from every mission/match and that can be used to "pay" to enter PvE raids and such.  Or you can sell it on the market, which is all player driven.  Of course you can buy that market currency with real money, but you can also get it by just selling your extra parts, fuel, etc.  Seems fair for a free to play game I guess, but it really gives the illusion of pay-to-win despite just being a pay-to-speed-up.
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Harkonis
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« Reply #3 on: October 15, 2016, 03:16:15 PM »

Still having a lot of fun with this and Atlas Reactor.  Gotta keep earnign those overwatch skins though
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