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Author Topic: Castlevania: Lords of Shadow  (Read 9463 times)
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Bullwinkle
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« on: September 28, 2010, 12:40:29 PM »

I know another thread exists (about the trailer), but I also know if I posted there, we'd get another thread soon enough.  Of course, I have no doubt there'll be a redundant impressions thread soon enough, but here goes...

GamesRadar has given this a 9/10

They reference Demon's Souls when referring to the challenging (but fair) combat and God of War for the scope and feel, but it handles things in its own, interesting way.  The magic/combat system sounds very interesting.  I hope it doesn't get overwhelming.

Quote
Castlevania: Lords of Shadow reinvigorates the franchise by borrowing from other games, adding its own wonderful magic system, and ratcheting up the epic factor to ludicrous degrees. Itís huge in scope, length, and depth, and itís polished with obvious love and passion.

You'll love
Epic levels of epicness
Surprisingly cerebral magic system
Borrows from the best
You'll hate
Borrows from others quite shamelessly
Incredibly difficult combat
Some annoyingly obtuse puzzles
« Last Edit: September 28, 2010, 12:47:27 PM by Bullwinkle » Logged

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« Reply #1 on: September 28, 2010, 01:20:27 PM »

I can't wait for this one. I hope it really is a 9/10. Love me some Castlevania. Heck I even beat both of the PS2 versions.
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« Reply #2 on: September 28, 2010, 02:00:39 PM »

Great review that removes some of my fears that the game is too much of a GoW clone. Looking forward to playing this now. Let's hope it's not too difficult. smile
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« Reply #3 on: September 28, 2010, 02:21:01 PM »

Quote
Incredibly difficult combat

I'll wait for a demo.
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« Reply #4 on: September 28, 2010, 04:52:56 PM »

Eurogamer: 8/10.

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This is a series that has always struggled whenever it has headed away from a 2D plane, and while you can curse the developers for lacking the ambition to truly get the old formula to work in three dimensions, you can't really fault the adventure they've offered up instead. As reboots go, this is smart, pretty, and generous.

So even though the wait continues for a 3D Castlevania that truly matches the elegance, complexity and spatial intelligence of the 2D games, this is a polished and enjoyable blast of musty Gothic action in its own right. In the future, we can only hope that a developer finds a way to deliver more of the core series components Ė of buildings that you piece together through exploration, of back-tracking that never seems like a chore. For now, though, even with a missing piece of that magnitude, MercurySteam has managed to deliver a game that's heartfelt, handsome, and quietly distinct. It's nice to see Robert Carlyle getting a bit of work, too.
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« Reply #5 on: September 28, 2010, 07:40:46 PM »

I would love a 3d take on the 2d gameplay. I don't know why they haven't done this already considering that the metroid prime games had a healthy dose of that gameplay.
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« Reply #6 on: September 28, 2010, 08:23:18 PM »

Quote from: CeeKay on September 28, 2010, 02:21:01 PM

Quote
Incredibly difficult combat

I'll wait for a demo.

There's a demo out on PSN in Europe.  I'm not sure why it hasn't been released in the US yet, but I assume it will be available soon.
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« Reply #7 on: September 28, 2010, 11:28:17 PM »

Quote from: EddieA on September 28, 2010, 08:23:18 PM

Quote from: CeeKay on September 28, 2010, 02:21:01 PM

Quote
Incredibly difficult combat

I'll wait for a demo.

There's a demo out on PSN in Europe.  I'm not sure why it hasn't been released in the US yet, but I assume it will be available soon.

can you get a euro account ala 360 and d/l it that way?
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« Reply #8 on: September 29, 2010, 12:38:16 AM »

Quote from: Caine on September 28, 2010, 07:40:46 PM

I would love a 3d take on the 2d gameplay. I don't know why they haven't done this already considering that the metroid prime games had a healthy dose of that gameplay.

I wouldn't use that as a stellar example of 2d to 3d translation. All of the backtracking IS a chore, and it still feels like red key, red door gameplay (that isn't to say it isn't allowed to be red key, red door... the game shouldn't FEEL that way).
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« Reply #9 on: September 29, 2010, 08:46:38 AM »

GameSpot and GameTrailers came out with their own reviews now. 7,5 and 7,9 respectively. They are the most harsh reviews published so far that I can see.
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« Reply #10 on: September 29, 2010, 01:08:41 PM »

In an unusual twist of events, according to the GameSpot review the PS3 version has a smoother framerate than the 360 version, which suffers from occasional hiccups during action sequences and cutscenes. It's the first time I've heard about differences between the two versions.
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« Reply #11 on: September 29, 2010, 03:01:16 PM »

This looks awesome...Day one purchase...
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« Reply #12 on: September 29, 2010, 03:11:41 PM »

Somewhat interested. Will rent to see if Castlevania: Lords of Shadow/God of War/Shadow of the Colossus is as fun as it looks.
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« Reply #13 on: September 29, 2010, 03:23:55 PM »

Quote from: spigot on September 29, 2010, 03:11:41 PM

Somewhat interested. Will rent to see if Castlevania: Lords of Shadow/God of War/Shadow of the Colossus is as fun as it looks.

Castlevania: Shadow of the God of the Colossus Warlords?
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« Reply #14 on: September 29, 2010, 04:45:55 PM »

Quote from: TiLT on September 29, 2010, 03:23:55 PM

Quote from: spigot on September 29, 2010, 03:11:41 PM

Somewhat interested. Will rent to see if Castlevania: Lords of Shadow/God of War/Shadow of the Colossus is as fun as it looks.

Castlevania: Shadow of the God of the Colossus Warlords?


Castlevania: Shadow God Lords of the War Colossus
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« Reply #15 on: September 29, 2010, 07:14:28 PM »

Pre-ordered today, along with CoD Black Ops. 
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« Reply #16 on: October 04, 2010, 01:07:07 PM »

I dunno, since when did copying/cloning God of War become a bad thing?

 I thought GOW copied ninja gaiden back in the day, but maybe my time line is off. 

Regardless, buying this if they have it at gamestop tommorow. 

I did not preorder however but hopefully there is a shelf full of them lol.
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« Reply #17 on: October 04, 2010, 02:47:09 PM »

Demo is up on Live - 2gig. Added to DL queue and will see what it is like tonight.
http://majornelson.com/archive/2010/10/04/demo-castlevania-lords-of-shadow.aspx
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« Reply #18 on: October 04, 2010, 03:42:51 PM »

FWIW-the download is only 1.58gig,or at least the one i just downloaded off the Marketplace was

i quite liked the demo,very good looking and cool atmosphere...the cutscenes blend in nicely with the gameplay,after the demo stick about for an extended trailer with the cast credits rolling,it looks like the story could be a good one with quite a cast of supporting characters
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« Reply #19 on: October 04, 2010, 07:59:44 PM »

Played the demo as well - I'm not a big fan of the genre (God of war combat that is), but I love love love the gothic setting. I wish more games would be set in the like - When I played WoW the gothic area..ravensoemthing? was my favorite.

I am a bit leery of the kind of stuff we see in the rolling demo parts - seems like they took too much of a cue from god of war with the huge monster enemies. Not a fan of that.

Its a shame, since this is the second game where I really dig the setting, but the combat is leaving me completely cold.
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« Reply #20 on: October 04, 2010, 08:28:06 PM »

Quote from: Razgon on October 04, 2010, 07:59:44 PM

- seems like they took too much of a cue from god of war with the huge monster enemies. Not a fan of that.


Castlevania has always had huge enemies.  Not sure that is a departure from the series.
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« Reply #21 on: October 04, 2010, 08:30:42 PM »

Quote from: The Grue on October 04, 2010, 08:28:06 PM

Quote from: Razgon on October 04, 2010, 07:59:44 PM

- seems like they took too much of a cue from god of war with the huge monster enemies. Not a fan of that.


Castlevania has always had huge enemies.  Not sure that is a departure from the series.

ah, my bad - I cant rmember any of the old Castlevania games
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« Reply #22 on: October 04, 2010, 08:31:36 PM »

Old? The newer Castlevania's had the biggest enemies of them all. Tongue
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« Reply #23 on: October 05, 2010, 12:51:36 AM »

I'm totally cool with this game being heavily influenced by GoW.  First, because I love GoW but also because I remember a lot of reviewers commented that DMC1 felt like a 3D Castlevania game done right and God of War was very obviously influenced by DMC so it seems pretty fitting for the new Castlevania to take its queues from God of War. 
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« Reply #24 on: October 05, 2010, 04:49:01 AM »

Played the demo and it looks awesome.  The graphics are really detailed and it looks like it is going to have crazy presentation so I am going to pick this up tomorrow. 
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« Reply #25 on: October 05, 2010, 05:06:52 AM »

This comes out tomorrow? This wasn't anywhere near my radar but I just played the demo and really liked it. The scenes from later in the game after the demo ended looked awesome... guess this one is going on The List.  icon_cool
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« Reply #26 on: October 05, 2010, 12:18:20 PM »

PRe ordered and paid for on the way home from work last night.   I will pick it up tonight.
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« Reply #27 on: October 05, 2010, 02:16:46 PM »

played the demo last night; Kratos sure does look funny with hair  Tongue

they kinda lost me at the horse riding portion.  the circles for a button click kept on showing up but I didn't see any clues as to what to hit until halfway through the level when tips finally started popping up.
« Last Edit: October 05, 2010, 02:19:12 PM by CeeKay » Logged

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« Reply #28 on: October 06, 2010, 01:52:58 AM »

I played tonight until the first Titan.   Gow3, except it's van Helsing setting instead of Greek mythology.

I like it allot.   smile.  So far so good.
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« Reply #29 on: October 06, 2010, 02:31:15 PM »

Quote from: Morgul on October 06, 2010, 01:52:58 AM

I played tonight until the first Titan.   Gow3, except it's van Helsing setting instead of Greek mythology.

I like it allot.   smile.  So far so good.

I played this far as well, though I beat the titan (couldn't tell if you did from the way you worded it).  Titan battle was fun and the game is beautiful.  I enjoyed it very much.  My only complaint so far as the fact that I am not in a castle, which is kind of the point of Castlevania.  Yeah, I guess they had outside areas in many of the games, but usually you started right in the castle.  Kind of odd that they didn't go that route with this one.
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« Reply #30 on: October 06, 2010, 03:14:20 PM »

Quote from: The Grue on October 06, 2010, 02:31:15 PM

Quote from: Morgul on October 06, 2010, 01:52:58 AM

I played tonight until the first Titan.   Gow3, except it's van Helsing setting instead of Greek mythology.

I like it allot.   smile.  So far so good.

I played this far as well, though I beat the titan (couldn't tell if you did from the way you worded it).  Titan battle was fun and the game is beautiful.  I enjoyed it very much.  My only complaint so far as the fact that I am not in a castle, which is kind of the point of Castlevania.  Yeah, I guess they had outside areas in many of the games, but usually you started right in the castle.  Kind of odd that they didn't go that route with this one.

Sure...  Your just rubbing it in that you killed the first Titan and I did not on day 1.  (It was getting late and I have to read a bit before bed.)  Or I soooo would have killed it.

Yea, I thought the graphics were nice, setting was cool, and, I had fun.   But yea, I didnt see any castles.
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« Reply #31 on: October 06, 2010, 05:24:19 PM »

Quote from: Morgul on October 06, 2010, 03:14:20 PM

  But yea, I didnt see any castles.

Seriously...why don't they call this forest/swamp/icefieldvania?  Give me a damn castle.
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« Reply #32 on: October 06, 2010, 05:38:02 PM »

Lots of forest... bad roads... dingy people and hovels....

They should have called it Pennsylvania  icon_twisted
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« Reply #33 on: October 06, 2010, 05:56:30 PM »

There's at least one castle in the game, so don't worry too much. Tongue
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« Reply #34 on: October 06, 2010, 07:42:11 PM »

I tried the 360 demo for this game and the rock-solid 23 frames per second was threatening to give me headache.  Maybe it isn't a big deal on a smaller screen, but on a 52" LCD, the hitchiness really stands out. 

Castlevania: Lords of Shadow looks fantastic in still shots and the gameplay sounds like it would be right up my alley, but that framerate knocks its presentation several notches below the fluid grace of the Ninja Gaiden, Devil May Cry, Bayonetta, or God of War games. icon_frown

-Autistic Angel
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« Reply #35 on: October 06, 2010, 07:54:35 PM »

Quote from: Autistic Angel on October 06, 2010, 07:42:11 PM


Castlevania: Lords of Shadow looks fantastic in still shots and the gameplay sounds like it would be right up my alley, but that framerate knocks its presentation several notches below the fluid grace of the Ninja Gaiden, Devil May Cry, Bayonetta, or God of War games. icon_frown


Thanks for pointing that out, AA. My interest was rising for this game until I read this, I have a zero tolerance policy when it comes to framerate. Devs need to learn how to optimize their games or stick to something they can handle, like 2D.
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« Reply #36 on: October 06, 2010, 08:30:47 PM »

Quote from: Autistic Angel on October 06, 2010, 07:42:11 PM

I tried the 360 demo for this game and the rock-solid 23 frames per second was threatening to give me headache.  Maybe it isn't a big deal on a smaller screen, but on a 52" LCD, the hitchiness really stands out. 

Castlevania: Lords of Shadow looks fantastic in still shots and the gameplay sounds like it would be right up my alley, but that framerate knocks its presentation several notches below the fluid grace of the Ninja Gaiden, Devil May Cry, Bayonetta, or God of War games. icon_frown

-Autistic Angel

I've got a 46 inch TV and the frame rate in no way bothers me, but I can pretty much play a game down to probably 20 fps with no issues.  The bigger key for me is the fps to be constant and this game seems to be.  I guess I can count myself lucky this stuff doesn't bother me.  To me, the game looks nice and smooth.
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« Reply #37 on: October 06, 2010, 09:40:16 PM »

Quote from: Ridah on October 06, 2010, 07:54:35 PM

Quote from: Autistic Angel on October 06, 2010, 07:42:11 PM


Castlevania: Lords of Shadow looks fantastic in still shots and the gameplay sounds like it would be right up my alley, but that framerate knocks its presentation several notches below the fluid grace of the Ninja Gaiden, Devil May Cry, Bayonetta, or God of War games. icon_frown


Thanks for pointing that out, AA. My interest was rising for this game until I read this, I have a zero tolerance policy when it comes to framerate. Devs need to learn how to optimize their games or stick to something they can handle, like 2D.

Give the demo a try. The game uses a lot of motion blur and triple buffering (on PS3 at least) to smooth things out so it feels relatively smooth to me compared to a lot of games that have higher framerates.
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« Reply #38 on: October 06, 2010, 10:26:22 PM »

I do intend to download the PS3 version of the demo to see how it compares.  I wanted to do it this morning before work, but I connect my console to the internet so infrequently that it got caught up doing a round of System Updates instead.

-Autistic Angel
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« Reply #39 on: October 06, 2010, 10:35:19 PM »

Well, I got the PS3 game.  I cannot tell what the frame rates are, I do not know how to see that.   

But, honestly, I didnt notice it being any different then GOW3.   

I was not specifically paying attention I guess, and I am not very far into it (maybe a hour?), But I didnt notice anything out of the ordinary.    /shrugs
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