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Author Topic: [360/PS3/PC/Wii U/PS4/XB1]Call of Duty:Ghosts  (Read 12604 times)
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Harkonis
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« Reply #80 on: October 22, 2013, 09:19:15 PM »

As far as I know current gen is not dedicated servers
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« Reply #81 on: October 22, 2013, 09:49:03 PM »

hmmm.. got an offer from Gamefly to resubscribe 2 months with 1 game out at a time for 10 bucks, may do that and fill my queue with coming soon releases, with Ghost at the top.
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« Reply #82 on: October 23, 2013, 01:24:59 AM »



Holy Crap

If this is true, then my confidence in Xbox One is finally shaken.    A cross-generational title having trouble running at 1080p?
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« Reply #83 on: October 23, 2013, 01:26:41 AM »

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« Reply #84 on: October 23, 2013, 01:50:36 AM »









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« Reply #85 on: October 23, 2013, 02:03:27 AM »

Quote from: msduncan on October 23, 2013, 01:24:59 AM



Holy Crap

If this is true, then my confidence in Xbox One is finally shaken.    A cross-generational title having trouble running at 1080p?
Haha, I'd been waiting for more confirmation before posting that here, but I see it's on the front page.
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« Reply #86 on: October 23, 2013, 03:16:08 AM »

So the only real update from the trenches so far is that Albert Penello has come out and said the game looks great on XB1, but hasn't sited any resolution numbers, so make of that what you will. 
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« Reply #87 on: October 23, 2013, 03:24:59 AM »


And now the other shoe drops....     eek


The writing has been on the wall for awhile now....no XB1 versions of 3rd party games being shown.
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« Reply #88 on: October 23, 2013, 07:53:58 AM »

To be fair, Activision isn't exactly known for their willingness to spend money on engine development. That they're doing a quick port to the new consoles instead of dedicated development is hardly a surprise.
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« Reply #89 on: October 23, 2013, 10:04:05 AM »

Just read the rumor on the front page...   crybaby 
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« Reply #90 on: October 23, 2013, 01:56:55 PM »

If this ends up being true, the biggest shame to me will be that MS will take the fall and Activision will likely be mostly ignored.  Look at current gen COD, it looks like ass and runs at horrible resolutions and is then upscaled horribly. 
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« Reply #91 on: October 23, 2013, 02:04:56 PM »

Quote from: Harkonis on October 23, 2013, 01:56:55 PM

If this ends up being true, the biggest shame to me will be that MS will take the fall and Activision will likely be mostly ignored.  Look at current gen COD, it looks like ass and runs at horrible resolutions and is then upscaled horribly. 

If it's 720p on both sure, but if it's only 720p on the XB1 and 1080p on the PS4 it's hard to blame Activision.
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« Reply #92 on: October 23, 2013, 02:14:36 PM »

Quote from: forgeforsaken on October 23, 2013, 02:04:56 PM

Quote from: Harkonis on October 23, 2013, 01:56:55 PM

If this ends up being true, the biggest shame to me will be that MS will take the fall and Activision will likely be mostly ignored.  Look at current gen COD, it looks like ass and runs at horrible resolutions and is then upscaled horribly. 

If it's 720p on both sure, but if it's only 720p on the XB1 and 1080p on the PS4 it's hard to blame Activision.

Yep plus from what other sites seem to be reporting almost every single launch game for the xbox will be running at 720p with the exception of Forza. Again that is pure rumor at the moment, but it certainly wouldn't lay the blame on Activision for this issue.
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Harkonis
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« Reply #93 on: October 23, 2013, 02:20:54 PM »

Quote from: forgeforsaken on October 23, 2013, 02:04:56 PM

Quote from: Harkonis on October 23, 2013, 01:56:55 PM

If this ends up being true, the biggest shame to me will be that MS will take the fall and Activision will likely be mostly ignored.  Look at current gen COD, it looks like ass and runs at horrible resolutions and is then upscaled horribly. 

If it's 720p on both sure, but if it's only 720p on the XB1 and 1080p on the PS4 it's hard to blame Activision.

it would still fall on Activision, because if other developers (like Turn 10) can do 1080p, then at some level it's a fail on the dev as well as the hardware.  Maybe it's harder to develop on, but if they half ass it because they can and just shrug it off with a 'well, if the shit hits the fan, MS will take the hit' that's pretty shitty.

Not saying it would be all Activisions fault, but it's still their product.  If nobody was able to get 1080p working reliably then sure, it's 100% on MS. 

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« Reply #94 on: October 23, 2013, 02:23:34 PM »

I'm pretty sure if they can get 1080 on one hardware but only 720 on the other hardware then  it's likely the hardware that's at fault. Unless of course you think that Activision has some sort of axe to grind with MS.
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« Reply #95 on: October 23, 2013, 02:26:19 PM »

Quote from: Harkonis on October 23, 2013, 02:20:54 PM

Quote from: forgeforsaken on October 23, 2013, 02:04:56 PM

Quote from: Harkonis on October 23, 2013, 01:56:55 PM

If this ends up being true, the biggest shame to me will be that MS will take the fall and Activision will likely be mostly ignored.  Look at current gen COD, it looks like ass and runs at horrible resolutions and is then upscaled horribly. 

If it's 720p on both sure, but if it's only 720p on the XB1 and 1080p on the PS4 it's hard to blame Activision.

it would still fall on Activision, because if other developers (like Turn 10) can do 1080p, then at some level it's a fail on the dev as well as the hardware.  Maybe it's harder to develop on, but if they half ass it because they can and just shrug it off with a 'well, if the shit hits the fan, MS will take the hit' that's pretty shitty.

Not saying it would be all Activisions fault, but it's still their product.  If nobody was able to get 1080p working reliably then sure, it's 100% on MS. 
  agreed.  they're the developer, they should be able to optimize for whatever hardware they are working on.  Plenty of dev's get blasted for poor optimization on PC games, not sure how this is different especially since they have one set of hardware specs for the XB1 versus hundreds for the PC.
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« Reply #96 on: October 23, 2013, 02:30:06 PM »

Quote from: Harkonis on October 23, 2013, 02:20:54 PM

Quote from: forgeforsaken on October 23, 2013, 02:04:56 PM

Quote from: Harkonis on October 23, 2013, 01:56:55 PM

If this ends up being true, the biggest shame to me will be that MS will take the fall and Activision will likely be mostly ignored.  Look at current gen COD, it looks like ass and runs at horrible resolutions and is then upscaled horribly. 

If it's 720p on both sure, but if it's only 720p on the XB1 and 1080p on the PS4 it's hard to blame Activision.

it would still fall on Activision, because if other developers (like Turn 10) can do 1080p, then at some level it's a fail on the dev as well as the hardware.  Maybe it's harder to develop on, but if they half ass it because they can and just shrug it off with a 'well, if the shit hits the fan, MS will take the hit' that's pretty shitty.

Not saying it would be all Activisions fault, but it's still their product.  If nobody was able to get 1080p working reliably then sure, it's 100% on MS. 



Right now it's only Turn 10 that is confirmed to hitting 1080p on the XB1.  Ryse is 900p, Killer Instinct is 720p, and Dead Rising 3 is some kind of variable resolution thing that changes on the fly.   
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« Reply #97 on: October 23, 2013, 02:56:12 PM »

Quote from: Canuck on October 23, 2013, 02:23:34 PM

I'm pretty sure if they can get 1080 on one hardware but only 720 on the other hardware then  it's likely the hardware that's at fault. Unless of course you think that Activision has some sort of axe to grind with MS.

That isn't the only reason. This argument played itself out with the 360 vs PS3, in the other direction.

I think if MS has any responsibility in this, it's likely due to dev kit delivery and ratification. These are launch title games remember. First time in the pool (though PS4 has an edge - they chose to more closely model their hardware with PC infrastructure if I'm not mistaken).
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« Reply #98 on: October 23, 2013, 02:59:24 PM »

still looking forward to getting stabbed in the face with a knive wielded by hark, even if it is in 720p.
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hmm...


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« Reply #99 on: October 23, 2013, 03:05:30 PM »

Quote from: CeeKay on October 23, 2013, 02:59:24 PM

still looking forward to getting stabbed in the face with a knive wielded by hark, even if it is in 720p.

Everyone knows Harkonis plays games at 4320p, regardless of platform.
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« Reply #100 on: October 23, 2013, 10:53:08 PM »

p0wned!

regardless of resolution my KD will still be 0.something.
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« Reply #101 on: October 24, 2013, 12:10:02 AM »

Quote from: CeeKay on October 23, 2013, 02:59:24 PM

still looking forward to getting stabbed in the face with a knive wielded by hark, even if it is in 720p.

Don't worry, I kill steal from Hark all the time
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« Reply #102 on: October 24, 2013, 01:04:39 AM »

if we get custom logos:

Spoiler for "it's dangerous to go alone...take this!":
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« Reply #103 on: October 24, 2013, 01:50:15 AM »

maybe we can all use Spyderco knives....
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« Reply #104 on: October 24, 2013, 01:56:43 AM »

With Ghosts I think its that the majority of the sales are still going to come from the current gen systems because of the install bases, hence they aren't putting that much effort into the One/PS4 versions. Turn Ten can get Forza because they are making a signature game for the system and they have to make it for one spec not the 5 for Ghosts. Plus and this is a guess I bet its easier to get a racing game looking good at high FPS than a big shooter like Battlefield.
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« Reply #105 on: October 24, 2013, 09:47:58 AM »

Quote from: USMC Kato on October 24, 2013, 12:10:02 AM

Quote from: CeeKay on October 23, 2013, 02:59:24 PM

still looking forward to getting stabbed in the face with a knive wielded by hark, even if it is in 720p.

Don't worry, I kill steal from Hark all the time

I can confirm this
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« Reply #106 on: October 24, 2013, 02:07:16 PM »

Quote from: Jumangi on October 24, 2013, 01:56:43 AM

With Ghosts I think its that the majority of the sales are still going to come from the current gen systems because of the install bases, hence they aren't putting that much effort into the One/PS4 versions. Turn Ten can get Forza because they are making a signature game for the system and they have to make it for one spec not the 5 for Ghosts. Plus and this is a guess I bet its easier to get a racing game looking good at high FPS than a big shooter like Battlefield.

I think the difference is that Turn 10 was on the inside - I recall videos where they had direct input on product design.

The teams working with outside vendors (due to the confidentiality agreements and the nature of competitive business) are not going to have those same inside tracks. MS will surely help them, but they're not going to invite  Dice, IW, and the like into the design process proper - it would be like a cook asking you to help sear your steak as opposed to your waiter asking how you like your steak done. EA, Activision, Ubisoft - they are individually collaborators with MS and Sony, but also their customers. MS doesn't dictate what gets put in their games - and they don't get the kind of insider benefits a first party developer does.

It means we should expect that first-gen games from the closer devs will leverage new tech, and expect cross-platform titles to be with less console-centric bells and whistles - they're all pushing to make their target dates and a week or two is a long time to devote a team to a particular function - then to have to Q/A it.

Next round of games should be getting more into the benefits of the platform.

So, in essence, it's a smart move to wait it out - but if you have a preference in platform, it's also smart to "vote with your wallet".
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« Reply #107 on: October 24, 2013, 02:07:39 PM »

Quote from: Soulchilde on October 24, 2013, 09:47:58 AM

Quote from: USMC Kato on October 24, 2013, 12:10:02 AM

Quote from: CeeKay on October 23, 2013, 02:59:24 PM

still looking forward to getting stabbed in the face with a knive wielded by hark, even if it is in 720p.

Don't worry, I kill steal from Hark all the time

I can confirm this

How many times can you confirm this?
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« Reply #108 on: October 24, 2013, 02:40:15 PM »

Quote from: Purge on October 24, 2013, 02:07:16 PM

Quote from: Jumangi on October 24, 2013, 01:56:43 AM

With Ghosts I think its that the majority of the sales are still going to come from the current gen systems because of the install bases, hence they aren't putting that much effort into the One/PS4 versions. Turn Ten can get Forza because they are making a signature game for the system and they have to make it for one spec not the 5 for Ghosts. Plus and this is a guess I bet its easier to get a racing game looking good at high FPS than a big shooter like Battlefield.

I think the difference is that Turn 10 was on the inside - I recall videos where they had direct input on product design.

The teams working with outside vendors (due to the confidentiality agreements and the nature of competitive business) are not going to have those same inside tracks. MS will surely help them, but they're not going to invite  Dice, IW, and the like into the design process proper - it would be like a cook asking you to help sear your steak as opposed to your waiter asking how you like your steak done. EA, Activision, Ubisoft - they are individually collaborators with MS and Sony, but also their customers. MS doesn't dictate what gets put in their games - and they don't get the kind of insider benefits a first party developer does.

If true I find that very telling as to why the Xbox one ended up the way it did. Kinect, Cable TV addon stuff, etc..

Mark Cerny publicly talked about spending a long time talking to many different developers about what they wanted in a new console. Basically the opposite of what they had done with the PS3. Conversely it looks like Microsoft came up with what they thought was best and then released it to developers and said here ya go guys now make games for it.

One of the major reasons why I've personally switched and pre-orderd the PS4 after being mostly an Xbox gamer for the last generation.
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« Reply #109 on: October 24, 2013, 03:12:39 PM »

No, MS did go to devs - and they had input on it omtoo. But the nitty gritty stuff, like tuning certain functions for real-world problems? They tapped their internal teams first. This probably doesn't belong in the COD thread though. slywink

The thing I think I'm going to miss in COD is zombie mode. I don't love it, but I have a lot of fun with my uncle and a few friends.
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« Reply #110 on: October 24, 2013, 03:13:43 PM »

No, MS did go to devs - and they had input on it omtoo. But the nitty gritty stuff, like tuning certain functions for real-world problems? They tapped their internal teams first. This probably doesn't belong in the COD thread though. slywink

The thing I think I'm going to miss in COD is zombie mode. I don't love it, but I have a lot of fun with my uncle and a few friends.

Sent from my RM-820_nam_canada_200 using Tapatalk
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« Reply #111 on: October 24, 2013, 04:20:56 PM »

Quote from: Purge on October 24, 2013, 03:12:39 PM

No, MS did go to devs - and they had input on it omtoo. But the nitty gritty stuff, like tuning certain functions for real-world problems? They tapped their internal teams first. This probably doesn't belong in the COD thread though. slywink

The thing I think I'm going to miss in COD is zombie mode. I don't love it, but I have a lot of fun with my uncle and a few friends.

Zombie mode rocks.
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« Reply #112 on: October 24, 2013, 04:21:14 PM »

Quote from: Purge on October 24, 2013, 03:13:43 PM

No, MS did go to devs - and they had input on it omtoo. But the nitty gritty stuff, like tuning certain functions for real-world problems? They tapped their internal teams first. This probably doesn't belong in the COD thread though. slywink

The thing I think I'm going to miss in COD is zombie mode. I don't love it, but I have a lot of fun with my uncle and a few friends.

Sent from my RM-820_nam_canada_200 using Tapatalk

Zombie mode never gets played on the PC it seems.
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« Reply #113 on: October 24, 2013, 04:21:35 PM »

Quote from: Purge on October 24, 2013, 02:07:39 PM

Quote from: Soulchilde on October 24, 2013, 09:47:58 AM

Quote from: USMC Kato on October 24, 2013, 12:10:02 AM

Quote from: CeeKay on October 23, 2013, 02:59:24 PM

still looking forward to getting stabbed in the face with a knive wielded by hark, even if it is in 720p.

Don't worry, I kill steal from Hark all the time

I can confirm this

How many times can you confirm this?

many.
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« Reply #114 on: October 24, 2013, 04:32:12 PM »

Quote from: Purge on October 24, 2013, 03:13:43 PM

No, MS did go to devs - and they had input on it omtoo. But the nitty gritty stuff, like tuning certain functions for real-world problems? They tapped their internal teams first. This probably doesn't belong in the COD thread though. slywink

The thing I think I'm going to miss in COD is zombie mode. I don't love it, but I have a lot of fun with my uncle and a few friends.

Sent from my RM-820_nam_canada_200 using Tapatalk

zombie mode has traditionally only been in the Treyarch developed games, so you're not really missing anything this time. It should be back in next year's verson.
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« Reply #115 on: October 24, 2013, 11:58:13 PM »

So, at the Sony Brazil conference Adam Boyes stated that CoD is native 1080p on the PS4.   Still no word out of the XB1 camp, and some of the rumormongers are doubling down on it not being 1080p on the XB1.
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« Reply #116 on: October 25, 2013, 12:19:29 AM »

Quote from: forgeforsaken on October 24, 2013, 11:58:13 PM

So, at the Sony Brazil conference Adam Boyes stated that CoD is native 1080p on the PS4.   Still no word out of the XB1 camp, and some of the rumormongers are doubling down on it not being 1080p on the XB1.

At this point the silence out of team bone is your answer.
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« Reply #117 on: October 25, 2013, 12:26:59 AM »

they're probably asking Infinity Ward WTF?
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« Reply #118 on: October 25, 2013, 05:42:22 AM »

Quote from: Scraper on October 25, 2013, 12:19:29 AM

Quote from: forgeforsaken on October 24, 2013, 11:58:13 PM

So, at the Sony Brazil conference Adam Boyes stated that CoD is native 1080p on the PS4.   Still no word out of the XB1 camp, and some of the rumormongers are doubling down on it not being 1080p on the XB1.

At this point the silence out of team bone is your answer.

It is, but it also hints at something else. While the rumor is growing stronger (there are more sources now too) and is saying specifically that the game is running in 720p on Xbox One right now, there are also indications that work is still being done to push the resolution above this for launch. If they manage to do it, which is a big if, I would expect it to happen in a day 1 patch since the game needs to go gold right now to be out for launch, if it isn't gold already (I haven't been paying attention to this game beyond the resolution thing, honestly). That they're quiet about it could mean that they're not yet 100% sure what resolution they'll end up with.

My own experience as a coder makes me think that the chance of an upgrade happening at this stage is slim. But hey, this is a new console launch! Rules are meant to be broken right now.
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« Reply #119 on: October 25, 2013, 07:15:28 AM »

Quote from: TiLT on October 25, 2013, 05:42:22 AM


It is, but it also hints at something else. While the rumor is growing stronger (there are more sources now too) and is saying specifically that the game is running in 720p on Xbox One right now,
Now I get why they didn't call it the Xbox 720! smile
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