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Author Topic: Divinity : Original Sin  (Read 4542 times)
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Soulchilde
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« Reply #40 on: July 21, 2014, 12:22:31 PM »

Quote from: Dante Rising on July 21, 2014, 07:23:28 AM

I'm pleased to see that Divinity OS has been pulling in some good sales numbers. this is easily one of the best RPGs I've played in the last couple years. I'd love to see this team build upon this franchise.

I'm having fun with the game, but some of the UI decision is a pain.  Inventory management is becoming tedious at this point and I'm looking forward to someone releasing a bag mod.  Also, money not being pooled is just dumb and adds another layer complexity for no good reason. 
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« Reply #41 on: July 21, 2014, 12:43:23 PM »

Yep. Sometimes old school isn't all it's cracked up to be.

That said, the separate money pools is still a part of the game's co-op dynamic. Some duos, or later on 4 player modules, will have players slightly at odds, or disagreeing on things. All part of the fun of the game for those that want that dynamic.
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« Reply #42 on: July 22, 2014, 11:24:53 PM »

Well, the thing is - do you want a person without Bartering to be doing all your buying and selling? Because of that, the 'money is not pooled' makes some sense.
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« Reply #43 on: July 23, 2014, 11:31:07 PM »

Quote from: Destructor on July 22, 2014, 11:24:53 PM

Well, the thing is - do you want a person without Bartering to be doing all your buying and selling? Because of that, the 'money is not pooled' makes some sense.

From what I've read only the person who has the highest bartering needs to initiate the conversation with the vendor...you keep the discount/bonus/etc when switching between characters based on who the first one to talk was.

I was really hoping for some basic UI mods to come pretty quickly though.  A bag or inventory mod would be great.
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« Reply #44 on: July 25, 2014, 07:16:24 AM »

I need a little push in the right direction. Neither of the two people you can hire in the first town will join me because my characters object to either of them. Is this because I am not supposed to have a full party yet, or is the AI being a pain in the ass? I am pretty much outnumbered in most fights and struggling to make it.

Edit: Disregard, I had to ask them to join with the character that objected to them joining in the first place. I like the game, but my characters never agreeing on anything is getting a bit old and I don't feel like starting over yet again.
« Last Edit: July 25, 2014, 07:26:35 AM by Lee » Logged
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« Reply #45 on: July 25, 2014, 02:22:39 PM »

Quote from: Lee on July 25, 2014, 07:16:24 AM

I like the game, but my characters never agreeing on anything is getting a bit old and I don't feel like starting over yet again.
I'm not sure how far in you are but you can change the AI's your party members have from
Spoiler for Hiden:
The End of Time.
 You just need to complete the first couple steps of the main quest to gain access to that location.
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« Reply #46 on: July 25, 2014, 05:22:19 PM »

Thanks Lordnine, I will take a look.

The AI thing is a neat idea but doesn't seem to be fleshed out very well. For instance the "rascal" AI is for killing people, will never help anyone, was against letting people join the group, yet when I had to steal for a quest, objects. It feels like rascal just means disagree with everything the player decides.
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« Reply #47 on: August 10, 2014, 03:31:24 PM »

I've spent about 5 hours in this game and I'm pretty sure it's not for me.

I am very very VERY bored at this point and the first quest is less than interesting as far as I'm concerned. Not really interested in running from building to building and searching every crate and basket for obscure clues about a quest I care very little about.

There's not enough combat and I'm finding the dialogue between party members confusing especially when i make them disagree and we have to do the RPS.

Sooo.  Unless there's a huge uptick in combat (lots of the fights are too hard too at this point) I guess I'm still looking for that game to tide me over until Divinity.
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« Reply #48 on: August 10, 2014, 03:43:12 PM »

Quote from: ATB on August 10, 2014, 03:31:24 PM

I've spent about 5 hours in this game and I'm pretty sure it's not for me.

I am very very VERY bored at this point and the first quest is less than interesting as far as I'm concerned. Not really interested in running from building to building and searching every crate and basket for obscure clues about a quest I care very little about.

There's not enough combat and I'm finding the dialogue between party members confusing especially when i make them disagree and we have to do the RPS.

Sooo.  Unless there's a huge uptick in combat (lots of the fights are too hard too at this point) I guess I'm still looking for that game to tide me over until Divinity.


There is a ton of combat in the game.  Get the quests from the head of the town guard and exit the city to the east.
« Last Edit: August 10, 2014, 04:25:55 PM by forgeforsaken » Logged
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« Reply #49 on: August 10, 2014, 03:48:26 PM »

Quote from: ATB on August 10, 2014, 03:31:24 PM

I've spent about 5 hours in this game and I'm pretty sure it's not for me.

I am very very VERY bored at this point and the first quest is less than interesting as far as I'm concerned. Not really interested in running from building to building and searching every crate and basket for obscure clues about a quest I care very little about.

There's not enough combat and I'm finding the dialogue between party members confusing especially when i make them disagree and we have to do the RPS.

Sooo.  Unless there's a huge uptick in combat (lots of the fights are too hard too at this point) I guess I'm still looking for that game to tide me over until Divinity.

The pacing early on is very deliberate and is there to show you that the game will not lead you around by the nose.  That said, the quests are almost always logical so if you approach them the way you would in real life you usually won’t be far off.

If you need a head start though there are a few people you should talk to:
Spoiler for Hiden:
The victim’s wife (she owns the general store – try to get in her back basement)
The two people in the healer’s house
The mortician
The victims dog (graveyard)(A shovel might be useful here...)

If you just want to fight things head out towards the light house but keep south.  Combat is challenging, combo your magics to survive.  Water + cold = frozen enemies and also makes slippery surfaces.  Water puddles + electricity electrocutes all plus has a chance to stun.  Poison effects + fire = explosions.  
« Last Edit: August 10, 2014, 03:56:01 PM by Lordnine » Logged
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« Reply #50 on: August 11, 2014, 12:37:32 PM »

I'm making fine progress on the first quest, it's just taking far too long to complete...maybe old school has passed me by...
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« Reply #51 on: August 11, 2014, 01:43:29 PM »

This is NOT a game for those who are now used to the immediate gratification found in most newer CRPG's.  Some of the quests you can't even solve until you get into the second area (or later).  Don't look at your progress as something measured in completed quests and you'll be happier.  Just enjoy the ride.

I'm about 60 hours in (I restarted after about 15 with a new party) and while I'm still enjoying it and plan on seeing it through, there are a few things that are grating on me:

1) Inventory management is a beast. 
2) Crafting could be a little more fleshed out.  Right now it's a simple "drag and drop onto what you THINK might work, see if anything happens". 
3) The rock-paper-scissors dialog game is wearing out its welcome with me.

But I still love combat.  I'd kill to see this engine reused for more games.
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« Reply #52 on: August 11, 2014, 02:23:35 PM »

I went with a battlemage and a wayfarer as my two characters to avoid the cliche have one ranged guy and one melee guy.

However, they're inordinately weak in combat and have very few options spell/skill wise. I found a level 3 NPC and he had a host of more capable spells and such.

Did I just pick weak classes?
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« Reply #53 on: August 11, 2014, 02:34:02 PM »

Quote from: ATB on August 11, 2014, 02:23:35 PM

I went with a battlemage and a wayfarer as my two characters to avoid the cliche have one ranged guy and one melee guy.

However, they're inordinately weak in combat and have very few options spell/skill wise. I found a level 3 NPC and he had a host of more capable spells and such.

Did I just pick weak classes?

You should have found another party member in the town, so the two main characters and two NPC party members.  You'll also need to buy some spell/skill books.

The problem with hybrid classes is you need to spread your stats when really you'll want to focus your mage on int, and not have to worry about con/str.  But keep in mind you're not that gimped as starting classes just set your starting skills stats, you can easily move from Battlemage to pure mage, heck you could make him a thief if you want if start setting skill points and stats early enough.  Late game there is a full respec available as well.
« Last Edit: August 11, 2014, 02:38:25 PM by forgeforsaken » Logged
Lordnine
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« Reply #54 on: August 11, 2014, 03:09:31 PM »

Quote from: ATB on August 11, 2014, 02:23:35 PM

Did I just pick weak classes?
Your party is probably fine but make sure you find a 4th character before you get too far.  Make sure you find the spell/skill vendors for your classes in town early on.  Also, summons will make your life a lot easier. 

Our party consists of a melee rogue with air magic and a pure mage as the primary characters and we picked up the two handed tank lady in town and also picked up a shield lady at the end of time.

Early on I discovered that special arrows were really good so my rogue became a fairly dedicated archer for about 10 levels.  Eventually though I found a good dagger and switched back to a pure backstabber.  At level 18 my rogue is now MVP by a long shot and can regularly do about 1000 damage/turn compared to everyone else that might do about 600.
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« Reply #55 on: August 11, 2014, 04:40:48 PM »

I tried co-op last week and had a lot of fun with that mode. It's certainly the way I would prefer to play were it not for having to coordinate with another person for so many hours of gameplay.
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« Reply #56 on: August 13, 2014, 04:38:48 AM »

Ever since this released, I've been trying to get myself psyched to play an old-school RPG...finally decided I may as well give it a shot tonight.  Only put in about an hour, but my first impressions weren't particularly favorable.  Some UI wonkiness, I can already tell I'm going to get annoyed by the inventory system, a dialog option led to an outcome that I didn't intend at all (attacking a pair of friendly guards), and the camera annoys the hell out of me (it never seems to let me rotate the way I want to in order to see something).  Hopefully it'll click better as I get into the game proper, as I think I barely got out of the tutorial.
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« Reply #57 on: August 13, 2014, 05:19:41 AM »

Quote from: Gratch on August 13, 2014, 04:38:48 AM

Ever since this released, I've been trying to get myself psyched to play an old-school RPG...finally decided I may as well give it a shot tonight.  Only put in about an hour, but my first impressions weren't particularly favorable.  Some UI wonkiness, I can already tell I'm going to get annoyed by the inventory system, a dialog option led to an outcome that I didn't intend at all (attacking a pair of friendly guards), and the camera annoys the hell out of me (it never seems to let me rotate the way I want to in order to see something).  Hopefully it'll click better as I get into the game proper, as I think I barely got out of the tutorial.
First of all, did you enter the temple/cave north of the starting beach?  THAT is the tutorial, if you don’t complete it you are likely not going to understand all the options the game lets you do in and out of combat.

Second, go to the options menu and you can unlock the camera.  You may encounter some weird world textures as a result but in almost 60 hours I’ve only seen a couple places where it was bad enough to notice.

Dialogue… well, pay attention and realize that the game lets you kill almost every single character in the game and still complete the main storyline.  With that in mind realize that if you make a threatening or insulting remark there is a good chance you will end up in combat with the person you threatened or insulted.

Inventory you get used to.  Right click an item and you can send it to any other party member regardless of distance.  That or just pick everything up with the character you will do your bartering with in the first place.  Crafting is done simply by dragging one item onto the next. 
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« Reply #58 on: August 17, 2014, 10:16:57 PM »

So how does co-op work for this game? Is it a separate save than single - e.g. can I have a single player game going and a separate co-op game going at the same time?

Basically want to play this with my wife but figure I'd probably have a single player game going that's separate from the one we play together. Doable?
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« Reply #59 on: August 18, 2014, 12:19:26 AM »

Quote from: Crawley on August 17, 2014, 10:16:57 PM

So how does co-op work for this game? Is it a separate save than single - e.g. can I have a single player game going and a separate co-op game going at the same time?

Basically want to play this with my wife but figure I'd probably have a single player game going that's separate from the one we play together. Doable?
If you start a game co-op from the beginning than each of you will get to create a primary character.  After you both get companions you just have to sign them to the correct person.  There is no restriction on you guys having to stick together either as long as you stay in the same over-world location.  We often split up in town to do our shopping and this can also save on transit time since you get the ability to teleport to each other very early on.

You can have as many saves as you want; the only thing you may have to be careful with is the auto save and if you choose “continue” from the main menu.  You could solve this easily though if you just let your wife host the co-op game.  Then that save game would be on her computer.
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« Reply #60 on: August 18, 2014, 07:25:53 PM »

Quote from: Lordnine on August 18, 2014, 12:19:26 AM

Quote from: Crawley on August 17, 2014, 10:16:57 PM

So how does co-op work for this game? Is it a separate save than single - e.g. can I have a single player game going and a separate co-op game going at the same time?

Basically want to play this with my wife but figure I'd probably have a single player game going that's separate from the one we play together. Doable?
If you start a game co-op from the beginning than each of you will get to create a primary character.  After you both get companions you just have to sign them to the correct person.  There is no restriction on you guys having to stick together either as long as you stay in the same over-world location.  We often split up in town to do our shopping and this can also save on transit time since you get the ability to teleport to each other very early on.

You can have as many saves as you want; the only thing you may have to be careful with is the auto save and if you choose “continue” from the main menu.  You could solve this easily though if you just let your wife host the co-op game.  Then that save game would be on her computer.


Ok. Thanks for the details. That helps quite a bit.
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« Reply #61 on: August 19, 2014, 04:41:29 AM »

We finished our co-op game tonight.  I would say there are definitely some problems with the final act of the game but overall it’s a great experience and I can’t wait to see what the company does next.

Also, I highly recommend you try to lose the final battle once to see what happens.  icon_lol
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« Reply #62 on: August 19, 2014, 02:45:18 PM »

Rerolled my party and took a knight and a wizard. Having more fun now as they are far more powerful. Getting ready to re-start the first quest.
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« Reply #63 on: May 15, 2015, 09:29:42 AM »

Enhanced Edition incoming to PC/PS4/XB1.   Previous owners of the PC version will get a free upgrade, but saves don't transfer.
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« Reply #64 on: May 15, 2015, 12:07:47 PM »

https://www.youtube.com/watch?v=cugQ4pS_zOQ

Is this mostly marketing hype?  Of course it is.  But how can you not love these guys!?!
I don't watch a single video this Sven guy does without having a smile on my face.
Love Larian Studios!
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« Reply #65 on: May 15, 2015, 02:14:46 PM »

Sigh, I feel like an ingrate for saying this, but it's getting to the point where I feel like I should just avoid buying new games at release and just wait on the enhanced editions that will inevitable come out a year later.
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« Reply #66 on: May 15, 2015, 03:37:43 PM »

Quote from: hepcat on May 15, 2015, 02:14:46 PM

Sigh, I feel like an ingrate for saying this, but it's getting to the point where I feel like I should just avoid buying new games at release and just wait on the enhanced editions that will inevitable come out a year later.
Original Sin was pretty good when it came out, and it was certainly the best Co-op RPG experience I’ve ever played on PC.  If they are not exaggerating, and this really does feel like a whole new story, then it’s like getting two great games for the price of one.
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« Reply #67 on: May 16, 2015, 03:27:24 AM »

This makes me glad the game's never gone on sale low enough to make me bite. I'll just wait for the enhanced version.
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« Reply #68 on: May 16, 2015, 03:34:05 PM »

Yeah, I played this for about a long weekend and put it away - looks like that decision is paying off!

...by which I mean the decision to have a job that keeps me busy/commuting enough that I'll never ever finish any game. Maybe I can beat this when I retire in a few decades.
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« Reply #69 on: May 17, 2015, 03:10:09 PM »

Quote from: hepcat on May 15, 2015, 02:14:46 PM

Sigh, I feel like an ingrate for saying this, but it's getting to the point where I feel like I should just avoid buying new games at release and just wait on the enhanced editions that will inevitable come out a year later.

If you had watched the video you would have learned that if you have the original version they will be giving you the enhanced version for free.
https://youtu.be/cugQ4pS_zOQ?t=2m50s
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« Reply #70 on: May 17, 2015, 04:09:01 PM »

Quote from: naednek on May 17, 2015, 03:10:09 PM

Quote from: hepcat on May 15, 2015, 02:14:46 PM

Sigh, I feel like an ingrate for saying this, but it's getting to the point where I feel like I should just avoid buying new games at release and just wait on the enhanced editions that will inevitable come out a year later.

If you had watched the video you would have learned that if you have the original version they will be giving you the enhanced version for free.
https://youtu.be/cugQ4pS_zOQ?t=2m50s

Yeah, after Wasteland 2 decided to give everyone their GOTY upgraded version for free I don't see how they couldn't do the same.  I'm personally impressed with both companies and love both games.  I'm wondering though if I shouldn't go ahead and finish my run in the current game now since it's supposed to be a very/slightly different game with the changes (even to the point of a different installation).
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« Reply #71 on: May 18, 2015, 12:03:01 PM »

Quote from: naednek on May 17, 2015, 03:10:09 PM

Quote from: hepcat on May 15, 2015, 02:14:46 PM

Sigh, I feel like an ingrate for saying this, but it's getting to the point where I feel like I should just avoid buying new games at release and just wait on the enhanced editions that will inevitable come out a year later.

If you had watched the video you would have learned that if you have the original version they will be giving you the enhanced version for free.
https://youtu.be/cugQ4pS_zOQ?t=2m50s

But you have to start over since saves won't transfer, so you still would have been better off waiting.
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« Reply #72 on: May 18, 2015, 05:26:55 PM »

Quote from: Bullwinkle on May 18, 2015, 12:03:01 PM

Quote from: naednek on May 17, 2015, 03:10:09 PM

Quote from: hepcat on May 15, 2015, 02:14:46 PM

Sigh, I feel like an ingrate for saying this, but it's getting to the point where I feel like I should just avoid buying new games at release and just wait on the enhanced editions that will inevitable come out a year later.

If you had watched the video you would have learned that if you have the original version they will be giving you the enhanced version for free.
https://youtu.be/cugQ4pS_zOQ?t=2m50s

But you have to start over since saves won't transfer, so you still would have been better off waiting.

But that's not what he said or implied that he was concerned about Tongue
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« Reply #73 on: August 05, 2015, 01:49:48 PM »

Trailer for the Enhanced Edition coming to PS4 this holiday season

IN!!
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