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Author Topic: [360/PC/PS3] Borderlands 2  (Read 29331 times)
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CeeKay
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« Reply #560 on: November 12, 2012, 05:31:27 AM »

 We put the fun in funeral
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« Reply #561 on: November 12, 2012, 12:05:13 PM »

I have 11 left but the last 2 I used have been worthless.

I killed bunk3r yesterday and it dropped a purple sniper rifle that fires like an smg when zoomed, it's very cool but burns through the ammo which is drum loaded.

I thought i was close to the end but it seems like there is a new zone of stuff to do. 42 hours level 28 now and enjoying it but looking forward to getting t the end for the second play through without side missions.
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« Reply #562 on: November 12, 2012, 12:13:17 PM »

Quote from: CeeKay on November 11, 2012, 06:43:17 PM

heh, it's to the point where I'm not really going to bother with the gold key codes anymore, and I've only got 6.  I doubt I'll ever have use for any more than that.

The main reason more is nice is that you never know what you'll get. May not need those SMGs or relics, or another slag gun.
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« Reply #563 on: November 12, 2012, 08:37:05 PM »

Heh, I actually got a sweet slag SMG yesterday. Oscuros got a splat gun that he didn't want, so I used a few keys to get something to give him in exchange. First I got a launcher (which I didn't particularly want, but it was nice enough), then a couple of class mods, then the 2 SMGs. I kept the slag one (which I needed an upgrade for on my Gunzerker) and gave him the other in exchange for the Splatgun, so now we're both happy.
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« Reply #564 on: November 14, 2012, 07:20:35 PM »

Facebook codes:

PC SHiFT Code: WTCJ3-SHH3K-KFJT3-JBJ3J-H5965
Xbox 360 SHiFT Code: 5JWTJ-JCSSC-6S6TX-5RBTJ-9RZBJ
PlayStation 3 SHiFT Code: 5BWJB-W5F5J-JKKWT-9JWJT-KCZ99
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« Reply #565 on: November 14, 2012, 10:24:36 PM »

PC code just redeemed.
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« Reply #566 on: November 15, 2012, 08:12:26 PM »

Mr Torque DLC confirmed,release date in a few days


I have just this second got back from finally trading in Borderlands 2,and then i see this story..oh well,i will save it when i am playing the GOTY edition


EDIT:

Oh,please don;t look at the comment section in that EG link...i know,i know,i say that and it makes you wonder what it contains....just....trust me
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« Reply #567 on: November 16, 2012, 07:09:05 PM »

It has just said on Facebook that the DLC release date is 20th November
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« Reply #568 on: November 16, 2012, 08:05:45 PM »

Quote from: metallicorphan on November 16, 2012, 07:09:05 PM

It has just said on Facebook that the DLC release date is 20th November

Pleased with this, it should just fit in with my first playthrough nicely. Level 28 atm so should fit.
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« Reply #569 on: November 16, 2012, 09:21:19 PM »

So at what point in the story should I start to see the DLC missions?

I purchased the Season Pass a couple weeks ago when I was at the tail end of completing the story with my Siren.

I have since started a Mechromancer and have played her through to the point where I next have to head to the game preserve and am at level 22 currently with no sign of Captain Scarlett or her booty.

Should I have seen the DLC by now or does it fit in somewhere later in the story line/character level?

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« Reply #570 on: November 16, 2012, 09:25:21 PM »

You should be able to travel to "Oasis." That is where all the dlc missions are.
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« Reply #571 on: November 16, 2012, 09:26:29 PM »

Quote from: TK-421 on November 16, 2012, 09:21:19 PM

So at what point in the story should I start to see the DLC missions?

I purchased the Season Pass a couple weeks ago when I was at the tail end of completing the story with my Siren.

I have since started a Mechromancer and have played her through to the point where I next have to head to the game preserve and am at level 22 currently with no sign of Captain Scarlett or her booty.

Should I have seen the DLC by now or does it fit in somewhere later in the story line/character level?




The enemy levels in the Pirate DLC on normal mode(not True Vault Hunter) were i think around level 33ish

You can start it whenever storywise,it does not have anything to do with the main story

to start the DLC,you have a new waypoint on the fast travel stations to Oasis(provided you have actually downloaded the DLC),which is where the DLC will start(cut scene etc)EDIT: what Azhag says Tongue
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« Reply #572 on: November 16, 2012, 10:03:21 PM »

Quote from: Azhag on November 16, 2012, 09:25:21 PM

You should be able to travel to "Oasis." That is where all the dlc missions are.

Hmmm, maybe I should actually check next time I fast travel to see if it's listed.

Thanks
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« Reply #573 on: November 16, 2012, 11:56:53 PM »

Quote from: metallicorphan on November 16, 2012, 09:26:29 PM


The enemy levels in the Pirate DLC on normal mode(not True Vault Hunter) were i think around level 33ish



The DLC levels to you, so it might have been 33ish for you, but if someone else hits it at level 10, it would be around that level.
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« Reply #574 on: November 17, 2012, 08:20:56 AM »

Quote from: The Grue on November 16, 2012, 11:56:53 PM

Quote from: metallicorphan on November 16, 2012, 09:26:29 PM


The enemy levels in the Pirate DLC on normal mode(not True Vault Hunter) were i think around level 33ish



The DLC levels to you, so it might have been 33ish for you, but if someone else hits it at level 10, it would be around that level.

Yeah I did the DLC at level 20 odd and most enemies were up to level 24, made for some tough fights but was fun.
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« Reply #575 on: November 20, 2012, 11:31:54 PM »

Just started Mr. Torgue's Campaign of Carnage and the difficulty is certainly ramped up
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« Reply #576 on: November 21, 2012, 04:31:46 AM »

Just started over since they released a Mac client for me today (much more convenient than booting over to Windows). They did a really solid job on the port, it runs nice and smooth.
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« Reply #577 on: November 29, 2012, 07:38:02 PM »

24-hour code barrage incoming:

Quote
Friday, November 30 - Post at 6PM CT, Active until 9PM CT
Friday, November 30 - Post at 11PM CT, Active until 2AM CT
Saturday, December 1 - Post at 5AM CT, Active until 8AM CT
Saturday, December 1 - Post at 11AM CT, Active until 2PM CT
Saturday, December 1 - Post at 3PM CT, Active until 6PM CT
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« Reply #578 on: November 29, 2012, 11:53:15 PM »

Having a blast with Gunzerker in TVHM (paired ith Oscuros as a Siren). There have been a couple of isolated spots that were tough so far, but overall I'm not finding TVHM to be harder than playing through on normal.
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« Reply #579 on: December 01, 2012, 05:55:37 AM »

via Twitter.
Those codes will be active 11PM-2AM CT

PC / Mac SHiFT Code for a Golden Key in Borderlands 2: W3WB3-CBJSK-WRTJ3-TTB3J-ZXKHF
PlayStation 3 SHiFT Code for a Golden Key in Borderlands 2: 5BKBT-T6K9W-TKCKT-H353J-XTRHZ
Xbox 360 SHiFT Code for a Golden Key in Borderlands 2: 5TK3J-HJZCZ-F9XJX-KFB3B-KTBWW
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« Reply #580 on: December 01, 2012, 06:26:37 PM »

Quote from: Caine on December 01, 2012, 05:55:37 AM

via Twitter.
Those codes will be active 11PM-2AM CT

PC / Mac SHiFT Code for a Golden Key in Borderlands 2: W3WB3-CBJSK-WRTJ3-TTB3J-ZXKHF
PlayStation 3 SHiFT Code for a Golden Key in Borderlands 2: 5BKBT-T6K9W-TKCKT-H353J-XTRHZ
Xbox 360 SHiFT Code for a Golden Key in Borderlands 2: 5TK3J-HJZCZ-F9XJX-KFB3B-KTBWW

And the set from Facebook for the same timeframe:
PC / Mac SHiFT Code: CB53T-R99X5-5XTJJ-BB3JB-BWTKR
Xbox 360 SHiFT Code: WTCBB-JBH59-FHX3R-KXJJ3-T9XW5
PlayStation 3 SHiFT Code: C3CJT-KWCZK-BCCC3-HB5JJ-SBHW9
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« Reply #581 on: December 01, 2012, 06:52:40 PM »

Damnit. I just finished up (or almost did) my first playthrough as Mecro. Killed Handome Jack and he fell on top of the button I was supposed to push and it wouldn't let me push it and I couldn't move him. Went out to Eridium, fought my way back through in the hopes that his body would be gone. Got to the entrance to the last area, and the game crashed.  mad
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« Reply #582 on: December 01, 2012, 09:09:29 PM »

Facebook:

PC / Mac SHiFT Code: KTKBB-HZZX5-5X3JB-JTTBB-CHCS6
Xbox 360 SHiFT Code: CTKBJ-C3H5H-XHFTX-WX33T-6WZTF
PlayStation 3 SHiFT Code: CBKBB-XWWHC-35W5T-9BKBJ-T9RJ5

Twitter:
PC / Mac SHiFT Code: 53W33-TCJ95-56B3T-3T3B3-WXSWS
Xbox 360 SHiFT Code: KJKT3-R5ZWZ-6ZX3R-CFBJB-FCKBC
PlayStation 3 SHiFT Code: KJKB3-96KHC-J5CCT-HBCTT-BCBT5
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« Reply #583 on: December 01, 2012, 10:50:20 PM »

Quote from: Azhag on December 01, 2012, 06:52:40 PM

Damnit. I just finished up (or almost did) my first playthrough as Mecro. Killed Handome Jack and he fell on top of the button I was supposed to push and it wouldn't let me push it and I couldn't move him. Went out to Eridium, fought my way back through in the hopes that his body would be gone. Got to the entrance to the last area, and the game crashed.  mad

I bet when you start a new session it fixes itself.
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« Reply #584 on: December 02, 2012, 12:59:05 AM »

Anyone playing as Zero? Im up to lvl 13 with him (about to save Roland so not very far yet) and wanted to see if anyone else has gone through it with him/it.
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« Reply #585 on: December 02, 2012, 06:48:01 AM »

Quote from: whiteboyskim on December 02, 2012, 12:59:05 AM

Anyone playing as Zero? Im up to lvl 13 with him (about to save Roland so not very far yet) and wanted to see if anyone else has gone through it with him/it.

beat the game with Zero.  if you take the pure sniper route as I did, you'll have a great time.  I put a lot of my badass points into crit chance and damage and the skills which increase crit damage.  I've had a great time of it and most regular baddies (even badass enemies) are one-shot kills.  it's not uncommon for my crit shot to do 15x the weapon's rated damage on the first hit with a high chance of elemental damage to follow up. 
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« Reply #586 on: December 08, 2012, 02:06:38 AM »

Quote
Since the voice of Handsome Jack won Best Performance By A Human Male, how about some celebratory SHiFT codes?

PC / Mac: 5TCTJ-XC3S5-C6JJT-3JTTT-HFBW9
Xbox 360: CT5TB-B6HWS-XSR3F-KR3BB-H6B6R
PlayStation 3: KJ53T-CZWZK-3KC5J-HJC3T-HCC59
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« Reply #587 on: December 08, 2012, 03:39:30 AM »

Two more...

SHiFT Codes to celebrate Borderlands 2 winning Best Shooter at the Spike Video Game Awards!

PC / Mac: W3KTT-ZW39K-56TJ3-J333T-X9FKH
Xbox 360: KJCBB-CXSWH-6ZXT6-WXTBJ-RSHHZ
PlayStation 3: 5J5B3-FZC9W-JC5C3-STC3B-6TF3W

Let’s celebrate Borderlands 2 winning Best Multiplayer with some SHiFT codes!

PC / Mac: K3KJ3-3RT95-KXB3B-BBTBT-CB6KH
Xbox 360: CJ53B-66ZC9-RZR3X-5XJB3-JHC5T
PlayStation 3: 5T5J3-ZHWSW-3K5K3-SJCJB-SCRFB
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« Reply #588 on: December 08, 2012, 04:15:04 AM »

Yet another:

Borderlands 2 swept the Spike VGAs winning Best Shooter, Character of the Year (Claptrap) and Best Performance by a Human Male (Handsome Jack) and Best Multiplayer!

Let’s celebrate with some bonus SHiFT codes!

PC / Mac: WTKT3-BSJSK-5XBTT-B333T-963SF
Xbox 360: CBWTT-SBFSK-35WKT-HB5TT-RRRHH
PlayStation 3: K3W33-5SX95-35K53-935T3-H6WW6
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« Reply #589 on: December 08, 2012, 04:48:01 AM »

I can't believe anybody still cares to enter more Shift codes at this point. 
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« Reply #590 on: December 08, 2012, 04:59:54 AM »

I have 18 codes at the moment.  I haven't even seen the intro video to the game.  I'm still working my way through the DLC on the first one.
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« Reply #591 on: December 08, 2012, 08:29:59 AM »

Quote from: EngineNo9 on December 08, 2012, 04:48:01 AM

I can't believe anybody still cares to enter more Shift codes at this point. 

Heck yes. I've used about ten in the last couple of days. You should see all the shields, class mods, relics, and pistols I got! *cries*
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« Reply #592 on: December 08, 2012, 04:57:58 PM »

I do. Even if I don't redeem them now.

I think I have 16 at this point, but I have all five characters at different points right now.

FYI: Those codes are still valid as of right now. I just redeemed them. Didn't check the feeds to see their TTL.
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« Reply #593 on: December 08, 2012, 06:41:26 PM »

I heard that they're good through the weekend.
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« Reply #594 on: December 13, 2012, 04:40:11 PM »

Patch released today

Xbox 360
Spoiler for Hiden:
Quote
12/13/12 Update

General
Modified profile behavior to better protect Badass Rank and related data.
Added functionality to detect and restore Badass Rank in the event it was lost. To ensure you are credited for as much progress as possible, please load your character, select "Continue" on the Main Menu, and then "Save and Quit" after you enter the world. Repeat this process for each character in your character list.
Fixed an issue that caused players to sometimes crash or freeze after killing Master Gee in the Captain Scarlett DLC.
Added a confirmation dialog when opening the Golden Chest in Sanctuary.
Fixed a bug causing players to sometimes get stuck zoomed in when in "Fight For Your Life" mode.
Fixed a bug that could sometimes cause skill points to be reset when loading a character.
Fixed a bug that could cause weapons to not stop firing when the "Gunzerking Autoswitch" option was enabled.
Fixed the Mechromancer's Anarchy skill sometimes losing stacks incorrectly for multiplayer clients.
Fixed some cases where enemies were getting stuck and unable to move.
“Inverted reverse steering" option now works correctly for clients in a multiplayer game.
Fixed an issue that could cause the trade icon to get stuck on the screen.
Fixed a bug where a splitscreen player would sometimes not receive the appropriate default weapon when creating a new character.
Fixed a bug that could cause the message "processing vehicle change request" to get stuck on the screen.

Missions
Fixed a bug that could cause enemies and missions to be locked to an incorrect level.
Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
Plan B
Wildlife Preservation
Mighty Morphin
Fink's Slaughterhouse
Animal Rescue: Food
The Man Who Would Be Jack
Get To Know Jack
Where Angels Fear to Tread
Trailer Trashing
Clan War: First Place
Stalker of Stalkers
The Once and Future Slab
Home Movies
Shielded Favors
You Are Cordially Invited: Tea Party
(Captain Scarlett) Freedom of Speech
Fixed a bug where the player's active mission would sometimes fall back to main-game missions when completing other missions in DLC areas.
Fixed a bug that could cause mission waypoints to not display in DLC areas.
Reduced level of Captain Scarlett and Mr. Torgue DLC raid bosses in Normal Mode.
Captain Scarlett and Mr. Torgue DLC raid bosses no longer drop Seraph crystals in Normal Mode.
Fixed a bug where Master Gee (Captain Scarlett DLC) would sometimes not drop any items when killed.
Increased the health of Terramorphous, Willhelm, and Blue.
Addressed an infinite leveling exploit with Fleshstick.

Equipment
Fixed a bug that could cause players to lose mission rewards that they had not claimed when switching between Normal mode and True Vault Hunter mode.
Fixed a bug causing the item-of-the-day not displaying "sold out" sometimes when opening a vending machine where the item had already been purchased.
Fixed a bug that could cause non-droppable inventory to be lost when trying to equip it from the world.
Fixed the player's backpack sort setting not persisting.
Fixed a bug that could cause players' backpacks to display empty under rare circumstances when trading.
Fixed a bug that could cause the critical hit bonus to inconsistently be included on the item card of weapons that modify this stat like Miss Moxxi's Bad Touch.
Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.
Fixed an exploit giving the player unlimited grenades by picking up a specific grenade mod.
Fixed customization items getting sorted as "ammo" in the inventory.
Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.
Balance adjustments to "The Bee":
Increased Recharge Delay
Significantly increased Recharge Rate
Reduced Amplify damage
Additional miscellaneous balance tweaks.

Challenges
Added "(undiscovered)" entries to the challenge log for challenges that the player has not yet found.
Fixed challenges showing inaccurate completion amounts for area-specific challenges.
Players can now reset all challenge progress for a character once they've completed 85% of all non-DLC, non-area-specific challenge levels. This will keep the player's current challenge bonuses and rank, but reset all challenge progress to 0 and allow challenges to be re-completed for additional ranks and bonuses. This option will appear as a tooltip at the bottom of the “challenges” screen within the status menu if the player has met the criteria.
 


PC
Spoiler for Hiden:
Quote
Update v1.3.0 (Released 12/13/2012)
Fixed the "use" description text on the HUD getting cut off prematurely when binding "use" to certain keys.
Fixed a bug that could cause the critical hit bonus to inconsistently be included on the item card of weapons that modify this stat like Miss Moxxi's Bad Touch.
Fixed a bug causing decals to not be displayed when the framerate was set to 30FPS Capped.
Fixed a bug causing head customizations from the Mr. Torgue DLC to not unlock properly for Sirens and Mechromancers.
Fixed a bug where profiles would refuse to save when they were already corrupted on startup.
Fixed a bug where profile restoration code would sometimes trigger inappropriately.

PS3
Spoiler for Hiden:
Quote
12/13/12 Update

General
Modified profile behavior to better protect Badass Rank and related data.
Added functionality to detect and restore Badass Rank in the event it was lost. To ensure you are credited for as much progress as possible, please load your character, select "Continue" on the Main Menu, and then "Save and Quit" after you enter the world. Repeat this process for each character in your character list.
Fixed an issue that caused players to sometimes crash or freeze after killing Master Gee in the Captain Scarlett DLC.
Added a confirmation dialog when opening the Golden Chest in Sanctuary.
Fixed a bug causing players to sometimes get stuck zoomed in when in "Fight For Your Life" mode.
Fixed a bug that could sometimes cause skill points to be reset when loading a character.
Fixed a bug that could cause weapons to not stop firing when the "Gunzerking Autoswitch" option was enabled.
Fixed the Mechromancer's Anarchy skill sometimes losing stacks incorrectly for multiplayer clients.
Fixed some cases where enemies were getting stuck and unable to move.
“Inverted reverse steering" option now works correctly for clients in a multiplayer game.
Fixed an issue that could cause the trade icon to get stuck on the screen.
Fixed a bug where a splitscreen player would sometimes not receive the appropriate default weapon when creating a new character.
Fixed a bug that could cause the message "processing vehicle change request" to get stuck on the screen.
Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn't have.
Added an informational dialog explaining that profile-wide settings won't be saved when splitscreen players choose the same system user as the primary player.

Missions
Fixed a bug that could cause enemies and missions to be locked to an incorrect level.
Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
Plan B
Wildlife Preservation
Mighty Morphin
Fink's Slaughterhouse
Animal Rescue: Food
The Man Who Would Be Jack
Get To Know Jack
Where Angels Fear to Tread
Trailer Trashing
Clan War: First Place
Stalker of Stalkers
The Once and Future Slab
Home Movies
Shielded Favors
You Are Cordially Invited: Tea Party
(Captain Scarlett) Freedom of Speech
Fixed a bug where the player's active mission would sometimes fall back to main-game missions when completing other missions in DLC areas.
Fixed a bug that could cause mission waypoints to not display in DLC areas.
Reduced level of Captain Scarlett and Mr. Torgue DLC raid bosses in Normal Mode.
Captain Scarlett and Mr. Torgue DLC raid bosses no longer drop Seraph crystals in Normal Mode.
Fixed a bug where Master Gee (Captain Scarlett DLC) would sometimes not drop any items when killed.
Increased the health of Terramorphous, Willhelm, and Blue.
Addressed an infinite leveling exploit with Fleshstick.

Equipment
Fixed a bug that could cause players to lose mission rewards that they had not claimed when switching between Normal mode and True Vault Hunter mode.
Fixed a bug causing the item-of-the-day not displaying "sold out" sometimes when opening a vending machine where the item had already been purchased.
Fixed a bug that could cause non-droppable inventory to be lost when trying to equip it from the world.
Fixed the player's backpack sort setting not persisting.
Fixed a bug that could cause players' backpacks to display empty under rare circumstances when trading.
Fixed a bug that could cause the critical hit bonus to inconsistently be included on the item card of weapons that modify this stat like Miss Moxxi's Bad Touch.
Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.
Fixed an exploit giving the player unlimited grenades by picking up a specific grenade mod.
Fixed customization items getting sorted as "ammo" in the inventory.
Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.
Balance adjustments to "The Bee":
Increased Recharge Delay
Significantly increased Recharge Rate
Reduced Amplify damage
Additional miscellaneous balance tweaks.

Challenges
Added "(undiscovered)" entries to the challenge log for challenges that the player has not yet found.
Fixed challenges showing inaccurate completion amounts for area-specific challenges.
Players can now reset all challenge progress for a character once they've completed 85% of all non-DLC, non-area-specific challenge levels. This will keep the player's current challenge bonuses and rank, but reset all challenge progress to 0 and allow challenges to be re-completed for additional ranks and bonuses. This option will appear as a tooltip at the bottom of the “challenges” screen within the status menu if the player has met the criteria.
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« Reply #595 on: December 13, 2012, 05:15:48 PM »

So nice that we can see the critical hit bonus on Moxxi's Bad Touch. How about now they fix it SO THE DAMNED WEAPON SPAWNS PROPERLY? *headdesk*

Oh, and while I'm making demands, can we fix the bug that causes weapons not to reload when the clips are empty? Kthxbai
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« Reply #596 on: December 19, 2012, 10:32:18 PM »

Another golden key is available using the Facebook Borderlands Doomsday app which will email you one on the 21st.

https://apps.facebook.com/blds-doomsday
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« Reply #597 on: December 19, 2012, 10:45:19 PM »

App doesn't seem to work for me. I can spin the doomsday wheel, but can't view the confession.
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« Reply #598 on: December 19, 2012, 10:49:48 PM »

Quote from: Purge on December 19, 2012, 10:45:19 PM

App doesn't seem to work for me. I can spin the doomsday wheel, but can't view the confession.


hmmm, works for me, but I had to scroll down on my screen to see the view confession button.
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« Reply #599 on: December 19, 2012, 11:01:09 PM »

The button doesn't even work. Odd. Tried 3 browsers, all the same result.
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"If it weren't for Philo T. Farnsworth, inventor of television, we'd still be eating frozen radio dinners." - Johnny Carson
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