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Author Topic: Bioshock 2  (Read 24677 times)
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jersoc
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« Reply #400 on: February 20, 2010, 11:30:27 AM »

so I just played an hour or so of MP and got a freakin awesome tip. ALT TAB!!! no seriously, this will clear up any lag on the pc version. I have no idea why this works, but the second I did it I had almost no lag.
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« Reply #401 on: February 20, 2010, 03:28:27 PM »

Tom Chick on the MP portion of the game.
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« Reply #402 on: February 20, 2010, 08:52:32 PM »

A tech on the 2K boards told me to try turning down my sound accel to fix that sound problem with voice loop / stutter / Lam in the ticket booth. Didn't help. Tried all hard ware accel settings.
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« Reply #403 on: February 20, 2010, 09:06:48 PM »

Yeah I agree. the MP netcode is beyond awful. It's like 1990 awful. The gameplay is extremely fun, but fun if you aren't shooting someone and then suddenly you rubber band across the level.
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« Reply #404 on: February 20, 2010, 09:39:39 PM »

i liked the mp i tried but for me its damn hard to spot enemy players..or players in general with all the colored lighting and details in the maps. I also die very easy since Im lvl one and lots are 20+
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« Reply #405 on: February 20, 2010, 10:26:05 PM »

I'd pretty much decided I wasn't going to bother with th mp portion before the game came out so I'm not counting it as a big loss.
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« Reply #406 on: February 21, 2010, 03:00:58 AM »

I just finished the single player game and it was good. Not the same as when I played Bioshock, but I enjoyed the game. It was harder than I expected on medium, a few times I thought I should have played it on easy, but I finished on medium. Did not do MP and probably will not. It was fun, but no Bioshock which is one of my fav games. In the end is was a great 11 hours of gaming....
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« Reply #407 on: February 21, 2010, 05:01:51 AM »

Quote from: Daehawk on February 20, 2010, 06:58:24 AM

Still have the corrupted video sound from Lam..not continuing until I find a fix..tried settings of stereo and quad to no help.

What about turning on the subtitles until you get past that part?
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« Reply #408 on: February 21, 2010, 06:48:45 AM »

Quote from: crumsteel on February 21, 2010, 03:00:58 AM

I just finished the single player game and it was good. Not the same as when I played Bioshock, but I enjoyed the game. It was harder than I expected on medium, a few times I thought I should have played it on easy, but I finished on medium. Did not do MP and probably will not. It was fun, but no Bioshock which is one of my fav games. In the end is was a great 11 hours of gaming....

Just as a side note, MP is worth checking out, even if you only do it once.  They made it almost it's own separate game.  Netcode does suck though frown
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jersoc
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« Reply #409 on: February 21, 2010, 07:29:23 AM »

Quote from: CeeKay on February 20, 2010, 10:26:05 PM

I'd pretty much decided I wasn't going to bother with th mp portion before the game came out so I'm not counting it as a big loss.

your loss. I love capture the sister. It's great fun. Got with a fairly good group last night. Having been playing 360 MP games far too long i miss PC MP gaming that's not a MMO. the community is so different, it's like night and day really.
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« Reply #410 on: February 21, 2010, 04:56:04 PM »

Is there an easy way to see how many Little Sisters there are on a map like in the first game? In that one it was easy to see how many there were left. but as for as I can see, in Bioshock 2 the only way to tell is open the map and scroll around and scroll around until you see a LS icon somewhere on a map. Doesn't help that maps are multi lvl.
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« Reply #411 on: February 21, 2010, 04:57:21 PM »

Quote from: Daehawk on February 21, 2010, 04:56:04 PM

Is there an easy way to see how many Little Sisters there are on a map like in the first game? In that one it was easy to see how many there were left. but as for as I can see, in Bioshock 2 the only way to tell is open the map and scroll around and scroll around until you see a LS icon somewhere on a map. Doesn't help that maps are multi lvl.

Go to the Pause menu (not the map menu), if there are little sisters left then you will see icons with both a big daddy and a little sister in it.  If you have already rescued the little sister then the icon will show only them. 
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« Reply #412 on: February 21, 2010, 05:17:54 PM »

Quote from: Daehawk on February 21, 2010, 04:56:04 PM

Is there an easy way to see how many Little Sisters there are on a map like in the first game?

Just push Start, shows you there.
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« Reply #413 on: February 21, 2010, 05:30:24 PM »

Thank you both. Im on PC but I found it by hitting ESC. I didn't know it would show her with a BD if not found. Thank you.  Was probably in the manual but I skipped it thinking it would be like the first one.

Having a ton of fun.

For some reason i was thinking it was a Bioware game and that they had three games out at once...DA, ME2, and B2 lol. Same type packaging and it could pass for one of theirs.
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« Reply #414 on: February 21, 2010, 05:33:45 PM »

The other thing to know is that 'unresolved' little sisters transferred over to the next level. So if level A has two and level B has two, but you only deal with one on level A then B will now have three once you get there.
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« Reply #415 on: February 21, 2010, 05:40:10 PM »

Quote from: MonkeyFinger on February 21, 2010, 05:33:45 PM

The other thing to know is that 'unresolved' little sisters transferred over to the next level. So if level A has two and level B has two, but you only deal with one on level A then B will now have three once you get there.

didn't notice that, but then again I never had a situation where I couldn't find one to adopt.
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« Reply #416 on: February 21, 2010, 07:18:57 PM »

Quote from: MonkeyFinger on February 21, 2010, 05:33:45 PM

The other thing to know is that 'unresolved' little sisters transferred over to the next level. So if level A has two and level B has two, but you only deal with one on level A then B will now have three once you get there.

Oh wow that's pretty cool.  Must have been why I saw 4 on a level, cause I'm not really spending time specifically looking for them my first time through.
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« Reply #417 on: February 21, 2010, 09:49:32 PM »

I was trying to hack a bot close to a vent and noooo...bye little sister and ADAM.
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leo8877
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« Reply #418 on: February 21, 2010, 09:55:59 PM »

Quote from: Nth Power on February 21, 2010, 09:49:32 PM

I was trying to hack a bot close to a vent and noooo...bye little sister and ADAM.

>_< I wondered why they even gave you the option to send her on her way before 2 harvests...I guess they figure people might not like the defending?
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Daehawk
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« Reply #419 on: February 22, 2010, 12:48:17 AM »

The whole time I'm playing Bioshock 2 I have this urge to replay Fallout 3 in the back of my head......must resist.
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« Reply #420 on: February 22, 2010, 01:36:17 AM »

Quote from: leo8877 on February 21, 2010, 09:55:59 PM

Quote from: Nth Power on February 21, 2010, 09:49:32 PM

I was trying to hack a bot close to a vent and noooo...bye little sister and ADAM.

>_< I wondered why they even gave you the option to send her on her way before 2 harvests...I guess they figure people might not like the defending?

some might not.  after awhile it started feeling like a chore to me, and I did end the game with quite a bit of ADAM left over, something like 400+ not used.  it felt like ADAM wasn't as rare in this one as it was in the first BS.
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« Reply #421 on: February 22, 2010, 02:38:47 AM »

Quote from: CeeKay on February 22, 2010, 01:36:17 AM

Quote from: leo8877 on February 21, 2010, 09:55:59 PM

Quote from: Nth Power on February 21, 2010, 09:49:32 PM

I was trying to hack a bot close to a vent and noooo...bye little sister and ADAM.

>_< I wondered why they even gave you the option to send her on her way before 2 harvests...I guess they figure people might not like the defending?

some might not.  after awhile it started feeling like a chore to me, and I did end the game with quite a bit of ADAM left over, something like 400+ not used.  it felt like ADAM wasn't as rare in this one as it was in the first BS.

Started to be a chore to me too.  I kept doing it even though I didn't feel I needed the ADAM because I wanted the achievment.
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« Reply #422 on: February 22, 2010, 03:29:33 AM »

Quote from: Mithridates on February 22, 2010, 02:38:47 AM

Quote from: CeeKay on February 22, 2010, 01:36:17 AM

Quote from: leo8877 on February 21, 2010, 09:55:59 PM

Quote from: Nth Power on February 21, 2010, 09:49:32 PM

I was trying to hack a bot close to a vent and noooo...bye little sister and ADAM.

>_< I wondered why they even gave you the option to send her on her way before 2 harvests...I guess they figure people might not like the defending?

some might not.  after awhile it started feeling like a chore to me, and I did end the game with quite a bit of ADAM left over, something like 400+ not used.  it felt like ADAM wasn't as rare in this one as it was in the first BS.

Started to be a chore to me too.  I kept doing it even though I didn't feel I needed the ADAM because I wanted the achievment.

You can adopt the little sister and immediately take her to a vent to rescue though...do you not get the achievement when you do that?  Technically you are still taking care of her.
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« Reply #423 on: February 22, 2010, 05:13:41 AM »

I keep her till she no longer leads me to a 'angel' in the level. When she leads me to a vent instead she sounds so tired and weak. That's when I release her and find another one.
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« Reply #424 on: February 22, 2010, 05:38:35 AM »

Rapture must be a catch and release stream....
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« Reply #425 on: February 22, 2010, 06:03:55 AM »

I wish I could spend the Adam on other things, like gun upgrades. I honestly don't want any more plasmids, I'm at 5 now I think and it's difficult enough selecting the one I want in the heat of battle.
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« Reply #426 on: February 22, 2010, 07:09:20 AM »

I'd like to have a Bioshock where Im someone like Ryan or tenembaum. I'd be behimnd the scenes. I'd create or have created the Big Daddy and Little Sister. Have them go out on missions for me. There would be a rival like Atlas who would be after the same things I am. Control of the city , Adam, recruits. Sorta a sim / strategy game. 4X undersea? maybe a little X-Com? Strange vision ya.
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« Reply #427 on: February 22, 2010, 07:10:13 AM »

Quote from: Ridah on February 22, 2010, 06:03:55 AM

I wish I could spend the Adam on other things, like gun upgrades. I honestly don't want any more plasmids, I'm at 5 now I think and it's difficult enough selecting the one I want in the heat of battle.

an ADAM converter would have been nice, or maybe a merchant where you could sell it off.
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« Reply #428 on: February 22, 2010, 07:30:22 AM »

the first few defending fights were a bitch cause you were so weak. after that they were ridiculously easy. i had one where i didnt even see any splicers from all the traps, decoys and bees. totally got my acheesemint from that. i guess they sorta went polar extremes. at first i didnt really wanna do them cause i went through so much ammo and FA kits. then I didnt wanna do them because they were boring.
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« Reply #429 on: February 22, 2010, 04:39:01 PM »

premium DLC has been announced.  first pack is for MP.
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« Reply #430 on: February 22, 2010, 04:50:46 PM »

Quote from: Ridah on February 22, 2010, 06:03:55 AM

I'm at 5 now I think and it's difficult enough selecting the one I want in the heat of battle.

On the 360, you can hold down the left bumper, which pauses the action and allows you to choose.
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« Reply #431 on: February 22, 2010, 05:02:49 PM »

Quote from: CeeKay on February 22, 2010, 04:39:01 PM

premium DLC has been announced.  first pack is for MP.

wow,$5 and no new maps,the only thing i would really even care about is the the third weapon upgrade ..everything else doesn't really change the way i would play


Quote
# Rank Increase to level 50 with Rank Rewards
# New playable characters Louie McGraff and Oscar Calraca
# 20 new trials*
# A third weapon upgrade for each weapon
# Five additional masks*

*Some items are only available after a player achieves a rank of 41 or higher.

that's pretty crap,even if it is only $5
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« Reply #432 on: February 22, 2010, 05:04:50 PM »

Yeah I wish they would just fix the netcode, although I guess it doesn't matter with BC2 coming.  However, I am happy to see new SP stuff coming.  I hope it's worth the price of admission.
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« Reply #433 on: February 22, 2010, 05:49:29 PM »

Quote from: Daehawk on February 20, 2010, 06:58:24 AM

Ya..most likely confuse me the whole game. ill leave it for now.

Got a new problem though. Loaded back up and now I cant loot anything or anyone. I can click the body and it will show what there is to loot but a 2nd press no longer loots the stuff. I thought maybe it was because I was maxed on the item but this is stuff like money and such. So now I have a new bug. Maybe i should just start over .

EDIT: resolved this loot issue thanks to the 2K forum. Just rebind the loot key to something else..use it omce..then you can change it back to what you want and its ok again. Dumb bug.

Still have the corrupted video sound from Lam..not continuing until I find a fix..tried settings of stereo and quad to no help.

I had that same issue.  I turned off reverb and it was smooth sailing from there
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« Reply #434 on: February 22, 2010, 06:03:39 PM »

just finished the sp this morning myself.   and like most here, it got ridiculously easy towards the end.   set up my traps, turrents, decoy and throw out my swarm and i just sit back and watch.

plus.....

minor spoiler below......
.
.
.
.
.
.
.
.
why don't we get a nice boss fight at the end?   just holding off the same wave of bad guys is poor design and a let down for the ending.
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« Reply #435 on: February 22, 2010, 06:23:31 PM »

Is it really that hard to use spoiler tags?  Not that I personally care, but someone else is going to freak out when they see this.  As for the spoiler, I actually prefer it over what we got in the first one.
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« Reply #436 on: February 22, 2010, 06:30:40 PM »

Quote from: The Grue on February 22, 2010, 06:23:31 PM

Is it really that hard to use spoiler tags?  Not that I personally care, but someone else is going to freak out when they see this.  As for the spoiler, I actually prefer it over what we got in the first one.

I agree, I liked how they did the end of Bioshock 2.
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« Reply #437 on: February 22, 2010, 06:32:49 PM »

Quote from: KePoW on February 22, 2010, 06:30:40 PM

Quote from: The Grue on February 22, 2010, 06:23:31 PM

Is it really that hard to use spoiler tags?  Not that I personally care, but someone else is going to freak out when they see this.  As for the spoiler, I actually prefer it over what we got in the first one.

I agree, I liked how they did the end of Bioshock 2.

+1 I was hoping that we wouldn't...
Spoiler for Hiden:
have to fight MEGA-LAMB, all juiced up on Adam or something.
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« Reply #438 on: February 22, 2010, 06:35:53 PM »

Quote from: The Grue on February 22, 2010, 06:23:31 PM

As for the spoiler, I actually prefer it over what we got in the first one.

You know, there's a lot of things I like about Bioshock 2 more than the first one. I didn't like the gameplay or level design in the first game, all I liked was the mystique of Rapture itself. Bioshock 2 has much better gameplay and the story is about on par so far to me.
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« Reply #439 on: February 22, 2010, 06:44:09 PM »

Quote from: leo8877 on February 22, 2010, 06:32:49 PM

Quote from: KePoW on February 22, 2010, 06:30:40 PM

Quote from: The Grue on February 22, 2010, 06:23:31 PM

Is it really that hard to use spoiler tags?  Not that I personally care, but someone else is going to freak out when they see this.  As for the spoiler, I actually prefer it over what we got in the first one.

I agree, I liked how they did the end of Bioshock 2.

+1 I was hoping that we wouldn't...
Spoiler for Hiden:
have to fight MEGA-LAMB, all juiced up on Adam or something.

Exactly, that would have been really stupid.
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